1// Copyright (C) 2016 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QSGNINEPATCHNODE_H
5#define QSGNINEPATCHNODE_H
6
7#include <QtQuick/qsgnode.h>
8#include <QtQuick/qsgtexture.h>
9
10QT_BEGIN_NAMESPACE
11
12class Q_QUICK_EXPORT QSGNinePatchNode : public QSGGeometryNode
13{
14public:
15 ~QSGNinePatchNode() override = default;
16
17 virtual void setTexture(QSGTexture *texture) = 0;
18 virtual void setBounds(const QRectF &bounds) = 0;
19 virtual void setDevicePixelRatio(qreal ratio) = 0;
20 virtual void setPadding(qreal left, qreal top, qreal right, qreal bottom) = 0;
21 virtual void update() = 0;
22
23 static void rebuildGeometry(QSGTexture *texture, QSGGeometry *geometry,
24 const QVector4D &padding,
25 const QRectF &bounds, qreal dpr);
26};
27
28QT_END_NAMESPACE
29
30#endif // QSGNINEPATCHNODE_H
31

source code of qtdeclarative/src/quick/scenegraph/util/qsgninepatchnode.h