1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qqmlenginecontrolclient_p.h" |
5 | #include "qqmlenginecontrolclient_p_p.h" |
6 | #include "qqmldebugconnection_p.h" |
7 | |
8 | #include <private/qpacket_p.h> |
9 | |
10 | QT_BEGIN_NAMESPACE |
11 | |
12 | QQmlEngineControlClient::QQmlEngineControlClient(QQmlDebugConnection *connection) : |
13 | QQmlDebugClient(*(new QQmlEngineControlClientPrivate(connection))) |
14 | { |
15 | } |
16 | |
17 | QQmlEngineControlClient::QQmlEngineControlClient(QQmlEngineControlClientPrivate &dd) : |
18 | QQmlDebugClient(dd) |
19 | { |
20 | } |
21 | |
22 | /*! |
23 | * Block the starting or stopping of the engine with id \a engineId for now. By calling |
24 | * releaseEngine later the block can be lifted again. In the debugged application the engine control |
25 | * server waits until a message is received before continuing. So by not sending a message here we |
26 | * delay the process. Blocks add up. You have to call releaseEngine() as often as you've called |
27 | * blockEngine before. The intention of that is to allow different debug clients to use the same |
28 | * engine control and communicate with their respective counterparts before the QML engine starts or |
29 | * shuts down. |
30 | */ |
31 | void QQmlEngineControlClient::blockEngine(int engineId) |
32 | { |
33 | Q_D(QQmlEngineControlClient); |
34 | Q_ASSERT(d->blockedEngines.contains(engineId)); |
35 | d->blockedEngines[engineId].blockers++; |
36 | } |
37 | |
38 | /*! |
39 | * Release the engine with id \a engineId. If no other blocks are present, depending on what the |
40 | * engine is waiting for, the start or stop command is sent to the process being debugged. |
41 | */ |
42 | void QQmlEngineControlClient::releaseEngine(int engineId) |
43 | { |
44 | Q_D(QQmlEngineControlClient); |
45 | Q_ASSERT(d->blockedEngines.contains(engineId)); |
46 | |
47 | QQmlEngineControlClientPrivate::EngineState &state = d->blockedEngines[engineId]; |
48 | if (--state.blockers == 0) { |
49 | Q_ASSERT(state.releaseCommand != QQmlEngineControlClientPrivate::InvalidCommand); |
50 | d->sendCommand(command: state.releaseCommand, engineId); |
51 | d->blockedEngines.remove(key: engineId); |
52 | } |
53 | } |
54 | |
55 | QList<int> QQmlEngineControlClient::blockedEngines() const |
56 | { |
57 | Q_D(const QQmlEngineControlClient); |
58 | return d->blockedEngines.keys(); |
59 | } |
60 | |
61 | void QQmlEngineControlClient::messageReceived(const QByteArray &data) |
62 | { |
63 | Q_D(QQmlEngineControlClient); |
64 | QPacket stream(d->connection->currentDataStreamVersion(), data); |
65 | qint32 message; |
66 | qint32 id; |
67 | QString name; |
68 | |
69 | stream >> message >> id; |
70 | |
71 | if (!stream.atEnd()) |
72 | stream >> name; |
73 | |
74 | auto handleWaiting = [&]( |
75 | QQmlEngineControlClientPrivate::CommandType command, std::function<void()> emitter) { |
76 | QQmlEngineControlClientPrivate::EngineState &state = d->blockedEngines[id]; |
77 | Q_ASSERT(state.blockers == 0); |
78 | Q_ASSERT(state.releaseCommand == QQmlEngineControlClientPrivate::InvalidCommand); |
79 | state.releaseCommand = command; |
80 | emitter(); |
81 | if (state.blockers == 0) { |
82 | d->sendCommand(command: state.releaseCommand, engineId: id); |
83 | d->blockedEngines.remove(key: id); |
84 | } |
85 | }; |
86 | |
87 | switch (message) { |
88 | case QQmlEngineControlClientPrivate::EngineAboutToBeAdded: |
89 | handleWaiting(QQmlEngineControlClientPrivate::StartWaitingEngine, [&](){ |
90 | emit engineAboutToBeAdded(engineId: id, name); |
91 | }); |
92 | break; |
93 | case QQmlEngineControlClientPrivate::EngineAdded: |
94 | emit engineAdded(engineId: id, name); |
95 | break; |
96 | case QQmlEngineControlClientPrivate::EngineAboutToBeRemoved: |
97 | handleWaiting(QQmlEngineControlClientPrivate::StopWaitingEngine, [&](){ |
98 | emit engineAboutToBeRemoved(engineId: id, name); |
99 | }); |
100 | break; |
101 | case QQmlEngineControlClientPrivate::EngineRemoved: |
102 | emit engineRemoved(engineId: id, name); |
103 | break; |
104 | } |
105 | } |
106 | |
107 | QQmlEngineControlClientPrivate::QQmlEngineControlClientPrivate(QQmlDebugConnection *connection) : |
108 | QQmlDebugClientPrivate(QLatin1String("EngineControl" ), connection) |
109 | { |
110 | } |
111 | |
112 | void QQmlEngineControlClientPrivate::sendCommand( |
113 | QQmlEngineControlClientPrivate::CommandType command, int engineId) |
114 | { |
115 | Q_Q(QQmlEngineControlClient); |
116 | QPacket stream(connection->currentDataStreamVersion()); |
117 | stream << static_cast<qint32>(command) << engineId; |
118 | q->sendMessage(message: stream.data()); |
119 | } |
120 | |
121 | QT_END_NAMESPACE |
122 | |
123 | #include "moc_qqmlenginecontrolclient_p.cpp" |
124 | |