1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qquickpinchhandler_p.h" |
5 | #include <QtQml/qqmlinfo.h> |
6 | #include <QtQuick/qquickwindow.h> |
7 | #include <private/qsgadaptationlayer_p.h> |
8 | #include <private/qquickitem_p.h> |
9 | #include <private/qguiapplication_p.h> |
10 | #include <private/qquickmultipointhandler_p_p.h> |
11 | #include <private/qquickwindow_p.h> |
12 | #include <QEvent> |
13 | #include <QMouseEvent> |
14 | #include <QDebug> |
15 | #include <qpa/qplatformnativeinterface.h> |
16 | #include <math.h> |
17 | |
18 | QT_BEGIN_NAMESPACE |
19 | |
20 | Q_LOGGING_CATEGORY(lcPinchHandler, "qt.quick.handler.pinch" ) |
21 | |
22 | /*! |
23 | \qmltype PinchHandler |
24 | \instantiates QQuickPinchHandler |
25 | \inherits MultiPointHandler |
26 | \inqmlmodule QtQuick |
27 | \ingroup qtquick-input-handlers |
28 | \brief Handler for pinch gestures. |
29 | |
30 | PinchHandler is a handler that interprets a multi-finger gesture to |
31 | interactively rotate, zoom, and drag an Item. Like other Input Handlers, |
32 | by default it is fully functional, and manipulates its \l target, |
33 | which is the Item within which it is declared. |
34 | |
35 | \snippet pointerHandlers/pinchHandler.qml 0 |
36 | |
37 | It has properties to restrict the range of dragging, rotation, and zoom. |
38 | |
39 | If it is declared within one Item but is assigned a different \l target, it |
40 | handles events within the bounds of the outer Item but manipulates the |
41 | \c target Item instead: |
42 | |
43 | \snippet pointerHandlers/pinchHandlerDifferentTarget.qml 0 |
44 | |
45 | A third way to use it is to set \l target to \c null and react to property |
46 | changes in some other way: |
47 | |
48 | \snippet pointerHandlers/pinchHandlerNullTarget.qml 0 |
49 | |
50 | \image touchpoints-pinchhandler.png |
51 | |
52 | \note The pinch begins when the number of fingers pressed is between |
53 | \l {MultiPointHandler::minimumPointCount}{minimumPointCount} and |
54 | \l {MultiPointHandler::maximumPointCount}{maximumPointCount}, inclusive. |
55 | Until then, PinchHandler tracks the positions of any pressed fingers, |
56 | but if it's a disallowed number, it does not scale or rotate |
57 | its \l target, and the \l active property remains \c false. |
58 | |
59 | \sa PinchArea, QPointerEvent::pointCount(), QNativeGestureEvent::fingerCount(), {Qt Quick Examples - Pointer Handlers} |
60 | */ |
61 | |
62 | QQuickPinchHandler::QQuickPinchHandler(QQuickItem *parent) |
63 | : QQuickMultiPointHandler(parent, 2) |
64 | { |
65 | // Tell QQuickPointerDeviceHandler::wantsPointerEvent() to ignore button state |
66 | d_func()->acceptedButtons = Qt::NoButton; |
67 | } |
68 | |
69 | #if QT_DEPRECATED_SINCE(6, 5) |
70 | /*! |
71 | \qmlproperty real QtQuick::PinchHandler::minimumScale |
72 | \deprecated [6.5] Use scaleAxis.minimum |
73 | |
74 | The minimum acceptable \l {Item::scale}{scale} to be applied |
75 | to the \l target. |
76 | */ |
77 | void QQuickPinchHandler::setMinimumScale(qreal minimumScale) |
78 | { |
79 | if (qFuzzyCompare(p1: m_scaleAxis.minimum(), p2: minimumScale)) |
80 | return; |
81 | |
82 | m_scaleAxis.setMinimum(minimumScale); |
83 | emit minimumScaleChanged(); |
84 | } |
85 | |
86 | /*! |
87 | \qmlproperty real QtQuick::PinchHandler::maximumScale |
88 | \deprecated [6.5] Use scaleAxis.maximum |
89 | |
90 | The maximum acceptable \l {Item::scale}{scale} to be applied |
91 | to the \l target. |
92 | */ |
93 | void QQuickPinchHandler::setMaximumScale(qreal maximumScale) |
94 | { |
95 | if (qFuzzyCompare(p1: m_scaleAxis.maximum(), p2: maximumScale)) |
96 | return; |
97 | |
98 | m_scaleAxis.setMaximum(maximumScale); |
99 | emit maximumScaleChanged(); |
100 | } |
101 | #endif |
102 | |
103 | /*! |
104 | \readonly |
105 | \qmlproperty real QtQuick::PinchHandler::activeScale |
106 | |
107 | The scale factor while the pinch gesture is being performed. |
108 | It is 1.0 when the gesture begins, increases as the touchpoints are spread |
109 | apart, and decreases as the touchpoints are brought together. |
110 | If \l target is not null, its \l {Item::scale}{scale} will be automatically |
111 | multiplied by this value. |
112 | Otherwise, bindings can be used to do arbitrary things with this value. |
113 | |
114 | \sa QtQuick::PinchHandler::scaleAxis.activeValue |
115 | */ |
116 | |
117 | void QQuickPinchHandler::setActiveScale(qreal scale) |
118 | { |
119 | if (scale == activeScale()) |
120 | return; |
121 | |
122 | qreal delta = scale / m_scaleAxis.activeValue(); |
123 | m_scaleAxis.updateValue(activeValue: scale, accumulatedValue: m_scaleAxis.m_startValue * scale, delta); |
124 | emit scaleChanged(delta); |
125 | } |
126 | |
127 | /*! |
128 | \qmlsignal QtQuick::PinchHandler::scaleChanged(qreal delta) |
129 | |
130 | The \c scaleChanged signal is emitted when \l activeScale (and therefore |
131 | \l persistentScale) changes. The \a delta value gives the multiplicative |
132 | change in scale. For example, if the user moves fingers to change the pinch |
133 | distance so that \c activeScale changes from 2 to 2.5, \c |
134 | scaleChanged(1.25) will be emitted. You can use that to incrementally |
135 | change the scale of an item: |
136 | |
137 | \snippet pointerHandlers/pinchHandlerScaleOrRotationChanged.qml 0 |
138 | |
139 | \note If you set the \l persistentScale property directly, \c delta is \c 1. |
140 | */ |
141 | |
142 | /*! |
143 | \readonly |
144 | \qmlproperty QVector2D QtQuick::PinchHandler::scale |
145 | \deprecated [6.5] Use persistentScale |
146 | */ |
147 | |
148 | /*! |
149 | \qmlproperty real QtQuick::PinchHandler::persistentScale |
150 | |
151 | The scale factor that will automatically be set on the \l target if it is not null. |
152 | Otherwise, bindings can be used to do arbitrary things with this value. |
153 | While the pinch gesture is being performed, it is continuously multiplied by |
154 | \l activeScale; after the gesture ends, it stays the same; and when the next |
155 | pinch gesture begins, it begins to be multiplied by activeScale again. |
156 | |
157 | It's possible to set this property, as a way of synchronizing the basis |
158 | scale with a scale that was set in some other way, for example by another |
159 | handler. If you set this property directly, \c activeScale does not change, |
160 | and \c scaleChanged(1) is emitted. |
161 | */ |
162 | |
163 | void QQuickPinchHandler::setPersistentScale(qreal scale) |
164 | { |
165 | if (scale == persistentScale()) |
166 | return; |
167 | |
168 | m_scaleAxis.updateValue(activeValue: m_scaleAxis.activeValue(), accumulatedValue: scale); |
169 | emit scaleChanged(delta: 1); |
170 | } |
171 | |
172 | #if QT_DEPRECATED_SINCE(6, 5) |
173 | /*! |
174 | \qmlproperty real QtQuick::PinchHandler::minimumRotation |
175 | \deprecated [6.5] Use rotationAxis.minimum |
176 | |
177 | The minimum acceptable \l {Item::rotation}{rotation} to be applied |
178 | to the \l target. |
179 | */ |
180 | void QQuickPinchHandler::setMinimumRotation(qreal minimumRotation) |
181 | { |
182 | if (qFuzzyCompare(p1: m_rotationAxis.minimum(), p2: minimumRotation)) |
183 | return; |
184 | |
185 | m_rotationAxis.setMinimum(minimumRotation); |
186 | emit minimumRotationChanged(); |
187 | } |
188 | |
189 | /*! |
190 | \qmlproperty real QtQuick::PinchHandler::maximumRotation |
191 | \deprecated [6.5] Use rotationAxis.maximum |
192 | |
193 | The maximum acceptable \l {Item::rotation}{rotation} to be applied |
194 | to the \l target. |
195 | */ |
196 | void QQuickPinchHandler::setMaximumRotation(qreal maximumRotation) |
197 | { |
198 | if (qFuzzyCompare(p1: m_rotationAxis.maximum(), p2: maximumRotation)) |
199 | return; |
200 | |
201 | m_rotationAxis.setMaximum(maximumRotation); |
202 | emit maximumRotationChanged(); |
203 | } |
204 | #endif |
205 | |
206 | /*! |
207 | \qmlsignal QtQuick::PinchHandler::rotationChanged(qreal delta) |
208 | |
209 | The \c rotationChanged signal is emitted when \l activeRotation (and |
210 | therefore \l persistentRotation) changes. The \a delta value gives the |
211 | additive change in rotation. For example, if the user moves fingers to |
212 | change the pinch distance so that \c activeRotation changes from 10 to 30 |
213 | degrees, \c rotationChanged(20) will be emitted. You can use that to |
214 | incrementally change the rotation of an item: |
215 | |
216 | \snippet pointerHandlers/pinchHandlerScaleOrRotationChanged.qml 0 |
217 | |
218 | \note If you set the \l persistentRotation property directly, \c delta is \c 0. |
219 | */ |
220 | |
221 | /*! |
222 | \readonly |
223 | \qmlproperty QVector2D QtQuick::PinchHandler::rotation |
224 | \deprecated [6.5] Use activeRotation |
225 | */ |
226 | |
227 | /*! |
228 | \readonly |
229 | \qmlproperty real QtQuick::PinchHandler::activeRotation |
230 | |
231 | The rotation of the pinch gesture in degrees, with positive values clockwise. |
232 | It is \c 0 when the gesture begins. If \l target is not null, this will be |
233 | automatically added to its \l {Item::rotation}{rotation}. Otherwise, |
234 | bindings can be used to do arbitrary things with this value. |
235 | |
236 | \sa QtQuick::PinchHandler::rotationAxis.activeValue |
237 | */ |
238 | |
239 | void QQuickPinchHandler::setActiveRotation(qreal rot) |
240 | { |
241 | if (rot == activeRotation()) |
242 | return; |
243 | |
244 | qreal delta = rot - m_rotationAxis.activeValue(); |
245 | m_rotationAxis.updateValue(activeValue: rot, accumulatedValue: m_rotationAxis.m_startValue + rot, delta); |
246 | emit rotationChanged(delta); |
247 | } |
248 | |
249 | /*! |
250 | \qmlproperty real QtQuick::PinchHandler::persistentRotation |
251 | |
252 | The rotation to be applied to the \l target if it is not null. |
253 | Otherwise, bindings can be used to do arbitrary things with this value. |
254 | While the pinch gesture is being performed, \l activeRotation is continuously |
255 | added; after the gesture ends, it stays the same; and when the next |
256 | pinch gesture begins, it begins to be modified by activeRotation again. |
257 | |
258 | It's possible to set this property, as a way of synchronizing the basis |
259 | rotation with a rotation that was set in some other way, for example by |
260 | another handler. If you set this property directly, \c activeRotation does |
261 | not change, and \c rotationChanged(0) is emitted. |
262 | */ |
263 | |
264 | void QQuickPinchHandler::setPersistentRotation(qreal rot) |
265 | { |
266 | if (rot == persistentRotation()) |
267 | return; |
268 | |
269 | m_rotationAxis.updateValue(activeValue: m_rotationAxis.activeValue(), accumulatedValue: rot); |
270 | emit rotationChanged(delta: 0); |
271 | } |
272 | |
273 | /*! |
274 | \qmlsignal QtQuick::PinchHandler::translationChanged(QVector2D delta) |
275 | |
276 | The \c translationChanged signal is emitted when \l activeTranslation (and |
277 | therefore \l persistentTranslation) changes. The \a delta vector gives the |
278 | change in translation. You can use that to incrementally change the |
279 | position of an item: |
280 | |
281 | \snippet pointerHandlers/pinchHandlerNullTarget.qml 0 |
282 | |
283 | \note If you set the \l persistentTranslation property directly, |
284 | \c delta is \c {0, 0}. |
285 | */ |
286 | |
287 | /*! |
288 | \readonly |
289 | \qmlproperty QVector2D QtQuick::PinchHandler::translation |
290 | \deprecated [6.5] Use activeTranslation |
291 | */ |
292 | /*! |
293 | \readonly |
294 | \qmlproperty QPointF QtQuick::PinchHandler::activeTranslation |
295 | |
296 | The translation of the cluster of points while the pinch gesture is being |
297 | performed. It is \c {0, 0} when the gesture begins, and increases as the |
298 | \l {eventPoint}{eventPoint(s)} are dragged downward and to the right. After the gesture |
299 | ends, it stays the same; and when the next pinch gesture begins, it is |
300 | reset to \c {0, 0} again. |
301 | |
302 | \note On some touchpads, such as on a \macos trackpad, native gestures do |
303 | not generate any translation values, and this property stays at \c (0, 0). |
304 | */ |
305 | |
306 | /*! |
307 | \qmlproperty QPointF QtQuick::PinchHandler::persistentTranslation |
308 | |
309 | The translation to be applied to the \l target if it is not \c null. |
310 | Otherwise, bindings can be used to do arbitrary things with this value. |
311 | While the pinch gesture is being performed, \l activeTranslation is |
312 | continuously added to it; after the gesture ends, it stays the same. |
313 | |
314 | It's possible to set this property, as a way of synchronizing the basis |
315 | translation with a translation that was set in some other way, for example |
316 | by another handler. If you set this property directly, \c activeTranslation |
317 | does not change, and \c translationChanged({0, 0}) is emitted. |
318 | |
319 | \note On some touchpads, such as on a \macos trackpad, native gestures do |
320 | not generate any translation values, and this property stays at \c (0, 0). |
321 | */ |
322 | |
323 | void QQuickPinchHandler::setPersistentTranslation(const QPointF &trans) |
324 | { |
325 | if (trans == persistentTranslation()) |
326 | return; |
327 | |
328 | m_xAxis.updateValue(activeValue: m_xAxis.activeValue(), accumulatedValue: trans.x()); |
329 | m_yAxis.updateValue(activeValue: m_yAxis.activeValue(), accumulatedValue: trans.y()); |
330 | emit translationChanged(delta: {}); |
331 | } |
332 | |
333 | bool QQuickPinchHandler::wantsPointerEvent(QPointerEvent *event) |
334 | { |
335 | if (!QQuickMultiPointHandler::wantsPointerEvent(event)) |
336 | return false; |
337 | |
338 | #if QT_CONFIG(gestures) |
339 | if (event->type() == QEvent::NativeGesture) { |
340 | const auto gesture = static_cast<const QNativeGestureEvent *>(event); |
341 | if (!gesture->fingerCount() || (gesture->fingerCount() >= minimumPointCount() && |
342 | gesture->fingerCount() <= maximumPointCount())) { |
343 | switch (gesture->gestureType()) { |
344 | case Qt::BeginNativeGesture: |
345 | case Qt::EndNativeGesture: |
346 | case Qt::ZoomNativeGesture: |
347 | case Qt::RotateNativeGesture: |
348 | return parentContains(point: event->point(i: 0)); |
349 | default: |
350 | return false; |
351 | } |
352 | } else { |
353 | return false; |
354 | } |
355 | } |
356 | #endif |
357 | |
358 | return true; |
359 | } |
360 | |
361 | /*! |
362 | \qmlpropertygroup QtQuick::PinchHandler::xAxis |
363 | \qmlproperty real QtQuick::PinchHandler::xAxis.minimum |
364 | \qmlproperty real QtQuick::PinchHandler::xAxis.maximum |
365 | \qmlproperty bool QtQuick::PinchHandler::xAxis.enabled |
366 | \qmlproperty real QtQuick::PinchHandler::xAxis.activeValue |
367 | |
368 | \c xAxis controls the constraints for horizontal translation of the \l target item. |
369 | |
370 | \c minimum is the minimum acceptable x coordinate of the translation. |
371 | \c maximum is the maximum acceptable x coordinate of the translation. |
372 | If \c enabled is true, horizontal dragging is allowed. |
373 | |
374 | The \c activeValueChanged signal is emitted when \c activeValue changes, to |
375 | provide the increment by which it changed. |
376 | This is intended for incrementally adjusting one property via multiple handlers. |
377 | |
378 | \snippet pointerHandlers/pinchHandlerAxisValueDeltas.qml 0 |
379 | |
380 | \note The snippet is contrived: PinchHandler already knows how to move, |
381 | scale and rotate its parent item, but this code achieves different behavior |
382 | in a less-declarative way, to illustrate how to use \c activeValueChanged |
383 | in special cases. |
384 | */ |
385 | |
386 | /*! |
387 | \qmlpropertygroup QtQuick::PinchHandler::yAxis |
388 | \qmlproperty real QtQuick::PinchHandler::yAxis.minimum |
389 | \qmlproperty real QtQuick::PinchHandler::yAxis.maximum |
390 | \qmlproperty bool QtQuick::PinchHandler::yAxis.enabled |
391 | \qmlproperty real QtQuick::PinchHandler::yAxis.activeValue |
392 | |
393 | \c yAxis controls the constraints for vertical translation of the \l target item. |
394 | |
395 | \c minimum is the minimum acceptable y coordinate of the translation. |
396 | \c maximum is the maximum acceptable y coordinate of the translation. |
397 | If \c enabled is true, vertical dragging is allowed. |
398 | |
399 | The \c activeValueChanged signal is emitted when \c activeValue changes, to |
400 | provide the increment by which it changed. |
401 | This is intended for incrementally adjusting one property via multiple handlers. |
402 | |
403 | \snippet pointerHandlers/pinchHandlerAxisValueDeltas.qml 0 |
404 | |
405 | \note The snippet is contrived: PinchHandler already knows how to move, |
406 | scale and rotate its parent item, but this code achieves different behavior |
407 | in a less-declarative way, to illustrate how to use \c activeValueChanged |
408 | in special cases. |
409 | */ |
410 | |
411 | /*! |
412 | \qmlpropertygroup QtQuick::PinchHandler::scaleAxis |
413 | \qmlproperty real QtQuick::PinchHandler::scaleAxis.minimum |
414 | \qmlproperty real QtQuick::PinchHandler::scaleAxis.maximum |
415 | \qmlproperty bool QtQuick::PinchHandler::scaleAxis.enabled |
416 | \qmlproperty real QtQuick::PinchHandler::scaleAxis.activeValue |
417 | |
418 | \c scaleAxis controls the constraints for setting the \l {QtQuick::Item::scale}{scale} |
419 | of the \l target item according to the distance between the touchpoints. |
420 | |
421 | \c minimum is the minimum acceptable scale. |
422 | \c maximum is the maximum acceptable scale. |
423 | If \c enabled is true, scaling is allowed. |
424 | \c activeValue is the same as \l {QtQuick::PinchHandler::activeScale}. |
425 | |
426 | The \c activeValueChanged signal is emitted when \c activeValue changes, to |
427 | provide the multiplier for the incremental change. |
428 | This is intended for incrementally adjusting one property via multiple handlers. |
429 | |
430 | \snippet pointerHandlers/pinchHandlerAxisValueDeltas.qml 0 |
431 | |
432 | \note The snippet is contrived: PinchHandler already knows how to move, |
433 | scale and rotate its parent item, but this code achieves different behavior |
434 | in a less-declarative way, to illustrate how to use \c activeValueChanged |
435 | in special cases. |
436 | */ |
437 | |
438 | /*! |
439 | \qmlpropertygroup QtQuick::PinchHandler::rotationAxis |
440 | \qmlproperty real QtQuick::PinchHandler::rotationAxis.minimum |
441 | \qmlproperty real QtQuick::PinchHandler::rotationAxis.maximum |
442 | \qmlproperty bool QtQuick::PinchHandler::rotationAxis.enabled |
443 | \qmlproperty real QtQuick::PinchHandler::rotationAxis.activeValue |
444 | |
445 | \c rotationAxis controls the constraints for setting the \l {QtQuick::Item::rotation}{rotation} |
446 | of the \l target item according to the rotation of the group of touchpoints. |
447 | |
448 | \c minimum is the minimum acceptable rotation. |
449 | \c maximum is the maximum acceptable rotation. |
450 | If \c enabled is true, rotation is allowed. |
451 | \c activeValue is the same as \l {QtQuick::PinchHandler::activeRotation}. |
452 | |
453 | The \c activeValueChanged signal is emitted when \c activeValue changes, to |
454 | provide the increment by which it changed. |
455 | This is intended for incrementally adjusting one property via multiple handlers. |
456 | |
457 | \snippet pointerHandlers/pinchHandlerAxisValueDeltas.qml 0 |
458 | |
459 | \note The snippet is contrived: PinchHandler already knows how to move, |
460 | scale and rotate its parent item, but this code achieves different behavior |
461 | in a less-declarative way, to illustrate how to use \c activeValueChanged |
462 | in special cases. |
463 | */ |
464 | |
465 | /*! |
466 | \readonly |
467 | \qmlproperty bool QtQuick::PinchHandler::active |
468 | |
469 | This property is \c true when all the constraints (epecially |
470 | \l {MultiPointHandler::minimumPointCount}{minimumPointCount} and |
471 | \l {MultiPointHandler::maximumPointCount}{maximumPointCount}) are satisfied |
472 | and the \l target, if any, is being manipulated. |
473 | */ |
474 | |
475 | void QQuickPinchHandler::onActiveChanged() |
476 | { |
477 | QQuickMultiPointHandler::onActiveChanged(); |
478 | const bool curActive = active(); |
479 | m_xAxis.onActiveChanged(active: curActive, initActiveValue: 0); |
480 | m_yAxis.onActiveChanged(active: curActive, initActiveValue: 0); |
481 | m_scaleAxis.onActiveChanged(active: curActive, initActiveValue: 1); |
482 | m_rotationAxis.onActiveChanged(active: curActive, initActiveValue: 0); |
483 | |
484 | if (curActive) { |
485 | m_startAngles = angles(ref: centroid().sceneGrabPosition()); |
486 | m_startDistance = averageTouchPointDistance(ref: centroid().sceneGrabPosition()); |
487 | m_startTargetPos = target() ? target()->position() : QPointF(); |
488 | qCDebug(lcPinchHandler) << "activated with starting scale" << m_scaleAxis.m_startValue |
489 | << "rotation" << m_rotationAxis.m_startValue |
490 | << "target pos" << m_startTargetPos; |
491 | } else { |
492 | m_startTargetPos = QPointF(); |
493 | qCDebug(lcPinchHandler) << "deactivated with scale" << m_scaleAxis.m_activeValue << "rotation" << m_rotationAxis.m_activeValue; |
494 | } |
495 | } |
496 | |
497 | void QQuickPinchHandler::handlePointerEventImpl(QPointerEvent *event) |
498 | { |
499 | QQuickMultiPointHandler::handlePointerEventImpl(event); |
500 | if (Q_UNLIKELY(lcPinchHandler().isDebugEnabled())) { |
501 | for (const QQuickHandlerPoint &p : currentPoints()) |
502 | qCDebug(lcPinchHandler) << Qt::hex << p.id() << p.sceneGrabPosition() << "->" << p.scenePosition(); |
503 | } |
504 | |
505 | qreal dist = 0; |
506 | #if QT_CONFIG(gestures) |
507 | if (event->type() == QEvent::NativeGesture) { |
508 | const auto gesture = static_cast<const QNativeGestureEvent *>(event); |
509 | mutableCentroid().reset(event, point: event->point(i: 0)); |
510 | switch (gesture->gestureType()) { |
511 | case Qt::BeginNativeGesture: |
512 | setActive(true); |
513 | // Native gestures for 2-finger pinch do not allow dragging, so |
514 | // the centroid won't move during the gesture, and translation stays at zero |
515 | return; |
516 | case Qt::EndNativeGesture: |
517 | mutableCentroid().reset(); |
518 | setActive(false); |
519 | emit updated(); |
520 | return; |
521 | case Qt::ZoomNativeGesture: |
522 | setActiveScale(m_scaleAxis.activeValue() * (1 + gesture->value())); |
523 | break; |
524 | case Qt::RotateNativeGesture: |
525 | setActiveRotation(m_rotationAxis.activeValue() + gesture->value()); |
526 | break; |
527 | default: |
528 | // Nothing of interest (which is unexpected, because wantsPointerEvent() should have returned false) |
529 | return; |
530 | } |
531 | } else |
532 | #endif // QT_CONFIG(gestures) |
533 | { |
534 | const bool containsReleasedPoints = event->isEndEvent(); |
535 | QVector<QEventPoint> chosenPoints; |
536 | for (const QQuickHandlerPoint &p : currentPoints()) { |
537 | auto ep = event->pointById(id: p.id()); |
538 | Q_ASSERT(ep); |
539 | chosenPoints << *ep; |
540 | } |
541 | if (!active()) { |
542 | // Verify that at least one of the points has moved beyond threshold needed to activate the handler |
543 | int numberOfPointsDraggedOverThreshold = 0; |
544 | QVector2D accumulatedDrag; |
545 | const QVector2D currentCentroid(centroid().scenePosition()); |
546 | const QVector2D pressCentroid(centroid().scenePressPosition()); |
547 | |
548 | const int dragThreshold = QQuickPointerHandler::dragThreshold(); |
549 | const int dragThresholdSquared = dragThreshold * dragThreshold; |
550 | |
551 | double accumulatedCentroidDistance = 0; // Used to detect scale |
552 | if (event->isBeginEvent()) |
553 | m_accumulatedStartCentroidDistance = 0; // Used to detect scale |
554 | |
555 | float accumulatedMovementMagnitude = 0; |
556 | |
557 | for (auto &point : chosenPoints) { |
558 | if (!containsReleasedPoints) { |
559 | accumulatedDrag += QVector2D(point.scenePressPosition() - point.scenePosition()); |
560 | /* |
561 | In order to detect a drag, we want to check if all points have moved more or |
562 | less in the same direction. |
563 | |
564 | We then take each point, and convert the point to a local coordinate system where |
565 | the centroid is the origin. This is done both for the press positions and the |
566 | current positions. We will then have two positions: |
567 | |
568 | - pressCentroidRelativePosition |
569 | is the start point relative to the press centroid |
570 | - currentCentroidRelativePosition |
571 | is the current point relative to the current centroid |
572 | |
573 | If those two points are far enough apart, it might not be considered as a drag |
574 | anymore. (Note that the threshold will matched to the average of the relative |
575 | movement of all the points). Therefore, a big relative movement will make a big |
576 | contribution to the average relative movement. |
577 | |
578 | The algorithm then can be described as: |
579 | For each point: |
580 | - Calculate vector pressCentroidRelativePosition (from the press centroid to the press position) |
581 | - Calculate vector currentCentroidRelativePosition (from the current centroid to the current position) |
582 | - Calculate the relative movement vector: |
583 | |
584 | centroidRelativeMovement = currentCentroidRelativePosition - pressCentroidRelativePosition |
585 | |
586 | and measure its magnitude. Add the magnitude to the accumulatedMovementMagnitude. |
587 | |
588 | Finally, if the accumulatedMovementMagnitude is below some threshold, it means |
589 | that the points were stationary or they were moved in parallel (e.g. the hand |
590 | was moved, but the relative position between each finger remained very much |
591 | the same). This is then used to rule out if there is a rotation or scale. |
592 | */ |
593 | QVector2D pressCentroidRelativePosition = QVector2D(point.scenePosition()) - currentCentroid; |
594 | QVector2D currentCentroidRelativePosition = QVector2D(point.scenePressPosition()) - pressCentroid; |
595 | QVector2D centroidRelativeMovement = currentCentroidRelativePosition - pressCentroidRelativePosition; |
596 | accumulatedMovementMagnitude += centroidRelativeMovement.length(); |
597 | |
598 | accumulatedCentroidDistance += qreal(pressCentroidRelativePosition.length()); |
599 | if (event->isBeginEvent()) |
600 | m_accumulatedStartCentroidDistance += qreal((QVector2D(point.scenePressPosition()) - pressCentroid).length()); |
601 | } else { |
602 | setPassiveGrab(event, point); |
603 | } |
604 | if (point.state() == QEventPoint::Pressed) { |
605 | point.setAccepted(false); // don't stop propagation |
606 | setPassiveGrab(event, point); |
607 | } |
608 | Q_D(QQuickMultiPointHandler); |
609 | if (d->dragOverThreshold(point)) |
610 | ++numberOfPointsDraggedOverThreshold; |
611 | } |
612 | |
613 | const bool requiredNumberOfPointsDraggedOverThreshold = |
614 | numberOfPointsDraggedOverThreshold >= minimumPointCount() && |
615 | numberOfPointsDraggedOverThreshold <= maximumPointCount(); |
616 | accumulatedMovementMagnitude /= currentPoints().size(); |
617 | |
618 | QVector2D avgDrag = accumulatedDrag / currentPoints().size(); |
619 | if (!xAxis()->enabled()) |
620 | avgDrag.setX(0); |
621 | if (!yAxis()->enabled()) |
622 | avgDrag.setY(0); |
623 | |
624 | const qreal centroidMovementDelta = qreal((currentCentroid - pressCentroid).length()); |
625 | |
626 | qreal distanceToCentroidDelta = qAbs(t: accumulatedCentroidDistance - m_accumulatedStartCentroidDistance); // Used to detect scale |
627 | if (numberOfPointsDraggedOverThreshold >= 1) { |
628 | if (requiredNumberOfPointsDraggedOverThreshold && |
629 | avgDrag.lengthSquared() >= dragThresholdSquared && accumulatedMovementMagnitude < dragThreshold) { |
630 | // Drag |
631 | if (grabPoints(event, points: chosenPoints)) |
632 | setActive(true); |
633 | } else if (distanceToCentroidDelta > dragThreshold) { // all points should in accumulation have been moved beyond threshold (?) |
634 | // Scale |
635 | if (grabPoints(event, points: chosenPoints)) |
636 | setActive(true); |
637 | } else if (distanceToCentroidDelta < dragThreshold && (centroidMovementDelta < dragThreshold)) { |
638 | // Rotate |
639 | // Since it wasn't a scale and if we exceeded the dragthreshold, and the |
640 | // centroid didn't moved much, the points must have been moved around the centroid. |
641 | if (grabPoints(event, points: chosenPoints)) |
642 | setActive(true); |
643 | } |
644 | } |
645 | if (!active()) |
646 | return; |
647 | } |
648 | |
649 | // avoid mapping the minima and maxima, as they might have unmappable values |
650 | // such as -inf/+inf. Because of this we perform the bounding to min/max in local coords. |
651 | // 1. scale |
652 | qreal activeScale = 1; |
653 | if (m_scaleAxis.enabled()) { |
654 | dist = averageTouchPointDistance(ref: centroid().scenePosition()); |
655 | activeScale = dist / m_startDistance; |
656 | activeScale = qBound(min: m_scaleAxis.minimum() / m_scaleAxis.m_startValue, val: activeScale, |
657 | max: m_scaleAxis.maximum() / m_scaleAxis.m_startValue); |
658 | setActiveScale(activeScale); |
659 | } |
660 | |
661 | // 2. rotate |
662 | if (m_rotationAxis.enabled()) { |
663 | QVector<PointData> newAngles = angles(ref: centroid().scenePosition()); |
664 | const qreal angleDelta = averageAngleDelta(old: m_startAngles, newAngles); |
665 | setActiveRotation(m_rotationAxis.m_activeValue + angleDelta); |
666 | m_startAngles = std::move(newAngles); |
667 | } |
668 | |
669 | if (!containsReleasedPoints) |
670 | acceptPoints(points: chosenPoints); |
671 | } |
672 | |
673 | |
674 | if (target() && target()->parentItem()) { |
675 | auto *t = target(); |
676 | const QPointF centroidParentPos = t->parentItem()->mapFromScene(point: centroid().scenePosition()); |
677 | // 3. Drag/translate |
678 | const QPointF centroidStartParentPos = t->parentItem()->mapFromScene(point: centroid().sceneGrabPosition()); |
679 | auto activeTranslation = centroidParentPos - centroidStartParentPos; |
680 | // apply rotation + scaling around the centroid - then apply translation. |
681 | QPointF pos = QQuickItemPrivate::get(item: t)->adjustedPosForTransform(centroid: centroidParentPos, |
682 | startPos: m_startTargetPos, activeTranslatation: QVector2D(activeTranslation), |
683 | startScale: t->scale(), activeScale: m_scaleAxis.persistentValue() / m_scaleAxis.m_startValue, |
684 | startRotation: t->rotation(), activeRotation: m_rotationAxis.persistentValue() - m_rotationAxis.m_startValue); |
685 | |
686 | if (xAxis()->enabled()) |
687 | pos.setX(qBound(min: xAxis()->minimum(), val: pos.x(), max: xAxis()->maximum())); |
688 | else |
689 | pos.rx() -= qreal(activeTranslation.x()); |
690 | if (yAxis()->enabled()) |
691 | pos.setY(qBound(min: yAxis()->minimum(), val: pos.y(), max: yAxis()->maximum())); |
692 | else |
693 | pos.ry() -= qreal(activeTranslation.y()); |
694 | |
695 | const QVector2D delta(activeTranslation.x() - m_xAxis.activeValue(), |
696 | activeTranslation.y() - m_yAxis.activeValue()); |
697 | m_xAxis.updateValue(activeValue: activeTranslation.x(), accumulatedValue: m_xAxis.persistentValue() + delta.x(), delta: delta.x()); |
698 | m_yAxis.updateValue(activeValue: activeTranslation.y(), accumulatedValue: m_yAxis.persistentValue() + delta.y(), delta: delta.y()); |
699 | emit translationChanged(delta); |
700 | t->setPosition(pos); |
701 | t->setRotation(m_rotationAxis.persistentValue()); |
702 | t->setScale(m_scaleAxis.persistentValue()); |
703 | } else { |
704 | auto activeTranslation = centroid().scenePosition() - centroid().scenePressPosition(); |
705 | auto accumulated = QPointF(m_xAxis.m_startValue, m_yAxis.m_startValue) + activeTranslation; |
706 | const QVector2D delta(activeTranslation.x() - m_xAxis.activeValue(), |
707 | activeTranslation.y() - m_yAxis.activeValue()); |
708 | m_xAxis.updateValue(activeValue: activeTranslation.x(), accumulatedValue: accumulated.x(), delta: delta.x()); |
709 | m_yAxis.updateValue(activeValue: activeTranslation.y(), accumulatedValue: accumulated.y(), delta: delta.y()); |
710 | emit translationChanged(delta); |
711 | } |
712 | |
713 | qCDebug(lcPinchHandler) << "centroid" << centroid().scenePressPosition() << "->" << centroid().scenePosition() |
714 | << ", distance" << m_startDistance << "->" << dist |
715 | << ", scale" << m_scaleAxis.m_startValue << "->" << m_scaleAxis.m_accumulatedValue |
716 | << ", rotation" << m_rotationAxis.m_startValue << "->" << m_rotationAxis.m_accumulatedValue |
717 | << ", translation" << persistentTranslation() |
718 | << " from " << event->device()->type(); |
719 | |
720 | emit updated(); |
721 | } |
722 | |
723 | /*! |
724 | \internal |
725 | \qmlproperty flags QtQuick::PinchHandler::acceptedButtons |
726 | |
727 | This property is not used in PinchHandler. |
728 | */ |
729 | |
730 | /*! |
731 | \readonly |
732 | \qmlproperty QtQuick::handlerPoint QtQuick::PinchHandler::centroid |
733 | |
734 | A point exactly in the middle of the currently-pressed touch points. |
735 | The \l target will be rotated around this point. |
736 | */ |
737 | |
738 | QT_END_NAMESPACE |
739 | |
740 | #include "moc_qquickpinchhandler_p.cpp" |
741 | |