1// Copyright (C) 2016 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QSGDEFAULTSPRITENODE_H
5#define QSGDEFAULTSPRITENODE_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <private/qtquickglobal_p.h>
19
20QT_REQUIRE_CONFIG(quick_sprite);
21
22#include <private/qsgadaptationlayer_p.h>
23
24QT_BEGIN_NAMESPACE
25class QQuickSpriteMaterial;
26class QSGDefaultSpriteNode : public QSGSpriteNode
27{
28public:
29 QSGDefaultSpriteNode();
30
31 void setTexture(QSGTexture *texture) override;
32 void setTime(float time) override;
33 void setSourceA(const QPoint &source) override;
34 void setSourceB(const QPoint &source) override;
35 void setSpriteSize(const QSize &size) override;
36 void setSheetSize(const QSize &size) override;
37 void setSize(const QSizeF &size) override;
38 void setFiltering(QSGTexture::Filtering filtering) override;
39 void update() override;
40private:
41 void updateGeometry();
42
43 QQuickSpriteMaterial *m_material;
44 QSGGeometry *m_geometry;
45 bool m_geometryDirty;
46 QPoint m_sourceA;
47 QPoint m_sourceB;
48 QSize m_spriteSize;
49 QSize m_sheetSize;
50 QSizeF m_size;
51};
52
53QT_END_NAMESPACE
54
55#endif // QSGDEFAULTSPRITENODE_H
56

source code of qtdeclarative/src/quick/scenegraph/qsgdefaultspritenode_p.h