| 1 | // Copyright (C) 2016 Jolla Ltd, author: <gunnar.sletta@jollamobile.com> |
| 2 | // Copyright (C) 2022 The Qt Company Ltd. |
| 3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 4 | |
| 5 | #include "qgfxsourceproxy_p.h" |
| 6 | |
| 7 | #include <private/qquickshadereffectsource_p.h> |
| 8 | #include <private/qquickitem_p.h> |
| 9 | #include <private/qquickimage_p.h> |
| 10 | |
| 11 | QT_BEGIN_NAMESPACE |
| 12 | |
| 13 | QGfxSourceProxyME::QGfxSourceProxyME(QQuickItem *parentItem) |
| 14 | : QQuickItem(parentItem) |
| 15 | { |
| 16 | } |
| 17 | |
| 18 | QGfxSourceProxyME::~QGfxSourceProxyME() |
| 19 | { |
| 20 | delete m_proxy; |
| 21 | } |
| 22 | |
| 23 | void QGfxSourceProxyME::setInput(QQuickItem *input) |
| 24 | { |
| 25 | if (m_input == input) |
| 26 | return; |
| 27 | |
| 28 | if (m_input) |
| 29 | disconnect(sender: m_input, signal: nullptr, receiver: this, member: nullptr); |
| 30 | m_input = input; |
| 31 | polish(); |
| 32 | if (m_input) { |
| 33 | if (QQuickImage *image = qobject_cast<QQuickImage *>(object: m_input)) { |
| 34 | connect(sender: image, signal: &QQuickImage::sourceSizeChanged, context: this, slot: &QGfxSourceProxyME::repolish); |
| 35 | connect(sender: image, signal: &QQuickImage::fillModeChanged, context: this, slot: &QGfxSourceProxyME::repolish); |
| 36 | } |
| 37 | connect(sender: m_input, signal: &QQuickItem::childrenChanged, context: this, slot: &QGfxSourceProxyME::repolish); |
| 38 | } |
| 39 | Q_EMIT inputChanged(); |
| 40 | } |
| 41 | |
| 42 | void QGfxSourceProxyME::setOutput(QQuickItem *output) |
| 43 | { |
| 44 | if (m_output == output) |
| 45 | return; |
| 46 | m_output = output; |
| 47 | Q_EMIT activeChanged(); |
| 48 | Q_EMIT outputChanged(); |
| 49 | } |
| 50 | |
| 51 | void QGfxSourceProxyME::setSourceRect(const QRectF &sourceRect) |
| 52 | { |
| 53 | if (m_sourceRect == sourceRect) |
| 54 | return; |
| 55 | m_sourceRect = sourceRect; |
| 56 | polish(); |
| 57 | Q_EMIT sourceRectChanged(); |
| 58 | } |
| 59 | |
| 60 | void QGfxSourceProxyME::setInterpolation(Interpolation i) |
| 61 | { |
| 62 | if (m_interpolation == i) |
| 63 | return; |
| 64 | m_interpolation = i; |
| 65 | polish(); |
| 66 | Q_EMIT interpolationChanged(); |
| 67 | } |
| 68 | |
| 69 | void QGfxSourceProxyME::useProxy() |
| 70 | { |
| 71 | if (!m_proxy) |
| 72 | m_proxy = new QQuickShaderEffectSource(this); |
| 73 | m_proxy->setSourceRect(m_sourceRect); |
| 74 | m_proxy->setSourceItem(m_input); |
| 75 | m_proxy->setSmooth(m_interpolation != Interpolation::Nearest); |
| 76 | setOutput(m_proxy); |
| 77 | } |
| 78 | |
| 79 | void QGfxSourceProxyME::repolish() |
| 80 | { |
| 81 | polish(); |
| 82 | } |
| 83 | |
| 84 | QObject *QGfxSourceProxyME::findLayer(QQuickItem *item) |
| 85 | { |
| 86 | if (!item) |
| 87 | return nullptr; |
| 88 | QQuickItemPrivate *d = QQuickItemPrivate::get(item); |
| 89 | if (d->extra.isAllocated() && d->extra->layer) { |
| 90 | QObject *layer = qvariant_cast<QObject *>(v: item->property(name: "layer" )); |
| 91 | if (layer && layer->property(name: "enabled" ).toBool()) |
| 92 | return layer; |
| 93 | } |
| 94 | return nullptr; |
| 95 | } |
| 96 | |
| 97 | void QGfxSourceProxyME::updatePolish() |
| 98 | { |
| 99 | if (!m_input) { |
| 100 | setOutput(nullptr); |
| 101 | return; |
| 102 | } |
| 103 | |
| 104 | QQuickImage *image = qobject_cast<QQuickImage *>(object: m_input); |
| 105 | QQuickShaderEffectSource *shaderSource = qobject_cast<QQuickShaderEffectSource *>(object: m_input); |
| 106 | bool childless = m_input->childItems().size() == 0; |
| 107 | bool interpOk = m_interpolation == Interpolation::Any |
| 108 | || (m_interpolation == Interpolation::Linear && m_input->smooth() == true) |
| 109 | || (m_interpolation == Interpolation::Nearest && m_input->smooth() == false); |
| 110 | |
| 111 | // Layers can be used in two different ways. Option 1 is when the item is |
| 112 | // used as input to a separate ShaderEffect component. In this case, |
| 113 | // m_input will be the item itself. |
| 114 | QObject *layer = findLayer(item: m_input); |
| 115 | if (!layer && shaderSource) { |
| 116 | // Alternatively, the effect is applied via layer.effect, and the |
| 117 | // input to the effect will be the layer's internal ShaderEffectSource |
| 118 | // item. In this case, we need to backtrack and find the item that has |
| 119 | // the layer and configure it accordingly. |
| 120 | layer = findLayer(item: shaderSource->sourceItem()); |
| 121 | } |
| 122 | |
| 123 | // A bit crude test, but we're only using source rect for |
| 124 | // blurring+transparent edge, so this is good enough. |
| 125 | bool padded = m_sourceRect.x() < 0 || m_sourceRect.y() < 0; |
| 126 | |
| 127 | bool direct = false; |
| 128 | |
| 129 | if (layer) { |
| 130 | // Auto-configure the layer so interpolation and padding works as |
| 131 | // expected without allocating additional FBOs. In edgecases, where |
| 132 | // this feature is undesiered, the user can simply use |
| 133 | // ShaderEffectSource rather than layer. |
| 134 | layer->setProperty(name: "sourceRect" , value: m_sourceRect); |
| 135 | layer->setProperty(name: "smooth" , value: m_interpolation != Interpolation::Nearest); |
| 136 | direct = true; |
| 137 | |
| 138 | } else if (childless && interpOk) { |
| 139 | if (shaderSource) { |
| 140 | if (shaderSource->sourceRect() == m_sourceRect || m_sourceRect.isEmpty()) |
| 141 | direct = true; |
| 142 | |
| 143 | } else if (!padded && ((image && image->fillMode() == QQuickImage::Stretch && !image->sourceSize().isNull()) |
| 144 | || (!image && m_input->isTextureProvider()) |
| 145 | ) |
| 146 | ) { |
| 147 | direct = true; |
| 148 | } |
| 149 | } |
| 150 | |
| 151 | if (direct) |
| 152 | setOutput(m_input); |
| 153 | else |
| 154 | useProxy(); |
| 155 | |
| 156 | // Remove the proxy if it is not in use.. |
| 157 | if (m_proxy && m_output == m_input) { |
| 158 | delete m_proxy; |
| 159 | m_proxy = nullptr; |
| 160 | } |
| 161 | } |
| 162 | |
| 163 | QT_END_NAMESPACE |
| 164 | |
| 165 | #include "moc_qgfxsourceproxy_p.cpp" |
| 166 | |