| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | // |
| 5 | // W A R N I N G |
| 6 | // ------------- |
| 7 | // |
| 8 | // This file is not part of the QtDataVisualization API. It exists purely as an |
| 9 | // implementation detail. This header file may change from version to |
| 10 | // version without notice, or even be removed. |
| 11 | // |
| 12 | // We mean it. |
| 13 | |
| 14 | #ifndef Q3DCAMERA_P_H |
| 15 | #define Q3DCAMERA_P_H |
| 16 | |
| 17 | #include "datavisualizationglobal_p.h" |
| 18 | #include "q3dcamera.h" |
| 19 | #include <QtGui/QMatrix4x4> |
| 20 | |
| 21 | QT_BEGIN_NAMESPACE |
| 22 | |
| 23 | class Q3DCamera; |
| 24 | |
| 25 | class Q3DCameraPrivate : public QObject |
| 26 | { |
| 27 | Q_OBJECT |
| 28 | public: |
| 29 | Q3DCameraPrivate(Q3DCamera *q); |
| 30 | ~Q3DCameraPrivate(); |
| 31 | |
| 32 | void sync(Q3DCamera &other); |
| 33 | |
| 34 | void setXRotation(float rotation); |
| 35 | void setYRotation(float rotation); |
| 36 | void setMinXRotation(float rotation); |
| 37 | float minXRotation() const; |
| 38 | void setMinYRotation(float rotation); |
| 39 | float minYRotation() const; |
| 40 | void setMaxXRotation(float rotation); |
| 41 | float maxXRotation() const; |
| 42 | void setMaxYRotation(float rotation); |
| 43 | float maxYRotation() const; |
| 44 | |
| 45 | void updateViewMatrix(float zoomAdjustment); |
| 46 | |
| 47 | QMatrix4x4 viewMatrix() const; |
| 48 | void setViewMatrix(const QMatrix4x4 &viewMatrix); |
| 49 | |
| 50 | bool isViewMatrixAutoUpdateEnabled() const; |
| 51 | void setViewMatrixAutoUpdateEnabled(bool isEnabled); |
| 52 | |
| 53 | void setBaseOrientation(const QVector3D &defaultPosition, |
| 54 | const QVector3D &defaultTarget, |
| 55 | const QVector3D &defaultUp); |
| 56 | |
| 57 | QVector3D calculatePositionRelativeToCamera(const QVector3D &relativePosition, |
| 58 | float fixedRotation, |
| 59 | float distanceModifier) const; |
| 60 | |
| 61 | Q_SIGNALS: |
| 62 | void minXRotationChanged(float rotation); |
| 63 | void minYRotationChanged(float rotation); |
| 64 | void maxXRotationChanged(float rotation); |
| 65 | void maxYRotationChanged(float rotation); |
| 66 | void viewMatrixChanged(const QMatrix4x4 &viewMatrix); |
| 67 | void viewMatrixAutoUpdateChanged(bool enabled); |
| 68 | |
| 69 | public: |
| 70 | Q3DCamera *q_ptr; |
| 71 | |
| 72 | QVector3D m_actualTarget; |
| 73 | QVector3D m_up; |
| 74 | |
| 75 | QMatrix4x4 m_viewMatrix; |
| 76 | bool m_isViewMatrixUpdateActive; |
| 77 | |
| 78 | float m_xRotation; |
| 79 | float m_yRotation; |
| 80 | float m_minXRotation; |
| 81 | float m_minYRotation; |
| 82 | float m_maxXRotation; |
| 83 | float m_maxYRotation; |
| 84 | float m_zoomLevel; |
| 85 | float m_minZoomLevel; |
| 86 | float m_maxZoomLevel; |
| 87 | bool m_wrapXRotation; |
| 88 | bool m_wrapYRotation; |
| 89 | Q3DCamera::CameraPreset m_activePreset; |
| 90 | QVector3D m_requestedTarget; |
| 91 | |
| 92 | friend class Bars3DRenderer; |
| 93 | friend class Surface3DRenderer; |
| 94 | friend class Scatter3DRenderer; |
| 95 | friend class SelectionPointer; |
| 96 | friend class Q3DInputHandler; |
| 97 | friend class QTouch3DInputHandler; |
| 98 | }; |
| 99 | |
| 100 | QT_END_NAMESPACE |
| 101 | |
| 102 | #endif |
| 103 | |