1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qsgtextureprovider.h" |
5 | |
6 | QT_BEGIN_NAMESPACE |
7 | |
8 | /*! |
9 | \class QSGTextureProvider |
10 | \brief The QSGTextureProvider class encapsulates texture based entities in QML. |
11 | \inmodule QtQuick |
12 | |
13 | The QSGTextureProvider lives primarily in the scene graph rendering thread. |
14 | |
15 | \sa {Scene Graph - Two Texture Providers} |
16 | */ |
17 | /*! |
18 | \fn QSGTexture *QSGTextureProvider::texture() const |
19 | |
20 | Returns a pointer to the texture object. |
21 | */ |
22 | /*! |
23 | \fn void QSGTextureProvider::textureChanged() |
24 | |
25 | This signal is emitted when the texture changes. |
26 | */ |
27 | |
28 | QT_END_NAMESPACE |
29 | |
30 | #include "moc_qsgtextureprovider.cpp" |
31 | |