1 | // Copyright (C) 2016 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qquickstatechangescript_p.h" |
5 | |
6 | #include <qqml.h> |
7 | #include <qqmlcontext.h> |
8 | #include <qqmlexpression.h> |
9 | #include <qqmlinfo.h> |
10 | #include <private/qqmlcontext_p.h> |
11 | #include <private/qqmlproperty_p.h> |
12 | #include <private/qqmlbinding_p.h> |
13 | #include "qquickstate_p_p.h" |
14 | |
15 | #include <QtCore/qdebug.h> |
16 | #include <QtCore/qmath.h> |
17 | |
18 | #include <private/qobject_p.h> |
19 | |
20 | QT_BEGIN_NAMESPACE |
21 | |
22 | class QQuickStateChangeScriptPrivate : public QQuickStateOperationPrivate |
23 | { |
24 | public: |
25 | QQuickStateChangeScriptPrivate() {} |
26 | |
27 | QQmlScriptString script; |
28 | QString name; |
29 | }; |
30 | |
31 | /*! |
32 | \qmltype StateChangeScript |
33 | \instantiates QQuickStateChangeScript |
34 | \inqmlmodule QtQuick |
35 | \ingroup qtquick-states |
36 | \brief Specifies how to run a script in a state. |
37 | |
38 | A StateChangeScript is run upon entering a state. You can optionally use |
39 | ScriptAction to specify the point in the transition at which |
40 | the StateChangeScript should be run. |
41 | |
42 | \snippet qml/states/statechangescript.qml state and transition |
43 | |
44 | \sa ScriptAction |
45 | */ |
46 | |
47 | QQuickStateChangeScript::QQuickStateChangeScript(QObject *parent) |
48 | : QQuickStateOperation(*(new QQuickStateChangeScriptPrivate), parent) |
49 | { |
50 | } |
51 | |
52 | /*! |
53 | \qmlproperty script QtQuick::StateChangeScript::script |
54 | This property holds the script to run when the state is current. |
55 | */ |
56 | QQmlScriptString QQuickStateChangeScript::script() const |
57 | { |
58 | Q_D(const QQuickStateChangeScript); |
59 | return d->script; |
60 | } |
61 | |
62 | void QQuickStateChangeScript::setScript(const QQmlScriptString &s) |
63 | { |
64 | Q_D(QQuickStateChangeScript); |
65 | d->script = s; |
66 | } |
67 | |
68 | /*! |
69 | \qmlproperty string QtQuick::StateChangeScript::name |
70 | This property holds the name of the script. This name can be used by a |
71 | ScriptAction to target a specific script. |
72 | |
73 | \sa ScriptAction::scriptName |
74 | */ |
75 | QString QQuickStateChangeScript::name() const |
76 | { |
77 | Q_D(const QQuickStateChangeScript); |
78 | return d->name; |
79 | } |
80 | |
81 | void QQuickStateChangeScript::setName(const QString &n) |
82 | { |
83 | Q_D(QQuickStateChangeScript); |
84 | d->name = n; |
85 | } |
86 | |
87 | void QQuickStateChangeScript::execute() |
88 | { |
89 | Q_D(QQuickStateChangeScript); |
90 | if (!d->script.isEmpty()) { |
91 | QQmlExpression expr(d->script); |
92 | expr.evaluate(); |
93 | if (expr.hasError()) |
94 | qmlWarning(me: this, error: expr.error()); |
95 | } |
96 | } |
97 | |
98 | QQuickStateChangeScript::ActionList QQuickStateChangeScript::actions() |
99 | { |
100 | ActionList rv; |
101 | QQuickStateAction a; |
102 | a.event = this; |
103 | rv << a; |
104 | return rv; |
105 | } |
106 | |
107 | QQuickStateActionEvent::EventType QQuickStateChangeScript::type() const |
108 | { |
109 | return Script; |
110 | } |
111 | |
112 | QT_END_NAMESPACE |
113 | |
114 | #include <moc_qquickstatechangescript_p.cpp> |
115 |