1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | // |
5 | // W A R N I N G |
6 | // ------------- |
7 | // |
8 | // This file is not part of the QtDataVisualization API. It exists purely as an |
9 | // implementation detail. This header file may change from version to |
10 | // version without notice, or even be removed. |
11 | // |
12 | // We mean it. |
13 | |
14 | #ifndef Q3DCAMERA_P_H |
15 | #define Q3DCAMERA_P_H |
16 | |
17 | #include "datavisualizationglobal_p.h" |
18 | #include "q3dcamera.h" |
19 | #include <QtGui/QMatrix4x4> |
20 | |
21 | QT_BEGIN_NAMESPACE |
22 | |
23 | class Q3DCamera; |
24 | |
25 | class Q3DCameraPrivate : public QObject |
26 | { |
27 | Q_OBJECT |
28 | public: |
29 | Q3DCameraPrivate(Q3DCamera *q); |
30 | ~Q3DCameraPrivate(); |
31 | |
32 | void sync(Q3DCamera &other); |
33 | |
34 | void setXRotation(float rotation); |
35 | void setYRotation(float rotation); |
36 | void setMinXRotation(float rotation); |
37 | float minXRotation() const; |
38 | void setMinYRotation(float rotation); |
39 | float minYRotation() const; |
40 | void setMaxXRotation(float rotation); |
41 | float maxXRotation() const; |
42 | void setMaxYRotation(float rotation); |
43 | float maxYRotation() const; |
44 | |
45 | void updateViewMatrix(float zoomAdjustment); |
46 | |
47 | QMatrix4x4 viewMatrix() const; |
48 | void setViewMatrix(const QMatrix4x4 &viewMatrix); |
49 | |
50 | bool isViewMatrixAutoUpdateEnabled() const; |
51 | void setViewMatrixAutoUpdateEnabled(bool isEnabled); |
52 | |
53 | void setBaseOrientation(const QVector3D &defaultPosition, |
54 | const QVector3D &defaultTarget, |
55 | const QVector3D &defaultUp); |
56 | |
57 | QVector3D calculatePositionRelativeToCamera(const QVector3D &relativePosition, |
58 | float fixedRotation, |
59 | float distanceModifier) const; |
60 | |
61 | Q_SIGNALS: |
62 | void minXRotationChanged(float rotation); |
63 | void minYRotationChanged(float rotation); |
64 | void maxXRotationChanged(float rotation); |
65 | void maxYRotationChanged(float rotation); |
66 | void viewMatrixChanged(const QMatrix4x4 &viewMatrix); |
67 | void viewMatrixAutoUpdateChanged(bool enabled); |
68 | |
69 | public: |
70 | Q3DCamera *q_ptr; |
71 | |
72 | QVector3D m_actualTarget; |
73 | QVector3D m_up; |
74 | |
75 | QMatrix4x4 m_viewMatrix; |
76 | bool m_isViewMatrixUpdateActive; |
77 | |
78 | float m_xRotation; |
79 | float m_yRotation; |
80 | float m_minXRotation; |
81 | float m_minYRotation; |
82 | float m_maxXRotation; |
83 | float m_maxYRotation; |
84 | float m_zoomLevel; |
85 | float m_minZoomLevel; |
86 | float m_maxZoomLevel; |
87 | bool m_wrapXRotation; |
88 | bool m_wrapYRotation; |
89 | Q3DCamera::CameraPreset m_activePreset; |
90 | QVector3D m_requestedTarget; |
91 | |
92 | friend class Bars3DRenderer; |
93 | friend class Surface3DRenderer; |
94 | friend class Scatter3DRenderer; |
95 | friend class SelectionPointer; |
96 | friend class Q3DInputHandler; |
97 | friend class QTouch3DInputHandler; |
98 | }; |
99 | |
100 | QT_END_NAMESPACE |
101 | |
102 | #endif |
103 | |