1// Copyright (C) 2016 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QSGAREAALLOCATOR_P_H
5#define QSGAREAALLOCATOR_P_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <private/qtquickglobal_p.h>
19#include <QtCore/qsize.h>
20
21QT_BEGIN_NAMESPACE
22
23class QRect;
24class QPoint;
25struct QSGAreaAllocatorNode;
26class Q_QUICK_PRIVATE_EXPORT QSGAreaAllocator
27{
28public:
29 QSGAreaAllocator(const QSize &size);
30 ~QSGAreaAllocator();
31
32 QRect allocate(const QSize &size);
33 bool deallocate(const QRect &rect);
34 bool isEmpty() const { return m_root == nullptr; }
35 QSize size() const { return m_size; }
36
37 QByteArray serialize();
38 const char *deserialize(const char *data, int size);
39
40private:
41 bool allocateInNode(const QSize &size, QPoint &result, const QRect &currentRect, QSGAreaAllocatorNode *node);
42 bool deallocateInNode(const QPoint &pos, QSGAreaAllocatorNode *node);
43 void mergeNodeWithNeighbors(QSGAreaAllocatorNode *node);
44
45 QSGAreaAllocatorNode *m_root;
46 QSize m_size;
47};
48
49QT_END_NAMESPACE
50
51#endif
52

source code of qtdeclarative/src/quick/scenegraph/util/qsgareaallocator_p.h