| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #include "declarativerendernode_p.h" |
| 5 | #include "abstractdeclarative_p.h" |
| 6 | #include <QtOpenGL/QOpenGLFramebufferObject> |
| 7 | #include <QtCore/QMutexLocker> |
| 8 | |
| 9 | QT_BEGIN_NAMESPACE |
| 10 | |
| 11 | DeclarativeRenderNode::DeclarativeRenderNode(AbstractDeclarative *declarative, |
| 12 | const QSharedPointer<QMutex> &nodeMutex) |
| 13 | : QSGGeometryNode(), |
| 14 | m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4), |
| 15 | m_texture(0), |
| 16 | m_declarative(declarative), |
| 17 | m_controller(0), |
| 18 | m_fbo(0), |
| 19 | m_multisampledFBO(0), |
| 20 | m_window(0), |
| 21 | m_samples(0), |
| 22 | m_dirtyFBO(false) |
| 23 | { |
| 24 | m_nodeMutex = nodeMutex; |
| 25 | setMaterial(&m_material); |
| 26 | setOpaqueMaterial(&m_materialO); |
| 27 | setGeometry(&m_geometry); |
| 28 | setFlag(UsePreprocess); |
| 29 | } |
| 30 | |
| 31 | DeclarativeRenderNode::~DeclarativeRenderNode() |
| 32 | { |
| 33 | delete m_fbo; |
| 34 | delete m_multisampledFBO; |
| 35 | delete m_texture; |
| 36 | |
| 37 | m_nodeMutex.clear(); |
| 38 | } |
| 39 | |
| 40 | void DeclarativeRenderNode::setSize(const QSize &size) |
| 41 | { |
| 42 | if (size == m_size) |
| 43 | return; |
| 44 | |
| 45 | m_size = size; |
| 46 | m_dirtyFBO = true; |
| 47 | markDirty(bits: DirtyGeometry); |
| 48 | } |
| 49 | |
| 50 | void DeclarativeRenderNode::update() |
| 51 | { |
| 52 | if (m_dirtyFBO) { |
| 53 | updateFBO(); |
| 54 | m_dirtyFBO = false; |
| 55 | } |
| 56 | } |
| 57 | |
| 58 | void DeclarativeRenderNode::updateFBO() |
| 59 | { |
| 60 | m_declarative->activateOpenGLContext(window: m_window); |
| 61 | |
| 62 | if (m_fbo) |
| 63 | delete m_fbo; |
| 64 | |
| 65 | m_fbo = new QOpenGLFramebufferObject(m_size); |
| 66 | m_fbo->setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil); |
| 67 | |
| 68 | // Multisampled |
| 69 | if (m_multisampledFBO) { |
| 70 | delete m_multisampledFBO; |
| 71 | m_multisampledFBO = 0; |
| 72 | } |
| 73 | if (m_samples > 0) { |
| 74 | QOpenGLFramebufferObjectFormat multisampledFrambufferFormat; |
| 75 | multisampledFrambufferFormat.setSamples(m_samples); |
| 76 | multisampledFrambufferFormat.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil); |
| 77 | |
| 78 | m_multisampledFBO = new QOpenGLFramebufferObject(m_size, multisampledFrambufferFormat); |
| 79 | } |
| 80 | |
| 81 | QSGGeometry::updateTexturedRectGeometry(g: &m_geometry, |
| 82 | rect: QRectF(0, 0, |
| 83 | m_size.width() |
| 84 | / m_controller->scene()->devicePixelRatio(), |
| 85 | m_size.height() |
| 86 | / m_controller->scene()->devicePixelRatio()), |
| 87 | sourceRect: QRectF(0, 1, 1, -1)); |
| 88 | |
| 89 | delete m_texture; |
| 90 | const uint id = m_fbo->texture(); |
| 91 | m_texture = QNativeInterface::QSGOpenGLTexture::fromNative(textureId: id, window: m_window, size: m_size); |
| 92 | m_material.setTexture(m_texture); |
| 93 | m_materialO.setTexture(m_texture); |
| 94 | |
| 95 | m_declarative->doneOpenGLContext(window: m_window); |
| 96 | } |
| 97 | |
| 98 | void DeclarativeRenderNode::setQuickWindow(QQuickWindow *window) |
| 99 | { |
| 100 | Q_ASSERT(window); |
| 101 | |
| 102 | m_window = window; |
| 103 | } |
| 104 | |
| 105 | void DeclarativeRenderNode::setController(Abstract3DController *controller) |
| 106 | { |
| 107 | QMutexLocker locker(m_nodeMutex.data()); |
| 108 | m_controller = controller; |
| 109 | if (m_controller) { |
| 110 | connect(sender: m_controller, signal: &QObject::destroyed, |
| 111 | context: this, slot: &DeclarativeRenderNode::handleControllerDestroyed, type: Qt::DirectConnection); |
| 112 | } |
| 113 | } |
| 114 | |
| 115 | void DeclarativeRenderNode::setSamples(int samples) |
| 116 | { |
| 117 | if (m_samples == samples) |
| 118 | return; |
| 119 | |
| 120 | m_samples = samples; |
| 121 | m_dirtyFBO = true; |
| 122 | } |
| 123 | |
| 124 | void DeclarativeRenderNode::preprocess() |
| 125 | { |
| 126 | QMutexLocker locker(m_nodeMutex.data()); |
| 127 | |
| 128 | if (!m_controller) |
| 129 | return; |
| 130 | |
| 131 | QOpenGLFramebufferObject *targetFBO; |
| 132 | if (m_samples > 0) |
| 133 | targetFBO = m_multisampledFBO; |
| 134 | else |
| 135 | targetFBO = m_fbo; |
| 136 | |
| 137 | m_declarative->activateOpenGLContext(window: m_window); |
| 138 | |
| 139 | targetFBO->bind(); |
| 140 | // Render scene here |
| 141 | m_controller->render(defaultFboHandle: targetFBO->handle()); |
| 142 | |
| 143 | targetFBO->release(); |
| 144 | |
| 145 | if (m_samples > 0) |
| 146 | QOpenGLFramebufferObject::blitFramebuffer(target: m_fbo, source: m_multisampledFBO); |
| 147 | |
| 148 | m_declarative->doneOpenGLContext(window: m_window); |
| 149 | } |
| 150 | |
| 151 | // This function is called within m_nodeMutex lock |
| 152 | void DeclarativeRenderNode::handleControllerDestroyed() |
| 153 | { |
| 154 | m_controller = 0; |
| 155 | } |
| 156 | |
| 157 | QT_END_NAMESPACE |
| 158 | |