| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qquickcustomaffector_p.h" |
| 5 | |
| 6 | #include <private/qquickv4particledata_p.h> |
| 7 | #include <private/qqmlglobal_p.h> |
| 8 | |
| 9 | #include <QtCore/qdebug.h> |
| 10 | |
| 11 | QT_BEGIN_NAMESPACE |
| 12 | |
| 13 | /*! |
| 14 | \qmltype Affector |
| 15 | \nativetype QQuickCustomAffector |
| 16 | \inqmlmodule QtQuick.Particles |
| 17 | \brief Applies alterations to the attributes of logical particles at any |
| 18 | point in their lifetime. |
| 19 | \inherits ParticleAffector |
| 20 | \ingroup qtquick-particles |
| 21 | |
| 22 | Custom Affector manipulates the properties of the particles directly in |
| 23 | JavaScript. |
| 24 | */ |
| 25 | |
| 26 | /*! |
| 27 | \qmlsignal QtQuick.Particles::Affector::affectParticles(Array particles, real dt) |
| 28 | |
| 29 | This signal is emitted when particles are selected to be affected. |
| 30 | \a particles is an array of particle objects which can be directly |
| 31 | manipulated. |
| 32 | |
| 33 | \a dt is the time since the last time it was affected. Use \a dt to |
| 34 | normalize trajectory manipulations to real time. |
| 35 | |
| 36 | \note JavaScript is slower to execute, so it is not recommended to use |
| 37 | this in high-volume particle systems. |
| 38 | */ |
| 39 | |
| 40 | /*! |
| 41 | \qmlproperty StochasticDirection QtQuick.Particles::Affector::position |
| 42 | |
| 43 | Affected particles will have their position set to this direction, |
| 44 | relative to the ParticleSystem. When interpreting directions as points, |
| 45 | imagine it as an arrow with the base at the 0,0 of the ParticleSystem and the |
| 46 | tip at where the specified position will be. |
| 47 | */ |
| 48 | |
| 49 | /*! |
| 50 | \qmlproperty StochasticDirection QtQuick.Particles::Affector::velocity |
| 51 | |
| 52 | Affected particles will have their velocity set to this direction. |
| 53 | */ |
| 54 | |
| 55 | |
| 56 | /*! |
| 57 | \qmlproperty StochasticDirection QtQuick.Particles::Affector::acceleration |
| 58 | |
| 59 | Affected particles will have their acceleration set to this direction. |
| 60 | */ |
| 61 | |
| 62 | |
| 63 | /*! |
| 64 | \qmlproperty bool QtQuick.Particles::Affector::relative |
| 65 | |
| 66 | Whether the affected particles have their existing position/velocity/acceleration added |
| 67 | to the new one. |
| 68 | |
| 69 | Default is true. |
| 70 | */ |
| 71 | QQuickCustomAffector::QQuickCustomAffector(QQuickItem *parent) : |
| 72 | QQuickParticleAffector(parent) |
| 73 | , m_position(&m_nullVector) |
| 74 | , m_velocity(&m_nullVector) |
| 75 | , m_acceleration(&m_nullVector) |
| 76 | , m_relative(true) |
| 77 | { |
| 78 | } |
| 79 | |
| 80 | bool QQuickCustomAffector::isAffectConnected() |
| 81 | { |
| 82 | IS_SIGNAL_CONNECTED( |
| 83 | this, QQuickCustomAffector, affectParticles, |
| 84 | (const QList<QQuickV4ParticleData> &, qreal)); |
| 85 | } |
| 86 | |
| 87 | void QQuickCustomAffector::affectSystem(qreal dt) |
| 88 | { |
| 89 | //Acts a bit differently, just emits affected for everyone it might affect, when the only thing is connecting to affected(x,y) |
| 90 | bool justAffected = (m_acceleration == &m_nullVector |
| 91 | && m_velocity == &m_nullVector |
| 92 | && m_position == &m_nullVector |
| 93 | && isAffectedConnected()); |
| 94 | if (!isAffectConnected() && !justAffected) { |
| 95 | QQuickParticleAffector::affectSystem(dt); |
| 96 | return; |
| 97 | } |
| 98 | if (!m_enabled) |
| 99 | return; |
| 100 | updateOffsets(); |
| 101 | |
| 102 | QList<QQuickParticleData*> toAffect; |
| 103 | for (const QQuickParticleGroupData *gd : std::as_const(t&: m_system->groupData)) { |
| 104 | if (activeGroup(g: gd->index)) { |
| 105 | for (QQuickParticleData *d : gd->data) { |
| 106 | if (shouldAffect(datum: d)) { |
| 107 | toAffect << d; |
| 108 | } |
| 109 | } |
| 110 | } |
| 111 | } |
| 112 | |
| 113 | if (toAffect.isEmpty()) |
| 114 | return; |
| 115 | |
| 116 | if (justAffected) { |
| 117 | for (const QQuickParticleData *d : std::as_const(t&: toAffect)) {//Not postAffect to avoid saying the particle changed |
| 118 | if (m_onceOff) |
| 119 | m_onceOffed << qMakePair(value1: d->groupId, value2: d->index); |
| 120 | emit affected(x: d->curX(particleSystem: m_system), y: d->curY(particleSystem: m_system)); |
| 121 | } |
| 122 | return; |
| 123 | } |
| 124 | |
| 125 | if (m_onceOff) |
| 126 | dt = 1.0; |
| 127 | |
| 128 | QList<QQuickV4ParticleData> particles; |
| 129 | particles.reserve(asize: toAffect.size()); |
| 130 | for (QQuickParticleData *data: std::as_const(t&: toAffect)) |
| 131 | particles.push_back(t: data->v4Value(particleSystem: m_system)); |
| 132 | |
| 133 | const auto doAffect = [&](qreal dt) { |
| 134 | affectProperties(particles: toAffect, dt); |
| 135 | emit affectParticles(particles, dt); |
| 136 | }; |
| 137 | |
| 138 | if (dt >= simulationCutoff || dt <= simulationDelta) { |
| 139 | doAffect(dt); |
| 140 | } else { |
| 141 | int realTime = m_system->timeInt; |
| 142 | m_system->timeInt -= dt * 1000.0; |
| 143 | while (dt > simulationDelta) { |
| 144 | m_system->timeInt += simulationDelta * 1000.0; |
| 145 | dt -= simulationDelta; |
| 146 | doAffect(simulationDelta); |
| 147 | } |
| 148 | m_system->timeInt = realTime; |
| 149 | if (dt > 0.0) |
| 150 | doAffect(dt); |
| 151 | } |
| 152 | |
| 153 | for (QQuickParticleData *d : std::as_const(t&: toAffect)) |
| 154 | if (d->update == 1.0) |
| 155 | postAffect(datum: d); |
| 156 | } |
| 157 | |
| 158 | bool QQuickCustomAffector::affectParticle(QQuickParticleData *d, qreal dt) |
| 159 | { |
| 160 | //This does the property based affecting, called by superclass if signal isn't hooked up. |
| 161 | bool changed = false; |
| 162 | QPointF curPos(d->curX(particleSystem: m_system), d->curY(particleSystem: m_system)); |
| 163 | |
| 164 | if (m_acceleration != &m_nullVector){ |
| 165 | QPointF pos = m_acceleration->sample(from: curPos); |
| 166 | QPointF curAcc = QPointF(d->curAX(), d->curAY()); |
| 167 | if (m_relative) { |
| 168 | pos *= dt; |
| 169 | pos += curAcc; |
| 170 | } |
| 171 | if (pos != curAcc) { |
| 172 | d->setInstantaneousAX(ax: pos.x(), particleSystem: m_system); |
| 173 | d->setInstantaneousAY(ay: pos.y(), particleSystem: m_system); |
| 174 | changed = true; |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | if (m_velocity != &m_nullVector){ |
| 179 | QPointF pos = m_velocity->sample(from: curPos); |
| 180 | QPointF curVel = QPointF(d->curVX(particleSystem: m_system), d->curVY(particleSystem: m_system)); |
| 181 | if (m_relative) { |
| 182 | pos *= dt; |
| 183 | pos += curVel; |
| 184 | } |
| 185 | if (pos != curVel) { |
| 186 | d->setInstantaneousVX(vx: pos.x(), particleSystem: m_system); |
| 187 | d->setInstantaneousVY(vy: pos.y(), particleSystem: m_system); |
| 188 | changed = true; |
| 189 | } |
| 190 | } |
| 191 | |
| 192 | if (m_position != &m_nullVector){ |
| 193 | QPointF pos = m_position->sample(from: curPos); |
| 194 | if (m_relative) { |
| 195 | pos *= dt; |
| 196 | pos += curPos; |
| 197 | } |
| 198 | if (pos != curPos) { |
| 199 | d->setInstantaneousX(x: pos.x(), particleSystem: m_system); |
| 200 | d->setInstantaneousY(y: pos.y(), particleSystem: m_system); |
| 201 | changed = true; |
| 202 | } |
| 203 | } |
| 204 | |
| 205 | return changed; |
| 206 | } |
| 207 | |
| 208 | void QQuickCustomAffector::affectProperties(const QList<QQuickParticleData*> &particles, qreal dt) |
| 209 | { |
| 210 | for (QQuickParticleData *d : particles) |
| 211 | if ( affectParticle(d, dt) ) |
| 212 | d->update = 1.0; |
| 213 | } |
| 214 | |
| 215 | QT_END_NAMESPACE |
| 216 | |
| 217 | #include "moc_qquickcustomaffector_p.cpp" |
| 218 | |