| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QSGTEXTURE_P_H |
| 5 | #define QSGTEXTURE_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtQuick/private/qtquickglobal_p.h> |
| 19 | #include <private/qobject_p.h> |
| 20 | #include "qsgtexture.h" |
| 21 | |
| 22 | QT_BEGIN_NAMESPACE |
| 23 | |
| 24 | struct QSGSamplerDescription |
| 25 | { |
| 26 | QSGTexture::Filtering filtering = QSGTexture::Nearest; |
| 27 | QSGTexture::Filtering mipmapFiltering = QSGTexture::None; |
| 28 | QSGTexture::WrapMode horizontalWrap = QSGTexture::ClampToEdge; |
| 29 | QSGTexture::WrapMode verticalWrap = QSGTexture::ClampToEdge; |
| 30 | QSGTexture::AnisotropyLevel anisotropylevel = QSGTexture::AnisotropyNone; |
| 31 | |
| 32 | static QSGSamplerDescription fromTexture(QSGTexture *t); |
| 33 | }; |
| 34 | |
| 35 | Q_DECLARE_TYPEINFO(QSGSamplerDescription, Q_RELOCATABLE_TYPE); |
| 36 | |
| 37 | bool operator==(const QSGSamplerDescription &a, const QSGSamplerDescription &b) noexcept; |
| 38 | bool operator!=(const QSGSamplerDescription &a, const QSGSamplerDescription &b) noexcept; |
| 39 | size_t qHash(const QSGSamplerDescription &s, size_t seed = 0) noexcept; |
| 40 | |
| 41 | #if QT_CONFIG(opengl) |
| 42 | class Q_QUICK_EXPORT QSGTexturePlatformOpenGL : public QNativeInterface::QSGOpenGLTexture |
| 43 | { |
| 44 | public: |
| 45 | QSGTexturePlatformOpenGL(QSGTexture *t) : m_texture(t) { } |
| 46 | QSGTexture *m_texture; |
| 47 | |
| 48 | GLuint nativeTexture() const override; |
| 49 | }; |
| 50 | #endif |
| 51 | |
| 52 | #ifdef Q_OS_WIN |
| 53 | class Q_QUICK_EXPORT QSGTexturePlatformD3D11 : public QNativeInterface::QSGD3D11Texture |
| 54 | { |
| 55 | public: |
| 56 | QSGTexturePlatformD3D11(QSGTexture *t) : m_texture(t) { } |
| 57 | QSGTexture *m_texture; |
| 58 | |
| 59 | void *nativeTexture() const override; |
| 60 | }; |
| 61 | class Q_QUICK_EXPORT QSGTexturePlatformD3D12 : public QNativeInterface::QSGD3D12Texture |
| 62 | { |
| 63 | public: |
| 64 | QSGTexturePlatformD3D12(QSGTexture *t) : m_texture(t) { } |
| 65 | QSGTexture *m_texture; |
| 66 | |
| 67 | int nativeResourceState() const override; |
| 68 | void *nativeTexture() const override; |
| 69 | }; |
| 70 | #endif |
| 71 | |
| 72 | #if QT_CONFIG(metal) |
| 73 | class Q_QUICK_EXPORT QSGTexturePlatformMetal : public QNativeInterface::QSGMetalTexture |
| 74 | { |
| 75 | public: |
| 76 | QSGTexturePlatformMetal(QSGTexture *t) : m_texture(t) { } |
| 77 | QSGTexture *m_texture; |
| 78 | |
| 79 | QT_OBJC_PROTOCOL(MTLTexture) nativeTexture() const override; |
| 80 | }; |
| 81 | #endif |
| 82 | |
| 83 | #if QT_CONFIG(vulkan) |
| 84 | class Q_QUICK_EXPORT QSGTexturePlatformVulkan : public QNativeInterface::QSGVulkanTexture |
| 85 | { |
| 86 | public: |
| 87 | QSGTexturePlatformVulkan(QSGTexture *t) : m_texture(t) { } |
| 88 | QSGTexture *m_texture; |
| 89 | |
| 90 | VkImage nativeImage() const override; |
| 91 | VkImageLayout nativeImageLayout() const override; |
| 92 | }; |
| 93 | #endif |
| 94 | |
| 95 | class Q_QUICK_EXPORT QSGTexturePrivate : public QObjectPrivate |
| 96 | { |
| 97 | Q_DECLARE_PUBLIC(QSGTexture) |
| 98 | public: |
| 99 | QSGTexturePrivate(QSGTexture *t); |
| 100 | static QSGTexturePrivate *get(QSGTexture *t) { return t->d_func(); } |
| 101 | void resetDirtySamplerOptions(); |
| 102 | bool hasDirtySamplerOptions() const; |
| 103 | |
| 104 | uint wrapChanged : 1; |
| 105 | uint filteringChanged : 1; |
| 106 | uint anisotropyChanged : 1; |
| 107 | |
| 108 | uint horizontalWrap : 2; |
| 109 | uint verticalWrap : 2; |
| 110 | uint mipmapMode : 2; |
| 111 | uint filterMode : 2; |
| 112 | uint anisotropyLevel: 3; |
| 113 | |
| 114 | // While we could make QSGTexturePrivate implement all the interfaces, we |
| 115 | // rather choose to use separate objects to avoid clashes in the function |
| 116 | // names and signatures. |
| 117 | #if QT_CONFIG(opengl) |
| 118 | QSGTexturePlatformOpenGL m_openglTextureAccessor; |
| 119 | #endif |
| 120 | #ifdef Q_OS_WIN |
| 121 | QSGTexturePlatformD3D11 m_d3d11TextureAccessor; |
| 122 | QSGTexturePlatformD3D12 m_d3d12TextureAccessor; |
| 123 | #endif |
| 124 | #if QT_CONFIG(metal) |
| 125 | QSGTexturePlatformMetal m_metalTextureAccessor; |
| 126 | #endif |
| 127 | #if QT_CONFIG(vulkan) |
| 128 | QSGTexturePlatformVulkan m_vulkanTextureAccessor; |
| 129 | #endif |
| 130 | }; |
| 131 | |
| 132 | Q_QUICK_EXPORT bool qsg_safeguard_texture(QSGTexture *); |
| 133 | |
| 134 | QT_END_NAMESPACE |
| 135 | |
| 136 | #endif // QSGTEXTURE_P_H |
| 137 | |