| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qsgdefaultimagenode_p.h" |
| 5 | #include <private/qsgnode_p.h> |
| 6 | |
| 7 | QT_BEGIN_NAMESPACE |
| 8 | |
| 9 | QSGDefaultImageNode::QSGDefaultImageNode() |
| 10 | : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4) |
| 11 | , m_texCoordMode(QSGDefaultImageNode::NoTransform) |
| 12 | , m_isAtlasTexture(false) |
| 13 | , m_ownsTexture(false) |
| 14 | { |
| 15 | setGeometry(&m_geometry); |
| 16 | setMaterial(&m_material); |
| 17 | setOpaqueMaterial(&m_opaque_material); |
| 18 | m_material.setMipmapFiltering(QSGTexture::None); |
| 19 | m_opaque_material.setMipmapFiltering(QSGTexture::None); |
| 20 | #ifdef QSG_RUNTIME_DESCRIPTION |
| 21 | qsgnode_set_description(node: this, description: QLatin1String("image" )); |
| 22 | #endif |
| 23 | } |
| 24 | |
| 25 | QSGDefaultImageNode::~QSGDefaultImageNode() |
| 26 | { |
| 27 | if (m_ownsTexture) |
| 28 | delete m_material.texture(); |
| 29 | } |
| 30 | |
| 31 | void QSGDefaultImageNode::setFiltering(QSGTexture::Filtering filtering) |
| 32 | { |
| 33 | if (m_material.filtering() == filtering) |
| 34 | return; |
| 35 | |
| 36 | m_material.setFiltering(filtering); |
| 37 | m_opaque_material.setFiltering(filtering); |
| 38 | markDirty(bits: DirtyMaterial); |
| 39 | } |
| 40 | |
| 41 | QSGTexture::Filtering QSGDefaultImageNode::filtering() const |
| 42 | { |
| 43 | return m_material.filtering(); |
| 44 | } |
| 45 | |
| 46 | void QSGDefaultImageNode::setMipmapFiltering(QSGTexture::Filtering filtering) |
| 47 | { |
| 48 | if (m_material.mipmapFiltering() == filtering) |
| 49 | return; |
| 50 | |
| 51 | m_material.setMipmapFiltering(filtering); |
| 52 | m_opaque_material.setMipmapFiltering(filtering); |
| 53 | markDirty(bits: DirtyMaterial); |
| 54 | } |
| 55 | |
| 56 | QSGTexture::Filtering QSGDefaultImageNode::mipmapFiltering() const |
| 57 | { |
| 58 | return m_material.mipmapFiltering(); |
| 59 | } |
| 60 | |
| 61 | void QSGDefaultImageNode::setAnisotropyLevel(QSGTexture::AnisotropyLevel level) |
| 62 | { |
| 63 | if (m_material.anisotropyLevel() == level) |
| 64 | return; |
| 65 | |
| 66 | m_material.setAnisotropyLevel(level); |
| 67 | m_opaque_material.setAnisotropyLevel(level); |
| 68 | markDirty(bits: DirtyMaterial); |
| 69 | } |
| 70 | |
| 71 | QSGTexture::AnisotropyLevel QSGDefaultImageNode::anisotropyLevel() const |
| 72 | { |
| 73 | return m_material.anisotropyLevel(); |
| 74 | } |
| 75 | |
| 76 | void QSGDefaultImageNode::setRect(const QRectF &r) |
| 77 | { |
| 78 | if (m_rect == r) |
| 79 | return; |
| 80 | |
| 81 | m_rect = r; |
| 82 | rebuildGeometry(g: &m_geometry, texture: texture(), rect: m_rect, sourceRect: m_sourceRect, texCoordMode: m_texCoordMode); |
| 83 | markDirty(bits: DirtyGeometry); |
| 84 | } |
| 85 | |
| 86 | QRectF QSGDefaultImageNode::rect() const |
| 87 | { |
| 88 | return m_rect; |
| 89 | } |
| 90 | |
| 91 | void QSGDefaultImageNode::setSourceRect(const QRectF &r) |
| 92 | { |
| 93 | if (m_sourceRect == r) |
| 94 | return; |
| 95 | |
| 96 | m_sourceRect = r; |
| 97 | rebuildGeometry(g: &m_geometry, texture: texture(), rect: m_rect, sourceRect: m_sourceRect, texCoordMode: m_texCoordMode); |
| 98 | markDirty(bits: DirtyGeometry); |
| 99 | } |
| 100 | |
| 101 | QRectF QSGDefaultImageNode::sourceRect() const |
| 102 | { |
| 103 | return m_sourceRect; |
| 104 | } |
| 105 | |
| 106 | void QSGDefaultImageNode::setTexture(QSGTexture *texture) |
| 107 | { |
| 108 | Q_ASSERT(texture); |
| 109 | if (m_ownsTexture) |
| 110 | delete m_material.texture(); |
| 111 | m_material.setTexture(texture); |
| 112 | m_opaque_material.setTexture(texture); |
| 113 | rebuildGeometry(g: &m_geometry, texture, rect: m_rect, sourceRect: m_sourceRect, texCoordMode: m_texCoordMode); |
| 114 | |
| 115 | DirtyState dirty = DirtyMaterial; |
| 116 | // It would be tempting to skip the extra bit here and instead use |
| 117 | // m_material.texture to get the old state, but that texture could |
| 118 | // have been deleted in the mean time. |
| 119 | bool wasAtlas = m_isAtlasTexture; |
| 120 | m_isAtlasTexture = texture->isAtlasTexture(); |
| 121 | if (wasAtlas || m_isAtlasTexture) |
| 122 | dirty |= DirtyGeometry; |
| 123 | // The geometry has also changed if the texture size changed. |
| 124 | if (m_textureSize != texture->textureSize()) |
| 125 | dirty |= DirtyGeometry; |
| 126 | m_textureSize = texture->textureSize(); |
| 127 | markDirty(bits: dirty); |
| 128 | } |
| 129 | |
| 130 | QSGTexture *QSGDefaultImageNode::texture() const |
| 131 | { |
| 132 | return m_material.texture(); |
| 133 | } |
| 134 | |
| 135 | void QSGDefaultImageNode::setTextureCoordinatesTransform(TextureCoordinatesTransformMode mode) |
| 136 | { |
| 137 | if (m_texCoordMode == mode) |
| 138 | return; |
| 139 | m_texCoordMode = mode; |
| 140 | rebuildGeometry(g: &m_geometry, texture: texture(), rect: m_rect, sourceRect: m_sourceRect, texCoordMode: m_texCoordMode); |
| 141 | markDirty(bits: DirtyMaterial); |
| 142 | } |
| 143 | |
| 144 | QSGDefaultImageNode::TextureCoordinatesTransformMode QSGDefaultImageNode::textureCoordinatesTransform() const |
| 145 | { |
| 146 | return m_texCoordMode; |
| 147 | } |
| 148 | |
| 149 | void QSGDefaultImageNode::setOwnsTexture(bool owns) |
| 150 | { |
| 151 | m_ownsTexture = owns; |
| 152 | } |
| 153 | |
| 154 | bool QSGDefaultImageNode::ownsTexture() const |
| 155 | { |
| 156 | return m_ownsTexture; |
| 157 | } |
| 158 | |
| 159 | QT_END_NAMESPACE |
| 160 | |