| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qquicktransitionmanager_p_p.h" |
| 5 | |
| 6 | #include "qquicktransition_p.h" |
| 7 | #include "qquickstate_p_p.h" |
| 8 | |
| 9 | #include <private/qqmlbinding_p.h> |
| 10 | #include <private/qqmlglobal_p.h> |
| 11 | #include <private/qqmlproperty_p.h> |
| 12 | |
| 13 | #include <QtCore/qdebug.h> |
| 14 | #include <private/qanimationjobutil_p.h> |
| 15 | |
| 16 | QT_BEGIN_NAMESPACE |
| 17 | |
| 18 | Q_DECLARE_LOGGING_CATEGORY(lcStates) |
| 19 | |
| 20 | class QQuickTransitionManagerPrivate |
| 21 | { |
| 22 | public: |
| 23 | QQuickTransitionManagerPrivate() |
| 24 | : state(nullptr), transitionInstance(nullptr) {} |
| 25 | |
| 26 | void applyBindings(); |
| 27 | typedef QList<QQuickSimpleAction> SimpleActionList; |
| 28 | QQuickState *state; |
| 29 | QQuickTransitionInstance *transitionInstance; |
| 30 | QQuickStateOperation::ActionList bindingsList; |
| 31 | SimpleActionList completeList; |
| 32 | }; |
| 33 | |
| 34 | QQuickTransitionManager::QQuickTransitionManager() |
| 35 | : d(new QQuickTransitionManagerPrivate) |
| 36 | { |
| 37 | } |
| 38 | |
| 39 | void QQuickTransitionManager::setState(QQuickState *s) |
| 40 | { |
| 41 | d->state = s; |
| 42 | } |
| 43 | |
| 44 | QQuickTransitionManager::~QQuickTransitionManager() |
| 45 | { |
| 46 | delete d->transitionInstance; |
| 47 | d->transitionInstance = nullptr; |
| 48 | delete d; d = nullptr; |
| 49 | } |
| 50 | |
| 51 | bool QQuickTransitionManager::isRunning() const |
| 52 | { |
| 53 | return d->transitionInstance && d->transitionInstance->isRunning(); |
| 54 | } |
| 55 | |
| 56 | void QQuickTransitionManager::complete() |
| 57 | { |
| 58 | d->applyBindings(); |
| 59 | |
| 60 | // Explicitly take a copy in case the write action triggers a script that modifies the list. |
| 61 | QQuickTransitionManagerPrivate::SimpleActionList completeListCopy = d->completeList; |
| 62 | for (const QQuickSimpleAction &action : std::as_const(t&: completeListCopy)) |
| 63 | action.property().write(action.value()); |
| 64 | |
| 65 | d->completeList.clear(); |
| 66 | |
| 67 | if (d->state) |
| 68 | static_cast<QQuickStatePrivate*>(QObjectPrivate::get(o: d->state))->complete(); |
| 69 | |
| 70 | finished(); |
| 71 | } |
| 72 | |
| 73 | void QQuickTransitionManagerPrivate::applyBindings() |
| 74 | { |
| 75 | for (const QQuickStateAction &action : std::as_const(t&: bindingsList)) { |
| 76 | if (auto binding = action.toBinding; binding) { |
| 77 | binding.installOn(target: action.property, mode: QQmlAnyBinding::RespectInterceptors); |
| 78 | } else if (action.event) { |
| 79 | if (action.reverseEvent) |
| 80 | action.event->reverse(); |
| 81 | else |
| 82 | action.event->execute(); |
| 83 | } |
| 84 | |
| 85 | } |
| 86 | |
| 87 | bindingsList.clear(); |
| 88 | } |
| 89 | |
| 90 | void QQuickTransitionManager::finished() |
| 91 | { |
| 92 | } |
| 93 | |
| 94 | void QQuickTransitionManager::transition(const QList<QQuickStateAction> &list, |
| 95 | QQuickTransition *transition, |
| 96 | QObject *defaultTarget) |
| 97 | { |
| 98 | RETURN_IF_DELETED(cancel()); |
| 99 | |
| 100 | // The copy below is ON PURPOSE, because firing actions might involve scripts that modify the list. |
| 101 | QQuickStateOperation::ActionList applyList = list; |
| 102 | |
| 103 | // Determine which actions are binding changes and disable any current bindings |
| 104 | for (const QQuickStateAction &action : std::as_const(t&: applyList)) { |
| 105 | if (action.toBinding) |
| 106 | d->bindingsList << action; |
| 107 | if (action.fromBinding) { |
| 108 | auto property = action.property; |
| 109 | QQmlAnyBinding::removeBindingFrom(prop&: property); // Disable current binding |
| 110 | } |
| 111 | if (action.event && action.event->changesBindings()) { //### assume isReversable()? |
| 112 | d->bindingsList << action; |
| 113 | action.event->clearBindings(); |
| 114 | } |
| 115 | } |
| 116 | |
| 117 | // Animated transitions need both the start and the end value for |
| 118 | // each property change. In the presence of bindings, the end values |
| 119 | // are non-trivial to calculate. As a "best effort" attempt, we first |
| 120 | // apply all the property and binding changes, then read all the actual |
| 121 | // final values, then roll back the changes and proceed as normal. |
| 122 | // |
| 123 | // This doesn't catch everything, and it might be a little fragile in |
| 124 | // some cases - but whatcha going to do? |
| 125 | if (transition && !d->bindingsList.isEmpty()) { |
| 126 | |
| 127 | // Apply all the property and binding changes |
| 128 | for (const QQuickStateAction &action : std::as_const(t&: applyList)) { |
| 129 | if (auto binding = action.toBinding; binding) { |
| 130 | binding.installOn(target: action.property); |
| 131 | } else if (!action.event) { |
| 132 | QQmlPropertyPrivate::write(that: action.property, action.toValue, QQmlPropertyData::BypassInterceptor | QQmlPropertyData::DontRemoveBinding); |
| 133 | } else if (action.event->isReversable()) { |
| 134 | if (action.reverseEvent) |
| 135 | action.event->reverse(); |
| 136 | else |
| 137 | action.event->execute(); |
| 138 | } |
| 139 | } |
| 140 | |
| 141 | // Read all the end values for binding changes. |
| 142 | for (auto it = applyList.begin(), eit = applyList.end(); it != eit; ++it) { |
| 143 | if (it->event) { |
| 144 | it->event->saveTargetValues(); |
| 145 | continue; |
| 146 | } |
| 147 | const QQmlProperty &prop = it->property; |
| 148 | if (it->toBinding || !it->toValue.isValid()) |
| 149 | it->toValue = prop.read(); |
| 150 | } |
| 151 | |
| 152 | // Revert back to the original values |
| 153 | for (const QQuickStateAction &action : std::as_const(t&: applyList)) { |
| 154 | if (action.event) { |
| 155 | if (action.event->isReversable()) { |
| 156 | action.event->clearBindings(); |
| 157 | action.event->rewind(); |
| 158 | action.event->clearBindings(); //### shouldn't be needed |
| 159 | } |
| 160 | continue; |
| 161 | } |
| 162 | |
| 163 | if (action.toBinding) { |
| 164 | auto property = action.property; |
| 165 | QQmlAnyBinding::removeBindingFrom(prop&: property); // Make sure this is disabled during the transition |
| 166 | } |
| 167 | |
| 168 | QQmlPropertyPrivate::write(that: action.property, action.fromValue, QQmlPropertyData::BypassInterceptor | QQmlPropertyData::DontRemoveBinding); |
| 169 | } |
| 170 | } |
| 171 | |
| 172 | if (transition) { |
| 173 | QList<QQmlProperty> touched; |
| 174 | QQuickTransitionInstance *oldInstance = d->transitionInstance; |
| 175 | d->transitionInstance = transition->prepare(actions&: applyList, after&: touched, end: this, defaultTarget); |
| 176 | d->transitionInstance->start(); |
| 177 | if (oldInstance && oldInstance != d->transitionInstance) |
| 178 | delete oldInstance; |
| 179 | |
| 180 | // Modify the action list to remove actions handled in the transition |
| 181 | auto isHandledInTransition = [this, touched](const QQuickStateAction &action) { |
| 182 | if (action.event) { |
| 183 | return action.actionDone; |
| 184 | } else { |
| 185 | if (touched.contains(t: action.property)) { |
| 186 | if (action.toValue != action.fromValue) |
| 187 | d->completeList << QQuickSimpleAction(action, QQuickSimpleAction::EndState); |
| 188 | return true; |
| 189 | } |
| 190 | } |
| 191 | return false; |
| 192 | }; |
| 193 | |
| 194 | applyList.removeIf(pred: isHandledInTransition); |
| 195 | } |
| 196 | |
| 197 | // Any actions remaining have not been handled by the transition and should |
| 198 | // be applied immediately. We skip applying bindings, as they are all |
| 199 | // applied at the end in applyBindings() to avoid any nastiness mid |
| 200 | // transition |
| 201 | for (const QQuickStateAction &action : std::as_const(t&: applyList)) { |
| 202 | if (action.event && !action.event->changesBindings()) { |
| 203 | if (action.event->isReversable() && action.reverseEvent) |
| 204 | action.event->reverse(); |
| 205 | else |
| 206 | action.event->execute(); |
| 207 | } else if (!action.event && !action.toBinding) { |
| 208 | action.property.write(action.toValue); |
| 209 | } |
| 210 | } |
| 211 | if (lcStates().isDebugEnabled()) { |
| 212 | for (const QQuickStateAction &action : std::as_const(t&: applyList)) { |
| 213 | if (action.event) |
| 214 | qCDebug(lcStates) << "no transition for event:" << action.event->type(); |
| 215 | else |
| 216 | qCDebug(lcStates) << "no transition for:" << action.property.object() |
| 217 | << action.property.name() << "from:" << action.fromValue |
| 218 | << "to:" << action.toValue; |
| 219 | } |
| 220 | } |
| 221 | |
| 222 | if (!transition) |
| 223 | complete(); |
| 224 | } |
| 225 | |
| 226 | void QQuickTransitionManager::cancel() |
| 227 | { |
| 228 | if (d->transitionInstance && d->transitionInstance->isRunning()) |
| 229 | RETURN_IF_DELETED(d->transitionInstance->stop()); |
| 230 | |
| 231 | for (const QQuickStateAction &action : std::as_const(t&: d->bindingsList)) { |
| 232 | if (action.toBinding && action.deletableToBinding) { |
| 233 | auto property = action.property; |
| 234 | QQmlAnyBinding::removeBindingFrom(prop&: property); |
| 235 | } else if (action.event) { |
| 236 | //### what do we do here? |
| 237 | } |
| 238 | |
| 239 | } |
| 240 | d->bindingsList.clear(); |
| 241 | d->completeList.clear(); |
| 242 | } |
| 243 | |
| 244 | QT_END_NAMESPACE |
| 245 | |