1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #include "q3dobject_p.h" |
5 | #include "q3dscene_p.h" |
6 | |
7 | QT_BEGIN_NAMESPACE |
8 | |
9 | /*! |
10 | \class Q3DObject |
11 | \inmodule QtDataVisualization |
12 | \brief The Q3DObject class is a simple base class for all the objects in a |
13 | 3D scene. |
14 | \since QtDataVisualization 1.0 |
15 | |
16 | Contains position information for an object in a 3D scene. |
17 | The object is considered to be a single point in the coordinate space without dimensions. |
18 | */ |
19 | |
20 | /*! |
21 | \qmltype Object3D |
22 | \inqmlmodule QtDataVisualization |
23 | \since QtDataVisualization 1.0 |
24 | \ingroup datavisualization_qml |
25 | \instantiates Q3DObject |
26 | \brief A base type for all the objects in a 3D scene. |
27 | |
28 | An uncreatable base type that contains position information for an object in |
29 | a 3D scene. The object is considered to be a single point in the coordinate space without |
30 | dimensions. |
31 | */ |
32 | |
33 | /*! |
34 | * \qmlproperty vector3d Object3D::position |
35 | * |
36 | * The 3D position of the object. |
37 | * |
38 | * \note Currently setting this property has no effect for Camera3D, as the position is handled |
39 | * internally. |
40 | */ |
41 | |
42 | /*! |
43 | * Constructs a new 3D object with the position set to origin by default. An |
44 | * optional \a parent parameter can be given and is then passed to the QObject |
45 | * constructor. |
46 | */ |
47 | Q3DObject::Q3DObject(QObject *parent) : |
48 | QObject(parent), |
49 | d_ptr(new Q3DObjectPrivate(this)) |
50 | { |
51 | } |
52 | |
53 | /*! |
54 | * Destroys the 3D object. |
55 | */ |
56 | Q3DObject::~Q3DObject() |
57 | { |
58 | } |
59 | |
60 | /*! |
61 | * Copies the 3D object position from the given \a source 3D object to this 3D object instance. |
62 | */ |
63 | void Q3DObject::copyValuesFrom(const Q3DObject &source) |
64 | { |
65 | d_ptr->m_position = source.d_ptr->m_position; |
66 | setDirty(true); |
67 | } |
68 | |
69 | /*! |
70 | * \property Q3DObject::parentScene |
71 | * |
72 | * \brief The parent scene as a read only value. |
73 | * |
74 | * If the object has no parent scene, the value is 0. |
75 | */ |
76 | Q3DScene *Q3DObject::parentScene() |
77 | { |
78 | return qobject_cast<Q3DScene *>(object: parent()); |
79 | } |
80 | |
81 | /*! |
82 | * \property Q3DObject::position |
83 | * |
84 | * \brief The 3D position of the object. |
85 | * |
86 | * \note Currently setting this property has no effect for Q3DCamera, as the position is handled |
87 | * internally. |
88 | */ |
89 | QVector3D Q3DObject::position() const |
90 | { |
91 | return d_ptr->m_position; |
92 | } |
93 | |
94 | void Q3DObject::setPosition(const QVector3D &position) |
95 | { |
96 | if (d_ptr->m_position != position) { |
97 | d_ptr->m_position = position; |
98 | setDirty(true); |
99 | emit positionChanged(position: d_ptr->m_position); |
100 | } |
101 | } |
102 | |
103 | /*! |
104 | * Sets \a dirty to \c true if the 3D object has changed since the last update. |
105 | */ |
106 | void Q3DObject::setDirty(bool dirty) |
107 | { |
108 | d_ptr->m_isDirty = dirty; |
109 | if (parentScene()) |
110 | parentScene()->d_ptr->markDirty(); |
111 | } |
112 | |
113 | /*! |
114 | * Returns whether the 3D object has changed. |
115 | */ |
116 | bool Q3DObject::isDirty() const |
117 | { |
118 | return d_ptr->m_isDirty; |
119 | } |
120 | |
121 | Q3DObjectPrivate::Q3DObjectPrivate(Q3DObject *q) : |
122 | q_ptr(q), |
123 | m_isDirty(true) |
124 | { |
125 | } |
126 | |
127 | Q3DObjectPrivate::~Q3DObjectPrivate() |
128 | { |
129 | |
130 | } |
131 | |
132 | QT_END_NAMESPACE |
133 | |