| 1 | // Copyright (C) 2017 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qquickiconimage_p.h" |
| 5 | #include "qquickiconimage_p_p.h" |
| 6 | |
| 7 | #include <QtCore/qmath.h> |
| 8 | #include <QtQuick/private/qquickimagebase_p_p.h> |
| 9 | |
| 10 | QT_BEGIN_NAMESPACE |
| 11 | |
| 12 | QQuickIconImagePrivate::~QQuickIconImagePrivate() |
| 13 | { |
| 14 | icon.entries.clear(); |
| 15 | } |
| 16 | |
| 17 | bool QQuickIconImagePrivate::updateDevicePixelRatio(qreal targetDevicePixelRatio) |
| 18 | { |
| 19 | if (isThemeIcon) { |
| 20 | devicePixelRatio = effectiveDevicePixelRatio(); |
| 21 | return true; |
| 22 | } |
| 23 | |
| 24 | return QQuickImagePrivate::updateDevicePixelRatio(targetDevicePixelRatio); |
| 25 | } |
| 26 | |
| 27 | void QQuickIconImage::load() |
| 28 | { |
| 29 | Q_D(QQuickIconImage); |
| 30 | // Both geometryChange() and QQuickImageBase::sourceSizeChanged() |
| 31 | // (which we connect to load() in the constructor) can be called as a result |
| 32 | // of load() changing the various sizes, so we must check that we're not recursing. |
| 33 | if (d->updatingIcon) |
| 34 | return; |
| 35 | |
| 36 | d->updatingIcon = true; |
| 37 | |
| 38 | QSize size = d->sourcesize; |
| 39 | // If no size is specified for theme icons, it will use the smallest available size. |
| 40 | if (size.width() <= 0) |
| 41 | size.setWidth(width()); |
| 42 | if (size.height() <= 0) |
| 43 | size.setHeight(height()); |
| 44 | |
| 45 | const qreal dpr = d->effectiveDevicePixelRatio(); |
| 46 | |
| 47 | if (const auto *entry = QIconLoaderEngine::entryForSize(info: d->icon, size: size * dpr, scale: qCeil(v: dpr))) { |
| 48 | // First, try to load an icon from the theme (index.theme). |
| 49 | QQmlContext *context = qmlContext(this); |
| 50 | const QUrl entryUrl = QUrl::fromLocalFile(localfile: entry->filename); |
| 51 | d->url = context ? context->resolvedUrl(entryUrl) : entryUrl; |
| 52 | d->isThemeIcon = true; |
| 53 | } else if (d->source.isEmpty()) { |
| 54 | // Then, try loading it through a platform icon engine. |
| 55 | std::unique_ptr<QIconEngine> iconEngine(QIconLoader::instance()->iconEngine(iconName: d->icon.iconName)); |
| 56 | if (iconEngine && !iconEngine->isNull()) { |
| 57 | // ### TODO that's the best we can do for now to select different pixmaps based on the |
| 58 | // QuickItem's state. QQuickIconImage cannot know about the state of the control that |
| 59 | // uses it without adding more properties that are then synced up with the control. |
| 60 | const QIcon::Mode mode = isEnabled() ? QIcon::Normal : QIcon::Disabled; |
| 61 | const QImage image = iconEngine->scaledPixmap(size, mode, state: QIcon::Off, scale: dpr).toImage(); |
| 62 | d->devicePixelRatio = image.devicePixelRatio(); |
| 63 | d->setImage(image); |
| 64 | } |
| 65 | } else { |
| 66 | // Either we failed to load a named icon or the source was set instead; use that. |
| 67 | d->url = d->source; |
| 68 | d->isThemeIcon = false; |
| 69 | } |
| 70 | if (!d->url.isEmpty()) |
| 71 | QQuickImage::load(); |
| 72 | |
| 73 | d->updatingIcon = false; |
| 74 | } |
| 75 | |
| 76 | void QQuickIconImagePrivate::updateFillMode() |
| 77 | { |
| 78 | Q_Q(QQuickIconImage); |
| 79 | // If we start with a sourceSize of 28x28 and then set sourceSize.width to 24, the fillMode |
| 80 | // will change to PreserveAspectFit (because pixmapSize.width() > width()), which causes the |
| 81 | // pixmap to be reloaded at its original size of 28x28, which causes the fillMode to change |
| 82 | // to Pad (because pixmapSize.width() <= width()), and so on. |
| 83 | if (updatingFillMode) |
| 84 | return; |
| 85 | |
| 86 | updatingFillMode = true; |
| 87 | |
| 88 | const QSize pixmapSize = QSize(currentPix->width(), currentPix->height()) / effectiveDevicePixelRatio(); |
| 89 | if (pixmapSize.width() > q->width() || pixmapSize.height() > q->height()) |
| 90 | q->setFillMode(QQuickImage::PreserveAspectFit); |
| 91 | else |
| 92 | q->setFillMode(QQuickImage::Pad); |
| 93 | |
| 94 | updatingFillMode = false; |
| 95 | } |
| 96 | |
| 97 | QQuickIconImage::QQuickIconImage(QQuickItem *parent) |
| 98 | : QQuickImage(*(new QQuickIconImagePrivate), parent) |
| 99 | { |
| 100 | setFillMode(Pad); |
| 101 | } |
| 102 | |
| 103 | QString QQuickIconImage::name() const |
| 104 | { |
| 105 | Q_D(const QQuickIconImage); |
| 106 | return d->icon.iconName; |
| 107 | } |
| 108 | |
| 109 | void QQuickIconImage::setName(const QString &name) |
| 110 | { |
| 111 | Q_D(QQuickIconImage); |
| 112 | if (d->icon.iconName == name) |
| 113 | return; |
| 114 | |
| 115 | d->icon.entries.clear(); |
| 116 | d->icon = QIconLoader::instance()->loadIcon(iconName: name); |
| 117 | if (d->icon.iconName.isEmpty()) |
| 118 | d->icon.iconName = name; |
| 119 | if (isComponentComplete()) |
| 120 | load(); |
| 121 | emit nameChanged(); |
| 122 | } |
| 123 | |
| 124 | QColor QQuickIconImage::color() const |
| 125 | { |
| 126 | Q_D(const QQuickIconImage); |
| 127 | return d->color; |
| 128 | } |
| 129 | |
| 130 | void QQuickIconImage::setColor(const QColor &color) |
| 131 | { |
| 132 | Q_D(QQuickIconImage); |
| 133 | if (d->color == color) |
| 134 | return; |
| 135 | |
| 136 | d->color = color; |
| 137 | if (isComponentComplete()) |
| 138 | load(); |
| 139 | emit colorChanged(); |
| 140 | } |
| 141 | |
| 142 | void QQuickIconImage::setSource(const QUrl &source) |
| 143 | { |
| 144 | Q_D(QQuickIconImage); |
| 145 | if (d->source == source) |
| 146 | return; |
| 147 | |
| 148 | d->source = source; |
| 149 | if (isComponentComplete()) |
| 150 | load(); |
| 151 | emit sourceChanged(source); |
| 152 | } |
| 153 | |
| 154 | void QQuickIconImage::snapPositionTo(QPointF pos) |
| 155 | { |
| 156 | // Ensure that we are placed on an integer position relative to the owning control. We assume |
| 157 | // that there is exactly one intermediate parent item between us and the control (in practice, |
| 158 | // the contentItem). The idea is to enable the app, by placing the controls at integer |
| 159 | // positions, to avoid the image being smoothed over pixel boundaries in the basic, DPR=1 case. |
| 160 | QPointF offset; |
| 161 | if (parentItem()) |
| 162 | offset = parentItem()->position(); |
| 163 | QPointF offsetPos(std::round(x: offset.x() + pos.x()), std::round(x: offset.y() + pos.y())); |
| 164 | setPosition(offsetPos - offset); |
| 165 | } |
| 166 | |
| 167 | void QQuickIconImage::componentComplete() |
| 168 | { |
| 169 | QQuickImage::componentComplete(); |
| 170 | load(); |
| 171 | } |
| 172 | |
| 173 | void QQuickIconImage::geometryChange(const QRectF &newGeometry, const QRectF &oldGeometry) |
| 174 | { |
| 175 | QQuickImage::geometryChange(newGeometry, oldGeometry); |
| 176 | if (isComponentComplete() && newGeometry.size() != oldGeometry.size()) |
| 177 | load(); |
| 178 | } |
| 179 | |
| 180 | void QQuickIconImage::pixmapChange() |
| 181 | { |
| 182 | Q_D(QQuickIconImage); |
| 183 | QQuickImage::pixmapChange(); |
| 184 | d->updateFillMode(); |
| 185 | |
| 186 | // Don't apply the color if we're recursing (updateFillMode() can cause us to recurse). |
| 187 | if (!d->updatingFillMode && d->color.alpha() > 0) { |
| 188 | QImage image = d->currentPix->image(); |
| 189 | if (!image.isNull()) { |
| 190 | QPainter painter(&image); |
| 191 | painter.setCompositionMode(QPainter::CompositionMode_SourceIn); |
| 192 | painter.fillRect(image.rect(), color: d->color); |
| 193 | d->currentPix->setImage(image); |
| 194 | } |
| 195 | } |
| 196 | } |
| 197 | |
| 198 | QT_END_NAMESPACE |
| 199 | |
| 200 | #include "moc_qquickiconimage_p.cpp" |
| 201 | |