1// Copyright (C) 2016 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
3
4//
5// W A R N I N G
6// -------------
7//
8// This file is not part of the QtDataVisualization API. It exists purely as an
9// implementation detail. This header file may change from version to
10// version without notice, or even be removed.
11//
12// We mean it.
13
14#ifndef SERIESRENDERCACHE_P_H
15#define SERIESRENDERCACHE_P_H
16
17#include "datavisualizationglobal_p.h"
18#include "qabstract3dseries_p.h"
19
20#include <QtGui/qquaternion.h>
21
22QT_BEGIN_NAMESPACE
23
24class Abstract3DRenderer;
25class ObjectHelper;
26class TextureHelper;
27
28class SeriesRenderCache
29{
30public:
31 SeriesRenderCache(QAbstract3DSeries *series, Abstract3DRenderer *renderer);
32 virtual ~SeriesRenderCache();
33
34 virtual void populate(bool newSeries);
35 virtual void cleanup(TextureHelper *texHelper);
36
37 // NOTE: Series pointer can only be used to access the series when syncing with controller.
38 // It is not guaranteed to be valid while rendering and should only be used as an identifier.
39 inline QAbstract3DSeries *series() const { return m_series; }
40
41 inline const QAbstract3DSeries::Mesh &mesh() const { return m_mesh; }
42 inline const QQuaternion &meshRotation() const { return m_meshRotation; }
43 inline void setMeshRotation(const QQuaternion &rotation) { m_meshRotation = rotation; }
44 inline ObjectHelper *object() const { return m_object; }
45 inline const Q3DTheme::ColorStyle &colorStyle() const { return m_colorStyle; }
46 inline const QVector4D &baseColor() const { return m_baseColor; }
47 inline const GLuint &baseUniformTexture() const { return m_baseUniformTexture; }
48 inline const GLuint &baseGradientTexture() const { return m_baseGradientTexture; }
49 inline const QImage &gradientImage() const { return m_gradientImage; }
50 inline const QVector4D &singleHighlightColor() const { return m_singleHighlightColor; }
51 inline const GLuint &singleHighlightGradientTexture() const { return m_singleHighlightGradientTexture; }
52 inline const QVector4D &multiHighlightColor() const { return m_multiHighlightColor; }
53 inline const GLuint &multiHighlightGradientTexture() const { return m_multiHighlightGradientTexture; }
54 inline const QString &name() const { return m_name; }
55 inline const QString &itemLabel() const { return m_itemLabel; }
56 inline void setValid(bool valid) { m_valid = valid; }
57 inline bool isValid() const { return m_valid; }
58 inline bool isVisible() const { return m_visible; }
59 inline void setDataDirty(bool state) { m_objectDirty = state; }
60 inline bool dataDirty() const { return m_objectDirty; }
61 inline void setStaticObjectUVDirty(bool state) { m_staticObjectUVDirty = state; }
62 inline bool staticObjectUVDirty() { return m_staticObjectUVDirty; }
63
64protected:
65 QAbstract3DSeries *m_series;
66 ObjectHelper *m_object; // Shared reference
67 QAbstract3DSeries::Mesh m_mesh;
68 QQuaternion m_meshRotation;
69
70 Q3DTheme::ColorStyle m_colorStyle;
71 QVector4D m_baseColor;
72 GLuint m_baseUniformTexture;
73 GLuint m_baseGradientTexture;
74 QImage m_gradientImage;
75 QVector4D m_singleHighlightColor;
76 GLuint m_singleHighlightGradientTexture;
77 QVector4D m_multiHighlightColor;
78 GLuint m_multiHighlightGradientTexture;
79
80 QString m_name;
81 QString m_itemLabel;
82 bool m_valid;
83 bool m_visible;
84 Abstract3DRenderer *m_renderer;
85 bool m_objectDirty;
86 bool m_staticObjectUVDirty;
87};
88
89QT_END_NAMESPACE
90
91#endif
92
93

source code of qtdatavis3d/src/datavisualization/engine/seriesrendercache_p.h