| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qgesture.h" |
| 5 | #include "qapplication.h" |
| 6 | #include "qevent.h" |
| 7 | #include "qwidget.h" |
| 8 | #if QT_CONFIG(graphicsview) |
| 9 | #include "qgraphicsitem.h" |
| 10 | #include "qgraphicsscene.h" |
| 11 | #include "qgraphicssceneevent.h" |
| 12 | #include "qgraphicsview.h" |
| 13 | #endif |
| 14 | #include "qscroller.h" |
| 15 | #include <QtGui/qpointingdevice.h> |
| 16 | #include "private/qapplication_p.h" |
| 17 | #include "private/qevent_p.h" |
| 18 | #include "private/qflickgesture_p.h" |
| 19 | #include "qbasictimer.h" |
| 20 | #include "qdebug.h" |
| 21 | |
| 22 | #ifndef QT_NO_GESTURES |
| 23 | |
| 24 | QT_BEGIN_NAMESPACE |
| 25 | |
| 26 | //#define QFLICKGESTURE_DEBUG |
| 27 | |
| 28 | #ifdef QFLICKGESTURE_DEBUG |
| 29 | # define qFGDebug qDebug |
| 30 | #else |
| 31 | # define qFGDebug while (false) qDebug |
| 32 | #endif |
| 33 | |
| 34 | extern bool qt_sendSpontaneousEvent(QObject *receiver, QEvent *event); |
| 35 | |
| 36 | static QMouseEvent *copyMouseEvent(QEvent *e) |
| 37 | { |
| 38 | switch (e->type()) { |
| 39 | case QEvent::MouseButtonPress: |
| 40 | case QEvent::MouseButtonRelease: |
| 41 | case QEvent::MouseMove: { |
| 42 | return static_cast<QMouseEvent *>(e->clone()); |
| 43 | } |
| 44 | #if QT_CONFIG(graphicsview) |
| 45 | case QEvent::GraphicsSceneMousePress: |
| 46 | case QEvent::GraphicsSceneMouseRelease: |
| 47 | case QEvent::GraphicsSceneMouseMove: { |
| 48 | QGraphicsSceneMouseEvent *me = static_cast<QGraphicsSceneMouseEvent *>(e); |
| 49 | QEvent::Type met = me->type() == QEvent::GraphicsSceneMousePress ? QEvent::MouseButtonPress : |
| 50 | (me->type() == QEvent::GraphicsSceneMouseRelease ? QEvent::MouseButtonRelease : QEvent::MouseMove); |
| 51 | QMouseEvent *cme = new QMouseEvent(met, QPoint(0, 0), QPoint(0, 0), me->screenPos(), |
| 52 | me->button(), me->buttons(), me->modifiers(), me->source()); |
| 53 | cme->setTimestamp(me->timestamp()); |
| 54 | return cme; |
| 55 | } |
| 56 | #endif // QT_CONFIG(graphicsview) |
| 57 | default: |
| 58 | return nullptr; |
| 59 | } |
| 60 | } |
| 61 | |
| 62 | class PressDelayHandler : public QObject |
| 63 | { |
| 64 | private: |
| 65 | PressDelayHandler(QObject *parent = nullptr) |
| 66 | : QObject(parent) |
| 67 | , sendingEvent(false) |
| 68 | , mouseButton(Qt::NoButton) |
| 69 | , mouseTarget(nullptr) |
| 70 | , mouseEventSource(Qt::MouseEventNotSynthesized) |
| 71 | { } |
| 72 | |
| 73 | public: |
| 74 | enum { |
| 75 | UngrabMouseBefore = 1, |
| 76 | RegrabMouseAfterwards = 2 |
| 77 | }; |
| 78 | |
| 79 | static PressDelayHandler *instance() |
| 80 | { |
| 81 | static PressDelayHandler *inst = nullptr; |
| 82 | if (!inst) |
| 83 | inst = new PressDelayHandler(QCoreApplication::instance()); |
| 84 | return inst; |
| 85 | } |
| 86 | |
| 87 | bool shouldEventBeIgnored(QEvent *) const |
| 88 | { |
| 89 | return sendingEvent; |
| 90 | } |
| 91 | |
| 92 | bool isDelaying() const |
| 93 | { |
| 94 | return !pressDelayEvent.isNull(); |
| 95 | } |
| 96 | |
| 97 | void pressed(QEvent *e, int delay) |
| 98 | { |
| 99 | if (!pressDelayEvent) { |
| 100 | pressDelayEvent.reset(other: copyMouseEvent(e)); |
| 101 | using namespace std::chrono_literals; |
| 102 | pressDelayTimer.start(duration: delay * 1ms, obj: this); |
| 103 | mouseTarget = QApplication::widgetAt(p: pressDelayEvent->globalPosition().toPoint()); |
| 104 | mouseButton = pressDelayEvent->button(); |
| 105 | mouseEventSource = pressDelayEvent->source(); |
| 106 | qFGDebug(msg: "QFG: consuming/delaying mouse press" ); |
| 107 | } else { |
| 108 | qFGDebug(msg: "QFG: NOT consuming/delaying mouse press" ); |
| 109 | } |
| 110 | e->setAccepted(true); |
| 111 | } |
| 112 | |
| 113 | bool released(QEvent *e, bool scrollerWasActive, bool scrollerIsActive) |
| 114 | { |
| 115 | // consume this event if the scroller was or is active |
| 116 | bool result = scrollerWasActive || scrollerIsActive; |
| 117 | |
| 118 | // stop the timer |
| 119 | if (pressDelayTimer.isActive()) |
| 120 | pressDelayTimer.stop(); |
| 121 | |
| 122 | // we still haven't even sent the press, so do it now |
| 123 | if (pressDelayEvent && mouseTarget && !scrollerIsActive) { |
| 124 | QScopedPointer<QMouseEvent> releaseEvent(copyMouseEvent(e)); |
| 125 | |
| 126 | qFGDebug() << "QFG: re-sending mouse press (due to release) for " << mouseTarget; |
| 127 | sendMouseEvent(me: pressDelayEvent.data(), flags: UngrabMouseBefore); |
| 128 | |
| 129 | qFGDebug() << "QFG: faking mouse release (due to release) for " << mouseTarget; |
| 130 | sendMouseEvent(me: releaseEvent.data()); |
| 131 | |
| 132 | result = true; // consume this event |
| 133 | } else if (mouseTarget && scrollerIsActive) { |
| 134 | // we grabbed the mouse explicitly when the scroller became active, so undo that now |
| 135 | sendMouseEvent(me: nullptr, flags: UngrabMouseBefore); |
| 136 | } |
| 137 | pressDelayEvent.reset(other: nullptr); |
| 138 | mouseTarget = nullptr; |
| 139 | return result; |
| 140 | } |
| 141 | |
| 142 | void scrollerWasIntercepted() |
| 143 | { |
| 144 | qFGDebug(msg: "QFG: deleting delayed mouse press, since scroller was only intercepted" ); |
| 145 | if (pressDelayEvent) { |
| 146 | // we still haven't even sent the press, so just throw it away now |
| 147 | if (pressDelayTimer.isActive()) |
| 148 | pressDelayTimer.stop(); |
| 149 | pressDelayEvent.reset(other: nullptr); |
| 150 | } |
| 151 | mouseTarget = nullptr; |
| 152 | } |
| 153 | |
| 154 | void scrollerBecameActive(Qt::KeyboardModifiers eventModifiers, Qt::MouseButtons eventButtons) |
| 155 | { |
| 156 | if (pressDelayEvent) { |
| 157 | // we still haven't even sent the press, so just throw it away now |
| 158 | qFGDebug(msg: "QFG: deleting delayed mouse press, since scroller is active now" ); |
| 159 | if (pressDelayTimer.isActive()) |
| 160 | pressDelayTimer.stop(); |
| 161 | pressDelayEvent.reset(other: nullptr); |
| 162 | mouseTarget = nullptr; |
| 163 | } else if (mouseTarget) { |
| 164 | // we did send a press, so we need to fake a release now |
| 165 | QPoint farFarAway(-QWIDGETSIZE_MAX, -QWIDGETSIZE_MAX); |
| 166 | |
| 167 | qFGDebug() << "QFG: sending a fake mouse release at far-far-away to " << mouseTarget; |
| 168 | QMouseEvent re(QEvent::MouseButtonRelease, QPoint(), farFarAway, farFarAway, |
| 169 | mouseButton, eventButtons & ~mouseButton, |
| 170 | eventModifiers, mouseEventSource); |
| 171 | sendMouseEvent(me: &re, flags: RegrabMouseAfterwards); |
| 172 | // don't clear the mouseTarget just yet, since we need to explicitly ungrab the mouse on release! |
| 173 | } |
| 174 | } |
| 175 | |
| 176 | protected: |
| 177 | void timerEvent(QTimerEvent *e) override |
| 178 | { |
| 179 | if (e->id() == pressDelayTimer.id()) { |
| 180 | if (pressDelayEvent && mouseTarget) { |
| 181 | qFGDebug() << "QFG: timer event: re-sending mouse press to " << mouseTarget; |
| 182 | sendMouseEvent(me: pressDelayEvent.data(), flags: UngrabMouseBefore); |
| 183 | } |
| 184 | pressDelayEvent.reset(other: nullptr); |
| 185 | |
| 186 | if (pressDelayTimer.isActive()) |
| 187 | pressDelayTimer.stop(); |
| 188 | } |
| 189 | } |
| 190 | |
| 191 | void sendMouseEvent(QMouseEvent *me, int flags = 0) |
| 192 | { |
| 193 | if (mouseTarget) { |
| 194 | sendingEvent = true; |
| 195 | |
| 196 | #if QT_CONFIG(graphicsview) |
| 197 | QGraphicsItem *grabber = nullptr; |
| 198 | if (mouseTarget->parentWidget()) { |
| 199 | if (QGraphicsView *gv = qobject_cast<QGraphicsView *>(object: mouseTarget->parentWidget())) { |
| 200 | if (gv->scene()) |
| 201 | grabber = gv->scene()->mouseGrabberItem(); |
| 202 | } |
| 203 | } |
| 204 | |
| 205 | if (grabber && (flags & UngrabMouseBefore)) { |
| 206 | // GraphicsView Mouse Handling Workaround #1: |
| 207 | // we need to ungrab the mouse before re-sending the press, |
| 208 | // since the scene had already set the mouse grabber to the |
| 209 | // original (and consumed) event's receiver |
| 210 | qFGDebug() << "QFG: ungrabbing" << grabber; |
| 211 | grabber->ungrabMouse(); |
| 212 | } |
| 213 | #else |
| 214 | Q_UNUSED(flags); |
| 215 | #endif // QT_CONFIG(graphicsview) |
| 216 | |
| 217 | if (me) { |
| 218 | QMouseEvent copy(me->type(), mouseTarget->mapFromGlobal(me->globalPosition()), |
| 219 | mouseTarget->topLevelWidget()->mapFromGlobal(me->globalPosition()), me->globalPosition(), |
| 220 | me->button(), me->buttons(), me->modifiers(), |
| 221 | me->source(), me->pointingDevice()); |
| 222 | copy.setTimestamp(me->timestamp()); |
| 223 | qt_sendSpontaneousEvent(receiver: mouseTarget, event: ©); |
| 224 | } |
| 225 | |
| 226 | #if QT_CONFIG(graphicsview) |
| 227 | if (grabber && (flags & RegrabMouseAfterwards)) { |
| 228 | // GraphicsView Mouse Handling Workaround #2: |
| 229 | // we need to re-grab the mouse after sending a faked mouse |
| 230 | // release, since we still need the mouse moves for the gesture |
| 231 | // (the scene will clear the item's mouse grabber status on |
| 232 | // release). |
| 233 | qFGDebug() << "QFG: re-grabbing" << grabber; |
| 234 | grabber->grabMouse(); |
| 235 | } |
| 236 | #endif |
| 237 | sendingEvent = false; |
| 238 | } |
| 239 | } |
| 240 | |
| 241 | |
| 242 | private: |
| 243 | QBasicTimer pressDelayTimer; |
| 244 | QScopedPointer<QMouseEvent> pressDelayEvent; |
| 245 | bool sendingEvent; |
| 246 | Qt::MouseButton mouseButton; |
| 247 | QPointer<QWidget> mouseTarget; |
| 248 | Qt::MouseEventSource mouseEventSource; |
| 249 | }; |
| 250 | |
| 251 | |
| 252 | /*! |
| 253 | \internal |
| 254 | \class QFlickGesture |
| 255 | \since 4.8 |
| 256 | \brief The QFlickGesture class describes a flicking gesture made by the user. |
| 257 | \ingroup gestures |
| 258 | The QFlickGesture is more complex than the QPanGesture that uses QScroller and QScrollerProperties |
| 259 | to decide if it is triggered. |
| 260 | This gesture is reacting on touch event as compared to the QMouseFlickGesture. |
| 261 | |
| 262 | \sa {Gestures in Widgets and Graphics View}, QScroller, QScrollerProperties, QMouseFlickGesture |
| 263 | */ |
| 264 | |
| 265 | /*! |
| 266 | \internal |
| 267 | */ |
| 268 | QFlickGesture::QFlickGesture(QObject *receiver, Qt::MouseButton button, QObject *parent) |
| 269 | : QGesture(*new QFlickGesturePrivate, parent) |
| 270 | { |
| 271 | d_func()->q_ptr = this; |
| 272 | d_func()->receiver = receiver; |
| 273 | d_func()->receiverScroller = (receiver && QScroller::hasScroller(target: receiver)) ? QScroller::scroller(target: receiver) : nullptr; |
| 274 | d_func()->button = button; |
| 275 | } |
| 276 | |
| 277 | QFlickGesture::~QFlickGesture() |
| 278 | { } |
| 279 | |
| 280 | QFlickGesturePrivate::QFlickGesturePrivate() |
| 281 | : receiverScroller(nullptr), button(Qt::NoButton), macIgnoreWheel(false) |
| 282 | { } |
| 283 | |
| 284 | |
| 285 | // |
| 286 | // QFlickGestureRecognizer |
| 287 | // |
| 288 | |
| 289 | |
| 290 | QFlickGestureRecognizer::QFlickGestureRecognizer(Qt::MouseButton button) |
| 291 | { |
| 292 | this->button = button; |
| 293 | } |
| 294 | |
| 295 | /*! \reimp |
| 296 | */ |
| 297 | QGesture *QFlickGestureRecognizer::create(QObject *target) |
| 298 | { |
| 299 | #if QT_CONFIG(graphicsview) |
| 300 | QGraphicsObject *go = qobject_cast<QGraphicsObject*>(object: target); |
| 301 | if (go && button == Qt::NoButton) { |
| 302 | go->setAcceptTouchEvents(true); |
| 303 | } |
| 304 | #endif |
| 305 | return new QFlickGesture(target, button); |
| 306 | } |
| 307 | |
| 308 | /*! \internal |
| 309 | The recognize function detects a touch event suitable to start the attached QScroller. |
| 310 | The QFlickGesture will be triggered as soon as the scroller is no longer in the state |
| 311 | QScroller::Inactive or QScroller::Pressed. It will be finished or canceled |
| 312 | at the next QEvent::TouchEnd. |
| 313 | Note that the QScroller might continue scrolling (kinetically) at this point. |
| 314 | */ |
| 315 | QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, |
| 316 | QObject *watched, |
| 317 | QEvent *event) |
| 318 | { |
| 319 | Q_UNUSED(watched); |
| 320 | |
| 321 | Q_CONSTINIT static QElapsedTimer monotonicTimer; |
| 322 | if (!monotonicTimer.isValid()) |
| 323 | monotonicTimer.start(); |
| 324 | |
| 325 | QFlickGesture *q = static_cast<QFlickGesture *>(state); |
| 326 | QFlickGesturePrivate *d = q->d_func(); |
| 327 | |
| 328 | QScroller *scroller = d->receiverScroller; |
| 329 | if (!scroller) |
| 330 | return Ignore; // nothing to do without a scroller? |
| 331 | |
| 332 | QWidget *receiverWidget = qobject_cast<QWidget *>(o: d->receiver); |
| 333 | #if QT_CONFIG(graphicsview) |
| 334 | QGraphicsObject *receiverGraphicsObject = qobject_cast<QGraphicsObject *>(object: d->receiver); |
| 335 | #endif |
| 336 | |
| 337 | // this is only set for events that we inject into the event loop via sendEvent() |
| 338 | if (PressDelayHandler::instance()->shouldEventBeIgnored(event)) { |
| 339 | //qFGDebug() << state << "QFG: ignored event: " << event->type(); |
| 340 | return Ignore; |
| 341 | } |
| 342 | |
| 343 | const QMouseEvent *me = nullptr; |
| 344 | #if QT_CONFIG(graphicsview) |
| 345 | const QGraphicsSceneMouseEvent *gsme = nullptr; |
| 346 | #endif |
| 347 | const QTouchEvent *te = nullptr; |
| 348 | QPoint globalPos; |
| 349 | |
| 350 | // qFGDebug() << "FlickGesture "<<state<<"watched:"<<watched<<"receiver"<<d->receiver<<"event"<<event->type()<<"button"<<button; |
| 351 | |
| 352 | Qt::KeyboardModifiers keyboardModifiers = Qt::NoModifier; |
| 353 | Qt::MouseButtons mouseButtons = Qt::NoButton; |
| 354 | switch (event->type()) { |
| 355 | case QEvent::MouseButtonPress: |
| 356 | case QEvent::MouseButtonRelease: |
| 357 | case QEvent::MouseMove: |
| 358 | if (!receiverWidget) |
| 359 | return Ignore; |
| 360 | if (button != Qt::NoButton) { |
| 361 | me = static_cast<const QMouseEvent *>(event); |
| 362 | keyboardModifiers = me->modifiers(); |
| 363 | mouseButtons = me->buttons(); |
| 364 | globalPos = me->globalPosition().toPoint(); |
| 365 | } |
| 366 | break; |
| 367 | #if QT_CONFIG(graphicsview) |
| 368 | case QEvent::GraphicsSceneMousePress: |
| 369 | case QEvent::GraphicsSceneMouseRelease: |
| 370 | case QEvent::GraphicsSceneMouseMove: |
| 371 | if (!receiverGraphicsObject) |
| 372 | return Ignore; |
| 373 | if (button != Qt::NoButton) { |
| 374 | gsme = static_cast<const QGraphicsSceneMouseEvent *>(event); |
| 375 | keyboardModifiers = gsme->modifiers(); |
| 376 | mouseButtons = gsme->buttons(); |
| 377 | globalPos = gsme->screenPos(); |
| 378 | } |
| 379 | break; |
| 380 | #endif |
| 381 | case QEvent::TouchBegin: |
| 382 | case QEvent::TouchEnd: |
| 383 | case QEvent::TouchUpdate: |
| 384 | if (button == Qt::NoButton) { |
| 385 | te = static_cast<const QTouchEvent *>(event); |
| 386 | keyboardModifiers = te->modifiers(); |
| 387 | if (!te->points().isEmpty()) |
| 388 | globalPos = te->points().at(i: 0).globalPosition().toPoint(); |
| 389 | } |
| 390 | break; |
| 391 | |
| 392 | // consume all wheel events if the scroller is active |
| 393 | case QEvent::Wheel: |
| 394 | if (d->macIgnoreWheel || (scroller->state() != QScroller::Inactive)) |
| 395 | return Ignore | ConsumeEventHint; |
| 396 | break; |
| 397 | |
| 398 | // consume all dbl click events if the scroller is active |
| 399 | case QEvent::MouseButtonDblClick: |
| 400 | if (scroller->state() != QScroller::Inactive) |
| 401 | return Ignore | ConsumeEventHint; |
| 402 | break; |
| 403 | |
| 404 | default: |
| 405 | break; |
| 406 | } |
| 407 | |
| 408 | if (!me |
| 409 | #if QT_CONFIG(graphicsview) |
| 410 | && !gsme |
| 411 | #endif |
| 412 | && !te) // Neither mouse nor touch |
| 413 | return Ignore; |
| 414 | |
| 415 | // get the current pointer position in local coordinates. |
| 416 | QPointF point; |
| 417 | QScroller::Input inputType = (QScroller::Input) 0; |
| 418 | |
| 419 | switch (event->type()) { |
| 420 | case QEvent::MouseButtonPress: |
| 421 | if (me && me->button() == button && me->buttons() == button) { |
| 422 | point = me->globalPosition().toPoint(); |
| 423 | inputType = QScroller::InputPress; |
| 424 | } else if (me) { |
| 425 | scroller->stop(); |
| 426 | return CancelGesture; |
| 427 | } |
| 428 | break; |
| 429 | case QEvent::MouseButtonRelease: |
| 430 | if (me && me->button() == button) { |
| 431 | point = me->globalPosition().toPoint(); |
| 432 | inputType = QScroller::InputRelease; |
| 433 | } |
| 434 | break; |
| 435 | case QEvent::MouseMove: |
| 436 | if (me && me->buttons() == button) { |
| 437 | point = me->globalPosition().toPoint(); |
| 438 | inputType = QScroller::InputMove; |
| 439 | } |
| 440 | break; |
| 441 | |
| 442 | #if QT_CONFIG(graphicsview) |
| 443 | case QEvent::GraphicsSceneMousePress: |
| 444 | if (gsme && gsme->button() == button && gsme->buttons() == button) { |
| 445 | point = gsme->scenePos(); |
| 446 | inputType = QScroller::InputPress; |
| 447 | } else if (gsme) { |
| 448 | scroller->stop(); |
| 449 | return CancelGesture; |
| 450 | } |
| 451 | break; |
| 452 | case QEvent::GraphicsSceneMouseRelease: |
| 453 | if (gsme && gsme->button() == button) { |
| 454 | point = gsme->scenePos(); |
| 455 | inputType = QScroller::InputRelease; |
| 456 | } |
| 457 | break; |
| 458 | case QEvent::GraphicsSceneMouseMove: |
| 459 | if (gsme && gsme->buttons() == button) { |
| 460 | point = gsme->scenePos(); |
| 461 | inputType = QScroller::InputMove; |
| 462 | } |
| 463 | break; |
| 464 | #endif |
| 465 | |
| 466 | case QEvent::TouchBegin: |
| 467 | inputType = QScroller::InputPress; |
| 468 | Q_FALLTHROUGH(); |
| 469 | case QEvent::TouchEnd: |
| 470 | if (!inputType) |
| 471 | inputType = QScroller::InputRelease; |
| 472 | Q_FALLTHROUGH(); |
| 473 | case QEvent::TouchUpdate: |
| 474 | if (!inputType) |
| 475 | inputType = QScroller::InputMove; |
| 476 | |
| 477 | if (te->pointingDevice()->type() == QInputDevice::DeviceType::TouchPad) { |
| 478 | if (te->points().size() != 2) // 2 fingers on pad |
| 479 | return Ignore; |
| 480 | |
| 481 | point = te->points().at(i: 0).scenePressPosition() + |
| 482 | ((te->points().at(i: 0).scenePosition() - te->points().at(i: 0).scenePressPosition()) + |
| 483 | (te->points().at(i: 1).scenePosition() - te->points().at(i: 1).scenePressPosition())) / 2; |
| 484 | } else { // TouchScreen |
| 485 | if (te->points().size() != 1) // 1 finger on screen |
| 486 | return Ignore; |
| 487 | |
| 488 | point = te->points().at(i: 0).scenePosition(); |
| 489 | } |
| 490 | break; |
| 491 | |
| 492 | default: |
| 493 | break; |
| 494 | } |
| 495 | |
| 496 | // Check for an active scroller at globalPos |
| 497 | if (inputType == QScroller::InputPress) { |
| 498 | const auto activeScrollers = QScroller::activeScrollers(); |
| 499 | for (QScroller *as : activeScrollers) { |
| 500 | if (as != scroller) { |
| 501 | QRegion scrollerRegion; |
| 502 | |
| 503 | if (QWidget *w = qobject_cast<QWidget *>(o: as->target())) { |
| 504 | scrollerRegion = QRect(w->mapToGlobal(QPoint(0, 0)), w->size()); |
| 505 | #if QT_CONFIG(graphicsview) |
| 506 | } else if (QGraphicsObject *go = qobject_cast<QGraphicsObject *>(object: as->target())) { |
| 507 | if (const auto *scene = go->scene()) { |
| 508 | const auto goBoundingRectMappedToScene = go->mapToScene(rect: go->boundingRect()); |
| 509 | const auto views = scene->views(); |
| 510 | for (QGraphicsView *gv : views) { |
| 511 | scrollerRegion |= gv->mapFromScene(polygon: goBoundingRectMappedToScene) |
| 512 | .translated(offset: gv->mapToGlobal(QPoint(0, 0))); |
| 513 | } |
| 514 | } |
| 515 | #endif |
| 516 | } |
| 517 | // active scrollers always have priority |
| 518 | if (scrollerRegion.contains(p: globalPos)) |
| 519 | return Ignore; |
| 520 | } |
| 521 | } |
| 522 | } |
| 523 | |
| 524 | bool scrollerWasDragging = (scroller->state() == QScroller::Dragging); |
| 525 | bool scrollerWasScrolling = (scroller->state() == QScroller::Scrolling); |
| 526 | |
| 527 | if (inputType) { |
| 528 | if (QWidget *w = qobject_cast<QWidget *>(o: d->receiver)) |
| 529 | point = w->mapFromGlobal(point.toPoint()); |
| 530 | #if QT_CONFIG(graphicsview) |
| 531 | else if (QGraphicsObject *go = qobject_cast<QGraphicsObject *>(object: d->receiver)) |
| 532 | point = go->mapFromScene(point); |
| 533 | #endif |
| 534 | |
| 535 | // inform the scroller about the new event |
| 536 | scroller->handleInput(input: inputType, position: point, timestamp: monotonicTimer.elapsed()); |
| 537 | } |
| 538 | |
| 539 | // depending on the scroller state return the gesture state |
| 540 | Result result; |
| 541 | bool scrollerIsActive = (scroller->state() == QScroller::Dragging || |
| 542 | scroller->state() == QScroller::Scrolling); |
| 543 | |
| 544 | // Consume all mouse events while dragging or scrolling to avoid nasty |
| 545 | // side effects with Qt's standard widgets. |
| 546 | if ((me |
| 547 | #if QT_CONFIG(graphicsview) |
| 548 | || gsme |
| 549 | #endif |
| 550 | ) && scrollerIsActive) |
| 551 | result |= ConsumeEventHint; |
| 552 | |
| 553 | // The only problem with this approach is that we consume the |
| 554 | // MouseRelease when we start the scrolling with a flick gesture, so we |
| 555 | // have to fake a MouseRelease "somewhere" to not mess with the internal |
| 556 | // states of Qt's widgets (a QPushButton would stay in 'pressed' state |
| 557 | // forever, if it doesn't receive a MouseRelease). |
| 558 | if (me |
| 559 | #if QT_CONFIG(graphicsview) |
| 560 | || gsme |
| 561 | #endif |
| 562 | ) { |
| 563 | if (!scrollerWasDragging && !scrollerWasScrolling && scrollerIsActive) |
| 564 | PressDelayHandler::instance()->scrollerBecameActive(eventModifiers: keyboardModifiers, eventButtons: mouseButtons); |
| 565 | else if (scrollerWasScrolling && (scroller->state() == QScroller::Dragging || scroller->state() == QScroller::Inactive)) |
| 566 | PressDelayHandler::instance()->scrollerWasIntercepted(); |
| 567 | } |
| 568 | |
| 569 | if (!inputType) { |
| 570 | result |= Ignore; |
| 571 | } else { |
| 572 | switch (event->type()) { |
| 573 | case QEvent::MouseButtonPress: |
| 574 | #if QT_CONFIG(graphicsview) |
| 575 | case QEvent::GraphicsSceneMousePress: |
| 576 | #endif |
| 577 | if (scroller->state() == QScroller::Pressed) { |
| 578 | int pressDelay = int(1000 * scroller->scrollerProperties().scrollMetric(metric: QScrollerProperties::MousePressEventDelay).toReal()); |
| 579 | if (pressDelay > 0) { |
| 580 | result |= ConsumeEventHint; |
| 581 | |
| 582 | PressDelayHandler::instance()->pressed(e: event, delay: pressDelay); |
| 583 | event->accept(); |
| 584 | } |
| 585 | } |
| 586 | Q_FALLTHROUGH(); |
| 587 | case QEvent::TouchBegin: |
| 588 | q->setHotSpot(globalPos); |
| 589 | result |= scrollerIsActive ? TriggerGesture : MayBeGesture; |
| 590 | break; |
| 591 | |
| 592 | case QEvent::MouseMove: |
| 593 | #if QT_CONFIG(graphicsview) |
| 594 | case QEvent::GraphicsSceneMouseMove: |
| 595 | #endif |
| 596 | if (PressDelayHandler::instance()->isDelaying()) |
| 597 | result |= ConsumeEventHint; |
| 598 | Q_FALLTHROUGH(); |
| 599 | case QEvent::TouchUpdate: |
| 600 | result |= scrollerIsActive ? TriggerGesture : Ignore; |
| 601 | break; |
| 602 | |
| 603 | #if QT_CONFIG(graphicsview) |
| 604 | case QEvent::GraphicsSceneMouseRelease: |
| 605 | #endif |
| 606 | case QEvent::MouseButtonRelease: |
| 607 | if (PressDelayHandler::instance()->released(e: event, scrollerWasActive: scrollerWasDragging || scrollerWasScrolling, scrollerIsActive)) |
| 608 | result |= ConsumeEventHint; |
| 609 | Q_FALLTHROUGH(); |
| 610 | case QEvent::TouchEnd: |
| 611 | result |= scrollerIsActive ? FinishGesture : CancelGesture; |
| 612 | break; |
| 613 | |
| 614 | default: |
| 615 | result |= Ignore; |
| 616 | break; |
| 617 | } |
| 618 | } |
| 619 | return result; |
| 620 | } |
| 621 | |
| 622 | |
| 623 | /*! \reimp |
| 624 | */ |
| 625 | void QFlickGestureRecognizer::reset(QGesture *state) |
| 626 | { |
| 627 | QGestureRecognizer::reset(state); |
| 628 | } |
| 629 | |
| 630 | QT_END_NAMESPACE |
| 631 | |
| 632 | #include "moc_qflickgesture_p.cpp" |
| 633 | |
| 634 | #endif // QT_NO_GESTURES |
| 635 | |