| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qquickpinchhandler_p.h" |
| 5 | #include <QtQml/qqmlinfo.h> |
| 6 | #include <QtQuick/qquickwindow.h> |
| 7 | #include <private/qsgadaptationlayer_p.h> |
| 8 | #include <private/qquickitem_p.h> |
| 9 | #include <private/qguiapplication_p.h> |
| 10 | #include <private/qquickmultipointhandler_p_p.h> |
| 11 | #include <private/qquickwindow_p.h> |
| 12 | #include <QEvent> |
| 13 | #include <QMouseEvent> |
| 14 | #include <QDebug> |
| 15 | #include <qpa/qplatformnativeinterface.h> |
| 16 | #include <math.h> |
| 17 | |
| 18 | QT_BEGIN_NAMESPACE |
| 19 | |
| 20 | Q_LOGGING_CATEGORY(lcPinchHandler, "qt.quick.handler.pinch" ) |
| 21 | |
| 22 | /*! |
| 23 | \qmltype PinchHandler |
| 24 | \nativetype QQuickPinchHandler |
| 25 | \inherits MultiPointHandler |
| 26 | \inqmlmodule QtQuick |
| 27 | \ingroup qtquick-input-handlers |
| 28 | \brief Handler for pinch gestures. |
| 29 | |
| 30 | PinchHandler is a handler that interprets a multi-finger gesture to |
| 31 | interactively rotate, zoom, and drag an Item. Like other Input Handlers, |
| 32 | by default it is fully functional, and manipulates its \l target, |
| 33 | which is the Item within which it is declared. |
| 34 | |
| 35 | \snippet pointerHandlers/pinchHandlerSimple.qml 0 |
| 36 | |
| 37 | It has properties to restrict the range of dragging, rotation, and zoom. |
| 38 | |
| 39 | If it is declared within one Item but is assigned a different \l target, it |
| 40 | handles events within the bounds of the outer Item but manipulates the |
| 41 | \c target Item instead: |
| 42 | |
| 43 | \snippet pointerHandlers/pinchHandlerDifferentTarget.qml 0 |
| 44 | |
| 45 | A third way to use it is to set \l target to \c null and react to property |
| 46 | changes in some other way: |
| 47 | |
| 48 | \snippet pointerHandlers/pinchHandlerNullTarget.qml 0 |
| 49 | |
| 50 | \image touchpoints-pinchhandler.png |
| 51 | |
| 52 | \note The pinch begins when the number of fingers pressed is between |
| 53 | \l {MultiPointHandler::minimumPointCount}{minimumPointCount} and |
| 54 | \l {MultiPointHandler::maximumPointCount}{maximumPointCount}, inclusive. |
| 55 | Until then, PinchHandler tracks the positions of any pressed fingers, |
| 56 | but if it's a disallowed number, it does not scale or rotate |
| 57 | its \l target, and the \l active property remains \c false. |
| 58 | |
| 59 | \sa PinchArea, QPointerEvent::pointCount(), QNativeGestureEvent::fingerCount(), {Qt Quick Examples - Pointer Handlers} |
| 60 | */ |
| 61 | |
| 62 | QQuickPinchHandler::QQuickPinchHandler(QQuickItem *parent) |
| 63 | : QQuickMultiPointHandler(parent, 2) |
| 64 | { |
| 65 | // Tell QQuickPointerDeviceHandler::wantsPointerEvent() to ignore button state |
| 66 | d_func()->acceptedButtons = Qt::NoButton; |
| 67 | } |
| 68 | |
| 69 | #if QT_DEPRECATED_SINCE(6, 5) |
| 70 | /*! |
| 71 | \qmlproperty real QtQuick::PinchHandler::minimumScale |
| 72 | \deprecated [6.5] Use scaleAxis.minimum |
| 73 | |
| 74 | The minimum acceptable \l {Item::scale}{scale} to be applied |
| 75 | to the \l target. |
| 76 | */ |
| 77 | void QQuickPinchHandler::setMinimumScale(qreal minimumScale) |
| 78 | { |
| 79 | if (qFuzzyCompare(p1: m_scaleAxis.minimum(), p2: minimumScale)) |
| 80 | return; |
| 81 | |
| 82 | m_scaleAxis.setMinimum(minimumScale); |
| 83 | emit minimumScaleChanged(); |
| 84 | } |
| 85 | |
| 86 | /*! |
| 87 | \qmlproperty real QtQuick::PinchHandler::maximumScale |
| 88 | \deprecated [6.5] Use scaleAxis.maximum |
| 89 | |
| 90 | The maximum acceptable \l {Item::scale}{scale} to be applied |
| 91 | to the \l target. |
| 92 | */ |
| 93 | void QQuickPinchHandler::setMaximumScale(qreal maximumScale) |
| 94 | { |
| 95 | if (qFuzzyCompare(p1: m_scaleAxis.maximum(), p2: maximumScale)) |
| 96 | return; |
| 97 | |
| 98 | m_scaleAxis.setMaximum(maximumScale); |
| 99 | emit maximumScaleChanged(); |
| 100 | } |
| 101 | #endif |
| 102 | |
| 103 | /*! |
| 104 | \readonly |
| 105 | \qmlproperty real QtQuick::PinchHandler::activeScale |
| 106 | |
| 107 | The scale factor while the pinch gesture is being performed. |
| 108 | It is 1.0 when the gesture begins, increases as the touchpoints are spread |
| 109 | apart, and decreases as the touchpoints are brought together. |
| 110 | If \l target is not null, its \l {Item::scale}{scale} will be automatically |
| 111 | multiplied by this value. |
| 112 | Otherwise, bindings can be used to do arbitrary things with this value. |
| 113 | |
| 114 | \sa QtQuick::PinchHandler::scaleAxis.activeValue |
| 115 | */ |
| 116 | |
| 117 | void QQuickPinchHandler::setActiveScale(qreal scale) |
| 118 | { |
| 119 | if (scale == activeScale()) |
| 120 | return; |
| 121 | |
| 122 | qreal delta = scale / m_scaleAxis.activeValue(); |
| 123 | m_scaleAxis.updateValue(activeValue: scale, accumulatedValue: m_scaleAxis.m_startValue * scale, delta); |
| 124 | emit scaleChanged(delta); |
| 125 | } |
| 126 | |
| 127 | /*! |
| 128 | \qmlsignal QtQuick::PinchHandler::scaleChanged(qreal delta) |
| 129 | |
| 130 | The \c scaleChanged signal is emitted when \l activeScale (and therefore |
| 131 | \l persistentScale) changes. The \a delta value gives the multiplicative |
| 132 | change in scale. For example, if the user moves fingers to change the pinch |
| 133 | distance so that \c activeScale changes from 2 to 2.5, \c |
| 134 | scaleChanged(1.25) will be emitted. You can use that to incrementally |
| 135 | change the scale of an item: |
| 136 | |
| 137 | \snippet pointerHandlers/pinchHandlerScaleOrRotationChanged.qml 0 |
| 138 | |
| 139 | \note If you set the \l persistentScale property directly, \c delta is \c 1. |
| 140 | */ |
| 141 | |
| 142 | /*! |
| 143 | \readonly |
| 144 | \qmlproperty vector2d QtQuick::PinchHandler::scale |
| 145 | \deprecated [6.5] Use persistentScale |
| 146 | */ |
| 147 | |
| 148 | /*! |
| 149 | \qmlproperty real QtQuick::PinchHandler::persistentScale |
| 150 | |
| 151 | The scale factor that will automatically be set on the \l target if it is not null. |
| 152 | Otherwise, bindings can be used to do arbitrary things with this value. |
| 153 | While the pinch gesture is being performed, it is continuously multiplied by |
| 154 | \l activeScale; after the gesture ends, it stays the same; and when the next |
| 155 | pinch gesture begins, it begins to be multiplied by activeScale again. |
| 156 | |
| 157 | It's possible to set this property, as a way of synchronizing the basis |
| 158 | scale with a scale that was set in some other way, for example by another |
| 159 | handler. If you set this property directly, \c activeScale does not change, |
| 160 | and \c scaleChanged(1) is emitted. |
| 161 | */ |
| 162 | |
| 163 | void QQuickPinchHandler::setPersistentScale(qreal scale) |
| 164 | { |
| 165 | if (scale == persistentScale()) |
| 166 | return; |
| 167 | |
| 168 | m_scaleAxis.updateValue(activeValue: m_scaleAxis.activeValue(), accumulatedValue: scale); |
| 169 | emit scaleChanged(delta: 1); |
| 170 | } |
| 171 | |
| 172 | #if QT_DEPRECATED_SINCE(6, 5) |
| 173 | /*! |
| 174 | \qmlproperty real QtQuick::PinchHandler::minimumRotation |
| 175 | \deprecated [6.5] Use rotationAxis.minimum |
| 176 | |
| 177 | The minimum acceptable \l {Item::rotation}{rotation} to be applied |
| 178 | to the \l target. |
| 179 | */ |
| 180 | void QQuickPinchHandler::setMinimumRotation(qreal minimumRotation) |
| 181 | { |
| 182 | if (qFuzzyCompare(p1: m_rotationAxis.minimum(), p2: minimumRotation)) |
| 183 | return; |
| 184 | |
| 185 | m_rotationAxis.setMinimum(minimumRotation); |
| 186 | emit minimumRotationChanged(); |
| 187 | } |
| 188 | |
| 189 | /*! |
| 190 | \qmlproperty real QtQuick::PinchHandler::maximumRotation |
| 191 | \deprecated [6.5] Use rotationAxis.maximum |
| 192 | |
| 193 | The maximum acceptable \l {Item::rotation}{rotation} to be applied |
| 194 | to the \l target. |
| 195 | */ |
| 196 | void QQuickPinchHandler::setMaximumRotation(qreal maximumRotation) |
| 197 | { |
| 198 | if (qFuzzyCompare(p1: m_rotationAxis.maximum(), p2: maximumRotation)) |
| 199 | return; |
| 200 | |
| 201 | m_rotationAxis.setMaximum(maximumRotation); |
| 202 | emit maximumRotationChanged(); |
| 203 | } |
| 204 | #endif |
| 205 | |
| 206 | /*! |
| 207 | \qmlsignal QtQuick::PinchHandler::rotationChanged(qreal delta) |
| 208 | |
| 209 | The \c rotationChanged signal is emitted when \l activeRotation (and |
| 210 | therefore \l persistentRotation) changes. The \a delta value gives the |
| 211 | additive change in rotation. For example, if the user moves fingers to |
| 212 | change the pinch distance so that \c activeRotation changes from 10 to 30 |
| 213 | degrees, \c rotationChanged(20) will be emitted. You can use that to |
| 214 | incrementally change the rotation of an item: |
| 215 | |
| 216 | \snippet pointerHandlers/pinchHandlerScaleOrRotationChanged.qml 0 |
| 217 | |
| 218 | \note If you set the \l persistentRotation property directly, \c delta is \c 0. |
| 219 | */ |
| 220 | |
| 221 | /*! |
| 222 | \readonly |
| 223 | \qmlproperty vector2d QtQuick::PinchHandler::rotation |
| 224 | \deprecated [6.5] Use activeRotation |
| 225 | */ |
| 226 | |
| 227 | /*! |
| 228 | \readonly |
| 229 | \qmlproperty real QtQuick::PinchHandler::activeRotation |
| 230 | |
| 231 | The rotation of the pinch gesture in degrees, with positive values clockwise. |
| 232 | It is \c 0 when the gesture begins. If \l target is not null, this will be |
| 233 | automatically added to its \l {Item::rotation}{rotation}. Otherwise, |
| 234 | bindings can be used to do arbitrary things with this value. |
| 235 | |
| 236 | \sa QtQuick::PinchHandler::rotationAxis.activeValue |
| 237 | */ |
| 238 | |
| 239 | void QQuickPinchHandler::setActiveRotation(qreal rot) |
| 240 | { |
| 241 | if (rot == activeRotation()) |
| 242 | return; |
| 243 | |
| 244 | qreal delta = rot - m_rotationAxis.activeValue(); |
| 245 | m_rotationAxis.updateValue(activeValue: rot, accumulatedValue: m_rotationAxis.m_startValue + rot, delta); |
| 246 | emit rotationChanged(delta); |
| 247 | } |
| 248 | |
| 249 | /*! |
| 250 | \qmlproperty real QtQuick::PinchHandler::persistentRotation |
| 251 | |
| 252 | The rotation to be applied to the \l target if it is not null. |
| 253 | Otherwise, bindings can be used to do arbitrary things with this value. |
| 254 | While the pinch gesture is being performed, \l activeRotation is continuously |
| 255 | added; after the gesture ends, it stays the same; and when the next |
| 256 | pinch gesture begins, it begins to be modified by activeRotation again. |
| 257 | |
| 258 | It's possible to set this property, as a way of synchronizing the basis |
| 259 | rotation with a rotation that was set in some other way, for example by |
| 260 | another handler. If you set this property directly, \c activeRotation does |
| 261 | not change, and \c rotationChanged(0) is emitted. |
| 262 | */ |
| 263 | |
| 264 | void QQuickPinchHandler::setPersistentRotation(qreal rot) |
| 265 | { |
| 266 | if (rot == persistentRotation()) |
| 267 | return; |
| 268 | |
| 269 | m_rotationAxis.updateValue(activeValue: m_rotationAxis.activeValue(), accumulatedValue: rot); |
| 270 | emit rotationChanged(delta: 0); |
| 271 | } |
| 272 | |
| 273 | /*! |
| 274 | \qmlsignal QtQuick::PinchHandler::translationChanged(QVector2D delta) |
| 275 | |
| 276 | The \c translationChanged signal is emitted when \l activeTranslation (and |
| 277 | therefore \l persistentTranslation) changes. The \a delta vector gives the |
| 278 | change in translation. You can use that to incrementally change the |
| 279 | position of an item: |
| 280 | |
| 281 | \snippet pointerHandlers/pinchHandlerNullTarget.qml 0 |
| 282 | |
| 283 | \note If you set the \l persistentTranslation property directly, |
| 284 | \c delta is \c {0, 0}. |
| 285 | */ |
| 286 | |
| 287 | /*! |
| 288 | \readonly |
| 289 | \qmlproperty vector2d QtQuick::PinchHandler::translation |
| 290 | \deprecated [6.5] Use activeTranslation |
| 291 | */ |
| 292 | /*! |
| 293 | \readonly |
| 294 | \qmlproperty point QtQuick::PinchHandler::activeTranslation |
| 295 | |
| 296 | The translation of the cluster of points while the pinch gesture is being |
| 297 | performed. It is \c {0, 0} when the gesture begins, and increases as the |
| 298 | \l {eventPoint}{eventPoint(s)} are dragged downward and to the right. After the gesture |
| 299 | ends, it stays the same; and when the next pinch gesture begins, it is |
| 300 | reset to \c {0, 0} again. |
| 301 | |
| 302 | \note On some touchpads, such as on a \macos trackpad, native gestures do |
| 303 | not generate any translation values, and this property stays at \c (0, 0). |
| 304 | */ |
| 305 | |
| 306 | /*! |
| 307 | \qmlproperty point QtQuick::PinchHandler::persistentTranslation |
| 308 | |
| 309 | The translation to be applied to the \l target if it is not \c null. |
| 310 | Otherwise, bindings can be used to do arbitrary things with this value. |
| 311 | While the pinch gesture is being performed, \l activeTranslation is |
| 312 | continuously added to it; after the gesture ends, it stays the same. |
| 313 | |
| 314 | It's possible to set this property, as a way of synchronizing the basis |
| 315 | translation with a translation that was set in some other way, for example |
| 316 | by another handler. If you set this property directly, \c activeTranslation |
| 317 | does not change, and \c translationChanged({0, 0}) is emitted. |
| 318 | |
| 319 | \note On some touchpads, such as on a \macos trackpad, native gestures do |
| 320 | not generate any translation values, and this property stays at \c (0, 0). |
| 321 | */ |
| 322 | |
| 323 | void QQuickPinchHandler::setPersistentTranslation(const QPointF &trans) |
| 324 | { |
| 325 | if (trans == persistentTranslation()) |
| 326 | return; |
| 327 | |
| 328 | m_xAxis.updateValue(activeValue: m_xAxis.activeValue(), accumulatedValue: trans.x()); |
| 329 | m_yAxis.updateValue(activeValue: m_yAxis.activeValue(), accumulatedValue: trans.y()); |
| 330 | emit translationChanged(delta: {}); |
| 331 | } |
| 332 | |
| 333 | bool QQuickPinchHandler::wantsPointerEvent(QPointerEvent *event) |
| 334 | { |
| 335 | if (!QQuickMultiPointHandler::wantsPointerEvent(event)) |
| 336 | return false; |
| 337 | |
| 338 | #if QT_CONFIG(gestures) |
| 339 | if (event->type() == QEvent::NativeGesture) { |
| 340 | const auto gesture = static_cast<const QNativeGestureEvent *>(event); |
| 341 | if (!gesture->fingerCount() || (gesture->fingerCount() >= minimumPointCount() && |
| 342 | gesture->fingerCount() <= maximumPointCount())) { |
| 343 | switch (gesture->gestureType()) { |
| 344 | case Qt::BeginNativeGesture: |
| 345 | case Qt::EndNativeGesture: |
| 346 | case Qt::ZoomNativeGesture: |
| 347 | case Qt::RotateNativeGesture: |
| 348 | return parentContains(point: event->point(i: 0)); |
| 349 | default: |
| 350 | return false; |
| 351 | } |
| 352 | } else { |
| 353 | return false; |
| 354 | } |
| 355 | } |
| 356 | #endif |
| 357 | |
| 358 | return true; |
| 359 | } |
| 360 | |
| 361 | /*! |
| 362 | \qmlpropertygroup QtQuick::PinchHandler::xAxis |
| 363 | \qmlproperty real QtQuick::PinchHandler::xAxis.minimum |
| 364 | \qmlproperty real QtQuick::PinchHandler::xAxis.maximum |
| 365 | \qmlproperty bool QtQuick::PinchHandler::xAxis.enabled |
| 366 | \qmlproperty real QtQuick::PinchHandler::xAxis.activeValue |
| 367 | |
| 368 | \c xAxis controls the constraints for horizontal translation of the \l target item. |
| 369 | |
| 370 | \c minimum is the minimum acceptable x coordinate of the translation. |
| 371 | \c maximum is the maximum acceptable x coordinate of the translation. |
| 372 | If \c enabled is true, horizontal dragging is allowed. |
| 373 | |
| 374 | The \c activeValueChanged signal is emitted when \c activeValue changes, to |
| 375 | provide the increment by which it changed. |
| 376 | This is intended for incrementally adjusting one property via multiple handlers. |
| 377 | |
| 378 | \snippet pointerHandlers/pinchHandlerAxisValueDeltas.qml 0 |
| 379 | |
| 380 | \note The snippet is contrived: PinchHandler already knows how to move, |
| 381 | scale and rotate its parent item, but this code achieves different behavior |
| 382 | in a less-declarative way, to illustrate how to use \c activeValueChanged |
| 383 | in special cases. |
| 384 | */ |
| 385 | |
| 386 | /*! |
| 387 | \qmlpropertygroup QtQuick::PinchHandler::yAxis |
| 388 | \qmlproperty real QtQuick::PinchHandler::yAxis.minimum |
| 389 | \qmlproperty real QtQuick::PinchHandler::yAxis.maximum |
| 390 | \qmlproperty bool QtQuick::PinchHandler::yAxis.enabled |
| 391 | \qmlproperty real QtQuick::PinchHandler::yAxis.activeValue |
| 392 | |
| 393 | \c yAxis controls the constraints for vertical translation of the \l target item. |
| 394 | |
| 395 | \c minimum is the minimum acceptable y coordinate of the translation. |
| 396 | \c maximum is the maximum acceptable y coordinate of the translation. |
| 397 | If \c enabled is true, vertical dragging is allowed. |
| 398 | |
| 399 | The \c activeValueChanged signal is emitted when \c activeValue changes, to |
| 400 | provide the increment by which it changed. |
| 401 | This is intended for incrementally adjusting one property via multiple handlers. |
| 402 | |
| 403 | \snippet pointerHandlers/pinchHandlerAxisValueDeltas.qml 0 |
| 404 | |
| 405 | \note The snippet is contrived: PinchHandler already knows how to move, |
| 406 | scale and rotate its parent item, but this code achieves different behavior |
| 407 | in a less-declarative way, to illustrate how to use \c activeValueChanged |
| 408 | in special cases. |
| 409 | */ |
| 410 | |
| 411 | /*! |
| 412 | \qmlpropertygroup QtQuick::PinchHandler::scaleAxis |
| 413 | \qmlproperty real QtQuick::PinchHandler::scaleAxis.minimum |
| 414 | \qmlproperty real QtQuick::PinchHandler::scaleAxis.maximum |
| 415 | \qmlproperty bool QtQuick::PinchHandler::scaleAxis.enabled |
| 416 | \qmlproperty real QtQuick::PinchHandler::scaleAxis.activeValue |
| 417 | |
| 418 | \c scaleAxis controls the constraints for setting the \l {QtQuick::Item::scale}{scale} |
| 419 | of the \l target item according to the distance between the touchpoints. |
| 420 | |
| 421 | \c minimum is the minimum acceptable scale. |
| 422 | \c maximum is the maximum acceptable scale. |
| 423 | If \c enabled is true, scaling is allowed. |
| 424 | \c activeValue is the same as \l {QtQuick::PinchHandler::activeScale}. |
| 425 | |
| 426 | The \c activeValueChanged signal is emitted when \c activeValue changes, to |
| 427 | provide the multiplier for the incremental change. |
| 428 | This is intended for incrementally adjusting one property via multiple handlers. |
| 429 | |
| 430 | \snippet pointerHandlers/pinchHandlerAxisValueDeltas.qml 0 |
| 431 | |
| 432 | \note The snippet is contrived: PinchHandler already knows how to move, |
| 433 | scale and rotate its parent item, but this code achieves different behavior |
| 434 | in a less-declarative way, to illustrate how to use \c activeValueChanged |
| 435 | in special cases. |
| 436 | */ |
| 437 | |
| 438 | /*! |
| 439 | \qmlpropertygroup QtQuick::PinchHandler::rotationAxis |
| 440 | \qmlproperty real QtQuick::PinchHandler::rotationAxis.minimum |
| 441 | \qmlproperty real QtQuick::PinchHandler::rotationAxis.maximum |
| 442 | \qmlproperty bool QtQuick::PinchHandler::rotationAxis.enabled |
| 443 | \qmlproperty real QtQuick::PinchHandler::rotationAxis.activeValue |
| 444 | |
| 445 | \c rotationAxis controls the constraints for setting the \l {QtQuick::Item::rotation}{rotation} |
| 446 | of the \l target item according to the rotation of the group of touchpoints. |
| 447 | |
| 448 | \c minimum is the minimum acceptable rotation. |
| 449 | \c maximum is the maximum acceptable rotation. |
| 450 | If \c enabled is true, rotation is allowed. |
| 451 | \c activeValue is the same as \l {QtQuick::PinchHandler::activeRotation}. |
| 452 | |
| 453 | The \c activeValueChanged signal is emitted when \c activeValue changes, to |
| 454 | provide the increment by which it changed. |
| 455 | This is intended for incrementally adjusting one property via multiple handlers. |
| 456 | |
| 457 | \snippet pointerHandlers/pinchHandlerAxisValueDeltas.qml 0 |
| 458 | |
| 459 | \note The snippet is contrived: PinchHandler already knows how to move, |
| 460 | scale and rotate its parent item, but this code achieves different behavior |
| 461 | in a less-declarative way, to illustrate how to use \c activeValueChanged |
| 462 | in special cases. |
| 463 | */ |
| 464 | |
| 465 | /*! |
| 466 | \readonly |
| 467 | \qmlproperty bool QtQuick::PinchHandler::active |
| 468 | |
| 469 | This property is \c true when all the constraints (epecially |
| 470 | \l {MultiPointHandler::minimumPointCount}{minimumPointCount} and |
| 471 | \l {MultiPointHandler::maximumPointCount}{maximumPointCount}) are satisfied |
| 472 | and the \l target, if any, is being manipulated. |
| 473 | */ |
| 474 | |
| 475 | void QQuickPinchHandler::onActiveChanged() |
| 476 | { |
| 477 | QQuickMultiPointHandler::onActiveChanged(); |
| 478 | const bool curActive = active(); |
| 479 | m_xAxis.onActiveChanged(active: curActive, initActiveValue: 0); |
| 480 | m_yAxis.onActiveChanged(active: curActive, initActiveValue: 0); |
| 481 | m_scaleAxis.onActiveChanged(active: curActive, initActiveValue: 1); |
| 482 | m_rotationAxis.onActiveChanged(active: curActive, initActiveValue: 0); |
| 483 | |
| 484 | if (curActive) { |
| 485 | m_startAngles = angles(ref: centroid().sceneGrabPosition()); |
| 486 | m_startDistance = averageTouchPointDistance(ref: centroid().sceneGrabPosition()); |
| 487 | m_startTargetPos = target() ? target()->position() : QPointF(); |
| 488 | qCDebug(lcPinchHandler) << "activated with starting scale" << m_scaleAxis.m_startValue |
| 489 | << "rotation" << m_rotationAxis.m_startValue |
| 490 | << "target pos" << m_startTargetPos; |
| 491 | } else { |
| 492 | m_startTargetPos = QPointF(); |
| 493 | qCDebug(lcPinchHandler) << "deactivated with scale" << m_scaleAxis.m_activeValue << "rotation" << m_rotationAxis.m_activeValue; |
| 494 | } |
| 495 | } |
| 496 | |
| 497 | void QQuickPinchHandler::handlePointerEventImpl(QPointerEvent *event) |
| 498 | { |
| 499 | QQuickMultiPointHandler::handlePointerEventImpl(event); |
| 500 | if (Q_UNLIKELY(lcPinchHandler().isDebugEnabled())) { |
| 501 | for (const QQuickHandlerPoint &p : std::as_const(t&: currentPoints())) |
| 502 | qCDebug(lcPinchHandler) << Qt::hex << p.id() << p.sceneGrabPosition() << "->" << p.scenePosition(); |
| 503 | } |
| 504 | |
| 505 | qreal dist = 0; |
| 506 | #if QT_CONFIG(gestures) |
| 507 | if (event->type() == QEvent::NativeGesture) { |
| 508 | const auto gesture = static_cast<const QNativeGestureEvent *>(event); |
| 509 | mutableCentroid().reset(event, point: event->point(i: 0)); |
| 510 | switch (gesture->gestureType()) { |
| 511 | case Qt::BeginNativeGesture: |
| 512 | setActive(true); |
| 513 | // Native gestures for 2-finger pinch do not allow dragging, so |
| 514 | // the centroid won't move during the gesture, and translation stays at zero |
| 515 | return; |
| 516 | case Qt::EndNativeGesture: |
| 517 | mutableCentroid().reset(); |
| 518 | setActive(false); |
| 519 | emit updated(); |
| 520 | return; |
| 521 | case Qt::ZoomNativeGesture: |
| 522 | setActiveScale(m_scaleAxis.activeValue() * (1 + gesture->value())); |
| 523 | break; |
| 524 | case Qt::RotateNativeGesture: |
| 525 | setActiveRotation(m_rotationAxis.activeValue() + gesture->value()); |
| 526 | break; |
| 527 | default: |
| 528 | // Nothing of interest (which is unexpected, because wantsPointerEvent() should have returned false) |
| 529 | return; |
| 530 | } |
| 531 | } else |
| 532 | #endif // QT_CONFIG(gestures) |
| 533 | { |
| 534 | const bool containsReleasedPoints = event->isEndEvent(); |
| 535 | QVector<QEventPoint> chosenPoints; |
| 536 | for (const QQuickHandlerPoint &p : std::as_const(t&: currentPoints())) { |
| 537 | auto ep = event->pointById(id: p.id()); |
| 538 | Q_ASSERT(ep); |
| 539 | chosenPoints << *ep; |
| 540 | } |
| 541 | if (!active()) { |
| 542 | // Verify that at least one of the points has moved beyond threshold needed to activate the handler |
| 543 | int numberOfPointsDraggedOverThreshold = 0; |
| 544 | QVector2D accumulatedDrag; |
| 545 | const QVector2D currentCentroid(centroid().scenePosition()); |
| 546 | const QVector2D pressCentroid(centroid().scenePressPosition()); |
| 547 | |
| 548 | const int dragThreshold = QQuickPointerHandler::dragThreshold(); |
| 549 | const int dragThresholdSquared = dragThreshold * dragThreshold; |
| 550 | |
| 551 | double accumulatedCentroidDistance = 0; // Used to detect scale |
| 552 | if (event->isBeginEvent()) |
| 553 | m_accumulatedStartCentroidDistance = 0; // Used to detect scale |
| 554 | |
| 555 | float accumulatedMovementMagnitude = 0; |
| 556 | |
| 557 | for (auto &point : chosenPoints) { |
| 558 | if (!containsReleasedPoints) { |
| 559 | accumulatedDrag += QVector2D(point.scenePressPosition() - point.scenePosition()); |
| 560 | /* |
| 561 | In order to detect a drag, we want to check if all points have moved more or |
| 562 | less in the same direction. |
| 563 | |
| 564 | We then take each point, and convert the point to a local coordinate system where |
| 565 | the centroid is the origin. This is done both for the press positions and the |
| 566 | current positions. We will then have two positions: |
| 567 | |
| 568 | - pressCentroidRelativePosition |
| 569 | is the start point relative to the press centroid |
| 570 | - currentCentroidRelativePosition |
| 571 | is the current point relative to the current centroid |
| 572 | |
| 573 | If those two points are far enough apart, it might not be considered as a drag |
| 574 | anymore. (Note that the threshold will matched to the average of the relative |
| 575 | movement of all the points). Therefore, a big relative movement will make a big |
| 576 | contribution to the average relative movement. |
| 577 | |
| 578 | The algorithm then can be described as: |
| 579 | For each point: |
| 580 | - Calculate vector pressCentroidRelativePosition (from the press centroid to the press position) |
| 581 | - Calculate vector currentCentroidRelativePosition (from the current centroid to the current position) |
| 582 | - Calculate the relative movement vector: |
| 583 | |
| 584 | centroidRelativeMovement = currentCentroidRelativePosition - pressCentroidRelativePosition |
| 585 | |
| 586 | and measure its magnitude. Add the magnitude to the accumulatedMovementMagnitude. |
| 587 | |
| 588 | Finally, if the accumulatedMovementMagnitude is below some threshold, it means |
| 589 | that the points were stationary or they were moved in parallel (e.g. the hand |
| 590 | was moved, but the relative position between each finger remained very much |
| 591 | the same). This is then used to rule out if there is a rotation or scale. |
| 592 | */ |
| 593 | QVector2D pressCentroidRelativePosition = QVector2D(point.scenePosition()) - currentCentroid; |
| 594 | QVector2D currentCentroidRelativePosition = QVector2D(point.scenePressPosition()) - pressCentroid; |
| 595 | QVector2D centroidRelativeMovement = currentCentroidRelativePosition - pressCentroidRelativePosition; |
| 596 | accumulatedMovementMagnitude += centroidRelativeMovement.length(); |
| 597 | |
| 598 | accumulatedCentroidDistance += qreal(pressCentroidRelativePosition.length()); |
| 599 | if (event->isBeginEvent()) |
| 600 | m_accumulatedStartCentroidDistance += qreal((QVector2D(point.scenePressPosition()) - pressCentroid).length()); |
| 601 | } else { |
| 602 | setPassiveGrab(event, point); |
| 603 | } |
| 604 | if (point.state() == QEventPoint::Pressed) { |
| 605 | point.setAccepted(false); // don't stop propagation |
| 606 | setPassiveGrab(event, point); |
| 607 | } |
| 608 | Q_D(QQuickMultiPointHandler); |
| 609 | if (d->dragOverThreshold(point)) |
| 610 | ++numberOfPointsDraggedOverThreshold; |
| 611 | } |
| 612 | |
| 613 | const bool requiredNumberOfPointsDraggedOverThreshold = |
| 614 | numberOfPointsDraggedOverThreshold >= minimumPointCount() && |
| 615 | numberOfPointsDraggedOverThreshold <= maximumPointCount(); |
| 616 | accumulatedMovementMagnitude /= currentPoints().size(); |
| 617 | |
| 618 | QVector2D avgDrag = accumulatedDrag / currentPoints().size(); |
| 619 | if (!xAxis()->enabled()) |
| 620 | avgDrag.setX(0); |
| 621 | if (!yAxis()->enabled()) |
| 622 | avgDrag.setY(0); |
| 623 | |
| 624 | const qreal centroidMovementDelta = qreal((currentCentroid - pressCentroid).length()); |
| 625 | |
| 626 | qreal distanceToCentroidDelta = qAbs(t: accumulatedCentroidDistance - m_accumulatedStartCentroidDistance); // Used to detect scale |
| 627 | if (numberOfPointsDraggedOverThreshold >= 1) { |
| 628 | if (requiredNumberOfPointsDraggedOverThreshold && |
| 629 | avgDrag.lengthSquared() >= dragThresholdSquared && accumulatedMovementMagnitude < dragThreshold) { |
| 630 | // Drag |
| 631 | if (grabPoints(event, points: chosenPoints)) |
| 632 | setActive(true); |
| 633 | } else if (distanceToCentroidDelta > dragThreshold) { // all points should in accumulation have been moved beyond threshold (?) |
| 634 | // Scale |
| 635 | if (grabPoints(event, points: chosenPoints)) |
| 636 | setActive(true); |
| 637 | } else if (distanceToCentroidDelta < dragThreshold && (centroidMovementDelta < dragThreshold)) { |
| 638 | // Rotate |
| 639 | // Since it wasn't a scale and if we exceeded the dragthreshold, and the |
| 640 | // centroid didn't moved much, the points must have been moved around the centroid. |
| 641 | if (grabPoints(event, points: chosenPoints)) |
| 642 | setActive(true); |
| 643 | } |
| 644 | } |
| 645 | if (!active()) |
| 646 | return; |
| 647 | } |
| 648 | |
| 649 | // avoid mapping the minima and maxima, as they might have unmappable values |
| 650 | // such as -inf/+inf. Because of this we perform the bounding to min/max in local coords. |
| 651 | // 1. scale |
| 652 | qreal activeScale = 1; |
| 653 | if (m_scaleAxis.enabled()) { |
| 654 | dist = averageTouchPointDistance(ref: centroid().scenePosition()); |
| 655 | activeScale = dist / m_startDistance; |
| 656 | activeScale = qBound(min: m_scaleAxis.minimum() / m_scaleAxis.m_startValue, val: activeScale, |
| 657 | max: m_scaleAxis.maximum() / m_scaleAxis.m_startValue); |
| 658 | setActiveScale(activeScale); |
| 659 | } |
| 660 | |
| 661 | // 2. rotate |
| 662 | if (m_rotationAxis.enabled()) { |
| 663 | QVector<PointData> newAngles = angles(ref: centroid().scenePosition()); |
| 664 | const qreal angleDelta = averageAngleDelta(old: m_startAngles, newAngles); |
| 665 | setActiveRotation(m_rotationAxis.m_activeValue + angleDelta); |
| 666 | m_startAngles = std::move(newAngles); |
| 667 | } |
| 668 | |
| 669 | if (!containsReleasedPoints) |
| 670 | acceptPoints(points: chosenPoints); |
| 671 | } |
| 672 | |
| 673 | |
| 674 | if (target() && target()->parentItem()) { |
| 675 | auto *t = target(); |
| 676 | const QPointF centroidParentPos = t->parentItem()->mapFromScene(point: centroid().scenePosition()); |
| 677 | // 3. Drag/translate |
| 678 | const QPointF centroidStartParentPos = t->parentItem()->mapFromScene(point: centroid().sceneGrabPosition()); |
| 679 | auto activeTranslation = centroidParentPos - centroidStartParentPos; |
| 680 | // apply rotation + scaling around the centroid - then apply translation. |
| 681 | QPointF pos = QQuickItemPrivate::get(item: t)->adjustedPosForTransform(centroid: centroidParentPos, |
| 682 | startPos: m_startTargetPos, activeTranslatation: QVector2D(activeTranslation), |
| 683 | startScale: t->scale(), activeScale: m_scaleAxis.persistentValue() / m_scaleAxis.m_startValue, |
| 684 | startRotation: t->rotation(), activeRotation: m_rotationAxis.persistentValue() - m_rotationAxis.m_startValue); |
| 685 | |
| 686 | if (xAxis()->enabled()) |
| 687 | pos.setX(qBound(min: xAxis()->minimum(), val: pos.x(), max: xAxis()->maximum())); |
| 688 | else |
| 689 | pos.rx() -= qreal(activeTranslation.x()); |
| 690 | if (yAxis()->enabled()) |
| 691 | pos.setY(qBound(min: yAxis()->minimum(), val: pos.y(), max: yAxis()->maximum())); |
| 692 | else |
| 693 | pos.ry() -= qreal(activeTranslation.y()); |
| 694 | |
| 695 | const QVector2D delta(activeTranslation.x() - m_xAxis.activeValue(), |
| 696 | activeTranslation.y() - m_yAxis.activeValue()); |
| 697 | m_xAxis.updateValue(activeValue: activeTranslation.x(), accumulatedValue: m_xAxis.persistentValue() + delta.x(), delta: delta.x()); |
| 698 | m_yAxis.updateValue(activeValue: activeTranslation.y(), accumulatedValue: m_yAxis.persistentValue() + delta.y(), delta: delta.y()); |
| 699 | emit translationChanged(delta); |
| 700 | // xAxis or yAxis may be disabled; nevertheless, we use setPosition() to compensate for |
| 701 | // other aspects of the transform. So it should not be skipped. Above, we've already |
| 702 | // subtracted activeTranslation if necessary. |
| 703 | t->setPosition(pos); |
| 704 | // Set rotation and scale properties only if the respective axes are enabled. |
| 705 | // We've already checked above, so we don't expect activeScale or activeRotation to change |
| 706 | // if the axis is disabled; but then don't call the setter at all, to avoid breaking bindings. |
| 707 | if (m_rotationAxis.enabled()) |
| 708 | t->setRotation(m_rotationAxis.persistentValue()); |
| 709 | if (m_scaleAxis.enabled()) |
| 710 | t->setScale(m_scaleAxis.persistentValue()); |
| 711 | } else { |
| 712 | auto activeTranslation = centroid().scenePosition() - centroid().scenePressPosition(); |
| 713 | auto accumulated = QPointF(m_xAxis.m_startValue, m_yAxis.m_startValue) + activeTranslation; |
| 714 | const QVector2D delta(activeTranslation.x() - m_xAxis.activeValue(), |
| 715 | activeTranslation.y() - m_yAxis.activeValue()); |
| 716 | m_xAxis.updateValue(activeValue: activeTranslation.x(), accumulatedValue: accumulated.x(), delta: delta.x()); |
| 717 | m_yAxis.updateValue(activeValue: activeTranslation.y(), accumulatedValue: accumulated.y(), delta: delta.y()); |
| 718 | emit translationChanged(delta); |
| 719 | } |
| 720 | |
| 721 | qCDebug(lcPinchHandler) << "centroid" << centroid().scenePressPosition() << "->" << centroid().scenePosition() |
| 722 | << ", distance" << m_startDistance << "->" << dist |
| 723 | << ", scale" << m_scaleAxis.m_startValue << "->" << m_scaleAxis.m_accumulatedValue |
| 724 | << ", rotation" << m_rotationAxis.m_startValue << "->" << m_rotationAxis.m_accumulatedValue |
| 725 | << ", translation" << persistentTranslation() |
| 726 | << " from " << event->device()->type(); |
| 727 | |
| 728 | emit updated(); |
| 729 | } |
| 730 | |
| 731 | /*! |
| 732 | \internal |
| 733 | \qmlproperty flags QtQuick::PinchHandler::acceptedButtons |
| 734 | |
| 735 | This property is not used in PinchHandler. |
| 736 | */ |
| 737 | |
| 738 | /*! |
| 739 | \readonly |
| 740 | \qmlproperty QtQuick::handlerPoint QtQuick::PinchHandler::centroid |
| 741 | |
| 742 | A point exactly in the middle of the currently-pressed touch points. |
| 743 | The \l target will be rotated around this point. |
| 744 | */ |
| 745 | |
| 746 | QT_END_NAMESPACE |
| 747 | |
| 748 | #include "moc_qquickpinchhandler_p.cpp" |
| 749 | |