1// Copyright (C) 2016 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QSGRENDERLOOP_P_H
5#define QSGRENDERLOOP_P_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <QtGui/qimage.h>
19#include <QtGui/qsurface.h>
20#include <private/qtquickglobal_p.h>
21#include <QtCore/qset.h>
22#include <QtCore/qobject.h>
23#include <QtCore/qcoreevent.h>
24
25QT_BEGIN_NAMESPACE
26
27class QQuickWindow;
28class QSGContext;
29class QSGRenderContext;
30class QAnimationDriver;
31class QRunnable;
32
33class Q_QUICK_PRIVATE_EXPORT QSGRenderLoop : public QObject
34{
35 Q_OBJECT
36
37public:
38 enum RenderLoopFlags {
39 SupportsGrabWithoutExpose = 0x01
40 };
41
42 virtual ~QSGRenderLoop();
43
44 virtual void show(QQuickWindow *window) = 0;
45 virtual void hide(QQuickWindow *window) = 0;
46 virtual void resize(QQuickWindow *) {};
47
48 virtual void windowDestroyed(QQuickWindow *window) = 0;
49
50 virtual void exposureChanged(QQuickWindow *window) = 0;
51 virtual QImage grab(QQuickWindow *window) = 0;
52
53 virtual void update(QQuickWindow *window) = 0;
54 virtual void maybeUpdate(QQuickWindow *window) = 0;
55 virtual void handleUpdateRequest(QQuickWindow *) { }
56
57 virtual QAnimationDriver *animationDriver() const = 0;
58
59 virtual QSGContext *sceneGraphContext() const = 0;
60 virtual QSGRenderContext *createRenderContext(QSGContext *) const = 0;
61
62 virtual void releaseResources(QQuickWindow *window) = 0;
63 virtual void postJob(QQuickWindow *window, QRunnable *job);
64
65 void addWindow(QQuickWindow *win) { m_windows.insert(value: win); }
66 void removeWindow(QQuickWindow *win) { m_windows.remove(value: win); }
67 QSet<QQuickWindow *> windows() const { return m_windows; }
68
69 virtual QSurface::SurfaceType windowSurfaceType() const;
70
71 // ### make this less of a singleton
72 static QSGRenderLoop *instance();
73 static void setInstance(QSGRenderLoop *instance);
74
75 virtual bool interleaveIncubation() const { return false; }
76
77 virtual int flags() const { return 0; }
78
79 static void cleanup();
80
81 void handleContextCreationFailure(QQuickWindow *window);
82
83Q_SIGNALS:
84 void timeToIncubate();
85
86private:
87 static QSGRenderLoop *s_instance;
88
89 QSet<QQuickWindow *> m_windows;
90};
91
92enum QSGRenderLoopType
93{
94 BasicRenderLoop,
95 ThreadedRenderLoop
96};
97
98enum QSGCustomEvents {
99
100// Passed from the RL to the RT when a window is removed obscured and
101// should be removed from the render loop.
102WM_Obscure = QEvent::User + 1,
103
104// Passed from the RL to RT when GUI has been locked, waiting for sync
105// (updatePaintNode())
106WM_RequestSync = QEvent::User + 2,
107
108// Passed by the RL to the RT to free up maybe release SG and GL contexts
109// if no windows are rendering.
110WM_TryRelease = QEvent::User + 4,
111
112// Passed by the RL to the RT when a QQuickWindow::grabWindow() is
113// called.
114WM_Grab = QEvent::User + 5,
115
116// Passed by the window when there is a render job to run
117WM_PostJob = QEvent::User + 6,
118
119// When using the QRhi this is sent upon PlatformSurfaceAboutToBeDestroyed from
120// the event filter installed on the QQuickWindow.
121WM_ReleaseSwapchain = QEvent::User + 7,
122
123};
124
125QT_END_NAMESPACE
126
127#endif // QSGRENDERLOOP_P_H
128

source code of qtdeclarative/src/quick/scenegraph/qsgrenderloop_p.h