| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qevent.h" |
| 5 | #include "qwidget.h" |
| 6 | #include "qscroller.h" |
| 7 | #include "private/qflickgesture_p.h" |
| 8 | #include "private/qscroller_p.h" |
| 9 | #include "qscrollerproperties.h" |
| 10 | #include "private/qscrollerproperties_p.h" |
| 11 | #include "qnumeric.h" |
| 12 | #include "math.h" |
| 13 | |
| 14 | #include <QTime> |
| 15 | #include <QElapsedTimer> |
| 16 | #include <QMap> |
| 17 | #include <QApplication> |
| 18 | #include <QAbstractScrollArea> |
| 19 | #if QT_CONFIG(graphicsview) |
| 20 | #include <QGraphicsObject> |
| 21 | #include <QGraphicsScene> |
| 22 | #include <QGraphicsView> |
| 23 | #endif |
| 24 | #include <QVector2D> |
| 25 | #include <QtCore/qmath.h> |
| 26 | #include <QtGui/qevent.h> |
| 27 | #include <qnumeric.h> |
| 28 | |
| 29 | #include <QtDebug> |
| 30 | #include <QtCore/qloggingcategory.h> |
| 31 | |
| 32 | |
| 33 | QT_BEGIN_NAMESPACE |
| 34 | |
| 35 | Q_LOGGING_CATEGORY(lcScroller, "qt.widgets.scroller" ) |
| 36 | |
| 37 | bool qt_sendSpontaneousEvent(QObject *receiver, QEvent *event); |
| 38 | |
| 39 | namespace { |
| 40 | QDebug &operator<<(QDebug &dbg, const QScrollerPrivate::ScrollSegment &s) |
| 41 | { |
| 42 | dbg << "\n Time: start:" << s.startTime << " duration:" << s.deltaTime << " stop progress:" << s.stopProgress; |
| 43 | dbg << "\n Pos: start:" << s.startPos << " delta:" << s.deltaPos << " stop:" << s.stopPos; |
| 44 | dbg << "\n Curve: type:" << s.curve.type() << "\n" ; |
| 45 | return dbg; |
| 46 | } |
| 47 | } // anonymous namespace |
| 48 | |
| 49 | // a few helper operators to make the code below a lot more readable: |
| 50 | // otherwise a lot of ifs would have to be multi-line to check both the x |
| 51 | // and y coordinate separately. |
| 52 | |
| 53 | // returns true only if the abs. value of BOTH x and y are <= f |
| 54 | inline bool operator<=(const QPointF &p, qreal f) |
| 55 | { |
| 56 | return (qAbs(t: p.x()) <= f) && (qAbs(t: p.y()) <= f); |
| 57 | } |
| 58 | |
| 59 | // returns true only if the abs. value of BOTH x and y are < f |
| 60 | inline bool operator<(const QPointF &p, qreal f) |
| 61 | { |
| 62 | return (qAbs(t: p.x()) < f) && (qAbs(t: p.y()) < f); |
| 63 | } |
| 64 | |
| 65 | // returns true if the abs. value of EITHER x or y are >= f |
| 66 | inline bool operator>=(const QPointF &p, qreal f) |
| 67 | { |
| 68 | return (qAbs(t: p.x()) >= f) || (qAbs(t: p.y()) >= f); |
| 69 | } |
| 70 | |
| 71 | // returns true if the abs. value of EITHER x or y are > f |
| 72 | inline bool operator>(const QPointF &p, qreal f) |
| 73 | { |
| 74 | return (qAbs(t: p.x()) > f) || (qAbs(t: p.y()) > f); |
| 75 | } |
| 76 | |
| 77 | // returns a new point with both coordinates having the abs. value of the original one |
| 78 | inline QPointF qAbs(const QPointF &p) |
| 79 | { |
| 80 | return QPointF(qAbs(t: p.x()), qAbs(t: p.y())); |
| 81 | } |
| 82 | |
| 83 | // returns a new point with all components of p1 multiplied by the corresponding components of p2 |
| 84 | inline QPointF operator*(const QPointF &p1, const QPointF &p2) |
| 85 | { |
| 86 | return QPointF(p1.x() * p2.x(), p1.y() * p2.y()); |
| 87 | } |
| 88 | |
| 89 | // returns a new point with all components of p1 divided by the corresponding components of p2 |
| 90 | inline QPointF operator/(const QPointF &p1, const QPointF &p2) |
| 91 | { |
| 92 | return QPointF(p1.x() / p2.x(), p1.y() / p2.y()); |
| 93 | } |
| 94 | |
| 95 | inline QPointF clampToRect(const QPointF &p, const QRectF &rect) |
| 96 | { |
| 97 | qreal x = qBound(min: rect.left(), val: p.x(), max: rect.right()); |
| 98 | qreal y = qBound(min: rect.top(), val: p.y(), max: rect.bottom()); |
| 99 | return QPointF(x, y); |
| 100 | } |
| 101 | |
| 102 | // returns -1, 0 or +1 according to r being <0, ==0 or >0 |
| 103 | inline int qSign(qreal r) |
| 104 | { |
| 105 | return (r < 0) ? -1 : ((r > 0) ? 1 : 0); |
| 106 | } |
| 107 | |
| 108 | // this version is not mathematically exact, but it just works for every |
| 109 | // easing curve type (even custom ones) |
| 110 | |
| 111 | static qreal differentialForProgress(const QEasingCurve &curve, qreal pos) |
| 112 | { |
| 113 | const qreal dx = 0.01; |
| 114 | qreal left = (pos < qreal(0.5)) ? pos : pos - qreal(dx); |
| 115 | qreal right = (pos >= qreal(0.5)) ? pos : pos + qreal(dx); |
| 116 | qreal d = (curve.valueForProgress(progress: right) - curve.valueForProgress(progress: left)) / qreal(dx); |
| 117 | |
| 118 | qCDebug(lcScroller) << "differentialForProgress(type: " << curve.type() |
| 119 | << ", pos: " << pos << ") = " << d; |
| 120 | |
| 121 | return d; |
| 122 | } |
| 123 | |
| 124 | // this version is not mathematically exact, but it just works for every |
| 125 | // easing curve type (even custom ones) |
| 126 | |
| 127 | static qreal progressForValue(const QEasingCurve &curve, qreal value) |
| 128 | { |
| 129 | if (Q_UNLIKELY(curve.type() >= QEasingCurve::InElastic && |
| 130 | curve.type() < QEasingCurve::Custom)) { |
| 131 | qWarning(msg: "progressForValue(): QEasingCurves of type %d do not have an " |
| 132 | "inverse, since they are not injective." , curve.type()); |
| 133 | return value; |
| 134 | } |
| 135 | if (value < qreal(0) || value > qreal(1)) |
| 136 | return value; |
| 137 | |
| 138 | qreal progress = value, left(0), right(1); |
| 139 | for (int iterations = 6; iterations; --iterations) { |
| 140 | qreal v = curve.valueForProgress(progress); |
| 141 | if (v < value) |
| 142 | left = progress; |
| 143 | else if (v > value) |
| 144 | right = progress; |
| 145 | else |
| 146 | break; |
| 147 | progress = (left + right) / qreal(2); |
| 148 | } |
| 149 | return progress; |
| 150 | } |
| 151 | |
| 152 | |
| 153 | #if QT_CONFIG(animation) |
| 154 | class QScrollTimer : public QAbstractAnimation |
| 155 | { |
| 156 | public: |
| 157 | QScrollTimer(QScrollerPrivate *_d) : QAbstractAnimation(_d), d(_d), skip(0) {} |
| 158 | |
| 159 | int duration() const override |
| 160 | { |
| 161 | return -1; |
| 162 | } |
| 163 | |
| 164 | void start() |
| 165 | { |
| 166 | QAbstractAnimation::start(); |
| 167 | skip = 0; |
| 168 | } |
| 169 | |
| 170 | protected: |
| 171 | void updateCurrentTime(int /*currentTime*/) override |
| 172 | { |
| 173 | if (++skip >= d->frameRateSkip()) { |
| 174 | skip = 0; |
| 175 | d->timerTick(); |
| 176 | } |
| 177 | } |
| 178 | |
| 179 | private: |
| 180 | QScrollerPrivate *d; |
| 181 | int skip; |
| 182 | }; |
| 183 | #endif // animation |
| 184 | |
| 185 | /*! |
| 186 | \class QScroller |
| 187 | \brief The QScroller class enables kinetic scrolling for any scrolling widget or graphics item. |
| 188 | \since 5.0 |
| 189 | |
| 190 | \inmodule QtWidgets |
| 191 | |
| 192 | With kinetic scrolling, the user can push the widget in a given |
| 193 | direction and it will continue to scroll in this direction until it is |
| 194 | stopped either by the user or by friction. Aspects of inertia, friction |
| 195 | and other physical concepts can be changed in order to fine-tune an |
| 196 | intuitive user experience. |
| 197 | |
| 198 | The QScroller object is the object that stores the current position and |
| 199 | scrolling speed and takes care of updates. |
| 200 | QScroller can be triggered by a flick gesture |
| 201 | |
| 202 | \snippet code/src_widgets_util_qscroller.cpp 0 |
| 203 | |
| 204 | or directly like this: |
| 205 | |
| 206 | \snippet code/src_widgets_util_qscroller.cpp 1 |
| 207 | |
| 208 | The scrolled QObjects receive a QScrollPrepareEvent whenever the scroller needs to |
| 209 | update its geometry information and a QScrollEvent whenever the content of the object should |
| 210 | actually be scrolled. |
| 211 | |
| 212 | The scroller uses the global QAbstractAnimation timer to generate its QScrollEvents. This |
| 213 | can be changed with QScrollerProperties::FrameRate on a per-QScroller basis. |
| 214 | |
| 215 | Even though this kinetic scroller has a large number of settings available via |
| 216 | QScrollerProperties, we recommend that you leave them all at their default, platform optimized |
| 217 | values. Before changing them you can experiment with the \c plot example in |
| 218 | the \c scroller examples directory. |
| 219 | |
| 220 | \sa QScrollEvent, QScrollPrepareEvent, QScrollerProperties |
| 221 | */ |
| 222 | |
| 223 | typedef QMap<QObject *, QScroller *> ScrollerHash; |
| 224 | |
| 225 | Q_GLOBAL_STATIC(ScrollerHash, qt_allScrollers) |
| 226 | Q_GLOBAL_STATIC(QList<QScroller *>, qt_activeScrollers) |
| 227 | |
| 228 | /*! |
| 229 | Returns \c true if a QScroller object was already created for \a target; \c false otherwise. |
| 230 | |
| 231 | \sa scroller() |
| 232 | */ |
| 233 | bool QScroller::hasScroller(QObject *target) |
| 234 | { |
| 235 | return (qt_allScrollers()->value(key: target)); |
| 236 | } |
| 237 | |
| 238 | /*! |
| 239 | Returns the scroller for the given \a target. |
| 240 | As long as the object exists this function will always return the same QScroller instance. |
| 241 | If no QScroller exists for the \a target, one will implicitly be created. |
| 242 | At no point more than one QScroller will be active on an object. |
| 243 | |
| 244 | \sa hasScroller(), target() |
| 245 | */ |
| 246 | QScroller *QScroller::scroller(QObject *target) |
| 247 | { |
| 248 | if (!target) { |
| 249 | qWarning(msg: "QScroller::scroller() was called with a null target." ); |
| 250 | return nullptr; |
| 251 | } |
| 252 | |
| 253 | if (qt_allScrollers()->contains(key: target)) |
| 254 | return qt_allScrollers()->value(key: target); |
| 255 | |
| 256 | QScroller *s = new QScroller(target); |
| 257 | qt_allScrollers()->insert(key: target, value: s); |
| 258 | return s; |
| 259 | } |
| 260 | |
| 261 | /*! |
| 262 | \overload |
| 263 | This is the const version of scroller(). |
| 264 | */ |
| 265 | const QScroller *QScroller::scroller(const QObject *target) |
| 266 | { |
| 267 | return scroller(target: const_cast<QObject*>(target)); |
| 268 | } |
| 269 | |
| 270 | /*! |
| 271 | Returns an application wide list of currently active QScroller objects. |
| 272 | Active QScroller objects are in a state() that is not QScroller::Inactive. |
| 273 | This function is useful when writing your own gesture recognizer. |
| 274 | */ |
| 275 | QList<QScroller *> QScroller::activeScrollers() |
| 276 | { |
| 277 | return *qt_activeScrollers(); |
| 278 | } |
| 279 | |
| 280 | /*! |
| 281 | Returns the target object of this scroller. |
| 282 | \sa hasScroller(), scroller() |
| 283 | */ |
| 284 | QObject *QScroller::target() const |
| 285 | { |
| 286 | Q_D(const QScroller); |
| 287 | return d->target; |
| 288 | } |
| 289 | |
| 290 | /*! |
| 291 | \fn void QScroller::scrollerPropertiesChanged(const QScrollerProperties &newProperties); |
| 292 | |
| 293 | QScroller emits this signal whenever its scroller properties change. |
| 294 | \a newProperties are the new scroller properties. |
| 295 | |
| 296 | \sa scrollerProperties |
| 297 | */ |
| 298 | |
| 299 | |
| 300 | /*! \property QScroller::scrollerProperties |
| 301 | \brief The scroller properties of this scroller. |
| 302 | The properties are used by the QScroller to determine its scrolling behavior. |
| 303 | */ |
| 304 | QScrollerProperties QScroller::scrollerProperties() const |
| 305 | { |
| 306 | Q_D(const QScroller); |
| 307 | return d->properties; |
| 308 | } |
| 309 | |
| 310 | void QScroller::setScrollerProperties(const QScrollerProperties &sp) |
| 311 | { |
| 312 | Q_D(QScroller); |
| 313 | if (d->properties != sp) { |
| 314 | d->properties = sp; |
| 315 | emit scrollerPropertiesChanged(sp); |
| 316 | |
| 317 | // we need to force the recalculation here, since the overshootPolicy may have changed and |
| 318 | // existing segments may include an overshoot animation. |
| 319 | d->recalcScrollingSegments(forceRecalc: true); |
| 320 | } |
| 321 | } |
| 322 | |
| 323 | #ifndef QT_NO_GESTURES |
| 324 | |
| 325 | /*! |
| 326 | Registers a custom scroll gesture recognizer, grabs it for the \a |
| 327 | target and returns the resulting gesture type. If \a scrollGestureType is |
| 328 | set to TouchGesture the gesture triggers on touch events. If it is set to |
| 329 | one of LeftMouseButtonGesture, RightMouseButtonGesture or |
| 330 | MiddleMouseButtonGesture it triggers on mouse events of the |
| 331 | corresponding button. |
| 332 | |
| 333 | Only one scroll gesture can be active on a single object at the same |
| 334 | time. If you call this function twice on the same object, it will |
| 335 | ungrab the existing gesture before grabbing the new one. |
| 336 | |
| 337 | \note To avoid unwanted side-effects, mouse events are consumed while |
| 338 | the gesture is triggered. Since the initial mouse press event is |
| 339 | not consumed, the gesture sends a fake mouse release event |
| 340 | at the global position \c{(INT_MIN, INT_MIN)}. This ensures that |
| 341 | internal states of the widget that received the original mouse press |
| 342 | are consistent. |
| 343 | |
| 344 | \sa ungrabGesture(), grabbedGesture() |
| 345 | */ |
| 346 | Qt::GestureType QScroller::grabGesture(QObject *target, ScrollerGestureType scrollGestureType) |
| 347 | { |
| 348 | // ensure that a scroller for target is created |
| 349 | QScroller *s = scroller(target); |
| 350 | if (!s) |
| 351 | return Qt::GestureType(0); |
| 352 | |
| 353 | QScrollerPrivate *sp = s->d_ptr; |
| 354 | if (sp->recognizer) |
| 355 | ungrabGesture(target); // ungrab the old gesture |
| 356 | |
| 357 | Qt::MouseButton button; |
| 358 | switch (scrollGestureType) { |
| 359 | case LeftMouseButtonGesture : button = Qt::LeftButton; break; |
| 360 | case RightMouseButtonGesture : button = Qt::RightButton; break; |
| 361 | case MiddleMouseButtonGesture: button = Qt::MiddleButton; break; |
| 362 | default : |
| 363 | case TouchGesture : button = Qt::NoButton; break; // NoButton == Touch |
| 364 | } |
| 365 | |
| 366 | sp->recognizer = new QFlickGestureRecognizer(button); |
| 367 | sp->recognizerType = QGestureRecognizer::registerRecognizer(recognizer: sp->recognizer); |
| 368 | |
| 369 | if (target->isWidgetType()) { |
| 370 | QWidget *widget = static_cast<QWidget *>(target); |
| 371 | widget->grabGesture(type: sp->recognizerType); |
| 372 | if (scrollGestureType == TouchGesture) |
| 373 | widget->setAttribute(Qt::WA_AcceptTouchEvents); |
| 374 | #if QT_CONFIG(graphicsview) |
| 375 | } else if (QGraphicsObject *go = qobject_cast<QGraphicsObject*>(object: target)) { |
| 376 | if (scrollGestureType == TouchGesture) |
| 377 | go->setAcceptTouchEvents(true); |
| 378 | go->grabGesture(type: sp->recognizerType); |
| 379 | #endif // QT_CONFIG(graphicsview) |
| 380 | } |
| 381 | return sp->recognizerType; |
| 382 | } |
| 383 | |
| 384 | /*! |
| 385 | Returns the gesture type currently grabbed for the \a target or 0 if no |
| 386 | gesture is grabbed. |
| 387 | |
| 388 | \sa grabGesture(), ungrabGesture() |
| 389 | */ |
| 390 | Qt::GestureType QScroller::grabbedGesture(QObject *target) |
| 391 | { |
| 392 | QScroller *s = scroller(target); |
| 393 | if (s && s->d_ptr) |
| 394 | return s->d_ptr->recognizerType; |
| 395 | else |
| 396 | return Qt::GestureType(0); |
| 397 | } |
| 398 | |
| 399 | /*! |
| 400 | Ungrabs the gesture for the \a target. |
| 401 | Does nothing if no gesture is grabbed. |
| 402 | |
| 403 | \sa grabGesture(), grabbedGesture() |
| 404 | */ |
| 405 | void QScroller::ungrabGesture(QObject *target) |
| 406 | { |
| 407 | QScroller *s = scroller(target); |
| 408 | if (!s) |
| 409 | return; |
| 410 | |
| 411 | QScrollerPrivate *sp = s->d_ptr; |
| 412 | if (!sp->recognizer) |
| 413 | return; // nothing to do |
| 414 | |
| 415 | if (target->isWidgetType()) { |
| 416 | QWidget *widget = static_cast<QWidget *>(target); |
| 417 | widget->ungrabGesture(type: sp->recognizerType); |
| 418 | #if QT_CONFIG(graphicsview) |
| 419 | } else if (QGraphicsObject *go = qobject_cast<QGraphicsObject*>(object: target)) { |
| 420 | go->ungrabGesture(type: sp->recognizerType); |
| 421 | #endif |
| 422 | } |
| 423 | |
| 424 | QGestureRecognizer::unregisterRecognizer(type: sp->recognizerType); |
| 425 | // do not delete the recognizer. The QGestureManager is doing this. |
| 426 | sp->recognizer = nullptr; |
| 427 | } |
| 428 | |
| 429 | #endif // QT_NO_GESTURES |
| 430 | |
| 431 | /*! |
| 432 | \internal |
| 433 | */ |
| 434 | QScroller::QScroller(QObject *target) |
| 435 | : d_ptr(new QScrollerPrivate(this, target)) |
| 436 | { |
| 437 | Q_ASSERT(target); // you can't create a scroller without a target in any normal way |
| 438 | setParent(target); |
| 439 | Q_D(QScroller); |
| 440 | d->init(); |
| 441 | } |
| 442 | |
| 443 | /*! |
| 444 | \internal |
| 445 | */ |
| 446 | QScroller::~QScroller() |
| 447 | { |
| 448 | Q_D(QScroller); |
| 449 | #ifndef QT_NO_GESTURES |
| 450 | QGestureRecognizer::unregisterRecognizer(type: d->recognizerType); |
| 451 | // do not delete the recognizer. The QGestureManager is doing this. |
| 452 | d->recognizer = nullptr; |
| 453 | #endif |
| 454 | qt_allScrollers()->remove(key: d->target); |
| 455 | qt_activeScrollers()->removeOne(t: this); |
| 456 | |
| 457 | delete d_ptr; |
| 458 | } |
| 459 | |
| 460 | |
| 461 | /*! |
| 462 | \fn void QScroller::stateChanged(QScroller::State newState); |
| 463 | |
| 464 | QScroller emits this signal whenever the state changes. \a newState is the new State. |
| 465 | |
| 466 | \sa state |
| 467 | */ |
| 468 | |
| 469 | /*! |
| 470 | \property QScroller::state |
| 471 | \brief the state of the scroller |
| 472 | |
| 473 | \sa QScroller::State |
| 474 | */ |
| 475 | QScroller::State QScroller::state() const |
| 476 | { |
| 477 | Q_D(const QScroller); |
| 478 | return d->state; |
| 479 | } |
| 480 | |
| 481 | /*! |
| 482 | Stops the scroller and resets its state back to Inactive. |
| 483 | */ |
| 484 | void QScroller::stop() |
| 485 | { |
| 486 | Q_D(QScroller); |
| 487 | if (d->state != Inactive) { |
| 488 | QPointF here = clampToRect(p: d->contentPosition, rect: d->contentPosRange); |
| 489 | qreal snapX = d->nextSnapPos(p: here.x(), dir: 0, orientation: Qt::Horizontal); |
| 490 | qreal snapY = d->nextSnapPos(p: here.y(), dir: 0, orientation: Qt::Vertical); |
| 491 | QPointF snap = here; |
| 492 | if (!qIsNaN(d: snapX)) |
| 493 | snap.setX(snapX); |
| 494 | if (!qIsNaN(d: snapY)) |
| 495 | snap.setY(snapY); |
| 496 | d->contentPosition = snap; |
| 497 | d->overshootPosition = QPointF(0, 0); |
| 498 | |
| 499 | d->setState(Inactive); |
| 500 | } |
| 501 | } |
| 502 | |
| 503 | /*! |
| 504 | Returns the pixel per meter metric for the scrolled widget. |
| 505 | |
| 506 | The value is reported for both the x and y axis separately by using a QPointF. |
| 507 | |
| 508 | \note Please note that this value should be physically correct. The actual DPI settings |
| 509 | that Qt returns for the display may be reported wrongly on purpose by the underlying |
| 510 | windowing system, for example on \macos. |
| 511 | */ |
| 512 | QPointF QScroller::pixelPerMeter() const |
| 513 | { |
| 514 | Q_D(const QScroller); |
| 515 | QPointF ppm = d->pixelPerMeter; |
| 516 | |
| 517 | #if QT_CONFIG(graphicsview) |
| 518 | if (QGraphicsObject *go = qobject_cast<QGraphicsObject *>(object: d->target)) { |
| 519 | QTransform viewtr; |
| 520 | //TODO: the first view isn't really correct - maybe use an additional field in the prepare event? |
| 521 | if (const auto *scene = go->scene()) { |
| 522 | const auto views = scene->views(); |
| 523 | if (!views.isEmpty()) |
| 524 | viewtr = views.first()->viewportTransform(); |
| 525 | } |
| 526 | QTransform tr = go->deviceTransform(viewportTransform: viewtr); |
| 527 | if (tr.isScaling()) { |
| 528 | QPointF p0 = tr.map(p: QPointF(0, 0)); |
| 529 | QPointF px = tr.map(p: QPointF(1, 0)); |
| 530 | QPointF py = tr.map(p: QPointF(0, 1)); |
| 531 | ppm.rx() /= QLineF(p0, px).length(); |
| 532 | ppm.ry() /= QLineF(p0, py).length(); |
| 533 | } |
| 534 | } |
| 535 | #endif // QT_CONFIG(graphicsview) |
| 536 | return ppm; |
| 537 | } |
| 538 | |
| 539 | /*! |
| 540 | Returns the current scrolling velocity in meter per second when the state is Scrolling or Dragging. |
| 541 | Returns a zero velocity otherwise. |
| 542 | |
| 543 | The velocity is reported for both the x and y axis separately by using a QPointF. |
| 544 | |
| 545 | \sa pixelPerMeter() |
| 546 | */ |
| 547 | QPointF QScroller::velocity() const |
| 548 | { |
| 549 | Q_D(const QScroller); |
| 550 | const QScrollerPropertiesPrivate *sp = d->properties.d.data(); |
| 551 | |
| 552 | switch (state()) { |
| 553 | case Dragging: |
| 554 | return d->releaseVelocity; |
| 555 | case Scrolling: { |
| 556 | QPointF vel; |
| 557 | qint64 now = d->monotonicTimer.elapsed(); |
| 558 | |
| 559 | if (!d->xSegments.isEmpty()) { |
| 560 | const QScrollerPrivate::ScrollSegment &s = d->xSegments.head(); |
| 561 | qreal progress = qreal(now - s.startTime) / qreal(s.deltaTime); |
| 562 | qreal v = qSign(r: s.deltaPos) * qreal(s.deltaTime) / qreal(1000) |
| 563 | * sp->decelerationFactor * qreal(0.5) |
| 564 | * differentialForProgress(curve: s.curve, pos: progress); |
| 565 | vel.setX(v); |
| 566 | } |
| 567 | |
| 568 | if (!d->ySegments.isEmpty()) { |
| 569 | const QScrollerPrivate::ScrollSegment &s = d->ySegments.head(); |
| 570 | qreal progress = qreal(now - s.startTime) / qreal(s.deltaTime); |
| 571 | qreal v = qSign(r: s.deltaPos) * qreal(s.deltaTime) / qreal(1000) |
| 572 | * sp->decelerationFactor * qreal(0.5) |
| 573 | * differentialForProgress(curve: s.curve, pos: progress); |
| 574 | vel.setY(v); |
| 575 | } |
| 576 | return vel; |
| 577 | } |
| 578 | default: |
| 579 | return QPointF(0, 0); |
| 580 | } |
| 581 | } |
| 582 | |
| 583 | /*! |
| 584 | Returns the estimated final position for the current scroll movement. |
| 585 | Returns the current position if the scroller state is not Scrolling. |
| 586 | The result is undefined when the scroller state is Inactive. |
| 587 | |
| 588 | The target position is in pixel. |
| 589 | |
| 590 | \sa pixelPerMeter(), scrollTo() |
| 591 | */ |
| 592 | QPointF QScroller::finalPosition() const |
| 593 | { |
| 594 | Q_D(const QScroller); |
| 595 | return QPointF(d->scrollingSegmentsEndPos(orientation: Qt::Horizontal), |
| 596 | d->scrollingSegmentsEndPos(orientation: Qt::Vertical)); |
| 597 | } |
| 598 | |
| 599 | /*! |
| 600 | Starts scrolling the widget so that point \a pos is at the top-left position in |
| 601 | the viewport. |
| 602 | |
| 603 | The behaviour when scrolling outside the valid scroll area is undefined. |
| 604 | In this case the scroller might or might not overshoot. |
| 605 | |
| 606 | The scrolling speed will be calculated so that the given position will |
| 607 | be reached after a platform-defined time span. |
| 608 | |
| 609 | \a pos is given in viewport coordinates. |
| 610 | |
| 611 | \sa ensureVisible() |
| 612 | */ |
| 613 | void QScroller::scrollTo(const QPointF &pos) |
| 614 | { |
| 615 | // we could make this adjustable via QScrollerProperties |
| 616 | scrollTo(pos, scrollTime: 300); |
| 617 | } |
| 618 | |
| 619 | /*! \overload |
| 620 | |
| 621 | This version will reach its destination position in \a scrollTime milliseconds. |
| 622 | */ |
| 623 | void QScroller::scrollTo(const QPointF &pos, int scrollTime) |
| 624 | { |
| 625 | Q_D(QScroller); |
| 626 | |
| 627 | if (d->state == Pressed || d->state == Dragging ) |
| 628 | return; |
| 629 | |
| 630 | // no need to resend a prepare event if we are already scrolling |
| 631 | if (d->state == Inactive && !d->prepareScrolling(position: QPointF())) |
| 632 | return; |
| 633 | |
| 634 | QPointF newpos = clampToRect(p: pos, rect: d->contentPosRange); |
| 635 | qreal snapX = d->nextSnapPos(p: newpos.x(), dir: 0, orientation: Qt::Horizontal); |
| 636 | qreal snapY = d->nextSnapPos(p: newpos.y(), dir: 0, orientation: Qt::Vertical); |
| 637 | if (!qIsNaN(d: snapX)) |
| 638 | newpos.setX(snapX); |
| 639 | if (!qIsNaN(d: snapY)) |
| 640 | newpos.setY(snapY); |
| 641 | |
| 642 | qCDebug(lcScroller) << "QScroller::scrollTo(req:" << pos << " [pix] / snap:" |
| 643 | << newpos << ", " << scrollTime << " [ms])" ; |
| 644 | |
| 645 | if (newpos == d->contentPosition + d->overshootPosition) |
| 646 | return; |
| 647 | |
| 648 | QPointF vel = velocity(); |
| 649 | |
| 650 | if (scrollTime < 0) |
| 651 | scrollTime = 0; |
| 652 | qreal time = qreal(scrollTime) / 1000; |
| 653 | |
| 654 | d->createScrollToSegments(v: vel.x(), deltaTime: time, endPos: newpos.x(), orientation: Qt::Horizontal, type: QScrollerPrivate::ScrollTypeScrollTo); |
| 655 | d->createScrollToSegments(v: vel.y(), deltaTime: time, endPos: newpos.y(), orientation: Qt::Vertical, type: QScrollerPrivate::ScrollTypeScrollTo); |
| 656 | |
| 657 | if (!scrollTime) |
| 658 | d->setContentPositionHelperScrolling(); |
| 659 | d->setState(scrollTime ? Scrolling : Inactive); |
| 660 | } |
| 661 | |
| 662 | /*! |
| 663 | Starts scrolling so that the rectangle \a rect is visible inside the |
| 664 | viewport with additional margins specified in pixels by \a xmargin and \a ymargin around |
| 665 | the rect. |
| 666 | |
| 667 | In cases where it is not possible to fit the rect plus margins inside the viewport the contents |
| 668 | are scrolled so that as much as possible is visible from \a rect. |
| 669 | |
| 670 | The scrolling speed is calculated so that the given position is reached after a platform-defined |
| 671 | time span. |
| 672 | |
| 673 | This function performs the actual scrolling by calling scrollTo(). |
| 674 | |
| 675 | \sa scrollTo() |
| 676 | */ |
| 677 | void QScroller::ensureVisible(const QRectF &rect, qreal xmargin, qreal ymargin) |
| 678 | { |
| 679 | // we could make this adjustable via QScrollerProperties |
| 680 | ensureVisible(rect, xmargin, ymargin, scrollTime: 1000); |
| 681 | } |
| 682 | |
| 683 | /*! \overload |
| 684 | |
| 685 | This version will reach its destination position in \a scrollTime milliseconds. |
| 686 | */ |
| 687 | void QScroller::ensureVisible(const QRectF &rect, qreal xmargin, qreal ymargin, int scrollTime) |
| 688 | { |
| 689 | Q_D(QScroller); |
| 690 | |
| 691 | if (d->state == Pressed || d->state == Dragging ) |
| 692 | return; |
| 693 | |
| 694 | if (d->state == Inactive && !d->prepareScrolling(position: QPointF())) |
| 695 | return; |
| 696 | |
| 697 | // -- calculate the current pos (or the position after the current scroll) |
| 698 | QPointF startPos(d->scrollingSegmentsEndPos(orientation: Qt::Horizontal), |
| 699 | d->scrollingSegmentsEndPos(orientation: Qt::Vertical)); |
| 700 | |
| 701 | QRectF marginRect(rect.x() - xmargin, rect.y() - ymargin, |
| 702 | rect.width() + 2 * xmargin, rect.height() + 2 * ymargin); |
| 703 | |
| 704 | QSizeF visible = d->viewportSize; |
| 705 | QRectF visibleRect(startPos, visible); |
| 706 | |
| 707 | qCDebug(lcScroller) << "QScroller::ensureVisible(" << rect << " [pix], " << xmargin |
| 708 | << " [pix], " << ymargin << " [pix], " << scrollTime << "[ms])" ; |
| 709 | qCDebug(lcScroller) << " --> content position:" << d->contentPosition; |
| 710 | |
| 711 | if (visibleRect.contains(r: marginRect)) |
| 712 | return; |
| 713 | |
| 714 | QPointF newPos = startPos; |
| 715 | |
| 716 | if (visibleRect.width() < rect.width()) { |
| 717 | // at least try to move the rect into view |
| 718 | if (rect.left() > visibleRect.left()) |
| 719 | newPos.setX(rect.left()); |
| 720 | else if (rect.right() < visibleRect.right()) |
| 721 | newPos.setX(rect.right() - visible.width()); |
| 722 | |
| 723 | } else if (visibleRect.width() < marginRect.width()) { |
| 724 | newPos.setX(rect.center().x() - visibleRect.width() / 2); |
| 725 | } else if (marginRect.left() > visibleRect.left()) { |
| 726 | newPos.setX(marginRect.left()); |
| 727 | } else if (marginRect.right() < visibleRect.right()) { |
| 728 | newPos.setX(marginRect.right() - visible.width()); |
| 729 | } |
| 730 | |
| 731 | if (visibleRect.height() < rect.height()) { |
| 732 | // at least try to move the rect into view |
| 733 | if (rect.top() > visibleRect.top()) |
| 734 | newPos.setX(rect.top()); |
| 735 | else if (rect.bottom() < visibleRect.bottom()) |
| 736 | newPos.setX(rect.bottom() - visible.height()); |
| 737 | |
| 738 | } else if (visibleRect.height() < marginRect.height()) { |
| 739 | newPos.setY(rect.center().y() - visibleRect.height() / 2); |
| 740 | } else if (marginRect.top() > visibleRect.top()) { |
| 741 | newPos.setY(marginRect.top()); |
| 742 | } else if (marginRect.bottom() < visibleRect.bottom()) { |
| 743 | newPos.setY(marginRect.bottom() - visible.height()); |
| 744 | } |
| 745 | |
| 746 | // clamp to maximum content position |
| 747 | newPos = clampToRect(p: newPos, rect: d->contentPosRange); |
| 748 | if (newPos == startPos) |
| 749 | return; |
| 750 | |
| 751 | scrollTo(pos: newPos, scrollTime); |
| 752 | } |
| 753 | |
| 754 | /*! This function resends the QScrollPrepareEvent. |
| 755 | Calling resendPrepareEvent triggers a QScrollPrepareEvent from the scroller. |
| 756 | This allows the receiver to re-set content position and content size while |
| 757 | scrolling. |
| 758 | Calling this function while in the Inactive state is useless as the prepare event |
| 759 | is sent again before scrolling starts. |
| 760 | */ |
| 761 | void QScroller::resendPrepareEvent() |
| 762 | { |
| 763 | Q_D(QScroller); |
| 764 | d->prepareScrolling(position: d->pressPosition); |
| 765 | } |
| 766 | |
| 767 | /*! Set the snap positions for the horizontal axis to a list of \a positions. |
| 768 | This overwrites all previously set snap positions and also a previously |
| 769 | set snapping interval. |
| 770 | Snapping can be deactivated by setting an empty list of positions. |
| 771 | */ |
| 772 | void QScroller::setSnapPositionsX(const QList<qreal> &positions) |
| 773 | { |
| 774 | Q_D(QScroller); |
| 775 | d->snapPositionsX = positions; |
| 776 | d->snapIntervalX = 0.0; |
| 777 | |
| 778 | d->recalcScrollingSegments(); |
| 779 | } |
| 780 | |
| 781 | /*! Set the snap positions for the horizontal axis to regular spaced intervals. |
| 782 | The first snap position is at \a first. The next at \a first + \a interval. |
| 783 | This can be used to implement a list header. |
| 784 | This overwrites all previously set snap positions and also a previously |
| 785 | set snapping interval. |
| 786 | Snapping can be deactivated by setting an interval of 0.0 |
| 787 | */ |
| 788 | void QScroller::setSnapPositionsX(qreal first, qreal interval) |
| 789 | { |
| 790 | Q_D(QScroller); |
| 791 | d->snapFirstX = first; |
| 792 | d->snapIntervalX = interval; |
| 793 | d->snapPositionsX.clear(); |
| 794 | |
| 795 | d->recalcScrollingSegments(); |
| 796 | } |
| 797 | |
| 798 | /*! Set the snap positions for the vertical axis to a list of \a positions. |
| 799 | This overwrites all previously set snap positions and also a previously |
| 800 | set snapping interval. |
| 801 | Snapping can be deactivated by setting an empty list of positions. |
| 802 | */ |
| 803 | void QScroller::setSnapPositionsY(const QList<qreal> &positions) |
| 804 | { |
| 805 | Q_D(QScroller); |
| 806 | d->snapPositionsY = positions; |
| 807 | d->snapIntervalY = 0.0; |
| 808 | |
| 809 | d->recalcScrollingSegments(); |
| 810 | } |
| 811 | |
| 812 | /*! Set the snap positions for the vertical axis to regular spaced intervals. |
| 813 | The first snap position is at \a first. The next at \a first + \a interval. |
| 814 | This overwrites all previously set snap positions and also a previously |
| 815 | set snapping interval. |
| 816 | Snapping can be deactivated by setting an interval of 0.0 |
| 817 | */ |
| 818 | void QScroller::setSnapPositionsY(qreal first, qreal interval) |
| 819 | { |
| 820 | Q_D(QScroller); |
| 821 | d->snapFirstY = first; |
| 822 | d->snapIntervalY = interval; |
| 823 | d->snapPositionsY.clear(); |
| 824 | |
| 825 | d->recalcScrollingSegments(); |
| 826 | } |
| 827 | |
| 828 | |
| 829 | |
| 830 | // -------------- private ------------ |
| 831 | |
| 832 | QScrollerPrivate::QScrollerPrivate(QScroller *q, QObject *_target) |
| 833 | : target(_target) |
| 834 | #ifndef QT_NO_GESTURES |
| 835 | , recognizer(nullptr) |
| 836 | , recognizerType(Qt::CustomGesture) |
| 837 | #endif |
| 838 | , state(QScroller::Inactive) |
| 839 | , firstScroll(true) |
| 840 | , pressTimestamp(0) |
| 841 | , lastTimestamp(0) |
| 842 | , snapFirstX(-1.0) |
| 843 | , snapIntervalX(0.0) |
| 844 | , snapFirstY(-1.0) |
| 845 | , snapIntervalY(0.0) |
| 846 | #if QT_CONFIG(animation) |
| 847 | , scrollTimer(new QScrollTimer(this)) |
| 848 | #endif |
| 849 | , q_ptr(q) |
| 850 | { |
| 851 | connect(sender: target, SIGNAL(destroyed(QObject*)), receiver: this, SLOT(targetDestroyed())); |
| 852 | } |
| 853 | |
| 854 | void QScrollerPrivate::init() |
| 855 | { |
| 856 | setDpiFromWidget(nullptr); |
| 857 | monotonicTimer.start(); |
| 858 | } |
| 859 | |
| 860 | void QScrollerPrivate::sendEvent(QObject *o, QEvent *e) |
| 861 | { |
| 862 | qt_sendSpontaneousEvent(receiver: o, event: e); |
| 863 | } |
| 864 | |
| 865 | const char *QScrollerPrivate::stateName(QScroller::State state) |
| 866 | { |
| 867 | switch (state) { |
| 868 | case QScroller::Inactive: return "inactive" ; |
| 869 | case QScroller::Pressed: return "pressed" ; |
| 870 | case QScroller::Dragging: return "dragging" ; |
| 871 | case QScroller::Scrolling: return "scrolling" ; |
| 872 | default: return "(invalid)" ; |
| 873 | } |
| 874 | } |
| 875 | |
| 876 | const char *QScrollerPrivate::inputName(QScroller::Input input) |
| 877 | { |
| 878 | switch (input) { |
| 879 | case QScroller::InputPress: return "press" ; |
| 880 | case QScroller::InputMove: return "move" ; |
| 881 | case QScroller::InputRelease: return "release" ; |
| 882 | default: return "(invalid)" ; |
| 883 | } |
| 884 | } |
| 885 | |
| 886 | void QScrollerPrivate::targetDestroyed() |
| 887 | { |
| 888 | #if QT_CONFIG(animation) |
| 889 | scrollTimer->stop(); |
| 890 | #endif |
| 891 | delete q_ptr; |
| 892 | } |
| 893 | |
| 894 | void QScrollerPrivate::timerTick() |
| 895 | { |
| 896 | struct timerevent { |
| 897 | QScroller::State state; |
| 898 | typedef void (QScrollerPrivate::*timerhandler_t)(); |
| 899 | timerhandler_t handler; |
| 900 | }; |
| 901 | |
| 902 | timerevent timerevents[] = { |
| 903 | { .state: QScroller::Dragging, .handler: &QScrollerPrivate::timerEventWhileDragging }, |
| 904 | { .state: QScroller::Scrolling, .handler: &QScrollerPrivate::timerEventWhileScrolling }, |
| 905 | }; |
| 906 | |
| 907 | for (int i = 0; i < int(sizeof(timerevents) / sizeof(*timerevents)); ++i) { |
| 908 | timerevent *te = timerevents + i; |
| 909 | |
| 910 | if (state == te->state) { |
| 911 | (this->*te->handler)(); |
| 912 | return; |
| 913 | } |
| 914 | } |
| 915 | |
| 916 | #if QT_CONFIG(animation) |
| 917 | scrollTimer->stop(); |
| 918 | #endif |
| 919 | } |
| 920 | |
| 921 | /*! |
| 922 | This function is used by gesture recognizers to inform the scroller about a new input event. |
| 923 | The scroller changes its internal state() according to the input event and its attached |
| 924 | scroller properties. The scroller doesn't distinguish between the kind of input device the |
| 925 | event came from. Therefore the event needs to be split into the \a input type, a \a position and a |
| 926 | milli-second \a timestamp. The \a position needs to be in the target's coordinate system. |
| 927 | |
| 928 | The return value is \c true if the event should be consumed by the calling filter or \c false |
| 929 | if the event should be forwarded to the control. |
| 930 | |
| 931 | \note Using grabGesture() should be sufficient for most use cases. |
| 932 | */ |
| 933 | bool QScroller::handleInput(Input input, const QPointF &position, qint64 timestamp) |
| 934 | { |
| 935 | Q_D(QScroller); |
| 936 | |
| 937 | qCDebug(lcScroller) << "QScroller::handleInput(" << input << ", " << d->stateName(state: d->state) |
| 938 | << ", " << position << ", " << timestamp << ')'; |
| 939 | struct statechange { |
| 940 | State state; |
| 941 | Input input; |
| 942 | typedef bool (QScrollerPrivate::*inputhandler_t)(const QPointF &position, qint64 timestamp); |
| 943 | inputhandler_t handler; |
| 944 | }; |
| 945 | |
| 946 | statechange statechanges[] = { |
| 947 | { .state: QScroller::Inactive, .input: InputPress, .handler: &QScrollerPrivate::pressWhileInactive }, |
| 948 | { .state: QScroller::Pressed, .input: InputMove, .handler: &QScrollerPrivate::moveWhilePressed }, |
| 949 | { .state: QScroller::Pressed, .input: InputRelease, .handler: &QScrollerPrivate::releaseWhilePressed }, |
| 950 | { .state: QScroller::Dragging, .input: InputMove, .handler: &QScrollerPrivate::moveWhileDragging }, |
| 951 | { .state: QScroller::Dragging, .input: InputRelease, .handler: &QScrollerPrivate::releaseWhileDragging }, |
| 952 | { .state: QScroller::Scrolling, .input: InputPress, .handler: &QScrollerPrivate::pressWhileScrolling } |
| 953 | }; |
| 954 | |
| 955 | for (int i = 0; i < int(sizeof(statechanges) / sizeof(*statechanges)); ++i) { |
| 956 | statechange *sc = statechanges + i; |
| 957 | |
| 958 | if (d->state == sc->state && input == sc->input) |
| 959 | return (d->*sc->handler)(position - d->overshootPosition, timestamp); |
| 960 | } |
| 961 | return false; |
| 962 | } |
| 963 | |
| 964 | /*! \internal |
| 965 | Returns the resolution of the used screen. |
| 966 | */ |
| 967 | QPointF QScrollerPrivate::dpi() const |
| 968 | { |
| 969 | return pixelPerMeter * qreal(0.0254); |
| 970 | } |
| 971 | |
| 972 | /*! \internal |
| 973 | Sets the resolution used for scrolling. |
| 974 | This resolution is only used by the kinetic scroller. If you change this |
| 975 | then the scroller will behave quite different as a lot of the values are |
| 976 | given in physical distances (millimeter). |
| 977 | */ |
| 978 | void QScrollerPrivate::setDpi(const QPointF &dpi) |
| 979 | { |
| 980 | pixelPerMeter = dpi / qreal(0.0254); |
| 981 | } |
| 982 | |
| 983 | /*! \internal |
| 984 | Sets the dpi used for scrolling to the value of the widget. |
| 985 | */ |
| 986 | void QScrollerPrivate::setDpiFromWidget(QWidget *widget) |
| 987 | { |
| 988 | const QScreen *screen = widget ? widget->screen() : QGuiApplication::primaryScreen(); |
| 989 | Q_ASSERT(screen); |
| 990 | setDpi(QPointF(screen->physicalDotsPerInchX(), screen->physicalDotsPerInchY())); |
| 991 | } |
| 992 | |
| 993 | /*! \internal |
| 994 | Updates the velocity during dragging. |
| 995 | Sets releaseVelocity. |
| 996 | */ |
| 997 | void QScrollerPrivate::updateVelocity(const QPointF &deltaPixelRaw, qint64 deltaTime) |
| 998 | { |
| 999 | if (deltaTime <= 0) |
| 1000 | return; |
| 1001 | |
| 1002 | Q_Q(QScroller); |
| 1003 | QPointF ppm = q->pixelPerMeter(); |
| 1004 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
| 1005 | QPointF deltaPixel = deltaPixelRaw; |
| 1006 | |
| 1007 | qCDebug(lcScroller) << "QScroller::updateVelocity(" << deltaPixelRaw |
| 1008 | << " [delta pix], " << deltaTime << " [delta ms])" ; |
| 1009 | |
| 1010 | // faster than 2.5mm/ms seems bogus (that would be a screen height in ~20 ms) |
| 1011 | if (((deltaPixelRaw / qreal(deltaTime)).manhattanLength() / ((ppm.x() + ppm.y()) / 2) * 1000) > qreal(2.5)) |
| 1012 | deltaPixel = deltaPixelRaw * qreal(2.5) * ppm / 1000 / (deltaPixelRaw / qreal(deltaTime)).manhattanLength(); |
| 1013 | |
| 1014 | QPointF newv = -deltaPixel / qreal(deltaTime) * qreal(1000) / ppm; |
| 1015 | // around 95% of all updates are in the [1..50] ms range, so make sure |
| 1016 | // to scale the smoothing factor over that range: this way a 50ms update |
| 1017 | // will have full impact, while 5ms update will only have a 10% impact. |
| 1018 | qreal smoothing = sp->dragVelocitySmoothingFactor * qMin(a: qreal(deltaTime), b: qreal(50)) / qreal(50); |
| 1019 | |
| 1020 | // only smooth if we already have a release velocity and only if the |
| 1021 | // user hasn't stopped to move his finger for more than 100ms |
| 1022 | if ((releaseVelocity != QPointF(0, 0)) && (deltaTime < 100)) { |
| 1023 | qCDebug(lcScroller) << "SMOOTHED from " << newv << " to " |
| 1024 | << newv * smoothing + releaseVelocity * (qreal(1) - smoothing); |
| 1025 | // smooth x or y only if the new velocity is either 0 or at least in |
| 1026 | // the same direction of the release velocity |
| 1027 | if (!newv.x() || (qSign(r: releaseVelocity.x()) == qSign(r: newv.x()))) |
| 1028 | newv.setX(newv.x() * smoothing + releaseVelocity.x() * (qreal(1) - smoothing)); |
| 1029 | if (!newv.y() || (qSign(r: releaseVelocity.y()) == qSign(r: newv.y()))) |
| 1030 | newv.setY(newv.y() * smoothing + releaseVelocity.y() * (qreal(1) - smoothing)); |
| 1031 | } else |
| 1032 | qCDebug(lcScroller) << "NO SMOOTHING to " << newv; |
| 1033 | |
| 1034 | releaseVelocity.setX(qBound(min: -sp->maximumVelocity, val: newv.x(), max: sp->maximumVelocity)); |
| 1035 | releaseVelocity.setY(qBound(min: -sp->maximumVelocity, val: newv.y(), max: sp->maximumVelocity)); |
| 1036 | |
| 1037 | qCDebug(lcScroller) << " --> new velocity:" << releaseVelocity; |
| 1038 | } |
| 1039 | |
| 1040 | void QScrollerPrivate::pushSegment(ScrollType type, qreal deltaTime, qreal stopProgress, |
| 1041 | qreal startPos, qreal deltaPos, qreal stopPos, |
| 1042 | QEasingCurve::Type curve, Qt::Orientation orientation) |
| 1043 | { |
| 1044 | if (startPos == stopPos || deltaPos == 0) |
| 1045 | return; |
| 1046 | |
| 1047 | ScrollSegment s; |
| 1048 | if (orientation == Qt::Horizontal && !xSegments.isEmpty()) { |
| 1049 | const auto &lastX = xSegments.constLast(); |
| 1050 | s.startTime = lastX.startTime + lastX.deltaTime * lastX.stopProgress; |
| 1051 | } else if (orientation == Qt::Vertical && !ySegments.isEmpty()) { |
| 1052 | const auto &lastY = ySegments.constLast(); |
| 1053 | s.startTime = lastY.startTime + lastY.deltaTime * lastY.stopProgress; |
| 1054 | } else { |
| 1055 | s.startTime = monotonicTimer.elapsed(); |
| 1056 | } |
| 1057 | |
| 1058 | s.startPos = startPos; |
| 1059 | s.deltaPos = deltaPos; |
| 1060 | s.stopPos = stopPos; |
| 1061 | s.deltaTime = deltaTime * 1000; |
| 1062 | s.stopProgress = stopProgress; |
| 1063 | s.curve.setType(curve); |
| 1064 | s.type = type; |
| 1065 | |
| 1066 | if (orientation == Qt::Horizontal) |
| 1067 | xSegments.enqueue(t: s); |
| 1068 | else |
| 1069 | ySegments.enqueue(t: s); |
| 1070 | |
| 1071 | qCDebug(lcScroller) << "+++ Added a new ScrollSegment: " << s; |
| 1072 | } |
| 1073 | |
| 1074 | |
| 1075 | /*! \internal |
| 1076 | Clears the old segments and recalculates them if the current segments are not longer valid |
| 1077 | */ |
| 1078 | void QScrollerPrivate::recalcScrollingSegments(bool forceRecalc) |
| 1079 | { |
| 1080 | Q_Q(QScroller); |
| 1081 | QPointF ppm = q->pixelPerMeter(); |
| 1082 | |
| 1083 | releaseVelocity = q->velocity(); |
| 1084 | |
| 1085 | if (forceRecalc || |
| 1086 | !scrollingSegmentsValid(orientation: Qt::Horizontal) || |
| 1087 | !scrollingSegmentsValid(orientation: Qt::Vertical)) |
| 1088 | createScrollingSegments(v: releaseVelocity, startPos: contentPosition + overshootPosition, ppm); |
| 1089 | } |
| 1090 | |
| 1091 | /*! \internal |
| 1092 | Returns the end position after the current scroll has finished. |
| 1093 | */ |
| 1094 | qreal QScrollerPrivate::scrollingSegmentsEndPos(Qt::Orientation orientation) const |
| 1095 | { |
| 1096 | if (orientation == Qt::Horizontal) { |
| 1097 | if (xSegments.isEmpty()) |
| 1098 | return contentPosition.x() + overshootPosition.x(); |
| 1099 | else |
| 1100 | return xSegments.last().stopPos; |
| 1101 | } else { |
| 1102 | if (ySegments.isEmpty()) |
| 1103 | return contentPosition.y() + overshootPosition.y(); |
| 1104 | else |
| 1105 | return ySegments.last().stopPos; |
| 1106 | } |
| 1107 | } |
| 1108 | |
| 1109 | /*! \internal |
| 1110 | Checks if the scroller segment end in a valid position. |
| 1111 | */ |
| 1112 | bool QScrollerPrivate::scrollingSegmentsValid(Qt::Orientation orientation) const |
| 1113 | { |
| 1114 | const QQueue<ScrollSegment> *segments; |
| 1115 | qreal minPos; |
| 1116 | qreal maxPos; |
| 1117 | |
| 1118 | if (orientation == Qt::Horizontal) { |
| 1119 | segments = &xSegments; |
| 1120 | minPos = contentPosRange.left(); |
| 1121 | maxPos = contentPosRange.right(); |
| 1122 | } else { |
| 1123 | segments = &ySegments; |
| 1124 | minPos = contentPosRange.top(); |
| 1125 | maxPos = contentPosRange.bottom(); |
| 1126 | } |
| 1127 | |
| 1128 | if (segments->isEmpty()) |
| 1129 | return true; |
| 1130 | |
| 1131 | const ScrollSegment &last = segments->last(); |
| 1132 | qreal stopPos = last.stopPos; |
| 1133 | |
| 1134 | if (last.type == ScrollTypeScrollTo) |
| 1135 | return true; // scrollTo is always valid |
| 1136 | |
| 1137 | if (last.type == ScrollTypeOvershoot && |
| 1138 | (stopPos != minPos && stopPos != maxPos)) |
| 1139 | return false; |
| 1140 | |
| 1141 | if (stopPos < minPos || stopPos > maxPos) |
| 1142 | return false; |
| 1143 | |
| 1144 | if (stopPos == minPos || stopPos == maxPos) // the begin and the end of the list are always ok |
| 1145 | return true; |
| 1146 | |
| 1147 | qreal nextSnap = nextSnapPos(p: stopPos, dir: 0, orientation); |
| 1148 | if (!qIsNaN(d: nextSnap) && stopPos != nextSnap) |
| 1149 | return false; |
| 1150 | |
| 1151 | return true; |
| 1152 | } |
| 1153 | |
| 1154 | /*! \internal |
| 1155 | Creates the sections needed to scroll to the specific \a endPos to the segments queue. |
| 1156 | */ |
| 1157 | void QScrollerPrivate::createScrollToSegments(qreal v, qreal deltaTime, qreal endPos, |
| 1158 | Qt::Orientation orientation, ScrollType type) |
| 1159 | { |
| 1160 | Q_UNUSED(v); |
| 1161 | |
| 1162 | if (orientation == Qt::Horizontal) |
| 1163 | xSegments.clear(); |
| 1164 | else |
| 1165 | ySegments.clear(); |
| 1166 | |
| 1167 | qCDebug(lcScroller) << "+++ createScrollToSegments: t:" << deltaTime << "ep:" |
| 1168 | << endPos << "o:" << int(orientation); |
| 1169 | |
| 1170 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
| 1171 | |
| 1172 | qreal startPos = (orientation == Qt::Horizontal) ? contentPosition.x() + overshootPosition.x() |
| 1173 | : contentPosition.y() + overshootPosition.y(); |
| 1174 | qreal deltaPos = (endPos - startPos) / 2; |
| 1175 | |
| 1176 | pushSegment(type, deltaTime: deltaTime * qreal(0.3), stopProgress: qreal(1.0), startPos, deltaPos, stopPos: startPos + deltaPos, |
| 1177 | curve: QEasingCurve::InQuad, orientation); |
| 1178 | pushSegment(type, deltaTime: deltaTime * qreal(0.7), stopProgress: qreal(1.0), startPos: startPos + deltaPos, deltaPos, stopPos: endPos, |
| 1179 | curve: sp->scrollingCurve.type(), orientation); |
| 1180 | } |
| 1181 | |
| 1182 | /*! \internal |
| 1183 | */ |
| 1184 | void QScrollerPrivate::createScrollingSegments(qreal v, qreal startPos, |
| 1185 | qreal deltaTime, qreal deltaPos, |
| 1186 | Qt::Orientation orientation) |
| 1187 | { |
| 1188 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
| 1189 | |
| 1190 | QScrollerProperties::OvershootPolicy policy; |
| 1191 | qreal minPos; |
| 1192 | qreal maxPos; |
| 1193 | qreal viewSize; |
| 1194 | |
| 1195 | if (orientation == Qt::Horizontal) { |
| 1196 | xSegments.clear(); |
| 1197 | policy = sp->hOvershootPolicy; |
| 1198 | minPos = contentPosRange.left(); |
| 1199 | maxPos = contentPosRange.right(); |
| 1200 | viewSize = viewportSize.width(); |
| 1201 | } else { |
| 1202 | ySegments.clear(); |
| 1203 | policy = sp->vOvershootPolicy; |
| 1204 | minPos = contentPosRange.top(); |
| 1205 | maxPos = contentPosRange.bottom(); |
| 1206 | viewSize = viewportSize.height(); |
| 1207 | } |
| 1208 | |
| 1209 | bool alwaysOvershoot = (policy == QScrollerProperties::OvershootAlwaysOn); |
| 1210 | bool noOvershoot = (policy == QScrollerProperties::OvershootAlwaysOff) || !sp->overshootScrollDistanceFactor; |
| 1211 | bool canOvershoot = !noOvershoot && (alwaysOvershoot || maxPos); |
| 1212 | |
| 1213 | qCDebug(lcScroller) << "+++ createScrollingSegments: s:" << startPos << "maxPos:" << maxPos |
| 1214 | << "o:" << int(orientation); |
| 1215 | |
| 1216 | qCDebug(lcScroller) << "v = " << v << ", decelerationFactor = " << sp->decelerationFactor |
| 1217 | << ", curveType = " << sp->scrollingCurve.type(); |
| 1218 | |
| 1219 | qreal endPos = startPos + deltaPos; |
| 1220 | |
| 1221 | qCDebug(lcScroller) << " Real Delta:" << deltaPos; |
| 1222 | |
| 1223 | // -- check if are in overshoot and end in overshoot |
| 1224 | if ((startPos < minPos && endPos < minPos) || |
| 1225 | (startPos > maxPos && endPos > maxPos)) { |
| 1226 | qreal stopPos = endPos < minPos ? minPos : maxPos; |
| 1227 | qreal oDeltaTime = sp->overshootScrollTime; |
| 1228 | |
| 1229 | pushSegment(type: ScrollTypeOvershoot, deltaTime: oDeltaTime * qreal(0.7), stopProgress: qreal(1.0), startPos, |
| 1230 | deltaPos: stopPos - startPos, stopPos, curve: sp->scrollingCurve.type(), orientation); |
| 1231 | return; |
| 1232 | } |
| 1233 | |
| 1234 | // -- determine snap points |
| 1235 | qreal nextSnap = nextSnapPos(p: endPos, dir: 0, orientation); |
| 1236 | qreal lowerSnapPos = nextSnapPos(p: startPos, dir: -1, orientation); |
| 1237 | qreal higherSnapPos = nextSnapPos(p: startPos, dir: 1, orientation); |
| 1238 | |
| 1239 | qCDebug(lcScroller) << " Real Delta:" << lowerSnapPos << '-' << nextSnap << '-' <<higherSnapPos; |
| 1240 | |
| 1241 | // - check if we can reach another snap point |
| 1242 | if (nextSnap > higherSnapPos || qIsNaN(d: higherSnapPos)) |
| 1243 | higherSnapPos = nextSnap; |
| 1244 | if (nextSnap < lowerSnapPos || qIsNaN(d: lowerSnapPos)) |
| 1245 | lowerSnapPos = nextSnap; |
| 1246 | |
| 1247 | if (qAbs(t: v) < sp->minimumVelocity) { |
| 1248 | |
| 1249 | qCDebug(lcScroller) << "### below minimum Vel" << orientation; |
| 1250 | |
| 1251 | // - no snap points or already at one |
| 1252 | if (qIsNaN(d: nextSnap) || nextSnap == startPos) |
| 1253 | return; // nothing to do, no scrolling needed. |
| 1254 | |
| 1255 | // - decide which point to use |
| 1256 | |
| 1257 | qreal snapDistance = higherSnapPos - lowerSnapPos; |
| 1258 | |
| 1259 | qreal pressDistance = (orientation == Qt::Horizontal) ? |
| 1260 | lastPosition.x() - pressPosition.x() : |
| 1261 | lastPosition.y() - pressPosition.y(); |
| 1262 | |
| 1263 | // if not dragged far enough, pick the next snap point. |
| 1264 | if (sp->snapPositionRatio == 0.0 || qAbs(t: pressDistance / sp->snapPositionRatio) > snapDistance) |
| 1265 | endPos = nextSnap; |
| 1266 | else if (pressDistance < 0.0) |
| 1267 | endPos = lowerSnapPos; |
| 1268 | else |
| 1269 | endPos = higherSnapPos; |
| 1270 | |
| 1271 | deltaPos = endPos - startPos; |
| 1272 | qreal midPos = startPos + deltaPos * qreal(0.3); |
| 1273 | pushSegment(type: ScrollTypeFlick, deltaTime: sp->snapTime * qreal(0.3), stopProgress: qreal(1.0), startPos, |
| 1274 | deltaPos: midPos - startPos, stopPos: midPos, curve: QEasingCurve::InQuad, orientation); |
| 1275 | pushSegment(type: ScrollTypeFlick, deltaTime: sp->snapTime * qreal(0.7), stopProgress: qreal(1.0), startPos: midPos, |
| 1276 | deltaPos: endPos - midPos, stopPos: endPos, curve: sp->scrollingCurve.type(), orientation); |
| 1277 | return; |
| 1278 | } |
| 1279 | |
| 1280 | // - go to the next snappoint if there is one |
| 1281 | if (v > 0 && !qIsNaN(d: higherSnapPos)) { |
| 1282 | // change the time in relation to the changed end position |
| 1283 | if (endPos - startPos) |
| 1284 | deltaTime *= qAbs(t: (higherSnapPos - startPos) / (endPos - startPos)); |
| 1285 | if (deltaTime > sp->snapTime) |
| 1286 | deltaTime = sp->snapTime; |
| 1287 | endPos = higherSnapPos; |
| 1288 | |
| 1289 | } else if (v < 0 && !qIsNaN(d: lowerSnapPos)) { |
| 1290 | // change the time in relation to the changed end position |
| 1291 | if (endPos - startPos) |
| 1292 | deltaTime *= qAbs(t: (lowerSnapPos - startPos) / (endPos - startPos)); |
| 1293 | if (deltaTime > sp->snapTime) |
| 1294 | deltaTime = sp->snapTime; |
| 1295 | endPos = lowerSnapPos; |
| 1296 | |
| 1297 | // -- check if we are overshooting |
| 1298 | } else if (endPos < minPos || endPos > maxPos) { |
| 1299 | qreal stopPos = endPos < minPos ? minPos : maxPos; |
| 1300 | |
| 1301 | qCDebug(lcScroller) << "Overshoot: delta:" << (stopPos - startPos); |
| 1302 | |
| 1303 | qreal stopProgress = progressForValue(curve: sp->scrollingCurve, value: qAbs(t: (stopPos - startPos) / deltaPos)); |
| 1304 | |
| 1305 | if (!canOvershoot) { |
| 1306 | qCDebug(lcScroller) << "Overshoot stopp:" << stopProgress; |
| 1307 | |
| 1308 | pushSegment(type: ScrollTypeFlick, deltaTime, stopProgress, startPos, deltaPos: endPos, stopPos, |
| 1309 | curve: sp->scrollingCurve.type(), orientation); |
| 1310 | } else { |
| 1311 | qreal oDeltaTime = sp->overshootScrollTime; |
| 1312 | qreal oStopProgress = qMin(a: stopProgress + oDeltaTime * qreal(0.3) / deltaTime, b: qreal(1)); |
| 1313 | qreal oDistance = startPos + deltaPos * sp->scrollingCurve.valueForProgress(progress: oStopProgress) - stopPos; |
| 1314 | qreal oMaxDistance = qSign(r: oDistance) * (viewSize * sp->overshootScrollDistanceFactor); |
| 1315 | |
| 1316 | qCDebug(lcScroller) << "1 oDistance:" << oDistance << "Max:" << oMaxDistance |
| 1317 | << "stopP/oStopP" << stopProgress << oStopProgress; |
| 1318 | |
| 1319 | if (qAbs(t: oDistance) > qAbs(t: oMaxDistance)) { |
| 1320 | oStopProgress = progressForValue(curve: sp->scrollingCurve, |
| 1321 | value: qAbs(t: (stopPos + oMaxDistance - startPos) / deltaPos)); |
| 1322 | oDistance = oMaxDistance; |
| 1323 | qCDebug(lcScroller) << "2 oDistance:" << oDistance << "Max:" << oMaxDistance |
| 1324 | << "stopP/oStopP" << stopProgress << oStopProgress; |
| 1325 | } |
| 1326 | |
| 1327 | pushSegment(type: ScrollTypeFlick, deltaTime, stopProgress: oStopProgress, startPos, deltaPos, |
| 1328 | stopPos: stopPos + oDistance, curve: sp->scrollingCurve.type(), orientation); |
| 1329 | pushSegment(type: ScrollTypeOvershoot, deltaTime: oDeltaTime * qreal(0.7), stopProgress: qreal(1.0), |
| 1330 | startPos: stopPos + oDistance, deltaPos: -oDistance, stopPos, curve: sp->scrollingCurve.type(), |
| 1331 | orientation); |
| 1332 | } |
| 1333 | return; |
| 1334 | } |
| 1335 | |
| 1336 | pushSegment(type: ScrollTypeFlick, deltaTime, stopProgress: qreal(1.0), startPos, deltaPos, stopPos: endPos, |
| 1337 | curve: sp->scrollingCurve.type(), orientation); |
| 1338 | } |
| 1339 | |
| 1340 | |
| 1341 | void QScrollerPrivate::createScrollingSegments(const QPointF &v, |
| 1342 | const QPointF &startPos, |
| 1343 | const QPointF &ppm) |
| 1344 | { |
| 1345 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
| 1346 | |
| 1347 | // This is only correct for QEasingCurve::OutQuad (linear velocity, |
| 1348 | // constant deceleration), but the results look and feel ok for OutExpo |
| 1349 | // and OutSine as well |
| 1350 | |
| 1351 | // v(t) = deltaTime * a * 0.5 * differentialForProgress(t / deltaTime) |
| 1352 | // v(0) = vrelease |
| 1353 | // v(deltaTime) = 0 |
| 1354 | // deltaTime = (2 * vrelease) / (a * differential(0)) |
| 1355 | |
| 1356 | // pos(t) = integrate(v(t)dt) |
| 1357 | // pos(t) = vrelease * t - 0.5 * a * t * t |
| 1358 | // pos(t) = deltaTime * a * 0.5 * progress(t / deltaTime) * deltaTime |
| 1359 | // deltaPos = pos(deltaTime) |
| 1360 | |
| 1361 | QVector2D vel(v); |
| 1362 | qreal deltaTime = (qreal(2) * vel.length()) |
| 1363 | / (sp->decelerationFactor * differentialForProgress(curve: sp->scrollingCurve, pos: 0)); |
| 1364 | QPointF deltaPos = (vel.normalized() * QVector2D(ppm)).toPointF() |
| 1365 | * deltaTime * deltaTime * qreal(0.5) * sp->decelerationFactor; |
| 1366 | |
| 1367 | createScrollingSegments(v: v.x(), startPos: startPos.x(), deltaTime, deltaPos: deltaPos.x(), |
| 1368 | orientation: Qt::Horizontal); |
| 1369 | createScrollingSegments(v: v.y(), startPos: startPos.y(), deltaTime, deltaPos: deltaPos.y(), |
| 1370 | orientation: Qt::Vertical); |
| 1371 | } |
| 1372 | |
| 1373 | /*! \internal |
| 1374 | Prepares scrolling by sending a QScrollPrepareEvent to the receiver widget. |
| 1375 | Returns \c true if the scrolling was accepted and a target was returned. |
| 1376 | */ |
| 1377 | bool QScrollerPrivate::prepareScrolling(const QPointF &position) |
| 1378 | { |
| 1379 | QScrollPrepareEvent spe(position); |
| 1380 | spe.ignore(); |
| 1381 | sendEvent(o: target, e: &spe); |
| 1382 | |
| 1383 | qCDebug(lcScroller) << "QScrollPrepareEvent returned from" << target << "with" << spe.isAccepted() |
| 1384 | << "mcp:" << spe.contentPosRange() << "cp:" << spe.contentPos(); |
| 1385 | if (spe.isAccepted()) { |
| 1386 | QPointF oldContentPos = contentPosition + overshootPosition; |
| 1387 | QPointF contentDelta = spe.contentPos() - oldContentPos; |
| 1388 | |
| 1389 | viewportSize = spe.viewportSize(); |
| 1390 | contentPosRange = spe.contentPosRange(); |
| 1391 | if (contentPosRange.width() < 0) |
| 1392 | contentPosRange.setWidth(0); |
| 1393 | if (contentPosRange.height() < 0) |
| 1394 | contentPosRange.setHeight(0); |
| 1395 | contentPosition = clampToRect(p: spe.contentPos(), rect: contentPosRange); |
| 1396 | overshootPosition = spe.contentPos() - contentPosition; |
| 1397 | |
| 1398 | // - check if the content position was moved |
| 1399 | if (contentDelta != QPointF(0, 0)) { |
| 1400 | // need to correct all segments |
| 1401 | for (int i = 0; i < xSegments.size(); i++) |
| 1402 | xSegments[i].startPos -= contentDelta.x(); |
| 1403 | |
| 1404 | for (int i = 0; i < ySegments.size(); i++) |
| 1405 | ySegments[i].startPos -= contentDelta.y(); |
| 1406 | } |
| 1407 | |
| 1408 | if (QWidget *w = qobject_cast<QWidget *>(o: target)) |
| 1409 | setDpiFromWidget(w); |
| 1410 | #if QT_CONFIG(graphicsview) |
| 1411 | if (QGraphicsObject *go = qobject_cast<QGraphicsObject *>(object: target)) { |
| 1412 | //TODO: the first view isn't really correct - maybe use an additional field in the prepare event? |
| 1413 | if (const auto *scene = go->scene()) { |
| 1414 | const auto views = scene->views(); |
| 1415 | if (!views.isEmpty()) |
| 1416 | setDpiFromWidget(views.first()); |
| 1417 | } |
| 1418 | } |
| 1419 | #endif |
| 1420 | |
| 1421 | if (state == QScroller::Scrolling) { |
| 1422 | recalcScrollingSegments(); |
| 1423 | } |
| 1424 | return true; |
| 1425 | } |
| 1426 | |
| 1427 | return false; |
| 1428 | } |
| 1429 | |
| 1430 | void QScrollerPrivate::handleDrag(const QPointF &position, qint64 timestamp) |
| 1431 | { |
| 1432 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
| 1433 | |
| 1434 | QPointF deltaPixel = position - lastPosition; |
| 1435 | qint64 deltaTime = timestamp - lastTimestamp; |
| 1436 | |
| 1437 | if (sp->axisLockThreshold) { |
| 1438 | int dx = qAbs(t: deltaPixel.x()); |
| 1439 | int dy = qAbs(t: deltaPixel.y()); |
| 1440 | if (dx || dy) { |
| 1441 | bool vertical = (dy > dx); |
| 1442 | qreal alpha = qreal(vertical ? dx : dy) / qreal(vertical ? dy : dx); |
| 1443 | qCDebug(lcScroller) << "QScroller::handleDrag() -- axis lock:" << alpha << " / " << sp->axisLockThreshold |
| 1444 | << "- isvertical:" << vertical << "- dx:" << dx << "- dy:" << dy; |
| 1445 | if (alpha <= sp->axisLockThreshold) { |
| 1446 | if (vertical) |
| 1447 | deltaPixel.setX(0); |
| 1448 | else |
| 1449 | deltaPixel.setY(0); |
| 1450 | } |
| 1451 | } |
| 1452 | } |
| 1453 | |
| 1454 | // calculate velocity (if the user would release the mouse NOW) |
| 1455 | updateVelocity(deltaPixelRaw: deltaPixel, deltaTime); |
| 1456 | |
| 1457 | // restrict velocity, if content is not scrollable |
| 1458 | QRectF max = contentPosRange; |
| 1459 | bool canScrollX = (max.width() > 0) || (sp->hOvershootPolicy == QScrollerProperties::OvershootAlwaysOn); |
| 1460 | bool canScrollY = (max.height() > 0) || (sp->vOvershootPolicy == QScrollerProperties::OvershootAlwaysOn); |
| 1461 | |
| 1462 | if (!canScrollX) { |
| 1463 | deltaPixel.setX(0); |
| 1464 | releaseVelocity.setX(0); |
| 1465 | } |
| 1466 | if (!canScrollY) { |
| 1467 | deltaPixel.setY(0); |
| 1468 | releaseVelocity.setY(0); |
| 1469 | } |
| 1470 | |
| 1471 | dragDistance += deltaPixel; |
| 1472 | lastPosition = position; |
| 1473 | lastTimestamp = timestamp; |
| 1474 | } |
| 1475 | |
| 1476 | bool QScrollerPrivate::pressWhileInactive(const QPointF &position, qint64 timestamp) |
| 1477 | { |
| 1478 | if (prepareScrolling(position)) { |
| 1479 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
| 1480 | |
| 1481 | if (!contentPosRange.isNull() || |
| 1482 | (sp->hOvershootPolicy == QScrollerProperties::OvershootAlwaysOn) || |
| 1483 | (sp->vOvershootPolicy == QScrollerProperties::OvershootAlwaysOn)) { |
| 1484 | |
| 1485 | lastPosition = pressPosition = position; |
| 1486 | lastTimestamp = pressTimestamp = timestamp; |
| 1487 | setState(QScroller::Pressed); |
| 1488 | } |
| 1489 | } |
| 1490 | return false; |
| 1491 | } |
| 1492 | |
| 1493 | bool QScrollerPrivate::releaseWhilePressed(const QPointF &, qint64) |
| 1494 | { |
| 1495 | if (overshootPosition != QPointF(0.0, 0.0)) { |
| 1496 | setState(QScroller::Scrolling); |
| 1497 | return true; |
| 1498 | } else { |
| 1499 | setState(QScroller::Inactive); |
| 1500 | return false; |
| 1501 | } |
| 1502 | } |
| 1503 | |
| 1504 | bool QScrollerPrivate::moveWhilePressed(const QPointF &position, qint64 timestamp) |
| 1505 | { |
| 1506 | Q_Q(QScroller); |
| 1507 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
| 1508 | QPointF ppm = q->pixelPerMeter(); |
| 1509 | |
| 1510 | QPointF deltaPixel = position - pressPosition; |
| 1511 | |
| 1512 | bool moveAborted = false; |
| 1513 | bool moveStarted = (((deltaPixel / ppm).manhattanLength()) > sp->dragStartDistance); |
| 1514 | |
| 1515 | // check the direction of the mouse drag and abort if it's too much in the wrong direction. |
| 1516 | if (moveStarted) { |
| 1517 | QRectF max = contentPosRange; |
| 1518 | bool canScrollX = (max.width() > 0); |
| 1519 | bool canScrollY = (max.height() > 0); |
| 1520 | |
| 1521 | if (sp->hOvershootPolicy == QScrollerProperties::OvershootAlwaysOn) |
| 1522 | canScrollX = true; |
| 1523 | if (sp->vOvershootPolicy == QScrollerProperties::OvershootAlwaysOn) |
| 1524 | canScrollY = true; |
| 1525 | |
| 1526 | if (qAbs(t: deltaPixel.x() / ppm.x()) < qAbs(t: deltaPixel.y() / ppm.y())) { |
| 1527 | if (!canScrollY) |
| 1528 | moveAborted = true; |
| 1529 | } else { |
| 1530 | if (!canScrollX) |
| 1531 | moveAborted = true; |
| 1532 | } |
| 1533 | } |
| 1534 | |
| 1535 | if (moveAborted) { |
| 1536 | setState(QScroller::Inactive); |
| 1537 | moveStarted = false; |
| 1538 | |
| 1539 | } else if (moveStarted) { |
| 1540 | setState(QScroller::Dragging); |
| 1541 | |
| 1542 | // subtract the dragStartDistance |
| 1543 | deltaPixel = deltaPixel - deltaPixel * (sp->dragStartDistance / deltaPixel.manhattanLength()); |
| 1544 | |
| 1545 | if (deltaPixel != QPointF(0, 0)) { |
| 1546 | // handleDrag updates lastPosition, lastTimestamp and velocity |
| 1547 | handleDrag(position: pressPosition + deltaPixel, timestamp); |
| 1548 | } |
| 1549 | } |
| 1550 | return moveStarted; |
| 1551 | } |
| 1552 | |
| 1553 | bool QScrollerPrivate::moveWhileDragging(const QPointF &position, qint64 timestamp) |
| 1554 | { |
| 1555 | // handleDrag updates lastPosition, lastTimestamp and velocity |
| 1556 | handleDrag(position, timestamp); |
| 1557 | return true; |
| 1558 | } |
| 1559 | |
| 1560 | void QScrollerPrivate::timerEventWhileDragging() |
| 1561 | { |
| 1562 | if (dragDistance != QPointF(0, 0)) { |
| 1563 | qCDebug(lcScroller) << "QScroller::timerEventWhileDragging() -- dragDistance:" << dragDistance; |
| 1564 | |
| 1565 | setContentPositionHelperDragging(-dragDistance); |
| 1566 | dragDistance = QPointF(0, 0); |
| 1567 | } |
| 1568 | } |
| 1569 | |
| 1570 | bool QScrollerPrivate::releaseWhileDragging(const QPointF &position, qint64 timestamp) |
| 1571 | { |
| 1572 | Q_Q(QScroller); |
| 1573 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
| 1574 | |
| 1575 | // handleDrag updates lastPosition, lastTimestamp and velocity |
| 1576 | handleDrag(position, timestamp); |
| 1577 | |
| 1578 | // check if we moved at all - this can happen if you stop a running |
| 1579 | // scroller with a press and release shortly afterwards |
| 1580 | QPointF deltaPixel = position - pressPosition; |
| 1581 | if (((deltaPixel / q->pixelPerMeter()).manhattanLength()) > sp->dragStartDistance) { |
| 1582 | |
| 1583 | // handle accelerating flicks |
| 1584 | if ((oldVelocity != QPointF(0, 0)) && sp->acceleratingFlickMaximumTime && |
| 1585 | ((timestamp - pressTimestamp) < qint64(sp->acceleratingFlickMaximumTime * 1000))) { |
| 1586 | |
| 1587 | // - determine if the direction was changed |
| 1588 | int signX = 0, signY = 0; |
| 1589 | if (releaseVelocity.x()) |
| 1590 | signX = (releaseVelocity.x() > 0) == (oldVelocity.x() > 0) ? 1 : -1; |
| 1591 | if (releaseVelocity.y()) |
| 1592 | signY = (releaseVelocity.y() > 0) == (oldVelocity.y() > 0) ? 1 : -1; |
| 1593 | |
| 1594 | if (signX > 0) |
| 1595 | releaseVelocity.setX(qBound(min: -sp->maximumVelocity, |
| 1596 | val: oldVelocity.x() * sp->acceleratingFlickSpeedupFactor, |
| 1597 | max: sp->maximumVelocity)); |
| 1598 | if (signY > 0) |
| 1599 | releaseVelocity.setY(qBound(min: -sp->maximumVelocity, |
| 1600 | val: oldVelocity.y() * sp->acceleratingFlickSpeedupFactor, |
| 1601 | max: sp->maximumVelocity)); |
| 1602 | } |
| 1603 | } |
| 1604 | |
| 1605 | QPointF ppm = q->pixelPerMeter(); |
| 1606 | createScrollingSegments(v: releaseVelocity, startPos: contentPosition + overshootPosition, ppm); |
| 1607 | |
| 1608 | qCDebug(lcScroller) << "QScroller::releaseWhileDragging() -- velocity:" << releaseVelocity |
| 1609 | << "-- minimum velocity:" << sp->minimumVelocity << "overshoot" << overshootPosition; |
| 1610 | |
| 1611 | if (xSegments.isEmpty() && ySegments.isEmpty()) |
| 1612 | setState(QScroller::Inactive); |
| 1613 | else |
| 1614 | setState(QScroller::Scrolling); |
| 1615 | |
| 1616 | return true; |
| 1617 | } |
| 1618 | |
| 1619 | void QScrollerPrivate::timerEventWhileScrolling() |
| 1620 | { |
| 1621 | qCDebug(lcScroller) << "QScroller::timerEventWhileScrolling()" ; |
| 1622 | |
| 1623 | setContentPositionHelperScrolling(); |
| 1624 | if (xSegments.isEmpty() && ySegments.isEmpty()) |
| 1625 | setState(QScroller::Inactive); |
| 1626 | } |
| 1627 | |
| 1628 | bool QScrollerPrivate::pressWhileScrolling(const QPointF &position, qint64 timestamp) |
| 1629 | { |
| 1630 | Q_Q(QScroller); |
| 1631 | |
| 1632 | if ((q->velocity() <= properties.d->maximumClickThroughVelocity) && |
| 1633 | (overshootPosition == QPointF(0.0, 0.0))) { |
| 1634 | setState(QScroller::Inactive); |
| 1635 | return false; |
| 1636 | } else { |
| 1637 | lastPosition = pressPosition = position; |
| 1638 | lastTimestamp = pressTimestamp = timestamp; |
| 1639 | setState(QScroller::Pressed); |
| 1640 | setState(QScroller::Dragging); |
| 1641 | return true; |
| 1642 | } |
| 1643 | } |
| 1644 | |
| 1645 | /*! \internal |
| 1646 | This function handles all state changes of the scroller. |
| 1647 | */ |
| 1648 | void QScrollerPrivate::setState(QScroller::State newstate) |
| 1649 | { |
| 1650 | Q_Q(QScroller); |
| 1651 | bool sendLastScroll = false; |
| 1652 | bool startTimer = false; |
| 1653 | |
| 1654 | if (state == newstate) |
| 1655 | return; |
| 1656 | |
| 1657 | qCDebug(lcScroller) << q << "QScroller::setState(" << stateName(state: newstate) << ')'; |
| 1658 | |
| 1659 | switch (newstate) { |
| 1660 | case QScroller::Inactive: |
| 1661 | #if QT_CONFIG(animation) |
| 1662 | scrollTimer->stop(); |
| 1663 | #endif |
| 1664 | |
| 1665 | // send the last scroll event (but only after the current state change was finished) |
| 1666 | if (!firstScroll) |
| 1667 | sendLastScroll = true; |
| 1668 | |
| 1669 | releaseVelocity = QPointF(0, 0); |
| 1670 | break; |
| 1671 | |
| 1672 | case QScroller::Pressed: |
| 1673 | #if QT_CONFIG(animation) |
| 1674 | scrollTimer->stop(); |
| 1675 | #endif |
| 1676 | |
| 1677 | oldVelocity = releaseVelocity; |
| 1678 | releaseVelocity = QPointF(0, 0); |
| 1679 | break; |
| 1680 | |
| 1681 | case QScroller::Dragging: |
| 1682 | dragDistance = QPointF(0, 0); |
| 1683 | #if QT_CONFIG(animation) |
| 1684 | if (state == QScroller::Pressed) |
| 1685 | startTimer = true; |
| 1686 | #endif |
| 1687 | break; |
| 1688 | |
| 1689 | case QScroller::Scrolling: |
| 1690 | #if QT_CONFIG(animation) |
| 1691 | startTimer = true; |
| 1692 | #endif |
| 1693 | break; |
| 1694 | } |
| 1695 | |
| 1696 | qSwap(value1&: state, value2&: newstate); |
| 1697 | |
| 1698 | #if QT_CONFIG(animation) |
| 1699 | // Only start the timer after the state has been changed |
| 1700 | if (startTimer) |
| 1701 | scrollTimer->start(); |
| 1702 | #endif |
| 1703 | if (sendLastScroll) { |
| 1704 | QScrollEvent se(contentPosition, overshootPosition, QScrollEvent::ScrollFinished); |
| 1705 | sendEvent(o: target, e: &se); |
| 1706 | firstScroll = true; |
| 1707 | } |
| 1708 | if (state == QScroller::Dragging || state == QScroller::Scrolling) { |
| 1709 | if (!qt_activeScrollers()->contains(t: q)) |
| 1710 | qt_activeScrollers()->push_back(t: q); |
| 1711 | } else { |
| 1712 | qt_activeScrollers()->removeOne(t: q); |
| 1713 | } |
| 1714 | emit q->stateChanged(newstate: state); |
| 1715 | } |
| 1716 | |
| 1717 | |
| 1718 | /*! \internal |
| 1719 | Helps when setting the content position. |
| 1720 | It will try to move the content by the requested delta but stop in case |
| 1721 | when we are coming back from an overshoot or a scrollTo. |
| 1722 | It will also indicate a new overshooting condition by the overshootX and oversthootY flags. |
| 1723 | |
| 1724 | In this cases it will reset the velocity variables and other flags. |
| 1725 | |
| 1726 | Also keeps track of the current over-shooting value in overshootPosition. |
| 1727 | |
| 1728 | \a deltaPos is the amount of pixels the current content position should be moved |
| 1729 | */ |
| 1730 | void QScrollerPrivate::setContentPositionHelperDragging(const QPointF &deltaPos) |
| 1731 | { |
| 1732 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
| 1733 | |
| 1734 | if (sp->overshootDragResistanceFactor) |
| 1735 | overshootPosition /= sp->overshootDragResistanceFactor; |
| 1736 | |
| 1737 | QPointF oldPos = contentPosition + overshootPosition; |
| 1738 | QPointF newPos = oldPos + deltaPos; |
| 1739 | |
| 1740 | qCDebug(lcScroller) << "QScroller::setContentPositionHelperDragging(" << deltaPos << " [pix])" ; |
| 1741 | qCDebug(lcScroller) << " --> overshoot:" << overshootPosition << "- old pos:" << oldPos << "- new pos:" << newPos; |
| 1742 | |
| 1743 | QPointF newClampedPos = clampToRect(p: newPos, rect: contentPosRange); |
| 1744 | |
| 1745 | // --- handle overshooting and stop if the coordinate is going back inside the normal area |
| 1746 | bool alwaysOvershootX = (sp->hOvershootPolicy == QScrollerProperties::OvershootAlwaysOn); |
| 1747 | bool alwaysOvershootY = (sp->vOvershootPolicy == QScrollerProperties::OvershootAlwaysOn); |
| 1748 | bool noOvershootX = (sp->hOvershootPolicy == QScrollerProperties::OvershootAlwaysOff) || |
| 1749 | ((state == QScroller::Dragging) && !sp->overshootDragResistanceFactor) || |
| 1750 | !sp->overshootDragDistanceFactor; |
| 1751 | bool noOvershootY = (sp->vOvershootPolicy == QScrollerProperties::OvershootAlwaysOff) || |
| 1752 | ((state == QScroller::Dragging) && !sp->overshootDragResistanceFactor) || |
| 1753 | !sp->overshootDragDistanceFactor; |
| 1754 | bool canOvershootX = !noOvershootX && (alwaysOvershootX || contentPosRange.width()); |
| 1755 | bool canOvershootY = !noOvershootY && (alwaysOvershootY || contentPosRange.height()); |
| 1756 | |
| 1757 | qreal newOvershootX = (canOvershootX) ? newPos.x() - newClampedPos.x() : 0; |
| 1758 | qreal newOvershootY = (canOvershootY) ? newPos.y() - newClampedPos.y() : 0; |
| 1759 | |
| 1760 | qreal maxOvershootX = viewportSize.width() * sp->overshootDragDistanceFactor; |
| 1761 | qreal maxOvershootY = viewportSize.height() * sp->overshootDragDistanceFactor; |
| 1762 | |
| 1763 | qCDebug(lcScroller) << " --> noOs:" << noOvershootX << "drf:" << sp->overshootDragResistanceFactor |
| 1764 | << "mdf:" << sp->overshootScrollDistanceFactor << "ossP:" <<sp->hOvershootPolicy; |
| 1765 | qCDebug(lcScroller) << " --> canOS:" << canOvershootX << "newOS:" << newOvershootX << "maxOS:" << maxOvershootX; |
| 1766 | |
| 1767 | if (sp->overshootDragResistanceFactor) { |
| 1768 | newOvershootX *= sp->overshootDragResistanceFactor; |
| 1769 | newOvershootY *= sp->overshootDragResistanceFactor; |
| 1770 | } |
| 1771 | |
| 1772 | // -- stop at the maximum overshoot distance |
| 1773 | |
| 1774 | newOvershootX = qBound(min: -maxOvershootX, val: newOvershootX, max: maxOvershootX); |
| 1775 | newOvershootY = qBound(min: -maxOvershootY, val: newOvershootY, max: maxOvershootY); |
| 1776 | |
| 1777 | overshootPosition.setX(newOvershootX); |
| 1778 | overshootPosition.setY(newOvershootY); |
| 1779 | contentPosition = newClampedPos; |
| 1780 | |
| 1781 | QScrollEvent se(contentPosition, overshootPosition, firstScroll ? QScrollEvent::ScrollStarted : QScrollEvent::ScrollUpdated); |
| 1782 | sendEvent(o: target, e: &se); |
| 1783 | firstScroll = false; |
| 1784 | |
| 1785 | qCDebug(lcScroller) << " --> new position:" << newClampedPos << "- new overshoot:" |
| 1786 | << overshootPosition << "- overshoot x/y?:" << overshootPosition; |
| 1787 | } |
| 1788 | |
| 1789 | |
| 1790 | qreal QScrollerPrivate::nextSegmentPosition(QQueue<ScrollSegment> &segments, qint64 now, qreal oldPos) |
| 1791 | { |
| 1792 | qreal pos = oldPos; |
| 1793 | |
| 1794 | // check the X segments for new positions |
| 1795 | while (!segments.isEmpty()) { |
| 1796 | const ScrollSegment s = segments.head(); |
| 1797 | |
| 1798 | if ((s.startTime + s.deltaTime * s.stopProgress) <= now) { |
| 1799 | segments.dequeue(); |
| 1800 | pos = s.stopPos; |
| 1801 | } else if (s.startTime <= now) { |
| 1802 | qreal progress = qreal(now - s.startTime) / qreal(s.deltaTime); |
| 1803 | pos = s.startPos + s.deltaPos * s.curve.valueForProgress(progress); |
| 1804 | if (s.deltaPos > 0 ? pos > s.stopPos : pos < s.stopPos) { |
| 1805 | segments.dequeue(); |
| 1806 | pos = s.stopPos; |
| 1807 | } else { |
| 1808 | break; |
| 1809 | } |
| 1810 | } else { |
| 1811 | break; |
| 1812 | } |
| 1813 | } |
| 1814 | return pos; |
| 1815 | } |
| 1816 | |
| 1817 | void QScrollerPrivate::setContentPositionHelperScrolling() |
| 1818 | { |
| 1819 | qint64 now = monotonicTimer.elapsed(); |
| 1820 | QPointF newPos = contentPosition + overshootPosition; |
| 1821 | |
| 1822 | newPos.setX(nextSegmentPosition(segments&: xSegments, now, oldPos: newPos.x())); |
| 1823 | newPos.setY(nextSegmentPosition(segments&: ySegments, now, oldPos: newPos.y())); |
| 1824 | |
| 1825 | // -- set the position and handle overshoot |
| 1826 | qCDebug(lcScroller) << "QScroller::setContentPositionHelperScrolling()\n" |
| 1827 | " --> overshoot:" << overshootPosition << "- new pos:" << newPos; |
| 1828 | |
| 1829 | QPointF newClampedPos = clampToRect(p: newPos, rect: contentPosRange); |
| 1830 | |
| 1831 | overshootPosition = newPos - newClampedPos; |
| 1832 | contentPosition = newClampedPos; |
| 1833 | |
| 1834 | QScrollEvent se(contentPosition, overshootPosition, firstScroll ? QScrollEvent::ScrollStarted |
| 1835 | : QScrollEvent::ScrollUpdated); |
| 1836 | sendEvent(o: target, e: &se); |
| 1837 | firstScroll = false; |
| 1838 | |
| 1839 | qCDebug(lcScroller) << " --> new position:" << newClampedPos << "- new overshoot:" << overshootPosition; |
| 1840 | } |
| 1841 | |
| 1842 | /*! \internal |
| 1843 | Returns the next snap point in direction. |
| 1844 | If \a direction >0 it will return the next snap point that is larger than the current position. |
| 1845 | If \a direction <0 it will return the next snap point that is smaller than the current position. |
| 1846 | If \a direction ==0 it will return the nearest snap point (or the current position if we are already |
| 1847 | on a snap point. |
| 1848 | Returns the nearest snap position or NaN if no such point could be found. |
| 1849 | */ |
| 1850 | qreal QScrollerPrivate::nextSnapPos(qreal p, int dir, Qt::Orientation orientation) const |
| 1851 | { |
| 1852 | qreal bestSnapPos = Q_QNAN; |
| 1853 | qreal bestSnapPosDist = Q_INFINITY; |
| 1854 | |
| 1855 | qreal minPos; |
| 1856 | qreal maxPos; |
| 1857 | |
| 1858 | if (orientation == Qt::Horizontal) { |
| 1859 | minPos = contentPosRange.left(); |
| 1860 | maxPos = contentPosRange.right(); |
| 1861 | } else { |
| 1862 | minPos = contentPosRange.top(); |
| 1863 | maxPos = contentPosRange.bottom(); |
| 1864 | } |
| 1865 | |
| 1866 | if (orientation == Qt::Horizontal) { |
| 1867 | // the snap points in the list |
| 1868 | for (qreal snapPos : snapPositionsX) { |
| 1869 | qreal snapPosDist = snapPos - p; |
| 1870 | if ((dir > 0 && snapPosDist < 0) || |
| 1871 | (dir < 0 && snapPosDist > 0)) |
| 1872 | continue; // wrong direction |
| 1873 | if (snapPos < minPos || snapPos > maxPos ) |
| 1874 | continue; // invalid |
| 1875 | |
| 1876 | if (qIsNaN(d: bestSnapPos) || |
| 1877 | qAbs(t: snapPosDist) < bestSnapPosDist ) { |
| 1878 | bestSnapPos = snapPos; |
| 1879 | bestSnapPosDist = qAbs(t: snapPosDist); |
| 1880 | } |
| 1881 | } |
| 1882 | |
| 1883 | // the snap point interval |
| 1884 | if (snapIntervalX > 0.0) { |
| 1885 | qreal first = minPos + snapFirstX; |
| 1886 | qreal snapPos; |
| 1887 | if (dir > 0) |
| 1888 | snapPos = qCeil(v: (p - first) / snapIntervalX) * snapIntervalX + first; |
| 1889 | else if (dir < 0) |
| 1890 | snapPos = qFloor(v: (p - first) / snapIntervalX) * snapIntervalX + first; |
| 1891 | else if (p <= first) |
| 1892 | snapPos = first; |
| 1893 | else |
| 1894 | { |
| 1895 | qreal last = qFloor(v: (maxPos - first) / snapIntervalX) * snapIntervalX + first; |
| 1896 | if (p >= last) |
| 1897 | snapPos = last; |
| 1898 | else |
| 1899 | snapPos = qRound(d: (p - first) / snapIntervalX) * snapIntervalX + first; |
| 1900 | } |
| 1901 | |
| 1902 | if (snapPos >= first && snapPos <= maxPos ) { |
| 1903 | qreal snapPosDist = snapPos - p; |
| 1904 | |
| 1905 | if (qIsNaN(d: bestSnapPos) || |
| 1906 | qAbs(t: snapPosDist) < bestSnapPosDist ) { |
| 1907 | bestSnapPos = snapPos; |
| 1908 | bestSnapPosDist = qAbs(t: snapPosDist); |
| 1909 | } |
| 1910 | } |
| 1911 | } |
| 1912 | |
| 1913 | } else { // (orientation == Qt::Vertical) |
| 1914 | // the snap points in the list |
| 1915 | for (qreal snapPos : snapPositionsY) { |
| 1916 | qreal snapPosDist = snapPos - p; |
| 1917 | if ((dir > 0 && snapPosDist < 0) || |
| 1918 | (dir < 0 && snapPosDist > 0)) |
| 1919 | continue; // wrong direction |
| 1920 | if (snapPos < minPos || snapPos > maxPos ) |
| 1921 | continue; // invalid |
| 1922 | |
| 1923 | if (qIsNaN(d: bestSnapPos) || |
| 1924 | qAbs(t: snapPosDist) < bestSnapPosDist) { |
| 1925 | bestSnapPos = snapPos; |
| 1926 | bestSnapPosDist = qAbs(t: snapPosDist); |
| 1927 | } |
| 1928 | } |
| 1929 | |
| 1930 | // the snap point interval |
| 1931 | if (snapIntervalY > 0.0) { |
| 1932 | qreal first = minPos + snapFirstY; |
| 1933 | qreal snapPos; |
| 1934 | if (dir > 0) |
| 1935 | snapPos = qCeil(v: (p - first) / snapIntervalY) * snapIntervalY + first; |
| 1936 | else if (dir < 0) |
| 1937 | snapPos = qFloor(v: (p - first) / snapIntervalY) * snapIntervalY + first; |
| 1938 | else if (p <= first) |
| 1939 | snapPos = first; |
| 1940 | else |
| 1941 | { |
| 1942 | qreal last = qFloor(v: (maxPos - first) / snapIntervalY) * snapIntervalY + first; |
| 1943 | if (p >= last) |
| 1944 | snapPos = last; |
| 1945 | else |
| 1946 | snapPos = qRound(d: (p - first) / snapIntervalY) * snapIntervalY + first; |
| 1947 | } |
| 1948 | |
| 1949 | if (snapPos >= first && snapPos <= maxPos ) { |
| 1950 | qreal snapPosDist = snapPos - p; |
| 1951 | |
| 1952 | if (qIsNaN(d: bestSnapPos) || |
| 1953 | qAbs(t: snapPosDist) < bestSnapPosDist) { |
| 1954 | bestSnapPos = snapPos; |
| 1955 | bestSnapPosDist = qAbs(t: snapPosDist); |
| 1956 | } |
| 1957 | } |
| 1958 | } |
| 1959 | } |
| 1960 | |
| 1961 | return bestSnapPos; |
| 1962 | } |
| 1963 | |
| 1964 | /*! |
| 1965 | \enum QScroller::State |
| 1966 | |
| 1967 | This enum contains the different QScroller states. |
| 1968 | |
| 1969 | \value Inactive The scroller is not scrolling and nothing is pressed. |
| 1970 | \value Pressed A touch event was received or the mouse button was pressed |
| 1971 | but the scroll area is currently not dragged. |
| 1972 | \value Dragging The scroll area is currently following the touch point or mouse. |
| 1973 | \value Scrolling The scroll area is moving on it's own. |
| 1974 | */ |
| 1975 | |
| 1976 | /*! |
| 1977 | \enum QScroller::ScrollerGestureType |
| 1978 | |
| 1979 | This enum contains the different gesture types that are supported by the QScroller gesture recognizer. |
| 1980 | |
| 1981 | \value TouchGesture The gesture recognizer will only trigger on touch |
| 1982 | events. Specifically it will react on single touch points when using a |
| 1983 | touch screen and dual touch points when using a touchpad. |
| 1984 | \value LeftMouseButtonGesture The gesture recognizer will only trigger on left mouse button events. |
| 1985 | \value MiddleMouseButtonGesture The gesture recognizer will only trigger on middle mouse button events. |
| 1986 | \value RightMouseButtonGesture The gesture recognizer will only trigger on right mouse button events. |
| 1987 | */ |
| 1988 | |
| 1989 | /*! |
| 1990 | \enum QScroller::Input |
| 1991 | |
| 1992 | This enum contains an input device agnostic view of input events that are relevant for QScroller. |
| 1993 | |
| 1994 | \value InputPress The user pressed the input device (e.g. QEvent::MouseButtonPress, |
| 1995 | QEvent::GraphicsSceneMousePress, QEvent::TouchBegin) |
| 1996 | |
| 1997 | \value InputMove The user moved the input device (e.g. QEvent::MouseMove, |
| 1998 | QEvent::GraphicsSceneMouseMove, QEvent::TouchUpdate) |
| 1999 | |
| 2000 | \value InputRelease The user released the input device (e.g. QEvent::MouseButtonRelease, |
| 2001 | QEvent::GraphicsSceneMouseRelease, QEvent::TouchEnd) |
| 2002 | |
| 2003 | */ |
| 2004 | |
| 2005 | QT_END_NAMESPACE |
| 2006 | |
| 2007 | #include "moc_qscroller.cpp" |
| 2008 | #include "moc_qscroller_p.cpp" |
| 2009 | |