| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #include "scatteritemmodelhandler_p.h" |
| 5 | |
| 6 | #include <QtGui/qquaternion.h> |
| 7 | |
| 8 | QT_BEGIN_NAMESPACE |
| 9 | |
| 10 | ScatterItemModelHandler::ScatterItemModelHandler(QItemModelScatterDataProxy *proxy, QObject *parent) |
| 11 | : AbstractItemModelHandler(parent), |
| 12 | m_proxy(proxy), |
| 13 | m_proxyArray(0), |
| 14 | m_xPosRole(noRoleIndex), |
| 15 | m_yPosRole(noRoleIndex), |
| 16 | m_zPosRole(noRoleIndex), |
| 17 | m_rotationRole(noRoleIndex), |
| 18 | m_haveXPosPattern(false), |
| 19 | m_haveYPosPattern(false), |
| 20 | m_haveZPosPattern(false), |
| 21 | m_haveRotationPattern(false) |
| 22 | { |
| 23 | } |
| 24 | |
| 25 | ScatterItemModelHandler::~ScatterItemModelHandler() |
| 26 | { |
| 27 | } |
| 28 | |
| 29 | void ScatterItemModelHandler::handleDataChanged(const QModelIndex &topLeft, |
| 30 | const QModelIndex &bottomRight, |
| 31 | const QList<int> &roles) |
| 32 | { |
| 33 | // Do nothing if full reset already pending |
| 34 | if (!m_fullReset) { |
| 35 | if (m_itemModel->columnCount() > 1) { |
| 36 | // If the data model is multi-column, do full asynchronous reset to simplify things |
| 37 | AbstractItemModelHandler::handleDataChanged(topLeft, bottomRight, roles); |
| 38 | } else { |
| 39 | int start = qMin(a: topLeft.row(), b: bottomRight.row()); |
| 40 | int end = qMax(a: topLeft.row(), b: bottomRight.row()); |
| 41 | |
| 42 | QScatterDataArray array(end - start + 1); |
| 43 | int count = 0; |
| 44 | for (int i = start; i <= end; i++) |
| 45 | modelPosToScatterItem(modelRow: i, modelColumn: 0, item&: array[count++]); |
| 46 | |
| 47 | m_proxy->setItems(index: start, items: array); |
| 48 | } |
| 49 | } |
| 50 | } |
| 51 | |
| 52 | void ScatterItemModelHandler::handleRowsInserted(const QModelIndex &parent, int start, int end) |
| 53 | { |
| 54 | // Do nothing if full reset already pending |
| 55 | if (!m_fullReset) { |
| 56 | if (!m_proxy->itemCount() || m_itemModel->columnCount() > 1) { |
| 57 | // If inserting into an empty array, do full asynchronous reset to avoid multiple |
| 58 | // separate inserts when initializing the model. |
| 59 | // If the data model is multi-column, do full asynchronous reset to simplify things |
| 60 | AbstractItemModelHandler::handleRowsInserted(parent, start, end); |
| 61 | } else { |
| 62 | QScatterDataArray array(end - start + 1); |
| 63 | int count = 0; |
| 64 | for (int i = start; i <= end; i++) |
| 65 | modelPosToScatterItem(modelRow: i, modelColumn: 0, item&: array[count++]); |
| 66 | |
| 67 | m_proxy->insertItems(index: start, items: array); |
| 68 | } |
| 69 | } |
| 70 | } |
| 71 | |
| 72 | void ScatterItemModelHandler::handleRowsRemoved(const QModelIndex &parent, int start, int end) |
| 73 | { |
| 74 | Q_UNUSED(parent); |
| 75 | |
| 76 | // Do nothing if full reset already pending |
| 77 | if (!m_fullReset) { |
| 78 | if (m_itemModel->columnCount() > 1) { |
| 79 | // If the data model is multi-column, do full asynchronous reset to simplify things |
| 80 | AbstractItemModelHandler::handleRowsRemoved(parent, start, end); |
| 81 | } else { |
| 82 | m_proxy->removeItems(index: start, removeCount: end - start + 1); |
| 83 | } |
| 84 | } |
| 85 | } |
| 86 | |
| 87 | static inline QQuaternion toQuaternion(const QVariant &variant) |
| 88 | { |
| 89 | if (variant.canConvert<QQuaternion>()) { |
| 90 | return variant.value<QQuaternion>(); |
| 91 | } else if (variant.canConvert<QString>()) { |
| 92 | QString s = variant.toString(); |
| 93 | if (!s.isEmpty()) { |
| 94 | bool angleAndAxis = false; |
| 95 | if (s.startsWith(c: QLatin1Char('@'))) { |
| 96 | angleAndAxis = true; |
| 97 | s = s.mid(position: 1); |
| 98 | } |
| 99 | if (s.count(c: QLatin1Char(',')) == 3) { |
| 100 | int index = s.indexOf(ch: QLatin1Char(',')); |
| 101 | int index2 = s.indexOf(ch: QLatin1Char(','), from: index + 1); |
| 102 | int index3 = s.indexOf(ch: QLatin1Char(','), from: index2 + 1); |
| 103 | |
| 104 | bool sGood, xGood, yGood, zGood; |
| 105 | float sCoord = s.left(n: index).toFloat(ok: &sGood); |
| 106 | float xCoord = s.mid(position: index + 1, n: index2 - index - 1).toFloat(ok: &xGood); |
| 107 | float yCoord = s.mid(position: index2 + 1, n: index3 - index2 - 1).toFloat(ok: &yGood); |
| 108 | float zCoord = s.mid(position: index3 + 1).toFloat(ok: &zGood); |
| 109 | |
| 110 | if (sGood && xGood && yGood && zGood) { |
| 111 | if (angleAndAxis) |
| 112 | return QQuaternion::fromAxisAndAngle(x: xCoord, y: yCoord, z: zCoord, angle: sCoord); |
| 113 | else |
| 114 | return QQuaternion(sCoord, xCoord, yCoord, zCoord); |
| 115 | } |
| 116 | } |
| 117 | } |
| 118 | } |
| 119 | return QQuaternion(); |
| 120 | } |
| 121 | |
| 122 | void ScatterItemModelHandler::modelPosToScatterItem(int modelRow, int modelColumn, |
| 123 | QScatterDataItem &item) |
| 124 | { |
| 125 | QModelIndex index = m_itemModel->index(row: modelRow, column: modelColumn); |
| 126 | float xPos; |
| 127 | float yPos; |
| 128 | float zPos; |
| 129 | if (m_xPosRole != noRoleIndex) { |
| 130 | QVariant xValueVar = index.data(arole: m_xPosRole); |
| 131 | if (m_haveXPosPattern) |
| 132 | xPos = xValueVar.toString().replace(re: m_xPosPattern, after: m_xPosReplace).toFloat(); |
| 133 | else |
| 134 | xPos = xValueVar.toFloat(); |
| 135 | } else { |
| 136 | xPos = 0.0f; |
| 137 | } |
| 138 | if (m_yPosRole != noRoleIndex) { |
| 139 | QVariant yValueVar = index.data(arole: m_yPosRole); |
| 140 | if (m_haveYPosPattern) |
| 141 | yPos = yValueVar.toString().replace(re: m_yPosPattern, after: m_yPosReplace).toFloat(); |
| 142 | else |
| 143 | yPos = yValueVar.toFloat(); |
| 144 | } else { |
| 145 | yPos = 0.0f; |
| 146 | } |
| 147 | if (m_zPosRole != noRoleIndex) { |
| 148 | QVariant zValueVar = index.data(arole: m_zPosRole); |
| 149 | if (m_haveZPosPattern) |
| 150 | zPos = zValueVar.toString().replace(re: m_zPosPattern, after: m_zPosReplace).toFloat(); |
| 151 | else |
| 152 | zPos = zValueVar.toFloat(); |
| 153 | } else { |
| 154 | zPos = 0.0f; |
| 155 | } |
| 156 | if (m_rotationRole != noRoleIndex) { |
| 157 | QVariant rotationVar = index.data(arole: m_rotationRole); |
| 158 | if (m_haveRotationPattern) { |
| 159 | item.setRotation( |
| 160 | toQuaternion( |
| 161 | variant: QVariant(rotationVar.toString().replace(re: m_rotationPattern, |
| 162 | after: m_rotationReplace)))); |
| 163 | } else { |
| 164 | item.setRotation(toQuaternion(variant: rotationVar)); |
| 165 | } |
| 166 | } |
| 167 | |
| 168 | item.setPosition(QVector3D(xPos, yPos, zPos)); |
| 169 | } |
| 170 | |
| 171 | // Resolve entire item model into QScatterDataArray. |
| 172 | void ScatterItemModelHandler::resolveModel() |
| 173 | { |
| 174 | if (m_itemModel.isNull()) { |
| 175 | m_proxy->resetArray(newArray: 0); |
| 176 | m_proxyArray = 0; |
| 177 | return; |
| 178 | } |
| 179 | |
| 180 | m_xPosPattern = m_proxy->xPosRolePattern(); |
| 181 | m_yPosPattern = m_proxy->yPosRolePattern(); |
| 182 | m_zPosPattern = m_proxy->zPosRolePattern(); |
| 183 | m_rotationPattern = m_proxy->rotationRolePattern(); |
| 184 | m_xPosReplace = m_proxy->xPosRoleReplace(); |
| 185 | m_yPosReplace = m_proxy->yPosRoleReplace(); |
| 186 | m_zPosReplace = m_proxy->zPosRoleReplace(); |
| 187 | m_rotationReplace = m_proxy->rotationRoleReplace(); |
| 188 | m_haveXPosPattern = !m_xPosPattern.namedCaptureGroups().isEmpty() && m_xPosPattern.isValid(); |
| 189 | m_haveYPosPattern = !m_yPosPattern.namedCaptureGroups().isEmpty() && m_yPosPattern.isValid(); |
| 190 | m_haveZPosPattern = !m_zPosPattern.namedCaptureGroups().isEmpty() && m_zPosPattern.isValid(); |
| 191 | m_haveRotationPattern = !m_rotationPattern.namedCaptureGroups().isEmpty() && m_rotationPattern.isValid(); |
| 192 | |
| 193 | QHash<int, QByteArray> roleHash = m_itemModel->roleNames(); |
| 194 | m_xPosRole = roleHash.key(value: m_proxy->xPosRole().toLatin1(), defaultKey: noRoleIndex); |
| 195 | m_yPosRole = roleHash.key(value: m_proxy->yPosRole().toLatin1(), defaultKey: noRoleIndex); |
| 196 | m_zPosRole = roleHash.key(value: m_proxy->zPosRole().toLatin1(), defaultKey: noRoleIndex); |
| 197 | m_rotationRole = roleHash.key(value: m_proxy->rotationRole().toLatin1(), defaultKey: noRoleIndex); |
| 198 | const int columnCount = m_itemModel->columnCount(); |
| 199 | const int rowCount = m_itemModel->rowCount(); |
| 200 | const int totalCount = rowCount * columnCount; |
| 201 | int runningCount = 0; |
| 202 | |
| 203 | // If dimensions have changed, recreate the array |
| 204 | if (m_proxyArray != m_proxy->array() || totalCount != m_proxyArray->size()) |
| 205 | m_proxyArray = new QScatterDataArray(totalCount); |
| 206 | |
| 207 | // Parse data into newProxyArray |
| 208 | for (int i = 0; i < rowCount; i++) { |
| 209 | for (int j = 0; j < columnCount; j++) { |
| 210 | modelPosToScatterItem(modelRow: i, modelColumn: j, item&: (*m_proxyArray)[runningCount]); |
| 211 | runningCount++; |
| 212 | } |
| 213 | } |
| 214 | |
| 215 | m_proxy->resetArray(newArray: m_proxyArray); |
| 216 | } |
| 217 | |
| 218 | QT_END_NAMESPACE |
| 219 | |