1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QSGNINEPATCHNODE_H |
5 | #define QSGNINEPATCHNODE_H |
6 | |
7 | #include <QtQuick/qsgnode.h> |
8 | #include <QtQuick/qsgtexture.h> |
9 | |
10 | QT_BEGIN_NAMESPACE |
11 | |
12 | class Q_QUICK_EXPORT QSGNinePatchNode : public QSGGeometryNode |
13 | { |
14 | public: |
15 | ~QSGNinePatchNode() override = default; |
16 | |
17 | virtual void setTexture(QSGTexture *texture) = 0; |
18 | virtual void setBounds(const QRectF &bounds) = 0; |
19 | virtual void setDevicePixelRatio(qreal ratio) = 0; |
20 | virtual void setPadding(qreal left, qreal top, qreal right, qreal bottom) = 0; |
21 | virtual void update() = 0; |
22 | |
23 | static void rebuildGeometry(QSGTexture *texture, QSGGeometry *geometry, |
24 | const QVector4D &padding, |
25 | const QRectF &bounds, qreal dpr); |
26 | }; |
27 | |
28 | QT_END_NAMESPACE |
29 | |
30 | #endif // QSGNINEPATCHNODE_H |
31 | |