| 1 | // Copyright (C) 2017 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qquickanimatednode_p.h" |
| 5 | |
| 6 | #include <QtQuick/qquickitem.h> |
| 7 | #include <QtQuick/qquickwindow.h> |
| 8 | |
| 9 | // based on qtdeclarative/examples/quick/scenegraph/threadedanimation |
| 10 | |
| 11 | QT_BEGIN_NAMESPACE |
| 12 | |
| 13 | QQuickAnimatedNode::QQuickAnimatedNode(QQuickItem *target) |
| 14 | : m_window(target->window()) |
| 15 | { |
| 16 | } |
| 17 | |
| 18 | bool QQuickAnimatedNode::isRunning() const |
| 19 | { |
| 20 | return m_running; |
| 21 | } |
| 22 | |
| 23 | int QQuickAnimatedNode::currentTime() const |
| 24 | { |
| 25 | int time = m_currentTime; |
| 26 | if (m_running) |
| 27 | time += m_timer.elapsed(); |
| 28 | return time; |
| 29 | } |
| 30 | |
| 31 | void QQuickAnimatedNode::setCurrentTime(int time) |
| 32 | { |
| 33 | m_currentTime = time; |
| 34 | m_timer.start(); |
| 35 | } |
| 36 | |
| 37 | int QQuickAnimatedNode::duration() const |
| 38 | { |
| 39 | return m_duration; |
| 40 | } |
| 41 | |
| 42 | void QQuickAnimatedNode::setDuration(int duration) |
| 43 | { |
| 44 | m_duration = duration; |
| 45 | } |
| 46 | |
| 47 | int QQuickAnimatedNode::loopCount() const |
| 48 | { |
| 49 | return m_loopCount; |
| 50 | } |
| 51 | |
| 52 | void QQuickAnimatedNode::setLoopCount(int count) |
| 53 | { |
| 54 | m_loopCount = count; |
| 55 | } |
| 56 | |
| 57 | void QQuickAnimatedNode::sync(QQuickItem *target) |
| 58 | { |
| 59 | Q_UNUSED(target); |
| 60 | } |
| 61 | |
| 62 | QQuickWindow *QQuickAnimatedNode::window() const |
| 63 | { |
| 64 | return m_window; |
| 65 | } |
| 66 | |
| 67 | void QQuickAnimatedNode::start(int duration) |
| 68 | { |
| 69 | if (m_running) |
| 70 | return; |
| 71 | |
| 72 | m_running = true; |
| 73 | m_currentLoop = 0; |
| 74 | m_timer.start(); |
| 75 | if (duration > 0) |
| 76 | m_duration = duration; |
| 77 | |
| 78 | connect(sender: m_window, signal: &QQuickWindow::beforeRendering, context: this, slot: &QQuickAnimatedNode::advance, type: Qt::DirectConnection); |
| 79 | connect(sender: m_window, signal: &QQuickWindow::frameSwapped, context: this, slot: &QQuickAnimatedNode::update, type: Qt::DirectConnection); |
| 80 | |
| 81 | // If we're inside a QQuickWidget, this call is necessary to ensure the widget |
| 82 | // gets updated for the first time. |
| 83 | m_window->update(); |
| 84 | |
| 85 | emit started(); |
| 86 | } |
| 87 | |
| 88 | void QQuickAnimatedNode::restart() |
| 89 | { |
| 90 | stop(); |
| 91 | start(); |
| 92 | } |
| 93 | |
| 94 | void QQuickAnimatedNode::stop() |
| 95 | { |
| 96 | if (!m_running) |
| 97 | return; |
| 98 | |
| 99 | m_running = false; |
| 100 | disconnect(sender: m_window, signal: &QQuickWindow::beforeRendering, receiver: this, slot: &QQuickAnimatedNode::advance); |
| 101 | disconnect(sender: m_window, signal: &QQuickWindow::frameSwapped, receiver: this, slot: &QQuickAnimatedNode::update); |
| 102 | emit stopped(); |
| 103 | } |
| 104 | |
| 105 | void QQuickAnimatedNode::updateCurrentTime(int time) |
| 106 | { |
| 107 | Q_UNUSED(time); |
| 108 | } |
| 109 | |
| 110 | void QQuickAnimatedNode::advance() |
| 111 | { |
| 112 | int time = currentTime(); |
| 113 | if (time > m_duration) { |
| 114 | time = 0; |
| 115 | setCurrentTime(0); |
| 116 | |
| 117 | if (m_loopCount > 0 && ++m_currentLoop >= m_loopCount) { |
| 118 | time = m_duration; // complete |
| 119 | stop(); |
| 120 | } |
| 121 | } |
| 122 | updateCurrentTime(time); |
| 123 | |
| 124 | // If we're inside a QQuickWidget, this call is necessary to ensure the widget gets updated. |
| 125 | m_window->update(); |
| 126 | } |
| 127 | |
| 128 | void QQuickAnimatedNode::update() |
| 129 | { |
| 130 | if (m_running) |
| 131 | m_window->update(); |
| 132 | } |
| 133 | |
| 134 | QT_END_NAMESPACE |
| 135 | |
| 136 | #include "moc_qquickanimatednode_p.cpp" |
| 137 | |