| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QQUICKSHADEREFFECT_P_H |
| 5 | #define QQUICKSHADEREFFECT_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <private/qtquickglobal_p.h> |
| 19 | |
| 20 | QT_REQUIRE_CONFIG(quick_shadereffect); |
| 21 | |
| 22 | #include <QtQuick/qquickitem.h> |
| 23 | #include <private/qtquickglobal_p.h> |
| 24 | #include <private/qsgadaptationlayer_p.h> |
| 25 | |
| 26 | QT_BEGIN_NAMESPACE |
| 27 | |
| 28 | class QQuickShaderEffectPrivate; |
| 29 | |
| 30 | class Q_QUICK_EXPORT QQuickShaderEffect : public QQuickItem |
| 31 | { |
| 32 | Q_OBJECT |
| 33 | Q_PROPERTY(QUrl fragmentShader READ fragmentShader WRITE setFragmentShader NOTIFY fragmentShaderChanged) |
| 34 | Q_PROPERTY(QUrl vertexShader READ vertexShader WRITE setVertexShader NOTIFY vertexShaderChanged) |
| 35 | Q_PROPERTY(bool blending READ blending WRITE setBlending NOTIFY blendingChanged) |
| 36 | Q_PROPERTY(QVariant mesh READ mesh WRITE setMesh NOTIFY meshChanged) |
| 37 | Q_PROPERTY(CullMode cullMode READ cullMode WRITE setCullMode NOTIFY cullModeChanged) |
| 38 | Q_PROPERTY(QString log READ log NOTIFY logChanged) |
| 39 | Q_PROPERTY(Status status READ status NOTIFY statusChanged) |
| 40 | Q_PROPERTY(bool supportsAtlasTextures READ supportsAtlasTextures WRITE setSupportsAtlasTextures NOTIFY supportsAtlasTexturesChanged REVISION(2, 4)) |
| 41 | QML_NAMED_ELEMENT(ShaderEffect) |
| 42 | QML_ADDED_IN_VERSION(2, 0) |
| 43 | |
| 44 | public: |
| 45 | enum CullMode { |
| 46 | NoCulling, |
| 47 | BackFaceCulling, |
| 48 | FrontFaceCulling |
| 49 | }; |
| 50 | Q_ENUM(CullMode) |
| 51 | |
| 52 | enum Status { |
| 53 | Compiled, |
| 54 | Uncompiled, |
| 55 | Error |
| 56 | }; |
| 57 | Q_ENUM(Status) |
| 58 | |
| 59 | QQuickShaderEffect(QQuickItem *parent = nullptr); |
| 60 | ~QQuickShaderEffect() override; |
| 61 | |
| 62 | QUrl fragmentShader() const; |
| 63 | void setFragmentShader(const QUrl &fileUrl); |
| 64 | |
| 65 | QUrl vertexShader() const; |
| 66 | void setVertexShader(const QUrl &fileUrl); |
| 67 | |
| 68 | bool blending() const; |
| 69 | void setBlending(bool enable); |
| 70 | |
| 71 | QVariant mesh() const; |
| 72 | void setMesh(const QVariant &mesh); |
| 73 | |
| 74 | CullMode cullMode() const; |
| 75 | void setCullMode(CullMode face); |
| 76 | |
| 77 | bool supportsAtlasTextures() const; |
| 78 | void setSupportsAtlasTextures(bool supports); |
| 79 | |
| 80 | QString log() const; |
| 81 | Status status() const; |
| 82 | |
| 83 | bool isComponentComplete() const; |
| 84 | |
| 85 | bool updateUniformValue(const QByteArray &name, const QVariant &value); |
| 86 | |
| 87 | Q_SIGNALS: |
| 88 | void fragmentShaderChanged(); |
| 89 | void vertexShaderChanged(); |
| 90 | void blendingChanged(); |
| 91 | void meshChanged(); |
| 92 | void cullModeChanged(); |
| 93 | void logChanged(); |
| 94 | void statusChanged(); |
| 95 | void supportsAtlasTexturesChanged(); |
| 96 | |
| 97 | protected: |
| 98 | bool event(QEvent *e) override; |
| 99 | void geometryChange(const QRectF &newGeometry, const QRectF &oldGeometry) override; |
| 100 | QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *updatePaintNodeData) override; |
| 101 | void componentComplete() override; |
| 102 | void itemChange(ItemChange change, const ItemChangeData &value) override; |
| 103 | |
| 104 | private: |
| 105 | Q_DECLARE_PRIVATE(QQuickShaderEffect) |
| 106 | }; |
| 107 | |
| 108 | QT_END_NAMESPACE |
| 109 | |
| 110 | #endif // QQUICKSHADEREFFECT_P_H |
| 111 | |