1 | // Copyright (C) 2018 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qquicksinglepointhandler_p.h" |
5 | #include "qquicksinglepointhandler_p_p.h" |
6 | |
7 | QT_BEGIN_NAMESPACE |
8 | Q_DECLARE_LOGGING_CATEGORY(lcTouchTarget) |
9 | |
10 | /*! |
11 | \qmltype SinglePointHandler |
12 | \qmlabstract |
13 | \preliminary |
14 | \instantiates QQuickSinglePointHandler |
15 | \inherits PointerDeviceHandler |
16 | \inqmlmodule QtQuick |
17 | \brief Abstract handler for single-point Pointer Events. |
18 | |
19 | An intermediate class (not registered as a QML type) |
20 | for the most common handlers: those which expect only a single point. |
21 | wantsPointerEvent() will choose the first point which is inside the |
22 | \l target item, and return true as long as the event contains that point. |
23 | Override handleEventPoint() to implement a single-point handler. |
24 | */ |
25 | |
26 | QQuickSinglePointHandler::QQuickSinglePointHandler(QQuickItem *parent) |
27 | : QQuickPointerDeviceHandler(*(new QQuickSinglePointHandlerPrivate), parent) |
28 | { |
29 | } |
30 | |
31 | QQuickSinglePointHandler::QQuickSinglePointHandler(QQuickSinglePointHandlerPrivate &dd, QQuickItem *parent) |
32 | : QQuickPointerDeviceHandler(dd, parent) |
33 | { |
34 | } |
35 | |
36 | bool QQuickSinglePointHandler::wantsPointerEvent(QPointerEvent *event) |
37 | { |
38 | Q_D(QQuickSinglePointHandler); |
39 | if (!QQuickPointerDeviceHandler::wantsPointerEvent(event)) |
40 | return false; |
41 | |
42 | if (d->pointInfo.id() != -1) { |
43 | // We already know which one we want, so check whether it's there. |
44 | // It's expected to be an update or a release. |
45 | // If we no longer want it, cancel the grab. |
46 | int candidatePointCount = 0; |
47 | bool missing = true; |
48 | QEventPoint *point = nullptr; |
49 | for (int i = 0; i < event->pointCount(); ++i) { |
50 | auto &p = event->point(i); |
51 | const bool found = (p.id() == d->pointInfo.id()); |
52 | if (found) |
53 | missing = false; |
54 | if (wantsEventPoint(event, point: p)) { |
55 | ++candidatePointCount; |
56 | if (found) |
57 | point = &p; |
58 | } |
59 | } |
60 | if (missing) { |
61 | // Received a stray touch begin event => reset and start over. |
62 | if (event->type() == QEvent::TouchBegin && event->points().count() == 1) { |
63 | const QEventPoint &point = event->point(i: 0); |
64 | qCDebug(lcTouchTarget) << this << "pointId" << Qt::hex << point.id() |
65 | << "was received as a stray TouchBegin event. Canceling existing gesture" |
66 | " and starting over." ; |
67 | d->pointInfo.reset(event, point); |
68 | return true; |
69 | } else { |
70 | qCWarning(lcTouchTarget) << this << "pointId" << Qt::hex << d->pointInfo.id() |
71 | << "is missing from current event, but was neither canceled nor released." |
72 | " Ignoring:" << event->type(); |
73 | } |
74 | } |
75 | if (point) { |
76 | if (candidatePointCount == 1 || (candidatePointCount > 1 && d->ignoreAdditionalPoints)) { |
77 | point->setAccepted(); |
78 | return true; |
79 | } else { |
80 | cancelAllGrabs(event, point&: *point); |
81 | } |
82 | } else { |
83 | return false; |
84 | } |
85 | } else { |
86 | // We have not yet chosen a point; choose the first one for which wantsEventPoint() returns true. |
87 | int candidatePointCount = 0; |
88 | QEventPoint *chosen = nullptr; |
89 | for (int i = 0; i < event->pointCount(); ++i) { |
90 | auto &p = event->point(i); |
91 | if (!event->exclusiveGrabber(point: p) && wantsEventPoint(event, point: p)) { |
92 | ++candidatePointCount; |
93 | if (!chosen) { |
94 | chosen = &p; |
95 | break; |
96 | } |
97 | } |
98 | } |
99 | if (chosen && candidatePointCount == 1) { |
100 | setPointId(chosen->id()); |
101 | chosen->setAccepted(); |
102 | } |
103 | } |
104 | return d->pointInfo.id() != -1; |
105 | } |
106 | |
107 | void QQuickSinglePointHandler::handlePointerEventImpl(QPointerEvent *event) |
108 | { |
109 | Q_D(QQuickSinglePointHandler); |
110 | QQuickPointerDeviceHandler::handlePointerEventImpl(event); |
111 | QEventPoint *currentPoint = const_cast<QEventPoint *>(event->pointById(id: d->pointInfo.id())); |
112 | Q_ASSERT(currentPoint); |
113 | d->pointInfo.reset(event, point: *currentPoint); |
114 | handleEventPoint(event, point&: *currentPoint); |
115 | emit pointChanged(); |
116 | } |
117 | |
118 | void QQuickSinglePointHandler::handleEventPoint(QPointerEvent *event, QEventPoint &point) |
119 | { |
120 | if (point.state() != QEventPoint::Released) |
121 | return; |
122 | |
123 | const Qt::MouseButtons releasedButtons = static_cast<QSinglePointEvent *>(event)->buttons(); |
124 | if ((releasedButtons & acceptedButtons()) == Qt::NoButton) { |
125 | setExclusiveGrab(ev: event, point, grab: false); |
126 | d_func()->reset(); |
127 | } |
128 | } |
129 | |
130 | void QQuickSinglePointHandler::onGrabChanged(QQuickPointerHandler *grabber, QPointingDevice::GrabTransition transition, QPointerEvent *event, QEventPoint &point) |
131 | { |
132 | Q_D(QQuickSinglePointHandler); |
133 | if (grabber != this) |
134 | return; |
135 | switch (transition) { |
136 | case QPointingDevice::GrabExclusive: |
137 | d->pointInfo.m_sceneGrabPosition = point.sceneGrabPosition(); |
138 | setActive(true); |
139 | QQuickPointerHandler::onGrabChanged(grabber, transition, event, point); |
140 | break; |
141 | case QPointingDevice::GrabPassive: |
142 | d->pointInfo.m_sceneGrabPosition = point.sceneGrabPosition(); |
143 | QQuickPointerHandler::onGrabChanged(grabber, transition, event, point); |
144 | break; |
145 | case QPointingDevice::OverrideGrabPassive: |
146 | return; // don't emit |
147 | case QPointingDevice::UngrabPassive: |
148 | case QPointingDevice::UngrabExclusive: |
149 | case QPointingDevice::CancelGrabPassive: |
150 | case QPointingDevice::CancelGrabExclusive: |
151 | // the grab is lost or relinquished, so the point is no longer relevant |
152 | QQuickPointerHandler::onGrabChanged(grabber, transition, event, point); |
153 | d->reset(); |
154 | break; |
155 | } |
156 | } |
157 | |
158 | void QQuickSinglePointHandler::setIgnoreAdditionalPoints(bool v) |
159 | { |
160 | Q_D(QQuickSinglePointHandler); |
161 | d->ignoreAdditionalPoints = v; |
162 | } |
163 | |
164 | void QQuickSinglePointHandler::moveTarget(QPointF pos, QEventPoint &point) |
165 | { |
166 | Q_D(QQuickSinglePointHandler); |
167 | target()->setPosition(pos); |
168 | d->pointInfo.m_scenePosition = point.scenePosition(); |
169 | d->pointInfo.m_position = target()->mapFromScene(point: d->pointInfo.m_scenePosition); |
170 | } |
171 | |
172 | void QQuickSinglePointHandler::setPointId(int id) |
173 | { |
174 | Q_D(QQuickSinglePointHandler); |
175 | d->pointInfo.m_id = id; |
176 | } |
177 | |
178 | QQuickHandlerPoint QQuickSinglePointHandler::point() const |
179 | { |
180 | Q_D(const QQuickSinglePointHandler); |
181 | return d->pointInfo; |
182 | } |
183 | |
184 | /*! |
185 | \readonly |
186 | \qmlproperty handlerPoint QtQuick::SinglePointHandler::point |
187 | |
188 | The \l eventPoint currently being handled. When no point is currently being |
189 | handled, this object is reset to default values (all coordinates are 0). |
190 | */ |
191 | |
192 | QQuickSinglePointHandlerPrivate::QQuickSinglePointHandlerPrivate() |
193 | : QQuickPointerDeviceHandlerPrivate() |
194 | { |
195 | } |
196 | |
197 | void QQuickSinglePointHandlerPrivate::reset() |
198 | { |
199 | Q_Q(QQuickSinglePointHandler); |
200 | q->setActive(false); |
201 | pointInfo.reset(); |
202 | } |
203 | |
204 | QT_END_NAMESPACE |
205 | |
206 | #include "moc_qquicksinglepointhandler_p.cpp" |
207 | |