1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qsgdefaultimagenode_p.h" |
5 | #include <private/qsgnode_p.h> |
6 | |
7 | QT_BEGIN_NAMESPACE |
8 | |
9 | QSGDefaultImageNode::QSGDefaultImageNode() |
10 | : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4) |
11 | , m_texCoordMode(QSGDefaultImageNode::NoTransform) |
12 | , m_isAtlasTexture(false) |
13 | , m_ownsTexture(false) |
14 | { |
15 | setGeometry(&m_geometry); |
16 | setMaterial(&m_material); |
17 | setOpaqueMaterial(&m_opaque_material); |
18 | m_material.setMipmapFiltering(QSGTexture::None); |
19 | m_opaque_material.setMipmapFiltering(QSGTexture::None); |
20 | #ifdef QSG_RUNTIME_DESCRIPTION |
21 | qsgnode_set_description(node: this, description: QLatin1String("image" )); |
22 | #endif |
23 | } |
24 | |
25 | QSGDefaultImageNode::~QSGDefaultImageNode() |
26 | { |
27 | if (m_ownsTexture) |
28 | delete m_material.texture(); |
29 | } |
30 | |
31 | void QSGDefaultImageNode::setFiltering(QSGTexture::Filtering filtering) |
32 | { |
33 | if (m_material.filtering() == filtering) |
34 | return; |
35 | |
36 | m_material.setFiltering(filtering); |
37 | m_opaque_material.setFiltering(filtering); |
38 | markDirty(bits: DirtyMaterial); |
39 | } |
40 | |
41 | QSGTexture::Filtering QSGDefaultImageNode::filtering() const |
42 | { |
43 | return m_material.filtering(); |
44 | } |
45 | |
46 | void QSGDefaultImageNode::setMipmapFiltering(QSGTexture::Filtering filtering) |
47 | { |
48 | if (m_material.mipmapFiltering() == filtering) |
49 | return; |
50 | |
51 | m_material.setMipmapFiltering(filtering); |
52 | m_opaque_material.setMipmapFiltering(filtering); |
53 | markDirty(bits: DirtyMaterial); |
54 | } |
55 | |
56 | QSGTexture::Filtering QSGDefaultImageNode::mipmapFiltering() const |
57 | { |
58 | return m_material.mipmapFiltering(); |
59 | } |
60 | |
61 | void QSGDefaultImageNode::setAnisotropyLevel(QSGTexture::AnisotropyLevel level) |
62 | { |
63 | if (m_material.anisotropyLevel() == level) |
64 | return; |
65 | |
66 | m_material.setAnisotropyLevel(level); |
67 | m_opaque_material.setAnisotropyLevel(level); |
68 | markDirty(bits: DirtyMaterial); |
69 | } |
70 | |
71 | QSGTexture::AnisotropyLevel QSGDefaultImageNode::anisotropyLevel() const |
72 | { |
73 | return m_material.anisotropyLevel(); |
74 | } |
75 | |
76 | void QSGDefaultImageNode::setRect(const QRectF &r) |
77 | { |
78 | if (m_rect == r) |
79 | return; |
80 | |
81 | m_rect = r; |
82 | rebuildGeometry(g: &m_geometry, texture: texture(), rect: m_rect, sourceRect: m_sourceRect, texCoordMode: m_texCoordMode); |
83 | markDirty(bits: DirtyGeometry); |
84 | } |
85 | |
86 | QRectF QSGDefaultImageNode::rect() const |
87 | { |
88 | return m_rect; |
89 | } |
90 | |
91 | void QSGDefaultImageNode::setSourceRect(const QRectF &r) |
92 | { |
93 | if (m_sourceRect == r) |
94 | return; |
95 | |
96 | m_sourceRect = r; |
97 | rebuildGeometry(g: &m_geometry, texture: texture(), rect: m_rect, sourceRect: m_sourceRect, texCoordMode: m_texCoordMode); |
98 | markDirty(bits: DirtyGeometry); |
99 | } |
100 | |
101 | QRectF QSGDefaultImageNode::sourceRect() const |
102 | { |
103 | return m_sourceRect; |
104 | } |
105 | |
106 | void QSGDefaultImageNode::setTexture(QSGTexture *texture) |
107 | { |
108 | Q_ASSERT(texture); |
109 | if (m_ownsTexture) |
110 | delete m_material.texture(); |
111 | m_material.setTexture(texture); |
112 | m_opaque_material.setTexture(texture); |
113 | rebuildGeometry(g: &m_geometry, texture, rect: m_rect, sourceRect: m_sourceRect, texCoordMode: m_texCoordMode); |
114 | |
115 | DirtyState dirty = DirtyMaterial; |
116 | // It would be tempting to skip the extra bit here and instead use |
117 | // m_material.texture to get the old state, but that texture could |
118 | // have been deleted in the mean time. |
119 | bool wasAtlas = m_isAtlasTexture; |
120 | m_isAtlasTexture = texture->isAtlasTexture(); |
121 | if (wasAtlas || m_isAtlasTexture) |
122 | dirty |= DirtyGeometry; |
123 | // The geometry has also changed if the texture size changed. |
124 | if (m_textureSize != texture->textureSize()) |
125 | dirty |= DirtyGeometry; |
126 | m_textureSize = texture->textureSize(); |
127 | markDirty(bits: dirty); |
128 | } |
129 | |
130 | QSGTexture *QSGDefaultImageNode::texture() const |
131 | { |
132 | return m_material.texture(); |
133 | } |
134 | |
135 | void QSGDefaultImageNode::setTextureCoordinatesTransform(TextureCoordinatesTransformMode mode) |
136 | { |
137 | if (m_texCoordMode == mode) |
138 | return; |
139 | m_texCoordMode = mode; |
140 | rebuildGeometry(g: &m_geometry, texture: texture(), rect: m_rect, sourceRect: m_sourceRect, texCoordMode: m_texCoordMode); |
141 | markDirty(bits: DirtyMaterial); |
142 | } |
143 | |
144 | QSGDefaultImageNode::TextureCoordinatesTransformMode QSGDefaultImageNode::textureCoordinatesTransform() const |
145 | { |
146 | return m_texCoordMode; |
147 | } |
148 | |
149 | void QSGDefaultImageNode::setOwnsTexture(bool owns) |
150 | { |
151 | m_ownsTexture = owns; |
152 | } |
153 | |
154 | bool QSGDefaultImageNode::ownsTexture() const |
155 | { |
156 | return m_ownsTexture; |
157 | } |
158 | |
159 | QT_END_NAMESPACE |
160 | |