| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qquickgraphicsinfo_p.h" |
| 5 | #include <private/qquickitem_p.h> |
| 6 | #include <qopenglcontext.h> |
| 7 | |
| 8 | QT_BEGIN_NAMESPACE |
| 9 | |
| 10 | /*! |
| 11 | \qmltype GraphicsInfo |
| 12 | \nativetype QQuickGraphicsInfo |
| 13 | \inqmlmodule QtQuick |
| 14 | \ingroup qtquick-visual |
| 15 | \since 5.8 |
| 16 | \since QtQuick 2.8 |
| 17 | \brief Provides information about the scenegraph backend and the graphics API used by Qt Quick. |
| 18 | |
| 19 | The GraphicsInfo attached type provides information about the scenegraph |
| 20 | backend and the graphics API used to render the contents of the associated window. |
| 21 | |
| 22 | If the item to which the properties are attached is not currently |
| 23 | associated with any window, the properties are set to default values. When |
| 24 | the associated window changes, the properties will update. |
| 25 | */ |
| 26 | |
| 27 | QQuickGraphicsInfo::QQuickGraphicsInfo(QQuickItem *item) |
| 28 | : QObject(item) |
| 29 | , m_window(nullptr) |
| 30 | , m_api(Unknown) |
| 31 | , m_shaderType(UnknownShadingLanguage) |
| 32 | , m_shaderCompilationType(ShaderCompilationType(0)) |
| 33 | , m_shaderSourceType(ShaderSourceType(0)) |
| 34 | , m_majorVersion(2) |
| 35 | , m_minorVersion(0) |
| 36 | , m_profile(OpenGLNoProfile) |
| 37 | , m_renderableType(SurfaceFormatUnspecified) |
| 38 | { |
| 39 | if (Q_LIKELY(item)) { |
| 40 | connect(sender: item, signal: &QQuickItem::windowChanged, context: this, slot: &QQuickGraphicsInfo::setWindow); |
| 41 | setWindow(item->window()); |
| 42 | } |
| 43 | } |
| 44 | |
| 45 | QQuickGraphicsInfo *QQuickGraphicsInfo::qmlAttachedProperties(QObject *object) |
| 46 | { |
| 47 | if (QQuickItem *item = qobject_cast<QQuickItem *>(o: object)) |
| 48 | return new QQuickGraphicsInfo(item); |
| 49 | |
| 50 | return nullptr; |
| 51 | } |
| 52 | |
| 53 | /*! |
| 54 | \qmlproperty enumeration QtQuick::GraphicsInfo::api |
| 55 | |
| 56 | This property describes the graphics API that is currently in use. |
| 57 | |
| 58 | The possible values are: |
| 59 | |
| 60 | \value GraphicsInfo.Unknown the default value when no active scenegraph is associated with the item |
| 61 | \value GraphicsInfo.Software Qt Quick's software renderer based on QPainter with the raster paint engine |
| 62 | \value GraphicsInfo.OpenVG OpenVG |
| 63 | \value GraphicsInfo.OpenGL OpenGL or OpenGL ES on top of QRhi, a graphics abstraction layer |
| 64 | \value GraphicsInfo.Direct3D11 Direct3D 11 on top of QRhi, a graphics abstraction layer |
| 65 | \value GraphicsInfo.Direct3D12 Direct3D 12 on top of QRhi, a graphics abstraction layer |
| 66 | \value GraphicsInfo.Vulkan Vulkan on top of QRhi, a graphics abstraction layer |
| 67 | \value GraphicsInfo.Metal Metal on top of QRhi, a graphics abstraction layer |
| 68 | \value GraphicsInfo.Null Null (no output) on top of QRhi, a graphics abstraction layer |
| 69 | */ |
| 70 | |
| 71 | /*! |
| 72 | \qmlproperty enumeration QtQuick::GraphicsInfo::shaderType |
| 73 | |
| 74 | This property contains the shading language supported by the Qt Quick |
| 75 | backend the application is using. |
| 76 | |
| 77 | \value GraphicsInfo.UnknownShadingLanguage Not yet known due to no window and scenegraph associated |
| 78 | \value GraphicsInfo.GLSL GLSL or GLSL ES |
| 79 | \value GraphicsInfo.HLSL HLSL |
| 80 | \value GraphicsInfo.RhiShader QShader |
| 81 | |
| 82 | \note The value is only up-to-date once the item is associated with a |
| 83 | window. Bindings relying on the value have to keep this in mind since the |
| 84 | value may change from GraphicsInfo.UnknownShadingLanguage to the actual |
| 85 | value after component initialization is complete. This is particularly |
| 86 | relevant for ShaderEffect items inside ShaderEffectSource items set as |
| 87 | property values. |
| 88 | |
| 89 | \since 5.8 |
| 90 | \since QtQuick 2.8 |
| 91 | |
| 92 | \sa shaderCompilationType, shaderSourceType |
| 93 | */ |
| 94 | |
| 95 | /*! |
| 96 | \qmlproperty enumeration QtQuick::GraphicsInfo::shaderCompilationType |
| 97 | |
| 98 | This property contains a bitmask of the shader compilation approaches |
| 99 | supported by the Qt Quick backend the application is using. |
| 100 | |
| 101 | \value GraphicsInfo.RuntimeCompilation |
| 102 | \value GraphicsInfo.OfflineCompilation |
| 103 | |
| 104 | With OpenGL the value is GraphicsInfo.RuntimeCompilation, which corresponds |
| 105 | to the traditional way of using ShaderEffect. Non-OpenGL backends are |
| 106 | expected to focus more on GraphicsInfo.OfflineCompilation, however. |
| 107 | |
| 108 | \note The value is only up-to-date once the item is associated with a |
| 109 | window. Bindings relying on the value have to keep this in mind since the |
| 110 | value may change from \c 0 to the actual bitmask after component |
| 111 | initialization is complete. This is particularly relevant for ShaderEffect |
| 112 | items inside ShaderEffectSource items set as property values. |
| 113 | |
| 114 | \since 5.8 |
| 115 | \since QtQuick 2.8 |
| 116 | |
| 117 | \sa shaderType, shaderSourceType |
| 118 | */ |
| 119 | |
| 120 | /*! |
| 121 | \qmlproperty enumeration QtQuick::GraphicsInfo::shaderSourceType |
| 122 | |
| 123 | This property contains a bitmask of the supported ways of providing shader |
| 124 | sources. |
| 125 | |
| 126 | \value GraphicsInfo.ShaderSourceString |
| 127 | \value GraphicsInfo.ShaderSourceFile |
| 128 | \value GraphicsInfo.ShaderByteCode |
| 129 | |
| 130 | With OpenGL the value is GraphicsInfo.ShaderSourceString, which corresponds |
| 131 | to the traditional way of inlining GLSL source code into QML. Other, |
| 132 | non-OpenGL Qt Quick backends may however decide not to support inlined |
| 133 | shader sources, or even shader sources at all. In this case shaders are |
| 134 | expected to be pre-compiled into formats like SPIR-V or D3D shader |
| 135 | bytecode. |
| 136 | |
| 137 | \note The value is only up-to-date once the item is associated with a |
| 138 | window. Bindings relying on the value have to keep this in mind since the |
| 139 | value may change from \c 0 to the actual bitmask after component |
| 140 | initialization is complete. This is particularly relevant for ShaderEffect |
| 141 | items inside ShaderEffectSource items set as property values. |
| 142 | |
| 143 | \since 5.8 |
| 144 | \since QtQuick 2.8 |
| 145 | |
| 146 | \sa shaderType, shaderCompilationType |
| 147 | */ |
| 148 | |
| 149 | /*! |
| 150 | \qmlproperty int QtQuick::GraphicsInfo::majorVersion |
| 151 | |
| 152 | This property holds the major version of the graphics API in use. |
| 153 | |
| 154 | With OpenGL the default version is \c 2.0. |
| 155 | |
| 156 | \note This is applicable only to OpenGL. |
| 157 | |
| 158 | \sa minorVersion, profile |
| 159 | */ |
| 160 | |
| 161 | /*! |
| 162 | \qmlproperty int QtQuick::GraphicsInfo::minorVersion |
| 163 | |
| 164 | This property holds the minor version of the graphics API in use. |
| 165 | |
| 166 | With OpenGL the default version is \c 2.0. |
| 167 | |
| 168 | \note This is applicable only to OpenGL. |
| 169 | |
| 170 | \sa majorVersion, profile |
| 171 | */ |
| 172 | |
| 173 | /*! |
| 174 | \qmlproperty enumeration QtQuick::GraphicsInfo::profile |
| 175 | |
| 176 | This property holds the configured OpenGL context profile. |
| 177 | |
| 178 | The possible values are: |
| 179 | |
| 180 | \value GraphicsInfo.OpenGLNoProfile (default) OpenGL version is lower than 3.2 or OpenGL is not in use. |
| 181 | \value GraphicsInfo.OpenGLCoreProfile Functionality deprecated in OpenGL version 3.0 is not available. |
| 182 | \value GraphicsInfo.OpenGLCompatibilityProfile Functionality from earlier OpenGL versions is available. |
| 183 | |
| 184 | Reusable QML components will typically use this property in bindings in order to |
| 185 | choose between core and non core profile compatible shader sources. |
| 186 | |
| 187 | \note This is applicable only to OpenGL. |
| 188 | |
| 189 | \sa majorVersion, minorVersion, QSurfaceFormat |
| 190 | */ |
| 191 | |
| 192 | /*! |
| 193 | \qmlproperty enumeration QtQuick::GraphicsInfo::renderableType |
| 194 | |
| 195 | This property holds the renderable type. The value has no meaning for APIs |
| 196 | other than OpenGL. |
| 197 | |
| 198 | The possible values are: |
| 199 | |
| 200 | \value GraphicsInfo.SurfaceFormatUnspecified (default) Unspecified rendering method |
| 201 | \value GraphicsInfo.SurfaceFormatOpenGL Desktop OpenGL or other graphics API |
| 202 | \value GraphicsInfo.SurfaceFormatOpenGLES OpenGL ES |
| 203 | |
| 204 | \note This is applicable only to OpenGL. |
| 205 | |
| 206 | \sa QSurfaceFormat |
| 207 | */ |
| 208 | |
| 209 | void QQuickGraphicsInfo::updateInfo() |
| 210 | { |
| 211 | // The queries via the RIF do not depend on isSceneGraphInitialized(), they only need a window. |
| 212 | if (m_window) { |
| 213 | QSGRendererInterface *rif = m_window->rendererInterface(); |
| 214 | if (rif) { |
| 215 | GraphicsApi newAPI = GraphicsApi(rif->graphicsApi()); |
| 216 | if (m_api != newAPI) { |
| 217 | m_api = newAPI; |
| 218 | emit apiChanged(); |
| 219 | m_shaderType = ShaderType(rif->shaderType()); |
| 220 | emit shaderTypeChanged(); |
| 221 | m_shaderCompilationType = ShaderCompilationType(int(rif->shaderCompilationType())); |
| 222 | emit shaderCompilationTypeChanged(); |
| 223 | m_shaderSourceType = ShaderSourceType(int(rif->shaderSourceType())); |
| 224 | emit shaderSourceTypeChanged(); |
| 225 | } |
| 226 | } |
| 227 | } |
| 228 | |
| 229 | QSurfaceFormat format = QSurfaceFormat::defaultFormat(); |
| 230 | #if QT_CONFIG(opengl) |
| 231 | if (m_window && m_window->isSceneGraphInitialized()) { |
| 232 | QOpenGLContext *context = QQuickWindowPrivate::get(c: m_window)->openglContext(); |
| 233 | if (context) |
| 234 | format = context->format(); |
| 235 | } |
| 236 | #endif |
| 237 | if (m_majorVersion != format.majorVersion()) { |
| 238 | m_majorVersion = format.majorVersion(); |
| 239 | emit majorVersionChanged(); |
| 240 | } |
| 241 | if (m_minorVersion != format.minorVersion()) { |
| 242 | m_minorVersion = format.minorVersion(); |
| 243 | emit minorVersionChanged(); |
| 244 | } |
| 245 | OpenGLContextProfile profile = static_cast<OpenGLContextProfile>(format.profile()); |
| 246 | if (m_profile != profile) { |
| 247 | m_profile = profile; |
| 248 | emit profileChanged(); |
| 249 | } |
| 250 | RenderableType renderableType = static_cast<RenderableType>(format.renderableType()); |
| 251 | if (m_renderableType != renderableType) { |
| 252 | m_renderableType = renderableType; |
| 253 | emit renderableTypeChanged(); |
| 254 | } |
| 255 | } |
| 256 | |
| 257 | void QQuickGraphicsInfo::setWindow(QQuickWindow *window) |
| 258 | { |
| 259 | if (m_window != window) { |
| 260 | if (m_window) { |
| 261 | disconnect(sender: m_window, SIGNAL(sceneGraphInitialized()), receiver: this, SLOT(updateInfo())); |
| 262 | disconnect(sender: m_window, SIGNAL(sceneGraphInvalidated()), receiver: this, SLOT(updateInfo())); |
| 263 | } |
| 264 | if (window) { |
| 265 | connect(sender: window, SIGNAL(sceneGraphInitialized()), receiver: this, SLOT(updateInfo())); |
| 266 | connect(sender: window, SIGNAL(sceneGraphInvalidated()), receiver: this, SLOT(updateInfo())); |
| 267 | } |
| 268 | m_window = window; |
| 269 | } |
| 270 | updateInfo(); |
| 271 | } |
| 272 | |
| 273 | QT_END_NAMESPACE |
| 274 | |
| 275 | #include "moc_qquickgraphicsinfo_p.cpp" |
| 276 | |