1 | // Copyright (C) 2019 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qsgrhitextureglyphcache_p.h" |
5 | #include "qsgdefaultrendercontext_p.h" |
6 | #include <qrgb.h> |
7 | #include <private/qdrawhelper_p.h> |
8 | |
9 | QT_BEGIN_NAMESPACE |
10 | |
11 | QSGRhiTextureGlyphCache::QSGRhiTextureGlyphCache(QSGDefaultRenderContext *rc, |
12 | QFontEngine::GlyphFormat format, const QTransform &matrix, |
13 | const QColor &color) |
14 | : QImageTextureGlyphCache(format, matrix, color), |
15 | m_rc(rc), |
16 | m_rhi(rc->rhi()) |
17 | { |
18 | // Some OpenGL implementations, for instance macOS, have issues with |
19 | // GL_ALPHA render targets. Similarly, BGRA may be problematic on GLES 2.0. |
20 | // So stick with plain image uploads on GL. |
21 | m_resizeWithTextureCopy = m_rhi->backend() != QRhi::OpenGLES2; |
22 | } |
23 | |
24 | QSGRhiTextureGlyphCache::~QSGRhiTextureGlyphCache() |
25 | { |
26 | m_rc->deferredReleaseGlyphCacheTexture(texture: m_texture); |
27 | } |
28 | |
29 | QRhiTexture *QSGRhiTextureGlyphCache::createEmptyTexture(QRhiTexture::Format format) |
30 | { |
31 | QRhiTexture *t = m_rhi->newTexture(format, pixelSize: m_size, sampleCount: 1, flags: QRhiTexture::UsedAsTransferSource); |
32 | if (!t->create()) { |
33 | qWarning(msg: "Failed to build new glyph cache texture of size %dx%d" , m_size.width(), m_size.height()); |
34 | return nullptr; |
35 | } |
36 | |
37 | QRhiResourceUpdateBatch *resourceUpdates = m_rc->glyphCacheResourceUpdates(); |
38 | |
39 | // The new texture must be cleared to 0 always, this cannot be avoided |
40 | // otherwise artifacts will occur around the glyphs. |
41 | QByteArray data; |
42 | if (format == QRhiTexture::RED_OR_ALPHA8) |
43 | data.fill(c: 0, size: m_size.width() * m_size.height()); |
44 | else |
45 | data.fill(c: 0, size: m_size.width() * m_size.height() * 4); |
46 | QRhiTextureSubresourceUploadDescription subresDesc(data.constData(), data.size()); |
47 | subresDesc.setSourceSize(m_size); |
48 | resourceUpdates->uploadTexture(tex: t, desc: QRhiTextureUploadEntry(0, 0, subresDesc)); |
49 | |
50 | return t; |
51 | } |
52 | |
53 | void QSGRhiTextureGlyphCache::createTextureData(int width, int height) |
54 | { |
55 | width = qMax(a: 128, b: width); |
56 | height = qMax(a: 32, b: height); |
57 | |
58 | if (!m_resizeWithTextureCopy) |
59 | QImageTextureGlyphCache::createTextureData(width, height); |
60 | |
61 | m_size = QSize(width, height); |
62 | } |
63 | |
64 | void QSGRhiTextureGlyphCache::resizeTextureData(int width, int height) |
65 | { |
66 | width = qMax(a: 128, b: width); |
67 | height = qMax(a: 32, b: height); |
68 | |
69 | if (m_size.width() >= width && m_size.height() >= height) |
70 | return; |
71 | |
72 | m_size = QSize(width, height); |
73 | |
74 | if (m_texture) { |
75 | QRhiTexture *t = createEmptyTexture(format: m_texture->format()); |
76 | if (!t) |
77 | return; |
78 | |
79 | QRhiResourceUpdateBatch *resourceUpdates = m_rc->glyphCacheResourceUpdates(); |
80 | if (m_resizeWithTextureCopy) { |
81 | resourceUpdates->copyTexture(dst: t, src: m_texture); |
82 | } else { |
83 | QImageTextureGlyphCache::resizeTextureData(width, height); |
84 | QImage img = image(); |
85 | prepareGlyphImage(img: &img); |
86 | QRhiTextureSubresourceUploadDescription subresDesc(img); |
87 | const QSize oldSize = m_texture->pixelSize(); |
88 | subresDesc.setSourceSize(QSize(qMin(a: oldSize.width(), b: width), qMin(a: oldSize.height(), b: height))); |
89 | resourceUpdates->uploadTexture(tex: t, desc: QRhiTextureUploadEntry(0, 0, subresDesc)); |
90 | } |
91 | |
92 | m_rc->deferredReleaseGlyphCacheTexture(texture: m_texture); |
93 | m_texture = t; |
94 | } |
95 | } |
96 | |
97 | void QSGRhiTextureGlyphCache::beginFillTexture() |
98 | { |
99 | Q_ASSERT(m_uploads.isEmpty()); |
100 | } |
101 | |
102 | void QSGRhiTextureGlyphCache::prepareGlyphImage(QImage *img) |
103 | { |
104 | const int maskWidth = img->width(); |
105 | const int maskHeight = img->height(); |
106 | #if Q_BYTE_ORDER != Q_BIG_ENDIAN |
107 | const bool supportsBgra = m_rhi->isTextureFormatSupported(format: QRhiTexture::BGRA8); |
108 | #endif |
109 | m_bgra = false; |
110 | |
111 | if (img->format() == QImage::Format_Mono) { |
112 | *img = img->convertToFormat(f: QImage::Format_Grayscale8); |
113 | } else if (img->depth() == 32) { |
114 | if (img->format() == QImage::Format_RGB32 || img->format() == QImage::Format_ARGB32_Premultiplied) { |
115 | // We need to make the alpha component equal to the average of the RGB values. |
116 | // This is needed when drawing sub-pixel antialiased text on translucent targets. |
117 | for (int y = 0; y < maskHeight; ++y) { |
118 | QRgb *src = (QRgb *) img->scanLine(y); |
119 | for (int x = 0; x < maskWidth; ++x) { |
120 | int r = qRed(rgb: src[x]); |
121 | int g = qGreen(rgb: src[x]); |
122 | int b = qBlue(rgb: src[x]); |
123 | int avg; |
124 | if (img->format() == QImage::Format_RGB32) |
125 | avg = (r + g + b + 1) / 3; // "+1" for rounding. |
126 | else // Format_ARGB_Premultiplied |
127 | avg = qAlpha(rgb: src[x]); |
128 | |
129 | src[x] = qRgba(r, g, b, a: avg); |
130 | #if Q_BYTE_ORDER != Q_BIG_ENDIAN |
131 | if (supportsBgra) { |
132 | m_bgra = true; |
133 | } else { |
134 | // swizzle the bits to accommodate for the RGBA upload. |
135 | src[x] = ARGB2RGBA(x: src[x]); |
136 | m_bgra = false; |
137 | } |
138 | #endif |
139 | } |
140 | } |
141 | } |
142 | } |
143 | } |
144 | |
145 | void QSGRhiTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, const QFixedPoint &subPixelPosition) |
146 | { |
147 | QRhiTextureSubresourceUploadDescription subresDesc; |
148 | QImage mask; |
149 | |
150 | if (!m_resizeWithTextureCopy) { |
151 | QImageTextureGlyphCache::fillTexture(c, glyph, subPixelPosition); |
152 | mask = image(); |
153 | subresDesc.setSourceTopLeft(QPoint(c.x, c.y)); |
154 | subresDesc.setSourceSize(QSize(c.w, c.h)); |
155 | } else { |
156 | mask = textureMapForGlyph(g: glyph, subPixelPosition); |
157 | } |
158 | |
159 | prepareGlyphImage(img: &mask); |
160 | |
161 | subresDesc.setImage(mask); |
162 | subresDesc.setDestinationTopLeft(QPoint(c.x, c.y)); |
163 | m_uploads.append(t: QRhiTextureUploadEntry(0, 0, subresDesc)); |
164 | } |
165 | |
166 | void QSGRhiTextureGlyphCache::endFillTexture() |
167 | { |
168 | if (m_uploads.isEmpty()) |
169 | return; |
170 | |
171 | if (!m_texture) { |
172 | QRhiTexture::Format texFormat; |
173 | if (m_format == QFontEngine::Format_A32 || m_format == QFontEngine::Format_ARGB) |
174 | texFormat = m_bgra ? QRhiTexture::BGRA8 : QRhiTexture::RGBA8; |
175 | else // should be R8, but there is the OpenGL ES 2.0 nonsense |
176 | texFormat = QRhiTexture::RED_OR_ALPHA8; |
177 | |
178 | m_texture = createEmptyTexture(format: texFormat); |
179 | if (!m_texture) |
180 | return; |
181 | } |
182 | |
183 | QRhiResourceUpdateBatch *resourceUpdates = m_rc->glyphCacheResourceUpdates(); |
184 | QRhiTextureUploadDescription desc; |
185 | desc.setEntries(first: m_uploads.cbegin(), last: m_uploads.cend()); |
186 | resourceUpdates->uploadTexture(tex: m_texture, desc); |
187 | m_uploads.clear(); |
188 | } |
189 | |
190 | int QSGRhiTextureGlyphCache::glyphPadding() const |
191 | { |
192 | if (m_format == QFontEngine::Format_Mono) |
193 | return 8; |
194 | else |
195 | return 1; |
196 | } |
197 | |
198 | int QSGRhiTextureGlyphCache::maxTextureWidth() const |
199 | { |
200 | return m_rhi->resourceLimit(limit: QRhi::TextureSizeMax); |
201 | } |
202 | |
203 | int QSGRhiTextureGlyphCache::maxTextureHeight() const |
204 | { |
205 | if (!m_resizeWithTextureCopy) |
206 | return qMin(a: 1024, b: m_rhi->resourceLimit(limit: QRhi::TextureSizeMax)); |
207 | |
208 | return m_rhi->resourceLimit(limit: QRhi::TextureSizeMax); |
209 | } |
210 | |
211 | void QSGRhiTextureGlyphCache::commitResourceUpdates(QRhiResourceUpdateBatch *mergeInto) |
212 | { |
213 | if (QRhiResourceUpdateBatch *resourceUpdates = m_rc->maybeGlyphCacheResourceUpdates()) { |
214 | mergeInto->merge(other: resourceUpdates); |
215 | m_rc->resetGlyphCacheResources(); |
216 | } |
217 | } |
218 | |
219 | bool QSGRhiTextureGlyphCache::eightBitFormatIsAlphaSwizzled() const |
220 | { |
221 | // return true when the shaders for 8-bit formats need .a instead of .r |
222 | // when sampling the texture |
223 | return !m_rhi->isFeatureSupported(feature: QRhi::RedOrAlpha8IsRed); |
224 | } |
225 | |
226 | QT_END_NAMESPACE |
227 | |