1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qsgdistancefieldglyphnode_p.h" |
5 | #include "qsgdistancefieldglyphnode_p_p.h" |
6 | #include <QtQuick/private/qsgcontext_p.h> |
7 | |
8 | QT_BEGIN_NAMESPACE |
9 | |
10 | Q_LOGGING_CATEGORY(lcSgText, "qt.scenegraph.text" ) |
11 | |
12 | qint64 QSGDistanceFieldGlyphNode::m_totalAllocation = 0; |
13 | |
14 | QSGDistanceFieldGlyphNode::QSGDistanceFieldGlyphNode(QSGRenderContext *context) |
15 | : m_glyphNodeType(RootGlyphNode) |
16 | , m_context(context) |
17 | , m_material(nullptr) |
18 | , m_glyph_cache(nullptr) |
19 | , m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 0) |
20 | , m_style(QQuickText::Normal) |
21 | , m_antialiasingMode(GrayAntialiasing) |
22 | , m_texture(nullptr) |
23 | , m_renderTypeQuality(-1) |
24 | , m_dirtyGeometry(false) |
25 | , m_dirtyMaterial(false) |
26 | { |
27 | m_geometry.setDrawingMode(QSGGeometry::DrawTriangles); |
28 | setGeometry(&m_geometry); |
29 | #ifdef QSG_RUNTIME_DESCRIPTION |
30 | qsgnode_set_description(node: this, description: QLatin1String("glyphs" )); |
31 | #endif |
32 | } |
33 | |
34 | QSGDistanceFieldGlyphNode::~QSGDistanceFieldGlyphNode() |
35 | { |
36 | delete m_material; |
37 | |
38 | if (m_glyphNodeType == SubGlyphNode) |
39 | return; |
40 | |
41 | if (m_glyph_cache) { |
42 | m_glyph_cache->release(glyphs: m_glyphs.glyphIndexes()); |
43 | m_glyph_cache->unregisterGlyphNode(node: this); |
44 | } |
45 | } |
46 | |
47 | void QSGDistanceFieldGlyphNode::setColor(const QColor &color) |
48 | { |
49 | m_color = color; |
50 | if (m_material != nullptr) { |
51 | m_material->setColor(color); |
52 | markDirty(bits: DirtyMaterial); |
53 | } else { |
54 | m_dirtyMaterial = true; |
55 | } |
56 | } |
57 | |
58 | void QSGDistanceFieldGlyphNode::setRenderTypeQuality(int renderTypeQuality) |
59 | { |
60 | if (renderTypeQuality == m_renderTypeQuality) |
61 | return; |
62 | |
63 | m_renderTypeQuality = renderTypeQuality; |
64 | } |
65 | |
66 | void QSGDistanceFieldGlyphNode::setPreferredAntialiasingMode(AntialiasingMode mode) |
67 | { |
68 | if (mode == m_antialiasingMode) |
69 | return; |
70 | m_antialiasingMode = mode; |
71 | m_dirtyMaterial = true; |
72 | } |
73 | |
74 | void QSGDistanceFieldGlyphNode::setGlyphs(const QPointF &position, const QGlyphRun &glyphs) |
75 | { |
76 | QRawFont font = glyphs.rawFont(); |
77 | m_originalPosition = position; |
78 | m_position = QPointF(position.x(), position.y() - font.ascent()); |
79 | m_glyphs = glyphs; |
80 | |
81 | m_dirtyGeometry = true; |
82 | m_dirtyMaterial = true; |
83 | setFlag(UsePreprocess); |
84 | |
85 | QSGDistanceFieldGlyphCache *oldCache = m_glyph_cache; |
86 | m_glyph_cache = m_context->distanceFieldGlyphCache(font: m_glyphs.rawFont(), renderTypeQuality: m_renderTypeQuality); |
87 | |
88 | if (m_glyphNodeType == SubGlyphNode) |
89 | return; |
90 | |
91 | if (m_glyph_cache != oldCache) { |
92 | if (oldCache) { |
93 | oldCache->unregisterGlyphNode(node: this); |
94 | } |
95 | m_glyph_cache->registerGlyphNode(node: this); |
96 | } |
97 | if (m_glyph_cache) |
98 | m_glyph_cache->populate(glyphs: glyphs.glyphIndexes()); |
99 | |
100 | const QVector<quint32> glyphIndexes = m_glyphs.glyphIndexes(); |
101 | for (int i = 0; i < glyphIndexes.size(); ++i) |
102 | m_allGlyphIndexesLookup.insert(value: glyphIndexes.at(i)); |
103 | qCDebug(lcSgText, "inserting %" PRIdQSIZETYPE " glyphs, %" PRIdQSIZETYPE " unique" , |
104 | glyphIndexes.size(), |
105 | m_allGlyphIndexesLookup.size()); |
106 | #ifdef QSG_RUNTIME_DESCRIPTION |
107 | qsgnode_set_description(node: this, description: QString::number(glyphs.glyphIndexes().count()) + QStringLiteral(" DF glyphs: " ) + |
108 | m_glyphs.rawFont().familyName() + QStringLiteral(" " ) + QString::number(m_glyphs.rawFont().pixelSize())); |
109 | #endif |
110 | } |
111 | |
112 | void QSGDistanceFieldGlyphNode::setStyle(QQuickText::TextStyle style) |
113 | { |
114 | if (m_style == style) |
115 | return; |
116 | m_style = style; |
117 | m_dirtyMaterial = true; |
118 | } |
119 | |
120 | void QSGDistanceFieldGlyphNode::setStyleColor(const QColor &color) |
121 | { |
122 | if (m_styleColor == color) |
123 | return; |
124 | m_styleColor = color; |
125 | m_dirtyMaterial = true; |
126 | } |
127 | |
128 | void QSGDistanceFieldGlyphNode::update() |
129 | { |
130 | if (m_dirtyMaterial) |
131 | updateMaterial(); |
132 | } |
133 | |
134 | void QSGDistanceFieldGlyphNode::preprocess() |
135 | { |
136 | if (m_dirtyGeometry) |
137 | updateGeometry(); |
138 | |
139 | setFlag(UsePreprocess, false); |
140 | } |
141 | |
142 | void QSGDistanceFieldGlyphNode::invalidateGlyphs(const QVector<quint32> &glyphs) |
143 | { |
144 | if (m_dirtyGeometry) |
145 | return; |
146 | |
147 | for (int i = 0; i < glyphs.size(); ++i) { |
148 | if (m_allGlyphIndexesLookup.contains(value: glyphs.at(i))) { |
149 | m_dirtyGeometry = true; |
150 | setFlag(UsePreprocess); |
151 | return; |
152 | } |
153 | } |
154 | } |
155 | |
156 | void QSGDistanceFieldGlyphNode::updateGeometry() |
157 | { |
158 | if (!m_glyph_cache) |
159 | return; |
160 | |
161 | // Remove previously created sub glyph nodes |
162 | // We assume all the children are sub glyph nodes |
163 | QSGNode *subnode = firstChild(); |
164 | QSGNode *nextNode = nullptr; |
165 | while (subnode) { |
166 | nextNode = subnode->nextSibling(); |
167 | delete subnode; |
168 | subnode = nextNode; |
169 | } |
170 | |
171 | QSGGeometry *g = geometry(); |
172 | |
173 | Q_ASSERT(g->indexType() == QSGGeometry::UnsignedShortType); |
174 | m_glyphsInOtherTextures.clear(); |
175 | |
176 | const QVector<quint32> indexes = m_glyphs.glyphIndexes(); |
177 | const QVector<QPointF> positions = m_glyphs.positions(); |
178 | qreal fontPixelSize = m_glyphs.rawFont().pixelSize(); |
179 | |
180 | // The template parameters here are assuming that most strings are short, 64 |
181 | // characters or less. |
182 | QVarLengthArray<QSGGeometry::TexturedPoint2D, 256> vp; |
183 | QVarLengthArray<ushort, 384> ip; |
184 | const qsizetype maxIndexCount = (std::numeric_limits<quint16>::max() - 1) / 4; // 16383 (see below: 0xFFFF is not allowed) |
185 | const qsizetype maxVertexCount = maxIndexCount * 4; // 65532 |
186 | const auto likelyGlyphCount = qMin(a: indexes.size(), b: maxIndexCount); |
187 | vp.reserve(sz: likelyGlyphCount * 4); |
188 | ip.reserve(sz: likelyGlyphCount * 6); |
189 | |
190 | qreal maxTexMargin = m_glyph_cache->distanceFieldRadius(); |
191 | qreal fontScale = m_glyph_cache->fontScale(pixelSize: fontPixelSize); |
192 | qreal margin = 2; |
193 | qreal texMargin = margin / fontScale; |
194 | if (texMargin > maxTexMargin) { |
195 | texMargin = maxTexMargin; |
196 | margin = maxTexMargin * fontScale; |
197 | } |
198 | |
199 | for (int i = 0; i < indexes.size(); ++i) { |
200 | const int glyphIndex = indexes.at(i); |
201 | QSGDistanceFieldGlyphCache::TexCoord c = m_glyph_cache->glyphTexCoord(glyph: glyphIndex); |
202 | |
203 | if (c.isNull()) |
204 | continue; |
205 | |
206 | const QPointF position = positions.at(i); |
207 | |
208 | const QSGDistanceFieldGlyphCache::Texture *texture = m_glyph_cache->glyphTexture(glyph: glyphIndex); |
209 | if (texture->texture && !m_texture) |
210 | m_texture = texture; |
211 | |
212 | // As we use UNSIGNED_SHORT indexing in the geometry, we overload the |
213 | // "glyphsInOtherTextures" concept as overflow for if there are more |
214 | // than 65532 vertices to render, which would otherwise exceed the |
215 | // maximum index size. (leave 0xFFFF unused in order not to clash with |
216 | // primitive restart) This will cause sub-nodes to be |
217 | // created to handle any number of glyphs. But only the RootGlyphNode |
218 | // needs to do this classification; from the perspective of a SubGlyphNode, |
219 | // it's already done, and m_glyphs contains only pointers to ranges of |
220 | // indices and positions that the RootGlyphNode is storing. |
221 | if (m_texture != texture || vp.size() >= maxVertexCount) { |
222 | if (m_glyphNodeType == RootGlyphNode && texture->texture) { |
223 | GlyphInfo &glyphInfo = m_glyphsInOtherTextures[texture]; |
224 | glyphInfo.indexes.append(t: glyphIndex); |
225 | glyphInfo.positions.append(t: position); |
226 | } else if (vp.size() >= maxVertexCount && m_glyphNodeType == SubGlyphNode) { |
227 | break; // out of this loop over indices, because we won't add any more vertices |
228 | } |
229 | continue; |
230 | } |
231 | |
232 | QSGDistanceFieldGlyphCache::Metrics metrics = m_glyph_cache->glyphMetrics(glyph: glyphIndex, pixelSize: fontPixelSize); |
233 | |
234 | if (!metrics.isNull() && !c.isNull()) { |
235 | metrics.width += margin * 2; |
236 | metrics.height += margin * 2; |
237 | metrics.baselineX -= margin; |
238 | metrics.baselineY += margin; |
239 | c.xMargin -= texMargin; |
240 | c.yMargin -= texMargin; |
241 | c.width += texMargin * 2; |
242 | c.height += texMargin * 2; |
243 | } |
244 | |
245 | qreal x = position.x() + metrics.baselineX + m_position.x(); |
246 | qreal y = position.y() - metrics.baselineY + m_position.y(); |
247 | |
248 | m_boundingRect |= QRectF(x, y, metrics.width, metrics.height); |
249 | |
250 | float cx1 = x; |
251 | float cx2 = x + metrics.width; |
252 | float cy1 = y; |
253 | float cy2 = y + metrics.height; |
254 | |
255 | float tx1 = c.x + c.xMargin; |
256 | float tx2 = tx1 + c.width; |
257 | float ty1 = c.y + c.yMargin; |
258 | float ty2 = ty1 + c.height; |
259 | |
260 | if (m_baseLine.isNull()) |
261 | m_baseLine = position; |
262 | |
263 | int o = vp.size(); |
264 | |
265 | QSGGeometry::TexturedPoint2D v1; |
266 | v1.set(nx: cx1, ny: cy1, ntx: tx1, nty: ty1); |
267 | QSGGeometry::TexturedPoint2D v2; |
268 | v2.set(nx: cx2, ny: cy1, ntx: tx2, nty: ty1); |
269 | QSGGeometry::TexturedPoint2D v3; |
270 | v3.set(nx: cx1, ny: cy2, ntx: tx1, nty: ty2); |
271 | QSGGeometry::TexturedPoint2D v4; |
272 | v4.set(nx: cx2, ny: cy2, ntx: tx2, nty: ty2); |
273 | vp.append(t: v1); |
274 | vp.append(t: v2); |
275 | vp.append(t: v3); |
276 | vp.append(t: v4); |
277 | |
278 | ip.append(t: o + 0); |
279 | ip.append(t: o + 2); |
280 | ip.append(t: o + 3); |
281 | ip.append(t: o + 3); |
282 | ip.append(t: o + 1); |
283 | ip.append(t: o + 0); |
284 | } |
285 | |
286 | if (m_glyphNodeType == SubGlyphNode) { |
287 | Q_ASSERT(m_glyphsInOtherTextures.isEmpty()); |
288 | } else { |
289 | if (!m_glyphsInOtherTextures.isEmpty()) |
290 | qCDebug(lcSgText, "%" PRIdQSIZETYPE " 'other' textures" , m_glyphsInOtherTextures.size()); |
291 | QHash<const QSGDistanceFieldGlyphCache::Texture *, GlyphInfo>::const_iterator ite = m_glyphsInOtherTextures.constBegin(); |
292 | while (ite != m_glyphsInOtherTextures.constEnd()) { |
293 | QGlyphRun subNodeGlyphRun(m_glyphs); |
294 | for (int i = 0; i < ite->indexes.size(); i += maxIndexCount) { |
295 | int len = qMin(a: maxIndexCount, b: ite->indexes.size() - i); |
296 | subNodeGlyphRun.setRawData(glyphIndexArray: ite->indexes.constData() + i, glyphPositionArray: ite->positions.constData() + i, size: len); |
297 | qCDebug(lcSgText) << "subNodeGlyphRun has" << len << "positions:" |
298 | << *(ite->positions.constData() + i) << "->" << *(ite->positions.constData() + i + len - 1); |
299 | |
300 | QSGDistanceFieldGlyphNode *subNode = new QSGDistanceFieldGlyphNode(m_context); |
301 | subNode->setGlyphNodeType(SubGlyphNode); |
302 | subNode->setColor(m_color); |
303 | subNode->setStyle(m_style); |
304 | subNode->setStyleColor(m_styleColor); |
305 | subNode->setPreferredAntialiasingMode(m_antialiasingMode); |
306 | subNode->setGlyphs(position: m_originalPosition, glyphs: subNodeGlyphRun); |
307 | subNode->update(); |
308 | subNode->updateGeometry(); // we have to explicitly call this now as preprocess won't be called before it's rendered |
309 | appendChildNode(node: subNode); |
310 | } |
311 | ++ite; |
312 | } |
313 | } |
314 | |
315 | m_totalAllocation += vp.size() * sizeof(QSGGeometry::TexturedPoint2D) + ip.size() * sizeof(quint16); |
316 | qCDebug(lcSgText) << "allocating for" << vp.size() << "vtx (reserved" << likelyGlyphCount * 4 << "):" << vp.size() * sizeof(QSGGeometry::TexturedPoint2D) |
317 | << "bytes;" << ip.size() << "idx:" << ip.size() * sizeof(quint16) << "bytes; total bytes so far" << m_totalAllocation; |
318 | g->allocate(vertexCount: vp.size(), indexCount: ip.size()); |
319 | memcpy(dest: g->vertexDataAsTexturedPoint2D(), src: vp.constData(), n: vp.size() * sizeof(QSGGeometry::TexturedPoint2D)); |
320 | memcpy(dest: g->indexDataAsUShort(), src: ip.constData(), n: ip.size() * sizeof(quint16)); |
321 | |
322 | setBoundingRect(m_boundingRect); |
323 | markDirty(bits: DirtyGeometry); |
324 | m_dirtyGeometry = false; |
325 | |
326 | m_material->setTexture(m_texture); |
327 | } |
328 | |
329 | void QSGDistanceFieldGlyphNode::updateMaterial() |
330 | { |
331 | delete m_material; |
332 | |
333 | if (m_style == QQuickText::Normal) { |
334 | switch (m_antialiasingMode) { |
335 | case HighQualitySubPixelAntialiasing: |
336 | m_material = new QSGHiQSubPixelDistanceFieldTextMaterial; |
337 | break; |
338 | case LowQualitySubPixelAntialiasing: |
339 | m_material = new QSGLoQSubPixelDistanceFieldTextMaterial; |
340 | break; |
341 | case GrayAntialiasing: |
342 | default: |
343 | m_material = new QSGDistanceFieldTextMaterial; |
344 | break; |
345 | } |
346 | } else { |
347 | QSGDistanceFieldStyledTextMaterial *material; |
348 | if (m_style == QQuickText::Outline) { |
349 | material = new QSGDistanceFieldOutlineTextMaterial; |
350 | } else { |
351 | QSGDistanceFieldShiftedStyleTextMaterial *sMaterial = new QSGDistanceFieldShiftedStyleTextMaterial; |
352 | if (m_style == QQuickText::Raised) |
353 | sMaterial->setShift(QPointF(0.0, 1.0)); |
354 | else |
355 | sMaterial->setShift(QPointF(0.0, -1.0)); |
356 | material = sMaterial; |
357 | } |
358 | material->setStyleColor(m_styleColor); |
359 | m_material = material; |
360 | } |
361 | |
362 | m_material->setGlyphCache(m_glyph_cache); |
363 | if (m_glyph_cache) |
364 | m_material->setFontScale(m_glyph_cache->fontScale(pixelSize: m_glyphs.rawFont().pixelSize())); |
365 | m_material->setColor(m_color); |
366 | setMaterial(m_material); |
367 | m_dirtyMaterial = false; |
368 | } |
369 | |
370 | QT_END_NAMESPACE |
371 | |