| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #include <private/legendlayout_p.h> |
| 5 | #include <private/chartpresenter_p.h> |
| 6 | #include <private/qlegend_p.h> |
| 7 | #include <private/abstractchartlayout_p.h> |
| 8 | |
| 9 | #include <private/qlegendmarker_p.h> |
| 10 | #include <private/legendmarkeritem_p.h> |
| 11 | #include <QtCharts/QLegendMarker> |
| 12 | |
| 13 | QT_BEGIN_NAMESPACE |
| 14 | |
| 15 | LegendLayout::LegendLayout(QLegend *legend) |
| 16 | : m_legend(legend), |
| 17 | m_offsetX(0), |
| 18 | m_offsetY(0) |
| 19 | { |
| 20 | |
| 21 | } |
| 22 | |
| 23 | LegendLayout::~LegendLayout() |
| 24 | { |
| 25 | |
| 26 | } |
| 27 | |
| 28 | void LegendLayout::setOffset(qreal x, qreal y) |
| 29 | { |
| 30 | bool scrollHorizontal = true; |
| 31 | switch (m_legend->alignment()) { |
| 32 | case Qt::AlignTop: |
| 33 | case Qt::AlignBottom: |
| 34 | scrollHorizontal = true; |
| 35 | break; |
| 36 | case Qt::AlignLeft: |
| 37 | case Qt::AlignRight: |
| 38 | scrollHorizontal = false; |
| 39 | break; |
| 40 | } |
| 41 | |
| 42 | // If detached, the scrolling direction is vertical instead of horizontal and vice versa. |
| 43 | if (!m_legend->isAttachedToChart()) |
| 44 | scrollHorizontal = !scrollHorizontal; |
| 45 | |
| 46 | QRectF boundingRect = geometry(); |
| 47 | qreal left, top, right, bottom; |
| 48 | getContentsMargins(left: &left, top: &top, right: &right, bottom: &bottom); |
| 49 | boundingRect.adjust(xp1: left, yp1: top, xp2: -right, yp2: -bottom); |
| 50 | |
| 51 | // Limit offset between m_minOffset and m_maxOffset |
| 52 | if (scrollHorizontal) { |
| 53 | if (m_width <= boundingRect.width()) |
| 54 | return; |
| 55 | |
| 56 | if (x != m_offsetX) { |
| 57 | m_offsetX = qBound(min: m_minOffsetX, val: x, max: m_maxOffsetX); |
| 58 | m_legend->d_ptr->items()->setPos(ax: -m_offsetX, ay: boundingRect.top()); |
| 59 | } |
| 60 | } else { |
| 61 | if (m_height <= boundingRect.height()) |
| 62 | return; |
| 63 | |
| 64 | if (y != m_offsetY) { |
| 65 | m_offsetY = qBound(min: m_minOffsetY, val: y, max: m_maxOffsetY); |
| 66 | m_legend->d_ptr->items()->setPos(ax: boundingRect.left(), ay: -m_offsetY); |
| 67 | } |
| 68 | } |
| 69 | } |
| 70 | |
| 71 | QPointF LegendLayout::offset() const |
| 72 | { |
| 73 | return QPointF(m_offsetX, m_offsetY); |
| 74 | } |
| 75 | |
| 76 | void LegendLayout::invalidate() |
| 77 | { |
| 78 | QGraphicsLayout::invalidate(); |
| 79 | if (m_legend->isAttachedToChart()) |
| 80 | m_legend->d_ptr->m_presenter->layout()->invalidate(); |
| 81 | } |
| 82 | |
| 83 | void LegendLayout::setGeometry(const QRectF &rect) |
| 84 | { |
| 85 | m_legend->d_ptr->items()->setVisible(m_legend->isVisible()); |
| 86 | |
| 87 | QGraphicsLayout::setGeometry(rect); |
| 88 | |
| 89 | if (m_legend->isAttachedToChart()) |
| 90 | setAttachedGeometry(rect); |
| 91 | else |
| 92 | setDettachedGeometry(rect); |
| 93 | } |
| 94 | |
| 95 | void LegendLayout::setAttachedGeometry(const QRectF &rect) |
| 96 | { |
| 97 | if (!rect.isValid()) |
| 98 | return; |
| 99 | |
| 100 | qreal oldOffsetX = m_offsetX; |
| 101 | qreal oldOffsetY = m_offsetY; |
| 102 | m_offsetX = 0; |
| 103 | m_offsetY = 0; |
| 104 | |
| 105 | QSizeF size(0, 0); |
| 106 | |
| 107 | if (m_legend->d_ptr->markers().isEmpty()) { |
| 108 | return; |
| 109 | } |
| 110 | |
| 111 | m_width = 0; |
| 112 | m_height = 0; |
| 113 | |
| 114 | qreal left, top, right, bottom; |
| 115 | getContentsMargins(left: &left, top: &top, right: &right, bottom: &bottom); |
| 116 | |
| 117 | QRectF geometry = rect.adjusted(xp1: left, yp1: top, xp2: -right, yp2: -bottom); |
| 118 | |
| 119 | switch(m_legend->alignment()) { |
| 120 | case Qt::AlignTop: |
| 121 | case Qt::AlignBottom: { |
| 122 | // Calculate the space required for items and add them to a sorted list. |
| 123 | qreal markerItemsWidth = 0; |
| 124 | qreal itemMargins = 0; |
| 125 | QList<LegendWidthStruct *> legendWidthList; |
| 126 | const auto markers = m_legend->d_ptr->markers(); |
| 127 | for (QLegendMarker *marker : markers) { |
| 128 | LegendMarkerItem *item = marker->d_ptr->item(); |
| 129 | if (item->isVisible()) { |
| 130 | QSizeF dummySize; |
| 131 | qreal itemWidth = item->sizeHint(which: Qt::PreferredSize, constraint: dummySize).width(); |
| 132 | LegendWidthStruct *structItem = new LegendWidthStruct; |
| 133 | structItem->item = item; |
| 134 | structItem->width = itemWidth; |
| 135 | legendWidthList.append(t: structItem); |
| 136 | markerItemsWidth += itemWidth; |
| 137 | itemMargins += marker->d_ptr->item()->m_margin; |
| 138 | } |
| 139 | } |
| 140 | std::sort(first: legendWidthList.begin(), last: legendWidthList.end(), comp: widthLongerThan); |
| 141 | |
| 142 | // If the items would occupy more space than is available, start truncating them |
| 143 | // from the longest one. |
| 144 | qreal availableGeometry = geometry.width() - itemMargins; |
| 145 | if (markerItemsWidth >= availableGeometry && legendWidthList.size() > 0) { |
| 146 | bool truncated(false); |
| 147 | int count = legendWidthList.size(); |
| 148 | for (int i = 1; i < count; i++) { |
| 149 | int truncateIndex = i - 1; |
| 150 | |
| 151 | while (legendWidthList.at(i: truncateIndex)->width >= legendWidthList.at(i)->width |
| 152 | && !truncated) { |
| 153 | legendWidthList.at(i: truncateIndex)->width--; |
| 154 | markerItemsWidth--; |
| 155 | if (i > 1) { |
| 156 | // Truncate the items that are before the truncated one in the list. |
| 157 | for (int j = truncateIndex - 1; j >= 0; j--) { |
| 158 | if (legendWidthList.at(i: truncateIndex)->width |
| 159 | < legendWidthList.at(i: j)->width) { |
| 160 | legendWidthList.at(i: j)->width--; |
| 161 | markerItemsWidth--; |
| 162 | } |
| 163 | } |
| 164 | } |
| 165 | if (markerItemsWidth < availableGeometry) |
| 166 | truncated = true; |
| 167 | } |
| 168 | // Truncate the last item if needed. |
| 169 | if (i == count - 1) { |
| 170 | if (legendWidthList.at(i: count - 1)->width |
| 171 | > legendWidthList.at(i: truncateIndex)->width) { |
| 172 | legendWidthList.at(i: count - 1)->width--; |
| 173 | markerItemsWidth--; |
| 174 | } |
| 175 | } |
| 176 | |
| 177 | if (truncated) |
| 178 | break; |
| 179 | } |
| 180 | // Items are of same width and all of them need to be truncated |
| 181 | // or there is just one item that is truncated. |
| 182 | while (markerItemsWidth >= availableGeometry) { |
| 183 | for (int i = 0; i < count; i++) { |
| 184 | legendWidthList.at(i)->width--; |
| 185 | markerItemsWidth--; |
| 186 | } |
| 187 | } |
| 188 | } |
| 189 | |
| 190 | QPointF point(0,0); |
| 191 | |
| 192 | int markerCount = m_legend->d_ptr->markers().size(); |
| 193 | for (int i = 0; i < markerCount; i++) { |
| 194 | QLegendMarker *marker; |
| 195 | if (m_legend->d_ptr->m_reverseMarkers) |
| 196 | marker = m_legend->d_ptr->markers().at(i: markerCount - 1 - i); |
| 197 | else |
| 198 | marker = m_legend->d_ptr->markers().at(i); |
| 199 | LegendMarkerItem *item = marker->d_ptr->item(); |
| 200 | if (item->isVisible()) { |
| 201 | QRectF itemRect = geometry; |
| 202 | qreal availableWidth = 0; |
| 203 | for (int i = 0; i < legendWidthList.size(); ++i) { |
| 204 | if (legendWidthList.at(i)->item == item) { |
| 205 | availableWidth = legendWidthList.at(i)->width; |
| 206 | break; |
| 207 | } |
| 208 | } |
| 209 | itemRect.setWidth(availableWidth); |
| 210 | item->setGeometry(itemRect); |
| 211 | item->setPos(ax: point.x(),ay: geometry.height()/2 - item->boundingRect().height()/2); |
| 212 | const QRectF &rect = item->boundingRect(); |
| 213 | size = size.expandedTo(otherSize: rect.size()); |
| 214 | qreal w = rect.width(); |
| 215 | m_width = m_width + w - item->m_margin; |
| 216 | point.setX(point.x() + w); |
| 217 | } |
| 218 | } |
| 219 | // Delete structs from the container |
| 220 | qDeleteAll(c: legendWidthList); |
| 221 | |
| 222 | // Round to full pixel via QPoint to avoid one pixel clipping on the edge in some cases |
| 223 | if (m_width < geometry.width()) { |
| 224 | m_legend->d_ptr->items()->setPos(QPoint(geometry.width() / 2 - m_width / 2, |
| 225 | geometry.top())); |
| 226 | } else { |
| 227 | m_legend->d_ptr->items()->setPos(geometry.topLeft().toPoint()); |
| 228 | } |
| 229 | m_height = size.height(); |
| 230 | } |
| 231 | break; |
| 232 | case Qt::AlignLeft: |
| 233 | case Qt::AlignRight: { |
| 234 | QPointF point(0,0); |
| 235 | int markerCount = m_legend->d_ptr->markers().size(); |
| 236 | for (int i = 0; i < markerCount; i++) { |
| 237 | QLegendMarker *marker; |
| 238 | if (m_legend->d_ptr->m_reverseMarkers) |
| 239 | marker = m_legend->d_ptr->markers().at(i: markerCount - 1 - i); |
| 240 | else |
| 241 | marker = m_legend->d_ptr->markers().at(i); |
| 242 | LegendMarkerItem *item = marker->d_ptr->item(); |
| 243 | if (item->isVisible()) { |
| 244 | item->setGeometry(geometry); |
| 245 | item->setPos(point); |
| 246 | const QRectF &rect = item->boundingRect(); |
| 247 | qreal h = rect.height(); |
| 248 | size = size.expandedTo(otherSize: rect.size()); |
| 249 | m_height+=h; |
| 250 | point.setY(point.y() + h); |
| 251 | } |
| 252 | } |
| 253 | |
| 254 | // Round to full pixel via QPoint to avoid one pixel clipping on the edge in some cases |
| 255 | if (m_height < geometry.height()) { |
| 256 | m_legend->d_ptr->items()->setPos(QPoint(geometry.left(), |
| 257 | geometry.height() / 2 - m_height / 2)); |
| 258 | } else { |
| 259 | m_legend->d_ptr->items()->setPos(geometry.topLeft().toPoint()); |
| 260 | } |
| 261 | m_width = size.width(); |
| 262 | break; |
| 263 | } |
| 264 | } |
| 265 | |
| 266 | m_minOffsetX = -left; |
| 267 | m_minOffsetY = - top; |
| 268 | m_maxOffsetX = m_width - geometry.width() - right; |
| 269 | m_maxOffsetY = m_height - geometry.height() - bottom; |
| 270 | |
| 271 | setOffset(x: oldOffsetX, y: oldOffsetY); |
| 272 | } |
| 273 | |
| 274 | void LegendLayout::setDettachedGeometry(const QRectF &rect) |
| 275 | { |
| 276 | if (!rect.isValid()) |
| 277 | return; |
| 278 | |
| 279 | // Detached layout is different. |
| 280 | // In detached mode legend may have multiple rows and columns, so layout calculations |
| 281 | // differ a log from attached mode. |
| 282 | // Also the scrolling logic is bit different. |
| 283 | |
| 284 | qreal oldOffsetX = m_offsetX; |
| 285 | qreal oldOffsetY = m_offsetY; |
| 286 | m_offsetX = 0; |
| 287 | m_offsetY = 0; |
| 288 | |
| 289 | qreal left, top, right, bottom; |
| 290 | getContentsMargins(left: &left, top: &top, right: &right, bottom: &bottom); |
| 291 | QRectF geometry = rect.adjusted(xp1: left, yp1: top, xp2: -right, yp2: -bottom); |
| 292 | |
| 293 | QList<QLegendMarker *> markers = m_legend->d_ptr->markers(); |
| 294 | |
| 295 | if (markers.isEmpty()) |
| 296 | return; |
| 297 | |
| 298 | Qt::Alignment align = m_legend->alignment(); |
| 299 | switch (align) { |
| 300 | case Qt::AlignTop: |
| 301 | case Qt::AlignBottom: { |
| 302 | QPointF point(0, (align == Qt::AlignTop) ? 0 : geometry.height()); |
| 303 | m_width = 0; |
| 304 | m_height = 0; |
| 305 | for (int i = 0; i < markers.size(); i++) { |
| 306 | LegendMarkerItem *item = markers.at(i)->d_ptr->item(); |
| 307 | if (item->isVisible()) { |
| 308 | item->setGeometry(geometry); |
| 309 | const QRectF &boundingRect = item->boundingRect(); |
| 310 | qreal w = boundingRect.width(); |
| 311 | qreal h = boundingRect.height(); |
| 312 | m_width = qMax(a: m_width,b: w); |
| 313 | m_height = qMax(a: m_height,b: h); |
| 314 | item->setPos(ax: point.x(),ay: point.y() - ((align == Qt::AlignTop) ? 0 : h)); |
| 315 | point.setX(point.x() + w); |
| 316 | if (point.x() + w > geometry.left() + geometry.width() - right) { |
| 317 | // Next item would go off rect. |
| 318 | point.setX(0); |
| 319 | point.setY(point.y() + ((align == Qt::AlignTop) ? h : -h)); |
| 320 | if (i+1 < markers.size()) { |
| 321 | m_height += h; |
| 322 | } |
| 323 | } |
| 324 | } |
| 325 | } |
| 326 | m_legend->d_ptr->items()->setPos(geometry.topLeft()); |
| 327 | |
| 328 | m_minOffsetX = -left; |
| 329 | m_maxOffsetX = m_width - geometry.width() - right; |
| 330 | if (align == Qt::AlignTop) { |
| 331 | m_minOffsetY = -top; |
| 332 | m_maxOffsetY = m_height - geometry.height() - bottom; |
| 333 | } else { |
| 334 | m_minOffsetY = -m_height + geometry.height() - top; |
| 335 | m_maxOffsetY = -bottom; |
| 336 | } |
| 337 | } |
| 338 | break; |
| 339 | case Qt::AlignLeft: |
| 340 | case Qt::AlignRight: { |
| 341 | QPointF point((align == Qt::AlignLeft) ? 0 : geometry.width(), 0); |
| 342 | m_width = 0; |
| 343 | m_height = 0; |
| 344 | qreal maxWidth = 0; |
| 345 | for (int i = 0; i < markers.size(); i++) { |
| 346 | LegendMarkerItem *item = markers.at(i)->d_ptr->item(); |
| 347 | if (item->isVisible()) { |
| 348 | item->setGeometry(geometry); |
| 349 | const QRectF &boundingRect = item->boundingRect(); |
| 350 | qreal w = boundingRect.width(); |
| 351 | qreal h = boundingRect.height(); |
| 352 | m_height = qMax(a: m_height,b: h); |
| 353 | maxWidth = qMax(a: maxWidth,b: w); |
| 354 | item->setPos(ax: point.x() - ((align == Qt::AlignLeft) ? 0 : w),ay: point.y()); |
| 355 | point.setY(point.y() + h); |
| 356 | if (point.y() + h > geometry.bottom()-bottom) { |
| 357 | // Next item would go off rect. |
| 358 | point.setX(point.x() + ((align == Qt::AlignLeft) ? maxWidth : -maxWidth)); |
| 359 | point.setY(0); |
| 360 | if (i+1 < markers.size()) { |
| 361 | m_width += maxWidth; |
| 362 | maxWidth = 0; |
| 363 | } |
| 364 | } |
| 365 | } |
| 366 | } |
| 367 | m_width += maxWidth; |
| 368 | m_legend->d_ptr->items()->setPos(geometry.topLeft()); |
| 369 | |
| 370 | m_minOffsetY = -top; |
| 371 | m_maxOffsetY = m_height - geometry.height() - bottom; |
| 372 | if (align == Qt::AlignLeft) { |
| 373 | m_minOffsetX = -left; |
| 374 | m_maxOffsetX = m_width - geometry.width() - right; |
| 375 | } else { |
| 376 | m_minOffsetX = - m_width + geometry.width() - left; |
| 377 | m_maxOffsetX = - right; |
| 378 | } |
| 379 | } |
| 380 | break; |
| 381 | default: |
| 382 | break; |
| 383 | } |
| 384 | |
| 385 | setOffset(x: oldOffsetX, y: oldOffsetY); |
| 386 | } |
| 387 | |
| 388 | QSizeF LegendLayout::sizeHint(Qt::SizeHint which, const QSizeF &constraint) const |
| 389 | { |
| 390 | QSizeF size(0, 0); |
| 391 | qreal left, top, right, bottom; |
| 392 | getContentsMargins(left: &left, top: &top, right: &right, bottom: &bottom); |
| 393 | |
| 394 | if(constraint.isValid()) { |
| 395 | const auto markers = m_legend->d_ptr->markers(); |
| 396 | for (QLegendMarker *marker : markers) { |
| 397 | LegendMarkerItem *item = marker->d_ptr->item(); |
| 398 | size = size.expandedTo(otherSize: item->effectiveSizeHint(which)); |
| 399 | } |
| 400 | size = size.boundedTo(otherSize: constraint); |
| 401 | } |
| 402 | else if (constraint.width() >= 0) { |
| 403 | qreal width = 0; |
| 404 | qreal height = 0; |
| 405 | const auto markers = m_legend->d_ptr->markers(); |
| 406 | for (QLegendMarker *marker : markers) { |
| 407 | LegendMarkerItem *item = marker->d_ptr->item(); |
| 408 | width+=item->effectiveSizeHint(which).width(); |
| 409 | height=qMax(a: height,b: item->effectiveSizeHint(which).height()); |
| 410 | } |
| 411 | |
| 412 | size = QSizeF(qMin(a: constraint.width(),b: width), height); |
| 413 | } |
| 414 | else if (constraint.height() >= 0) { |
| 415 | qreal width = 0; |
| 416 | qreal height = 0; |
| 417 | const auto markers = m_legend->d_ptr->markers(); |
| 418 | for (QLegendMarker *marker : markers) { |
| 419 | LegendMarkerItem *item = marker->d_ptr->item(); |
| 420 | width=qMax(a: width,b: item->effectiveSizeHint(which).width()); |
| 421 | height+=height,item->effectiveSizeHint(which).height(); |
| 422 | } |
| 423 | size = QSizeF(width,qMin(a: constraint.height(),b: height)); |
| 424 | } |
| 425 | else { |
| 426 | const auto markers = m_legend->d_ptr->markers(); |
| 427 | for (QLegendMarker *marker : markers) { |
| 428 | LegendMarkerItem *item = marker->d_ptr->item(); |
| 429 | size = size.expandedTo(otherSize: item->effectiveSizeHint(which)); |
| 430 | } |
| 431 | } |
| 432 | size += QSize(left + right, top + bottom); |
| 433 | return size; |
| 434 | } |
| 435 | |
| 436 | bool LegendLayout::widthLongerThan(const LegendWidthStruct *item1, |
| 437 | const LegendWidthStruct *item2) |
| 438 | { |
| 439 | return item1->width > item2->width; |
| 440 | } |
| 441 | |
| 442 | QT_END_NAMESPACE |
| 443 | |