1// Copyright (C) 2016 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#include "qquickage_p.h"
5#include "qquickparticleemitter_p.h"
6QT_BEGIN_NAMESPACE
7/*!
8 \qmltype Age
9 \instantiates QQuickAgeAffector
10 \inqmlmodule QtQuick.Particles
11 \inherits Affector
12 \brief For altering particle ages.
13 \ingroup qtquick-particles
14
15 The Age affector allows you to alter where the particle is in its lifecycle. Common uses
16 are to expire particles prematurely, possibly giving them time to animate out.
17
18 The Age affector is also sometimes known as a 'Kill' affector, because with the default
19 parameters it will immediately expire all particles which it affects.
20
21 The Age affector only applies to particles which are still alive.
22*/
23/*!
24 \qmlproperty int QtQuick.Particles::Age::lifeLeft
25
26 The amount of life to set the particle to have. Affected particles
27 will advance to a point in their life where they will have this many
28 milliseconds left to live.
29*/
30
31/*!
32 \qmlproperty bool QtQuick.Particles::Age::advancePosition
33
34 advancePosition determines whether position, veclocity and acceleration are included in
35 the simulated aging done by the affector. If advancePosition is false,
36 then the position, velocity and acceleration will remain the same and only
37 other attributes (such as opacity) will advance in the simulation to where
38 it would normally be for that point in the particle's life. With advancePosition set to
39 true the position, velocity and acceleration will also advance to where it would
40 normally be by that point in the particle's life, making it advance its position
41 on screen.
42
43 Default value is true.
44*/
45
46QQuickAgeAffector::QQuickAgeAffector(QQuickItem *parent) :
47 QQuickParticleAffector(parent), m_lifeLeft(0), m_advancePosition(true)
48{
49}
50
51
52bool QQuickAgeAffector::affectParticle(QQuickParticleData *d, qreal dt)
53{
54 Q_UNUSED(dt);
55 if (d->stillAlive(system: m_system)){
56 float curT = m_system->timeInt / 1000.0f;
57 float ttl = m_lifeLeft / 1000.0f;
58 if (!m_advancePosition && ttl > 0){
59 float x = d->curX(particleSystem: m_system);
60 float vx = d->curVX(particleSystem: m_system);
61 float ax = d->curAX();
62 float y = d->curY(particleSystem: m_system);
63 float vy = d->curVY(particleSystem: m_system);
64 float ay = d->curAY();
65 d->t = curT - (d->lifeSpan - ttl);
66 d->setInstantaneousX(x, particleSystem: m_system);
67 d->setInstantaneousVX(vx, particleSystem: m_system);
68 d->setInstantaneousAX(ax, particleSystem: m_system);
69 d->setInstantaneousY(y, particleSystem: m_system);
70 d->setInstantaneousVY(vy, particleSystem: m_system);
71 d->setInstantaneousAY(ay, particleSystem: m_system);
72 } else {
73 d->t = curT - (d->lifeSpan - ttl);
74 }
75 return true;
76 }
77 return false;
78}
79QT_END_NAMESPACE
80
81#include "moc_qquickage_p.cpp"
82

source code of qtdeclarative/src/particles/qquickage.cpp