1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qgesture.h" |
5 | #include "qapplication.h" |
6 | #include "qevent.h" |
7 | #include "qwidget.h" |
8 | #if QT_CONFIG(graphicsview) |
9 | #include "qgraphicsitem.h" |
10 | #include "qgraphicsscene.h" |
11 | #include "qgraphicssceneevent.h" |
12 | #include "qgraphicsview.h" |
13 | #endif |
14 | #include "qscroller.h" |
15 | #include <QtGui/qpointingdevice.h> |
16 | #include "private/qapplication_p.h" |
17 | #include "private/qevent_p.h" |
18 | #include "private/qflickgesture_p.h" |
19 | #include "qdebug.h" |
20 | |
21 | #ifndef QT_NO_GESTURES |
22 | |
23 | QT_BEGIN_NAMESPACE |
24 | |
25 | //#define QFLICKGESTURE_DEBUG |
26 | |
27 | #ifdef QFLICKGESTURE_DEBUG |
28 | # define qFGDebug qDebug |
29 | #else |
30 | # define qFGDebug while (false) qDebug |
31 | #endif |
32 | |
33 | extern bool qt_sendSpontaneousEvent(QObject *receiver, QEvent *event); |
34 | |
35 | static QMouseEvent *copyMouseEvent(QEvent *e) |
36 | { |
37 | switch (e->type()) { |
38 | case QEvent::MouseButtonPress: |
39 | case QEvent::MouseButtonRelease: |
40 | case QEvent::MouseMove: { |
41 | return static_cast<QMouseEvent *>(e->clone()); |
42 | } |
43 | #if QT_CONFIG(graphicsview) |
44 | case QEvent::GraphicsSceneMousePress: |
45 | case QEvent::GraphicsSceneMouseRelease: |
46 | case QEvent::GraphicsSceneMouseMove: { |
47 | QGraphicsSceneMouseEvent *me = static_cast<QGraphicsSceneMouseEvent *>(e); |
48 | QEvent::Type met = me->type() == QEvent::GraphicsSceneMousePress ? QEvent::MouseButtonPress : |
49 | (me->type() == QEvent::GraphicsSceneMouseRelease ? QEvent::MouseButtonRelease : QEvent::MouseMove); |
50 | QMouseEvent *cme = new QMouseEvent(met, QPoint(0, 0), QPoint(0, 0), me->screenPos(), |
51 | me->button(), me->buttons(), me->modifiers(), me->source()); |
52 | cme->setTimestamp(me->timestamp()); |
53 | return cme; |
54 | } |
55 | #endif // QT_CONFIG(graphicsview) |
56 | default: |
57 | return nullptr; |
58 | } |
59 | } |
60 | |
61 | class PressDelayHandler : public QObject |
62 | { |
63 | private: |
64 | PressDelayHandler(QObject *parent = nullptr) |
65 | : QObject(parent) |
66 | , pressDelayTimer(0) |
67 | , sendingEvent(false) |
68 | , mouseButton(Qt::NoButton) |
69 | , mouseTarget(nullptr) |
70 | , mouseEventSource(Qt::MouseEventNotSynthesized) |
71 | { } |
72 | |
73 | public: |
74 | enum { |
75 | UngrabMouseBefore = 1, |
76 | RegrabMouseAfterwards = 2 |
77 | }; |
78 | |
79 | static PressDelayHandler *instance() |
80 | { |
81 | static PressDelayHandler *inst = nullptr; |
82 | if (!inst) |
83 | inst = new PressDelayHandler(QCoreApplication::instance()); |
84 | return inst; |
85 | } |
86 | |
87 | bool shouldEventBeIgnored(QEvent *) const |
88 | { |
89 | return sendingEvent; |
90 | } |
91 | |
92 | bool isDelaying() const |
93 | { |
94 | return !pressDelayEvent.isNull(); |
95 | } |
96 | |
97 | void pressed(QEvent *e, int delay) |
98 | { |
99 | if (!pressDelayEvent) { |
100 | pressDelayEvent.reset(other: copyMouseEvent(e)); |
101 | pressDelayTimer = startTimer(interval: delay); |
102 | mouseTarget = QApplication::widgetAt(p: pressDelayEvent->globalPosition().toPoint()); |
103 | mouseButton = pressDelayEvent->button(); |
104 | mouseEventSource = pressDelayEvent->source(); |
105 | qFGDebug(msg: "QFG: consuming/delaying mouse press" ); |
106 | } else { |
107 | qFGDebug(msg: "QFG: NOT consuming/delaying mouse press" ); |
108 | } |
109 | e->setAccepted(true); |
110 | } |
111 | |
112 | bool released(QEvent *e, bool scrollerWasActive, bool scrollerIsActive) |
113 | { |
114 | // consume this event if the scroller was or is active |
115 | bool result = scrollerWasActive || scrollerIsActive; |
116 | |
117 | // stop the timer |
118 | if (pressDelayTimer) { |
119 | killTimer(id: pressDelayTimer); |
120 | pressDelayTimer = 0; |
121 | } |
122 | // we still haven't even sent the press, so do it now |
123 | if (pressDelayEvent && mouseTarget && !scrollerIsActive) { |
124 | QScopedPointer<QMouseEvent> releaseEvent(copyMouseEvent(e)); |
125 | |
126 | qFGDebug() << "QFG: re-sending mouse press (due to release) for " << mouseTarget; |
127 | sendMouseEvent(me: pressDelayEvent.data(), flags: UngrabMouseBefore); |
128 | |
129 | qFGDebug() << "QFG: faking mouse release (due to release) for " << mouseTarget; |
130 | sendMouseEvent(me: releaseEvent.data()); |
131 | |
132 | result = true; // consume this event |
133 | } else if (mouseTarget && scrollerIsActive) { |
134 | // we grabbed the mouse explicitly when the scroller became active, so undo that now |
135 | sendMouseEvent(me: nullptr, flags: UngrabMouseBefore); |
136 | } |
137 | pressDelayEvent.reset(other: nullptr); |
138 | mouseTarget = nullptr; |
139 | return result; |
140 | } |
141 | |
142 | void scrollerWasIntercepted() |
143 | { |
144 | qFGDebug(msg: "QFG: deleting delayed mouse press, since scroller was only intercepted" ); |
145 | if (pressDelayEvent) { |
146 | // we still haven't even sent the press, so just throw it away now |
147 | if (pressDelayTimer) { |
148 | killTimer(id: pressDelayTimer); |
149 | pressDelayTimer = 0; |
150 | } |
151 | pressDelayEvent.reset(other: nullptr); |
152 | } |
153 | mouseTarget = nullptr; |
154 | } |
155 | |
156 | void scrollerBecameActive(Qt::KeyboardModifiers eventModifiers, Qt::MouseButtons eventButtons) |
157 | { |
158 | if (pressDelayEvent) { |
159 | // we still haven't even sent the press, so just throw it away now |
160 | qFGDebug(msg: "QFG: deleting delayed mouse press, since scroller is active now" ); |
161 | if (pressDelayTimer) { |
162 | killTimer(id: pressDelayTimer); |
163 | pressDelayTimer = 0; |
164 | } |
165 | pressDelayEvent.reset(other: nullptr); |
166 | mouseTarget = nullptr; |
167 | } else if (mouseTarget) { |
168 | // we did send a press, so we need to fake a release now |
169 | QPoint farFarAway(-QWIDGETSIZE_MAX, -QWIDGETSIZE_MAX); |
170 | |
171 | qFGDebug() << "QFG: sending a fake mouse release at far-far-away to " << mouseTarget; |
172 | QMouseEvent re(QEvent::MouseButtonRelease, QPoint(), farFarAway, farFarAway, |
173 | mouseButton, eventButtons & ~mouseButton, |
174 | eventModifiers, mouseEventSource); |
175 | sendMouseEvent(me: &re, flags: RegrabMouseAfterwards); |
176 | // don't clear the mouseTarget just yet, since we need to explicitly ungrab the mouse on release! |
177 | } |
178 | } |
179 | |
180 | protected: |
181 | void timerEvent(QTimerEvent *e) override |
182 | { |
183 | if (e->timerId() == pressDelayTimer) { |
184 | if (pressDelayEvent && mouseTarget) { |
185 | qFGDebug() << "QFG: timer event: re-sending mouse press to " << mouseTarget; |
186 | sendMouseEvent(me: pressDelayEvent.data(), flags: UngrabMouseBefore); |
187 | } |
188 | pressDelayEvent.reset(other: nullptr); |
189 | |
190 | if (pressDelayTimer) { |
191 | killTimer(id: pressDelayTimer); |
192 | pressDelayTimer = 0; |
193 | } |
194 | } |
195 | } |
196 | |
197 | void sendMouseEvent(QMouseEvent *me, int flags = 0) |
198 | { |
199 | if (mouseTarget) { |
200 | sendingEvent = true; |
201 | |
202 | #if QT_CONFIG(graphicsview) |
203 | QGraphicsItem *grabber = nullptr; |
204 | if (mouseTarget->parentWidget()) { |
205 | if (QGraphicsView *gv = qobject_cast<QGraphicsView *>(object: mouseTarget->parentWidget())) { |
206 | if (gv->scene()) |
207 | grabber = gv->scene()->mouseGrabberItem(); |
208 | } |
209 | } |
210 | |
211 | if (grabber && (flags & UngrabMouseBefore)) { |
212 | // GraphicsView Mouse Handling Workaround #1: |
213 | // we need to ungrab the mouse before re-sending the press, |
214 | // since the scene had already set the mouse grabber to the |
215 | // original (and consumed) event's receiver |
216 | qFGDebug() << "QFG: ungrabbing" << grabber; |
217 | grabber->ungrabMouse(); |
218 | } |
219 | #else |
220 | Q_UNUSED(flags); |
221 | #endif // QT_CONFIG(graphicsview) |
222 | |
223 | if (me) { |
224 | QMouseEvent copy(me->type(), mouseTarget->mapFromGlobal(me->globalPosition()), |
225 | mouseTarget->topLevelWidget()->mapFromGlobal(me->globalPosition()), me->globalPosition(), |
226 | me->button(), me->buttons(), me->modifiers(), |
227 | me->source(), me->pointingDevice()); |
228 | copy.setTimestamp(me->timestamp()); |
229 | qt_sendSpontaneousEvent(receiver: mouseTarget, event: ©); |
230 | } |
231 | |
232 | #if QT_CONFIG(graphicsview) |
233 | if (grabber && (flags & RegrabMouseAfterwards)) { |
234 | // GraphicsView Mouse Handling Workaround #2: |
235 | // we need to re-grab the mouse after sending a faked mouse |
236 | // release, since we still need the mouse moves for the gesture |
237 | // (the scene will clear the item's mouse grabber status on |
238 | // release). |
239 | qFGDebug() << "QFG: re-grabbing" << grabber; |
240 | grabber->grabMouse(); |
241 | } |
242 | #endif |
243 | sendingEvent = false; |
244 | } |
245 | } |
246 | |
247 | |
248 | private: |
249 | int pressDelayTimer; |
250 | QScopedPointer<QMouseEvent> pressDelayEvent; |
251 | bool sendingEvent; |
252 | Qt::MouseButton mouseButton; |
253 | QPointer<QWidget> mouseTarget; |
254 | Qt::MouseEventSource mouseEventSource; |
255 | }; |
256 | |
257 | |
258 | /*! |
259 | \internal |
260 | \class QFlickGesture |
261 | \since 4.8 |
262 | \brief The QFlickGesture class describes a flicking gesture made by the user. |
263 | \ingroup gestures |
264 | The QFlickGesture is more complex than the QPanGesture that uses QScroller and QScrollerProperties |
265 | to decide if it is triggered. |
266 | This gesture is reacting on touch event as compared to the QMouseFlickGesture. |
267 | |
268 | \sa {Gestures in Widgets and Graphics View}, QScroller, QScrollerProperties, QMouseFlickGesture |
269 | */ |
270 | |
271 | /*! |
272 | \internal |
273 | */ |
274 | QFlickGesture::QFlickGesture(QObject *receiver, Qt::MouseButton button, QObject *parent) |
275 | : QGesture(*new QFlickGesturePrivate, parent) |
276 | { |
277 | d_func()->q_ptr = this; |
278 | d_func()->receiver = receiver; |
279 | d_func()->receiverScroller = (receiver && QScroller::hasScroller(target: receiver)) ? QScroller::scroller(target: receiver) : nullptr; |
280 | d_func()->button = button; |
281 | } |
282 | |
283 | QFlickGesture::~QFlickGesture() |
284 | { } |
285 | |
286 | QFlickGesturePrivate::QFlickGesturePrivate() |
287 | : receiverScroller(nullptr), button(Qt::NoButton), macIgnoreWheel(false) |
288 | { } |
289 | |
290 | |
291 | // |
292 | // QFlickGestureRecognizer |
293 | // |
294 | |
295 | |
296 | QFlickGestureRecognizer::QFlickGestureRecognizer(Qt::MouseButton button) |
297 | { |
298 | this->button = button; |
299 | } |
300 | |
301 | /*! \reimp |
302 | */ |
303 | QGesture *QFlickGestureRecognizer::create(QObject *target) |
304 | { |
305 | #if QT_CONFIG(graphicsview) |
306 | QGraphicsObject *go = qobject_cast<QGraphicsObject*>(object: target); |
307 | if (go && button == Qt::NoButton) { |
308 | go->setAcceptTouchEvents(true); |
309 | } |
310 | #endif |
311 | return new QFlickGesture(target, button); |
312 | } |
313 | |
314 | /*! \internal |
315 | The recognize function detects a touch event suitable to start the attached QScroller. |
316 | The QFlickGesture will be triggered as soon as the scroller is no longer in the state |
317 | QScroller::Inactive or QScroller::Pressed. It will be finished or canceled |
318 | at the next QEvent::TouchEnd. |
319 | Note that the QScroller might continue scrolling (kinetically) at this point. |
320 | */ |
321 | QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, |
322 | QObject *watched, |
323 | QEvent *event) |
324 | { |
325 | Q_UNUSED(watched); |
326 | |
327 | Q_CONSTINIT static QElapsedTimer monotonicTimer; |
328 | if (!monotonicTimer.isValid()) |
329 | monotonicTimer.start(); |
330 | |
331 | QFlickGesture *q = static_cast<QFlickGesture *>(state); |
332 | QFlickGesturePrivate *d = q->d_func(); |
333 | |
334 | QScroller *scroller = d->receiverScroller; |
335 | if (!scroller) |
336 | return Ignore; // nothing to do without a scroller? |
337 | |
338 | QWidget *receiverWidget = qobject_cast<QWidget *>(o: d->receiver); |
339 | #if QT_CONFIG(graphicsview) |
340 | QGraphicsObject *receiverGraphicsObject = qobject_cast<QGraphicsObject *>(object: d->receiver); |
341 | #endif |
342 | |
343 | // this is only set for events that we inject into the event loop via sendEvent() |
344 | if (PressDelayHandler::instance()->shouldEventBeIgnored(event)) { |
345 | //qFGDebug() << state << "QFG: ignored event: " << event->type(); |
346 | return Ignore; |
347 | } |
348 | |
349 | const QMouseEvent *me = nullptr; |
350 | #if QT_CONFIG(graphicsview) |
351 | const QGraphicsSceneMouseEvent *gsme = nullptr; |
352 | #endif |
353 | const QTouchEvent *te = nullptr; |
354 | QPoint globalPos; |
355 | |
356 | // qFGDebug() << "FlickGesture "<<state<<"watched:"<<watched<<"receiver"<<d->receiver<<"event"<<event->type()<<"button"<<button; |
357 | |
358 | Qt::KeyboardModifiers keyboardModifiers = Qt::NoModifier; |
359 | Qt::MouseButtons mouseButtons = Qt::NoButton; |
360 | switch (event->type()) { |
361 | case QEvent::MouseButtonPress: |
362 | case QEvent::MouseButtonRelease: |
363 | case QEvent::MouseMove: |
364 | if (!receiverWidget) |
365 | return Ignore; |
366 | if (button != Qt::NoButton) { |
367 | me = static_cast<const QMouseEvent *>(event); |
368 | keyboardModifiers = me->modifiers(); |
369 | mouseButtons = me->buttons(); |
370 | globalPos = me->globalPosition().toPoint(); |
371 | } |
372 | break; |
373 | #if QT_CONFIG(graphicsview) |
374 | case QEvent::GraphicsSceneMousePress: |
375 | case QEvent::GraphicsSceneMouseRelease: |
376 | case QEvent::GraphicsSceneMouseMove: |
377 | if (!receiverGraphicsObject) |
378 | return Ignore; |
379 | if (button != Qt::NoButton) { |
380 | gsme = static_cast<const QGraphicsSceneMouseEvent *>(event); |
381 | keyboardModifiers = gsme->modifiers(); |
382 | mouseButtons = gsme->buttons(); |
383 | globalPos = gsme->screenPos(); |
384 | } |
385 | break; |
386 | #endif |
387 | case QEvent::TouchBegin: |
388 | case QEvent::TouchEnd: |
389 | case QEvent::TouchUpdate: |
390 | if (button == Qt::NoButton) { |
391 | te = static_cast<const QTouchEvent *>(event); |
392 | keyboardModifiers = te->modifiers(); |
393 | if (!te->points().isEmpty()) |
394 | globalPos = te->points().at(i: 0).globalPosition().toPoint(); |
395 | } |
396 | break; |
397 | |
398 | // consume all wheel events if the scroller is active |
399 | case QEvent::Wheel: |
400 | if (d->macIgnoreWheel || (scroller->state() != QScroller::Inactive)) |
401 | return Ignore | ConsumeEventHint; |
402 | break; |
403 | |
404 | // consume all dbl click events if the scroller is active |
405 | case QEvent::MouseButtonDblClick: |
406 | if (scroller->state() != QScroller::Inactive) |
407 | return Ignore | ConsumeEventHint; |
408 | break; |
409 | |
410 | default: |
411 | break; |
412 | } |
413 | |
414 | if (!me |
415 | #if QT_CONFIG(graphicsview) |
416 | && !gsme |
417 | #endif |
418 | && !te) // Neither mouse nor touch |
419 | return Ignore; |
420 | |
421 | // get the current pointer position in local coordinates. |
422 | QPointF point; |
423 | QScroller::Input inputType = (QScroller::Input) 0; |
424 | |
425 | switch (event->type()) { |
426 | case QEvent::MouseButtonPress: |
427 | if (me && me->button() == button && me->buttons() == button) { |
428 | point = me->globalPosition().toPoint(); |
429 | inputType = QScroller::InputPress; |
430 | } else if (me) { |
431 | scroller->stop(); |
432 | return CancelGesture; |
433 | } |
434 | break; |
435 | case QEvent::MouseButtonRelease: |
436 | if (me && me->button() == button) { |
437 | point = me->globalPosition().toPoint(); |
438 | inputType = QScroller::InputRelease; |
439 | } |
440 | break; |
441 | case QEvent::MouseMove: |
442 | if (me && me->buttons() == button) { |
443 | point = me->globalPosition().toPoint(); |
444 | inputType = QScroller::InputMove; |
445 | } |
446 | break; |
447 | |
448 | #if QT_CONFIG(graphicsview) |
449 | case QEvent::GraphicsSceneMousePress: |
450 | if (gsme && gsme->button() == button && gsme->buttons() == button) { |
451 | point = gsme->scenePos(); |
452 | inputType = QScroller::InputPress; |
453 | } else if (gsme) { |
454 | scroller->stop(); |
455 | return CancelGesture; |
456 | } |
457 | break; |
458 | case QEvent::GraphicsSceneMouseRelease: |
459 | if (gsme && gsme->button() == button) { |
460 | point = gsme->scenePos(); |
461 | inputType = QScroller::InputRelease; |
462 | } |
463 | break; |
464 | case QEvent::GraphicsSceneMouseMove: |
465 | if (gsme && gsme->buttons() == button) { |
466 | point = gsme->scenePos(); |
467 | inputType = QScroller::InputMove; |
468 | } |
469 | break; |
470 | #endif |
471 | |
472 | case QEvent::TouchBegin: |
473 | inputType = QScroller::InputPress; |
474 | Q_FALLTHROUGH(); |
475 | case QEvent::TouchEnd: |
476 | if (!inputType) |
477 | inputType = QScroller::InputRelease; |
478 | Q_FALLTHROUGH(); |
479 | case QEvent::TouchUpdate: |
480 | if (!inputType) |
481 | inputType = QScroller::InputMove; |
482 | |
483 | if (te->pointingDevice()->type() == QInputDevice::DeviceType::TouchPad) { |
484 | if (te->points().size() != 2) // 2 fingers on pad |
485 | return Ignore; |
486 | |
487 | point = te->points().at(i: 0).scenePressPosition() + |
488 | ((te->points().at(i: 0).scenePosition() - te->points().at(i: 0).scenePressPosition()) + |
489 | (te->points().at(i: 1).scenePosition() - te->points().at(i: 1).scenePressPosition())) / 2; |
490 | } else { // TouchScreen |
491 | if (te->points().size() != 1) // 1 finger on screen |
492 | return Ignore; |
493 | |
494 | point = te->points().at(i: 0).scenePosition(); |
495 | } |
496 | break; |
497 | |
498 | default: |
499 | break; |
500 | } |
501 | |
502 | // Check for an active scroller at globalPos |
503 | if (inputType == QScroller::InputPress) { |
504 | const auto activeScrollers = QScroller::activeScrollers(); |
505 | for (QScroller *as : activeScrollers) { |
506 | if (as != scroller) { |
507 | QRegion scrollerRegion; |
508 | |
509 | if (QWidget *w = qobject_cast<QWidget *>(o: as->target())) { |
510 | scrollerRegion = QRect(w->mapToGlobal(QPoint(0, 0)), w->size()); |
511 | #if QT_CONFIG(graphicsview) |
512 | } else if (QGraphicsObject *go = qobject_cast<QGraphicsObject *>(object: as->target())) { |
513 | if (const auto *scene = go->scene()) { |
514 | const auto goBoundingRectMappedToScene = go->mapToScene(rect: go->boundingRect()); |
515 | const auto views = scene->views(); |
516 | for (QGraphicsView *gv : views) { |
517 | scrollerRegion |= gv->mapFromScene(polygon: goBoundingRectMappedToScene) |
518 | .translated(offset: gv->mapToGlobal(QPoint(0, 0))); |
519 | } |
520 | } |
521 | #endif |
522 | } |
523 | // active scrollers always have priority |
524 | if (scrollerRegion.contains(p: globalPos)) |
525 | return Ignore; |
526 | } |
527 | } |
528 | } |
529 | |
530 | bool scrollerWasDragging = (scroller->state() == QScroller::Dragging); |
531 | bool scrollerWasScrolling = (scroller->state() == QScroller::Scrolling); |
532 | |
533 | if (inputType) { |
534 | if (QWidget *w = qobject_cast<QWidget *>(o: d->receiver)) |
535 | point = w->mapFromGlobal(point.toPoint()); |
536 | #if QT_CONFIG(graphicsview) |
537 | else if (QGraphicsObject *go = qobject_cast<QGraphicsObject *>(object: d->receiver)) |
538 | point = go->mapFromScene(point); |
539 | #endif |
540 | |
541 | // inform the scroller about the new event |
542 | scroller->handleInput(input: inputType, position: point, timestamp: monotonicTimer.elapsed()); |
543 | } |
544 | |
545 | // depending on the scroller state return the gesture state |
546 | Result result; |
547 | bool scrollerIsActive = (scroller->state() == QScroller::Dragging || |
548 | scroller->state() == QScroller::Scrolling); |
549 | |
550 | // Consume all mouse events while dragging or scrolling to avoid nasty |
551 | // side effects with Qt's standard widgets. |
552 | if ((me |
553 | #if QT_CONFIG(graphicsview) |
554 | || gsme |
555 | #endif |
556 | ) && scrollerIsActive) |
557 | result |= ConsumeEventHint; |
558 | |
559 | // The only problem with this approach is that we consume the |
560 | // MouseRelease when we start the scrolling with a flick gesture, so we |
561 | // have to fake a MouseRelease "somewhere" to not mess with the internal |
562 | // states of Qt's widgets (a QPushButton would stay in 'pressed' state |
563 | // forever, if it doesn't receive a MouseRelease). |
564 | if (me |
565 | #if QT_CONFIG(graphicsview) |
566 | || gsme |
567 | #endif |
568 | ) { |
569 | if (!scrollerWasDragging && !scrollerWasScrolling && scrollerIsActive) |
570 | PressDelayHandler::instance()->scrollerBecameActive(eventModifiers: keyboardModifiers, eventButtons: mouseButtons); |
571 | else if (scrollerWasScrolling && (scroller->state() == QScroller::Dragging || scroller->state() == QScroller::Inactive)) |
572 | PressDelayHandler::instance()->scrollerWasIntercepted(); |
573 | } |
574 | |
575 | if (!inputType) { |
576 | result |= Ignore; |
577 | } else { |
578 | switch (event->type()) { |
579 | case QEvent::MouseButtonPress: |
580 | #if QT_CONFIG(graphicsview) |
581 | case QEvent::GraphicsSceneMousePress: |
582 | #endif |
583 | if (scroller->state() == QScroller::Pressed) { |
584 | int pressDelay = int(1000 * scroller->scrollerProperties().scrollMetric(metric: QScrollerProperties::MousePressEventDelay).toReal()); |
585 | if (pressDelay > 0) { |
586 | result |= ConsumeEventHint; |
587 | |
588 | PressDelayHandler::instance()->pressed(e: event, delay: pressDelay); |
589 | event->accept(); |
590 | } |
591 | } |
592 | Q_FALLTHROUGH(); |
593 | case QEvent::TouchBegin: |
594 | q->setHotSpot(globalPos); |
595 | result |= scrollerIsActive ? TriggerGesture : MayBeGesture; |
596 | break; |
597 | |
598 | case QEvent::MouseMove: |
599 | #if QT_CONFIG(graphicsview) |
600 | case QEvent::GraphicsSceneMouseMove: |
601 | #endif |
602 | if (PressDelayHandler::instance()->isDelaying()) |
603 | result |= ConsumeEventHint; |
604 | Q_FALLTHROUGH(); |
605 | case QEvent::TouchUpdate: |
606 | result |= scrollerIsActive ? TriggerGesture : Ignore; |
607 | break; |
608 | |
609 | #if QT_CONFIG(graphicsview) |
610 | case QEvent::GraphicsSceneMouseRelease: |
611 | #endif |
612 | case QEvent::MouseButtonRelease: |
613 | if (PressDelayHandler::instance()->released(e: event, scrollerWasActive: scrollerWasDragging || scrollerWasScrolling, scrollerIsActive)) |
614 | result |= ConsumeEventHint; |
615 | Q_FALLTHROUGH(); |
616 | case QEvent::TouchEnd: |
617 | result |= scrollerIsActive ? FinishGesture : CancelGesture; |
618 | break; |
619 | |
620 | default: |
621 | result |= Ignore; |
622 | break; |
623 | } |
624 | } |
625 | return result; |
626 | } |
627 | |
628 | |
629 | /*! \reimp |
630 | */ |
631 | void QFlickGestureRecognizer::reset(QGesture *state) |
632 | { |
633 | QGestureRecognizer::reset(state); |
634 | } |
635 | |
636 | QT_END_NAMESPACE |
637 | |
638 | #include "moc_qflickgesture_p.cpp" |
639 | |
640 | #endif // QT_NO_GESTURES |
641 | |