1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | // |
5 | // W A R N I N G |
6 | // ------------- |
7 | // |
8 | // This file is not part of the QtDataVisualization API. It exists purely as an |
9 | // implementation detail. This header file may change from version to |
10 | // version without notice, or even be removed. |
11 | // |
12 | // We mean it. |
13 | |
14 | #ifndef SCATTERRENDERITEM_P_H |
15 | #define SCATTERRENDERITEM_P_H |
16 | |
17 | #include "abstractrenderitem_p.h" |
18 | |
19 | QT_BEGIN_NAMESPACE |
20 | |
21 | class ScatterRenderItem : public AbstractRenderItem |
22 | { |
23 | public: |
24 | ScatterRenderItem(); |
25 | ScatterRenderItem(const ScatterRenderItem &other); |
26 | ScatterRenderItem &operator=(const ScatterRenderItem &) = default; |
27 | virtual ~ScatterRenderItem(); |
28 | |
29 | inline const QVector3D &position() const { return m_position; } |
30 | inline void setPosition(const QVector3D &pos) |
31 | { |
32 | if (m_position != pos) |
33 | m_position = pos; |
34 | } |
35 | |
36 | inline bool isVisible() const { return m_visible; } |
37 | inline void setVisible(bool visible) { m_visible = visible; } |
38 | |
39 | protected: |
40 | QVector3D m_position; |
41 | bool m_visible; |
42 | }; |
43 | typedef QList<ScatterRenderItem> ScatterRenderItemArray; |
44 | |
45 | QT_END_NAMESPACE |
46 | |
47 | #endif |
48 | |