| 1 | // Copyright (C) 2020 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qquickdrawutil.h" |
| 5 | |
| 6 | #include "qbitmap.h" |
| 7 | #include "qpixmapcache.h" |
| 8 | #include "qpainter.h" |
| 9 | #include "qpalette.h" |
| 10 | #include <private/qpaintengineex_p.h> |
| 11 | #include <qvarlengtharray.h> |
| 12 | #include <qmath.h> |
| 13 | #include <private/qhexstring_p.h> |
| 14 | |
| 15 | QT_BEGIN_NAMESPACE |
| 16 | |
| 17 | namespace QQC2 { |
| 18 | |
| 19 | namespace { |
| 20 | class PainterStateGuard { |
| 21 | Q_DISABLE_COPY_MOVE(PainterStateGuard) |
| 22 | public: |
| 23 | explicit PainterStateGuard(QPainter *p) : m_painter(p) {} |
| 24 | ~PainterStateGuard() |
| 25 | { |
| 26 | for ( ; m_level > 0; --m_level) |
| 27 | m_painter->restore(); |
| 28 | } |
| 29 | |
| 30 | void save() |
| 31 | { |
| 32 | m_painter->save(); |
| 33 | ++m_level; |
| 34 | } |
| 35 | |
| 36 | void restore() |
| 37 | { |
| 38 | m_painter->restore(); |
| 39 | --m_level; |
| 40 | } |
| 41 | |
| 42 | private: |
| 43 | QPainter *m_painter; |
| 44 | int m_level= 0; |
| 45 | }; |
| 46 | } // namespace |
| 47 | |
| 48 | /*! |
| 49 | \headerfile <qdrawutil.h> |
| 50 | \title Drawing Utility Functions |
| 51 | |
| 52 | \sa QPainter |
| 53 | */ |
| 54 | |
| 55 | /*! |
| 56 | \fn void qDrawShadeLine(QPainter *painter, int x1, int y1, int x2, int y2, |
| 57 | const QPalette &palette, bool sunken, |
| 58 | int lineWidth, int midLineWidth) |
| 59 | \relates <qdrawutil.h> |
| 60 | |
| 61 | Draws a horizontal (\a y1 == \a y2) or vertical (\a x1 == \a x2) |
| 62 | shaded line using the given \a painter. Note that nothing is |
| 63 | drawn if \a y1 != \a y2 and \a x1 != \a x2 (i.e. the line is |
| 64 | neither horizontal nor vertical). |
| 65 | |
| 66 | The provided \a palette specifies the shading colors (\l |
| 67 | {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
| 68 | {QPalette::mid()}{middle} colors). The given \a lineWidth |
| 69 | specifies the line width for each of the lines; it is not the |
| 70 | total line width. The given \a midLineWidth specifies the width of |
| 71 | a middle line drawn in the QPalette::mid() color. |
| 72 | |
| 73 | The line appears sunken if \a sunken is true, otherwise raised. |
| 74 | |
| 75 | \warning This function does not look at QWidget::style() or |
| 76 | QApplication::style(). Use the drawing functions in QStyle to |
| 77 | make widgets that follow the current GUI style. |
| 78 | |
| 79 | |
| 80 | Alternatively you can use a QFrame widget and apply the |
| 81 | QFrame::setFrameStyle() function to display a shaded line: |
| 82 | |
| 83 | \snippet code/src_gui_painting_qdrawutil.cpp 0 |
| 84 | |
| 85 | \sa qDrawShadeRect(), qDrawShadePanel(), QStyle |
| 86 | */ |
| 87 | |
| 88 | void qDrawShadeLine(QPainter *p, int x1, int y1, int x2, int y2, |
| 89 | const QPalette &pal, bool sunken, |
| 90 | int lineWidth, int midLineWidth) |
| 91 | { |
| 92 | if (Q_UNLIKELY(!p || lineWidth < 0 || midLineWidth < 0)) { |
| 93 | qWarning(msg: "qDrawShadeLine: Invalid parameters" ); |
| 94 | return; |
| 95 | } |
| 96 | PainterStateGuard painterGuard(p); |
| 97 | const qreal devicePixelRatio = p->device()->devicePixelRatio(); |
| 98 | if (!qFuzzyCompare(p1: devicePixelRatio, p2: qreal(1))) { |
| 99 | painterGuard.save(); |
| 100 | const qreal inverseScale = qreal(1) / devicePixelRatio; |
| 101 | p->scale(sx: inverseScale, sy: inverseScale); |
| 102 | x1 = qRound(d: devicePixelRatio * x1); |
| 103 | y1 = qRound(d: devicePixelRatio * y1); |
| 104 | x2 = qRound(d: devicePixelRatio * x2); |
| 105 | y2 = qRound(d: devicePixelRatio * y2); |
| 106 | lineWidth = qRound(d: devicePixelRatio * lineWidth); |
| 107 | midLineWidth = qRound(d: devicePixelRatio * midLineWidth); |
| 108 | p->translate(dx: 0.5, dy: 0.5); |
| 109 | } |
| 110 | int tlw = lineWidth*2 + midLineWidth; // total line width |
| 111 | QPen oldPen = p->pen(); // save pen |
| 112 | if (sunken) |
| 113 | p->setPen(pal.color(cr: QPalette::Dark)); |
| 114 | else |
| 115 | p->setPen(pal.light().color()); |
| 116 | QPolygon a; |
| 117 | int i; |
| 118 | if (y1 == y2) { // horizontal line |
| 119 | int y = y1 - tlw/2; |
| 120 | if (x1 > x2) { // swap x1 and x2 |
| 121 | int t = x1; |
| 122 | x1 = x2; |
| 123 | x2 = t; |
| 124 | } |
| 125 | x2--; |
| 126 | for (i=0; i<lineWidth; i++) { // draw top shadow |
| 127 | a.setPoints(nPoints: 3, firstx: x1+i, firsty: y+tlw-1-i, |
| 128 | x1+i, y+i, |
| 129 | x2-i, y+i); |
| 130 | p->drawPolyline(polyline: a); |
| 131 | } |
| 132 | if (midLineWidth > 0) { |
| 133 | p->setPen(pal.mid().color()); |
| 134 | for (i=0; i<midLineWidth; i++) // draw lines in the middle |
| 135 | p->drawLine(x1: x1+lineWidth, y1: y+lineWidth+i, |
| 136 | x2: x2-lineWidth, y2: y+lineWidth+i); |
| 137 | } |
| 138 | if (sunken) |
| 139 | p->setPen(pal.light().color()); |
| 140 | else |
| 141 | p->setPen(pal.dark().color()); |
| 142 | for (i=0; i<lineWidth; i++) { // draw bottom shadow |
| 143 | a.setPoints(nPoints: 3, firstx: x1+i, firsty: y+tlw-i-1, |
| 144 | x2-i, y+tlw-i-1, |
| 145 | x2-i, y+i+1); |
| 146 | p->drawPolyline(polyline: a); |
| 147 | } |
| 148 | } |
| 149 | else if (x1 == x2) { // vertical line |
| 150 | int x = x1 - tlw/2; |
| 151 | if (y1 > y2) { // swap y1 and y2 |
| 152 | int t = y1; |
| 153 | y1 = y2; |
| 154 | y2 = t; |
| 155 | } |
| 156 | y2--; |
| 157 | for (i=0; i<lineWidth; i++) { // draw left shadow |
| 158 | a.setPoints(nPoints: 3, firstx: x+i, firsty: y2, |
| 159 | x+i, y1+i, |
| 160 | x+tlw-1, y1+i); |
| 161 | p->drawPolyline(polyline: a); |
| 162 | } |
| 163 | if (midLineWidth > 0) { |
| 164 | p->setPen(pal.mid().color()); |
| 165 | for (i=0; i<midLineWidth; i++) // draw lines in the middle |
| 166 | p->drawLine(x1: x+lineWidth+i, y1: y1+lineWidth, x2: x+lineWidth+i, y2); |
| 167 | } |
| 168 | if (sunken) |
| 169 | p->setPen(pal.light().color()); |
| 170 | else |
| 171 | p->setPen(pal.dark().color()); |
| 172 | for (i=0; i<lineWidth; i++) { // draw right shadow |
| 173 | a.setPoints(nPoints: 3, firstx: x+lineWidth, firsty: y2-i, |
| 174 | x+tlw-i-1, y2-i, |
| 175 | x+tlw-i-1, y1+lineWidth); |
| 176 | p->drawPolyline(polyline: a); |
| 177 | } |
| 178 | } |
| 179 | p->setPen(oldPen); |
| 180 | } |
| 181 | |
| 182 | /*! |
| 183 | \fn void qDrawShadeRect(QPainter *painter, int x, int y, int width, int height, |
| 184 | const QPalette &palette, bool sunken, |
| 185 | int lineWidth, int midLineWidth, |
| 186 | const QBrush *fill) |
| 187 | \relates <qdrawutil.h> |
| 188 | |
| 189 | Draws the shaded rectangle beginning at (\a x, \a y) with the |
| 190 | given \a width and \a height using the provided \a painter. |
| 191 | |
| 192 | The provide \a palette specifies the shading colors (\l |
| 193 | {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
| 194 | {QPalette::mid()}{middle} colors. The given \a lineWidth |
| 195 | specifies the line width for each of the lines; it is not the |
| 196 | total line width. The \a midLineWidth specifies the width of a |
| 197 | middle line drawn in the QPalette::mid() color. The rectangle's |
| 198 | interior is filled with the \a fill brush unless \a fill is 0. |
| 199 | |
| 200 | The rectangle appears sunken if \a sunken is true, otherwise |
| 201 | raised. |
| 202 | |
| 203 | \warning This function does not look at QWidget::style() or |
| 204 | QApplication::style(). Use the drawing functions in QStyle to make |
| 205 | widgets that follow the current GUI style. |
| 206 | |
| 207 | Alternatively you can use a QFrame widget and apply the |
| 208 | QFrame::setFrameStyle() function to display a shaded rectangle: |
| 209 | |
| 210 | \snippet code/src_gui_painting_qdrawutil.cpp 1 |
| 211 | |
| 212 | \sa qDrawShadeLine(), qDrawShadePanel(), qDrawPlainRect(), QStyle |
| 213 | */ |
| 214 | |
| 215 | void qDrawShadeRect(QPainter *p, int x, int y, int w, int h, |
| 216 | const QPalette &pal, bool sunken, |
| 217 | int lineWidth, int midLineWidth, |
| 218 | const QBrush *fill) |
| 219 | { |
| 220 | if (w == 0 || h == 0) |
| 221 | return; |
| 222 | if (Q_UNLIKELY(w < 0 || h < 0 || lineWidth < 0 || midLineWidth < 0)) { |
| 223 | qWarning(msg: "qDrawShadeRect: Invalid parameters" ); |
| 224 | return; |
| 225 | } |
| 226 | |
| 227 | PainterStateGuard painterGuard(p); |
| 228 | const qreal devicePixelRatio = p->device()->devicePixelRatioF(); |
| 229 | if (!qFuzzyCompare(p1: devicePixelRatio, p2: qreal(1))) { |
| 230 | painterGuard.save(); |
| 231 | const qreal inverseScale = qreal(1) / devicePixelRatio; |
| 232 | p->scale(sx: inverseScale, sy: inverseScale); |
| 233 | x = qRound(d: devicePixelRatio * x); |
| 234 | y = qRound(d: devicePixelRatio * y); |
| 235 | w = qRound(d: devicePixelRatio * w); |
| 236 | h = qRound(d: devicePixelRatio * h); |
| 237 | lineWidth = qRound(d: devicePixelRatio * lineWidth); |
| 238 | midLineWidth = qRound(d: devicePixelRatio * midLineWidth); |
| 239 | p->translate(dx: 0.5, dy: 0.5); |
| 240 | } |
| 241 | |
| 242 | QPen oldPen = p->pen(); |
| 243 | if (sunken) |
| 244 | p->setPen(pal.dark().color()); |
| 245 | else |
| 246 | p->setPen(pal.light().color()); |
| 247 | int x1=x, y1=y, x2=x+w-1, y2=y+h-1; |
| 248 | |
| 249 | if (lineWidth == 1 && midLineWidth == 0) {// standard shade rectangle |
| 250 | p->drawRect(x: x1, y: y1, w: w-2, h: h-2); |
| 251 | if (sunken) |
| 252 | p->setPen(pal.light().color()); |
| 253 | else |
| 254 | p->setPen(pal.dark().color()); |
| 255 | QLineF lines[4] = { QLineF(x1+1, y1+1, x2-2, y1+1), |
| 256 | QLineF(x1+1, y1+2, x1+1, y2-2), |
| 257 | QLineF(x1, y2, x2, y2), |
| 258 | QLineF(x2,y1, x2,y2-1) }; |
| 259 | p->drawLines(lines, lineCount: 4); // draw bottom/right lines |
| 260 | } else { // more complicated |
| 261 | int m = lineWidth+midLineWidth; |
| 262 | int i, j=0, k=m; |
| 263 | for (i=0; i<lineWidth; i++) { // draw top shadow |
| 264 | QLineF lines[4] = { QLineF(x1+i, y2-i, x1+i, y1+i), |
| 265 | QLineF(x1+i, y1+i, x2-i, y1+i), |
| 266 | QLineF(x1+k, y2-k, x2-k, y2-k), |
| 267 | QLineF(x2-k, y2-k, x2-k, y1+k) }; |
| 268 | p->drawLines(lines, lineCount: 4); |
| 269 | k++; |
| 270 | } |
| 271 | p->setPen(pal.mid().color()); |
| 272 | j = lineWidth*2; |
| 273 | for (i=0; i<midLineWidth; i++) { // draw lines in the middle |
| 274 | p->drawRect(x: x1+lineWidth+i, y: y1+lineWidth+i, w: w-j-1, h: h-j-1); |
| 275 | j += 2; |
| 276 | } |
| 277 | if (sunken) |
| 278 | p->setPen(pal.light().color()); |
| 279 | else |
| 280 | p->setPen(pal.dark().color()); |
| 281 | k = m; |
| 282 | for (i=0; i<lineWidth; i++) { // draw bottom shadow |
| 283 | QLineF lines[4] = { QLineF(x1+1+i, y2-i, x2-i, y2-i), |
| 284 | QLineF(x2-i, y2-i, x2-i, y1+i+1), |
| 285 | QLineF(x1+k, y2-k, x1+k, y1+k), |
| 286 | QLineF(x1+k, y1+k, x2-k, y1+k) }; |
| 287 | p->drawLines(lines, lineCount: 4); |
| 288 | k++; |
| 289 | } |
| 290 | } |
| 291 | if (fill) { |
| 292 | QBrush oldBrush = p->brush(); |
| 293 | int tlw = lineWidth + midLineWidth; |
| 294 | p->setPen(Qt::NoPen); |
| 295 | p->setBrush(*fill); |
| 296 | p->drawRect(x: x+tlw, y: y+tlw, w: w-2*tlw, h: h-2*tlw); |
| 297 | p->setBrush(oldBrush); |
| 298 | } |
| 299 | p->setPen(oldPen); // restore pen |
| 300 | } |
| 301 | |
| 302 | |
| 303 | /*! |
| 304 | \fn void qDrawShadePanel(QPainter *painter, int x, int y, int width, int height, |
| 305 | const QPalette &palette, bool sunken, |
| 306 | int lineWidth, const QBrush *fill) |
| 307 | \relates <qdrawutil.h> |
| 308 | |
| 309 | Draws the shaded panel beginning at (\a x, \a y) with the given \a |
| 310 | width and \a height using the provided \a painter and the given \a |
| 311 | lineWidth. |
| 312 | |
| 313 | The given \a palette specifies the shading colors (\l |
| 314 | {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
| 315 | {QPalette::mid()}{middle} colors). The panel's interior is filled |
| 316 | with the \a fill brush unless \a fill is 0. |
| 317 | |
| 318 | The panel appears sunken if \a sunken is true, otherwise raised. |
| 319 | |
| 320 | \warning This function does not look at QWidget::style() or |
| 321 | QApplication::style(). Use the drawing functions in QStyle to make |
| 322 | widgets that follow the current GUI style. |
| 323 | |
| 324 | Alternatively you can use a QFrame widget and apply the |
| 325 | QFrame::setFrameStyle() function to display a shaded panel: |
| 326 | |
| 327 | \snippet code/src_gui_painting_qdrawutil.cpp 2 |
| 328 | |
| 329 | \sa qDrawWinPanel(), qDrawShadeLine(), qDrawShadeRect(), QStyle |
| 330 | */ |
| 331 | |
| 332 | void qDrawShadePanel(QPainter *p, int x, int y, int w, int h, |
| 333 | const QPalette &pal, bool sunken, |
| 334 | int lineWidth, const QBrush *fill) |
| 335 | { |
| 336 | if (w == 0 || h == 0) |
| 337 | return; |
| 338 | if (Q_UNLIKELY(w < 0 || h < 0 || lineWidth < 0)) { |
| 339 | qWarning(msg: "qDrawShadePanel: Invalid parameters" ); |
| 340 | } |
| 341 | |
| 342 | PainterStateGuard painterGuard(p); |
| 343 | const qreal devicePixelRatio = p->device()->devicePixelRatioF(); |
| 344 | bool isTranslated = false; |
| 345 | if (!qFuzzyCompare(p1: devicePixelRatio, p2: qreal(1))) { |
| 346 | painterGuard.save(); |
| 347 | const qreal inverseScale = qreal(1) / devicePixelRatio; |
| 348 | p->scale(sx: inverseScale, sy: inverseScale); |
| 349 | x = qRound(d: devicePixelRatio * x); |
| 350 | y = qRound(d: devicePixelRatio * y); |
| 351 | w = qRound(d: devicePixelRatio * w); |
| 352 | h = qRound(d: devicePixelRatio * h); |
| 353 | lineWidth = qRound(d: devicePixelRatio * lineWidth); |
| 354 | p->translate(dx: 0.5, dy: 0.5); |
| 355 | isTranslated = true; |
| 356 | } |
| 357 | |
| 358 | QColor shade = pal.dark().color(); |
| 359 | QColor light = pal.light().color(); |
| 360 | if (fill) { |
| 361 | if (fill->color() == shade) |
| 362 | shade = pal.shadow().color(); |
| 363 | if (fill->color() == light) |
| 364 | light = pal.midlight().color(); |
| 365 | } |
| 366 | QPen oldPen = p->pen(); // save pen |
| 367 | QVector<QLineF> lines; |
| 368 | lines.reserve(asize: 2*lineWidth); |
| 369 | |
| 370 | if (sunken) |
| 371 | p->setPen(shade); |
| 372 | else |
| 373 | p->setPen(light); |
| 374 | int x1, y1, x2, y2; |
| 375 | int i; |
| 376 | x1 = x; |
| 377 | y1 = y2 = y; |
| 378 | x2 = x+w-2; |
| 379 | for (i=0; i<lineWidth; i++) { // top shadow |
| 380 | lines << QLineF(x1, y1++, x2--, y2++); |
| 381 | } |
| 382 | x2 = x1; |
| 383 | y1 = y+h-2; |
| 384 | for (i=0; i<lineWidth; i++) { // left shado |
| 385 | lines << QLineF(x1++, y1, x2++, y2--); |
| 386 | } |
| 387 | p->drawLines(lines); |
| 388 | lines.clear(); |
| 389 | if (sunken) |
| 390 | p->setPen(light); |
| 391 | else |
| 392 | p->setPen(shade); |
| 393 | x1 = x; |
| 394 | y1 = y2 = y+h-1; |
| 395 | x2 = x+w-1; |
| 396 | for (i=0; i<lineWidth; i++) { // bottom shadow |
| 397 | lines << QLineF(x1++, y1--, x2, y2--); |
| 398 | } |
| 399 | x1 = x2; |
| 400 | y1 = y; |
| 401 | y2 = y+h-lineWidth-1; |
| 402 | for (i=0; i<lineWidth; i++) { // right shadow |
| 403 | lines << QLineF(x1--, y1++, x2--, y2); |
| 404 | } |
| 405 | p->drawLines(lines); |
| 406 | if (fill) { // fill with fill color |
| 407 | if (isTranslated) |
| 408 | p->translate(dx: -0.5, dy: -0.5); |
| 409 | p->fillRect(x: x+lineWidth, y: y+lineWidth, w: w-lineWidth*2, h: h-lineWidth*2, b: *fill); |
| 410 | } |
| 411 | p->setPen(oldPen); // restore pen |
| 412 | } |
| 413 | |
| 414 | |
| 415 | /*! |
| 416 | \internal |
| 417 | This function draws a rectangle with two pixel line width. |
| 418 | It is called from qDrawWinButton() and qDrawWinPanel(). |
| 419 | |
| 420 | c1..c4 and fill are used: |
| 421 | |
| 422 | 1 1 1 1 1 2 |
| 423 | 1 3 3 3 4 2 |
| 424 | 1 3 F F 4 2 |
| 425 | 1 3 F F 4 2 |
| 426 | 1 4 4 4 4 2 |
| 427 | 2 2 2 2 2 2 |
| 428 | */ |
| 429 | |
| 430 | static void qDrawWinShades(QPainter *p, |
| 431 | int x, int y, int w, int h, |
| 432 | const QColor &c1, const QColor &c2, |
| 433 | const QColor &c3, const QColor &c4, |
| 434 | const QBrush *fill) |
| 435 | { |
| 436 | if (w < 2 || h < 2) // can't do anything with that |
| 437 | return; |
| 438 | |
| 439 | PainterStateGuard painterGuard(p); |
| 440 | const qreal devicePixelRatio = p->device()->devicePixelRatioF(); |
| 441 | bool isTranslated = false; |
| 442 | if (!qFuzzyCompare(p1: devicePixelRatio, p2: qreal(1))) { |
| 443 | painterGuard.save(); |
| 444 | const qreal inverseScale = qreal(1) / devicePixelRatio; |
| 445 | p->scale(sx: inverseScale, sy: inverseScale); |
| 446 | x = qRound(d: devicePixelRatio * x); |
| 447 | y = qRound(d: devicePixelRatio * y); |
| 448 | w = qRound(d: devicePixelRatio * w); |
| 449 | h = qRound(d: devicePixelRatio * h); |
| 450 | p->translate(dx: 0.5, dy: 0.5); |
| 451 | isTranslated = true; |
| 452 | } |
| 453 | |
| 454 | QPen oldPen = p->pen(); |
| 455 | QPoint a[3] = { QPoint(x, y+h-2), QPoint(x, y), QPoint(x+w-2, y) }; |
| 456 | p->setPen(c1); |
| 457 | p->drawPolyline(points: a, pointCount: 3); |
| 458 | QPoint b[3] = { QPoint(x, y+h-1), QPoint(x+w-1, y+h-1), QPoint(x+w-1, y) }; |
| 459 | p->setPen(c2); |
| 460 | p->drawPolyline(points: b, pointCount: 3); |
| 461 | if (w > 4 && h > 4) { |
| 462 | QPoint c[3] = { QPoint(x+1, y+h-3), QPoint(x+1, y+1), QPoint(x+w-3, y+1) }; |
| 463 | p->setPen(c3); |
| 464 | p->drawPolyline(points: c, pointCount: 3); |
| 465 | QPoint d[3] = { QPoint(x+1, y+h-2), QPoint(x+w-2, y+h-2), QPoint(x+w-2, y+1) }; |
| 466 | p->setPen(c4); |
| 467 | p->drawPolyline(points: d, pointCount: 3); |
| 468 | if (fill) { |
| 469 | if (isTranslated) |
| 470 | p->translate(dx: -0.5, dy: -0.5); |
| 471 | p->fillRect(QRect(x+2, y+2, w-4, h-4), *fill); |
| 472 | } |
| 473 | } |
| 474 | p->setPen(oldPen); |
| 475 | } |
| 476 | |
| 477 | |
| 478 | /*! |
| 479 | \fn void qDrawWinButton(QPainter *painter, int x, int y, int width, int height, |
| 480 | const QPalette &palette, bool sunken, |
| 481 | const QBrush *fill) |
| 482 | \relates <qdrawutil.h> |
| 483 | |
| 484 | Draws the Windows-style button specified by the given point (\a x, |
| 485 | \a y}, \a width and \a height using the provided \a painter with a |
| 486 | line width of 2 pixels. The button's interior is filled with the |
| 487 | \a{fill} brush unless \a fill is 0. |
| 488 | |
| 489 | The given \a palette specifies the shading colors (\l |
| 490 | {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
| 491 | {QPalette::mid()}{middle} colors). |
| 492 | |
| 493 | The button appears sunken if \a sunken is true, otherwise raised. |
| 494 | |
| 495 | \warning This function does not look at QWidget::style() or |
| 496 | QApplication::style()-> Use the drawing functions in QStyle to make |
| 497 | widgets that follow the current GUI style. |
| 498 | |
| 499 | \sa qDrawWinPanel(), QStyle |
| 500 | */ |
| 501 | |
| 502 | void qDrawWinButton(QPainter *p, int x, int y, int w, int h, |
| 503 | const QPalette &pal, bool sunken, |
| 504 | const QBrush *fill) |
| 505 | { |
| 506 | if (sunken) |
| 507 | qDrawWinShades(p, x, y, w, h, |
| 508 | c1: pal.shadow().color(), c2: pal.light().color(), c3: pal.dark().color(), |
| 509 | c4: pal.button().color(), fill); |
| 510 | else |
| 511 | qDrawWinShades(p, x, y, w, h, |
| 512 | c1: pal.light().color(), c2: pal.shadow().color(), c3: pal.button().color(), |
| 513 | c4: pal.dark().color(), fill); |
| 514 | } |
| 515 | |
| 516 | /*! |
| 517 | \fn void qDrawWinPanel(QPainter *painter, int x, int y, int width, int height, |
| 518 | const QPalette &palette, bool sunken, |
| 519 | const QBrush *fill) |
| 520 | \relates <qdrawutil.h> |
| 521 | |
| 522 | Draws the Windows-style panel specified by the given point(\a x, |
| 523 | \a y), \a width and \a height using the provided \a painter with a |
| 524 | line width of 2 pixels. The button's interior is filled with the |
| 525 | \a fill brush unless \a fill is 0. |
| 526 | |
| 527 | The given \a palette specifies the shading colors. The panel |
| 528 | appears sunken if \a sunken is true, otherwise raised. |
| 529 | |
| 530 | \warning This function does not look at QWidget::style() or |
| 531 | QApplication::style(). Use the drawing functions in QStyle to make |
| 532 | widgets that follow the current GUI style. |
| 533 | |
| 534 | Alternatively you can use a QFrame widget and apply the |
| 535 | QFrame::setFrameStyle() function to display a shaded panel: |
| 536 | |
| 537 | \snippet code/src_gui_painting_qdrawutil.cpp 3 |
| 538 | |
| 539 | \sa qDrawShadePanel(), qDrawWinButton(), QStyle |
| 540 | */ |
| 541 | |
| 542 | void qDrawWinPanel(QPainter *p, int x, int y, int w, int h, |
| 543 | const QPalette &pal, bool sunken, |
| 544 | const QBrush *fill) |
| 545 | { |
| 546 | if (sunken) |
| 547 | qDrawWinShades(p, x, y, w, h, |
| 548 | c1: pal.dark().color(), c2: pal.light().color(), c3: pal.shadow().color(), |
| 549 | c4: pal.midlight().color(), fill); |
| 550 | else |
| 551 | qDrawWinShades(p, x, y, w, h, |
| 552 | c1: pal.light().color(), c2: pal.shadow().color(), c3: pal.midlight().color(), |
| 553 | c4: pal.dark().color(), fill); |
| 554 | } |
| 555 | |
| 556 | /*! |
| 557 | \fn void qDrawPlainRect(QPainter *painter, int x, int y, int width, int height, const QColor &lineColor, |
| 558 | int lineWidth, const QBrush *fill) |
| 559 | \relates <qdrawutil.h> |
| 560 | |
| 561 | Draws the plain rectangle beginning at (\a x, \a y) with the given |
| 562 | \a width and \a height, using the specified \a painter, \a lineColor |
| 563 | and \a lineWidth. The rectangle's interior is filled with the \a |
| 564 | fill brush unless \a fill is 0. |
| 565 | |
| 566 | \warning This function does not look at QWidget::style() or |
| 567 | QApplication::style(). Use the drawing functions in QStyle to make |
| 568 | widgets that follow the current GUI style. |
| 569 | |
| 570 | Alternatively you can use a QFrame widget and apply the |
| 571 | QFrame::setFrameStyle() function to display a plain rectangle: |
| 572 | |
| 573 | \snippet code/src_gui_painting_qdrawutil.cpp 4 |
| 574 | |
| 575 | \sa qDrawShadeRect(), QStyle |
| 576 | */ |
| 577 | |
| 578 | void qDrawPlainRect(QPainter *p, int x, int y, int w, int h, const QColor &c, |
| 579 | int lineWidth, const QBrush *fill) |
| 580 | { |
| 581 | if (w == 0 || h == 0) |
| 582 | return; |
| 583 | if (Q_UNLIKELY(w < 0 || h < 0 || lineWidth < 0)) { |
| 584 | qWarning(msg: "qDrawPlainRect: Invalid parameters" ); |
| 585 | } |
| 586 | |
| 587 | PainterStateGuard painterGuard(p); |
| 588 | const qreal devicePixelRatio = p->device()->devicePixelRatioF(); |
| 589 | if (!qFuzzyCompare(p1: devicePixelRatio, p2: qreal(1))) { |
| 590 | painterGuard.save(); |
| 591 | const qreal inverseScale = qreal(1) / devicePixelRatio; |
| 592 | p->scale(sx: inverseScale, sy: inverseScale); |
| 593 | x = qRound(d: devicePixelRatio * x); |
| 594 | y = qRound(d: devicePixelRatio * y); |
| 595 | w = qRound(d: devicePixelRatio * w); |
| 596 | h = qRound(d: devicePixelRatio * h); |
| 597 | lineWidth = qRound(d: devicePixelRatio * lineWidth); |
| 598 | p->translate(dx: 0.5, dy: 0.5); |
| 599 | } |
| 600 | |
| 601 | QPen oldPen = p->pen(); |
| 602 | QBrush oldBrush = p->brush(); |
| 603 | p->setPen(c); |
| 604 | p->setBrush(Qt::NoBrush); |
| 605 | for (int i=0; i<lineWidth; i++) |
| 606 | p->drawRect(x: x+i, y: y+i, w: w-i*2 - 1, h: h-i*2 - 1); |
| 607 | if (fill) { // fill with fill color |
| 608 | p->setPen(Qt::NoPen); |
| 609 | p->setBrush(*fill); |
| 610 | p->drawRect(x: x+lineWidth, y: y+lineWidth, w: w-lineWidth*2, h: h-lineWidth*2); |
| 611 | } |
| 612 | p->setPen(oldPen); |
| 613 | p->setBrush(oldBrush); |
| 614 | } |
| 615 | |
| 616 | /***************************************************************************** |
| 617 | Overloaded functions. |
| 618 | *****************************************************************************/ |
| 619 | |
| 620 | /*! |
| 621 | \fn void qDrawShadeLine(QPainter *painter, const QPoint &p1, const QPoint &p2, |
| 622 | const QPalette &palette, bool sunken, int lineWidth, int midLineWidth) |
| 623 | \relates <qdrawutil.h> |
| 624 | \overload |
| 625 | |
| 626 | Draws a horizontal or vertical shaded line between \a p1 and \a p2 |
| 627 | using the given \a painter. Note that nothing is drawn if the line |
| 628 | between the points would be neither horizontal nor vertical. |
| 629 | |
| 630 | The provided \a palette specifies the shading colors (\l |
| 631 | {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
| 632 | {QPalette::mid()}{middle} colors). The given \a lineWidth |
| 633 | specifies the line width for each of the lines; it is not the |
| 634 | total line width. The given \a midLineWidth specifies the width of |
| 635 | a middle line drawn in the QPalette::mid() color. |
| 636 | |
| 637 | The line appears sunken if \a sunken is true, otherwise raised. |
| 638 | |
| 639 | \warning This function does not look at QWidget::style() or |
| 640 | QApplication::style(). Use the drawing functions in QStyle to |
| 641 | make widgets that follow the current GUI style. |
| 642 | |
| 643 | |
| 644 | Alternatively you can use a QFrame widget and apply the |
| 645 | QFrame::setFrameStyle() function to display a shaded line: |
| 646 | |
| 647 | \snippet code/src_gui_painting_qdrawutil.cpp 5 |
| 648 | |
| 649 | \sa qDrawShadeRect(), qDrawShadePanel(), QStyle |
| 650 | */ |
| 651 | |
| 652 | void qDrawShadeLine(QPainter *p, const QPoint &p1, const QPoint &p2, |
| 653 | const QPalette &pal, bool sunken, |
| 654 | int lineWidth, int midLineWidth) |
| 655 | { |
| 656 | qDrawShadeLine(p, x1: p1.x(), y1: p1.y(), x2: p2.x(), y2: p2.y(), pal, sunken, |
| 657 | lineWidth, midLineWidth); |
| 658 | } |
| 659 | |
| 660 | /*! |
| 661 | \fn void qDrawShadeRect(QPainter *painter, const QRect &rect, const QPalette &palette, |
| 662 | bool sunken, int lineWidth, int midLineWidth, const QBrush *fill) |
| 663 | \relates <qdrawutil.h> |
| 664 | \overload |
| 665 | |
| 666 | Draws the shaded rectangle specified by \a rect using the given \a painter. |
| 667 | |
| 668 | The provide \a palette specifies the shading colors (\l |
| 669 | {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
| 670 | {QPalette::mid()}{middle} colors. The given \a lineWidth |
| 671 | specifies the line width for each of the lines; it is not the |
| 672 | total line width. The \a midLineWidth specifies the width of a |
| 673 | middle line drawn in the QPalette::mid() color. The rectangle's |
| 674 | interior is filled with the \a fill brush unless \a fill is 0. |
| 675 | |
| 676 | The rectangle appears sunken if \a sunken is true, otherwise |
| 677 | raised. |
| 678 | |
| 679 | \warning This function does not look at QWidget::style() or |
| 680 | QApplication::style(). Use the drawing functions in QStyle to make |
| 681 | widgets that follow the current GUI style. |
| 682 | |
| 683 | Alternatively you can use a QFrame widget and apply the |
| 684 | QFrame::setFrameStyle() function to display a shaded rectangle: |
| 685 | |
| 686 | \snippet code/src_gui_painting_qdrawutil.cpp 6 |
| 687 | |
| 688 | \sa qDrawShadeLine(), qDrawShadePanel(), qDrawPlainRect(), QStyle |
| 689 | */ |
| 690 | |
| 691 | void qDrawShadeRect(QPainter *p, const QRect &r, |
| 692 | const QPalette &pal, bool sunken, |
| 693 | int lineWidth, int midLineWidth, |
| 694 | const QBrush *fill) |
| 695 | { |
| 696 | qDrawShadeRect(p, x: r.x(), y: r.y(), w: r.width(), h: r.height(), pal, sunken, |
| 697 | lineWidth, midLineWidth, fill); |
| 698 | } |
| 699 | |
| 700 | /*! |
| 701 | \fn void qDrawShadePanel(QPainter *painter, const QRect &rect, const QPalette &palette, |
| 702 | bool sunken, int lineWidth, const QBrush *fill) |
| 703 | \relates <qdrawutil.h> |
| 704 | \overload |
| 705 | |
| 706 | Draws the shaded panel at the rectangle specified by \a rect using the |
| 707 | given \a painter and the given \a lineWidth. |
| 708 | |
| 709 | The given \a palette specifies the shading colors (\l |
| 710 | {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
| 711 | {QPalette::mid()}{middle} colors). The panel's interior is filled |
| 712 | with the \a fill brush unless \a fill is 0. |
| 713 | |
| 714 | The panel appears sunken if \a sunken is true, otherwise raised. |
| 715 | |
| 716 | \warning This function does not look at QWidget::style() or |
| 717 | QApplication::style(). Use the drawing functions in QStyle to make |
| 718 | widgets that follow the current GUI style. |
| 719 | |
| 720 | Alternatively you can use a QFrame widget and apply the |
| 721 | QFrame::setFrameStyle() function to display a shaded panel: |
| 722 | |
| 723 | \snippet code/src_gui_painting_qdrawutil.cpp 7 |
| 724 | |
| 725 | \sa qDrawWinPanel(), qDrawShadeLine(), qDrawShadeRect(), QStyle |
| 726 | */ |
| 727 | |
| 728 | void qDrawShadePanel(QPainter *p, const QRect &r, |
| 729 | const QPalette &pal, bool sunken, |
| 730 | int lineWidth, const QBrush *fill) |
| 731 | { |
| 732 | qDrawShadePanel(p, x: r.x(), y: r.y(), w: r.width(), h: r.height(), pal, sunken, |
| 733 | lineWidth, fill); |
| 734 | } |
| 735 | |
| 736 | /*! |
| 737 | \fn void qDrawWinButton(QPainter *painter, const QRect &rect, const QPalette &palette, |
| 738 | bool sunken, const QBrush *fill) |
| 739 | \relates <qdrawutil.h> |
| 740 | \overload |
| 741 | |
| 742 | Draws the Windows-style button at the rectangle specified by \a rect using |
| 743 | the given \a painter with a line width of 2 pixels. The button's interior |
| 744 | is filled with the \a{fill} brush unless \a fill is 0. |
| 745 | |
| 746 | The given \a palette specifies the shading colors (\l |
| 747 | {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
| 748 | {QPalette::mid()}{middle} colors). |
| 749 | |
| 750 | The button appears sunken if \a sunken is true, otherwise raised. |
| 751 | |
| 752 | \warning This function does not look at QWidget::style() or |
| 753 | QApplication::style()-> Use the drawing functions in QStyle to make |
| 754 | widgets that follow the current GUI style. |
| 755 | |
| 756 | \sa qDrawWinPanel(), QStyle |
| 757 | */ |
| 758 | |
| 759 | void qDrawWinButton(QPainter *p, const QRect &r, |
| 760 | const QPalette &pal, bool sunken, const QBrush *fill) |
| 761 | { |
| 762 | qDrawWinButton(p, x: r.x(), y: r.y(), w: r.width(), h: r.height(), pal, sunken, fill); |
| 763 | } |
| 764 | |
| 765 | /*! |
| 766 | \fn void qDrawWinPanel(QPainter *painter, const QRect &rect, const QPalette &palette, |
| 767 | bool sunken, const QBrush *fill) |
| 768 | \overload |
| 769 | |
| 770 | Draws the Windows-style panel at the rectangle specified by \a rect using |
| 771 | the given \a painter with a line width of 2 pixels. The button's interior |
| 772 | is filled with the \a fill brush unless \a fill is 0. |
| 773 | |
| 774 | The given \a palette specifies the shading colors. The panel |
| 775 | appears sunken if \a sunken is true, otherwise raised. |
| 776 | |
| 777 | \warning This function does not look at QWidget::style() or |
| 778 | QApplication::style(). Use the drawing functions in QStyle to make |
| 779 | widgets that follow the current GUI style. |
| 780 | |
| 781 | Alternatively you can use a QFrame widget and apply the |
| 782 | QFrame::setFrameStyle() function to display a shaded panel: |
| 783 | |
| 784 | \snippet code/src_gui_painting_qdrawutil.cpp 8 |
| 785 | |
| 786 | \sa qDrawShadePanel(), qDrawWinButton(), QStyle |
| 787 | */ |
| 788 | |
| 789 | void qDrawWinPanel(QPainter *p, const QRect &r, |
| 790 | const QPalette &pal, bool sunken, const QBrush *fill) |
| 791 | { |
| 792 | qDrawWinPanel(p, x: r.x(), y: r.y(), w: r.width(), h: r.height(), pal, sunken, fill); |
| 793 | } |
| 794 | |
| 795 | /*! |
| 796 | \fn void qDrawPlainRect(QPainter *painter, const QRect &rect, const QColor &lineColor, int lineWidth, const QBrush *fill) |
| 797 | \relates <qdrawutil.h> |
| 798 | \overload |
| 799 | |
| 800 | Draws the plain rectangle specified by \a rect using the given \a painter, |
| 801 | \a lineColor and \a lineWidth. The rectangle's interior is filled with the |
| 802 | \a fill brush unless \a fill is 0. |
| 803 | |
| 804 | \warning This function does not look at QWidget::style() or |
| 805 | QApplication::style(). Use the drawing functions in QStyle to make |
| 806 | widgets that follow the current GUI style. |
| 807 | |
| 808 | Alternatively you can use a QFrame widget and apply the |
| 809 | QFrame::setFrameStyle() function to display a plain rectangle: |
| 810 | |
| 811 | \snippet code/src_gui_painting_qdrawutil.cpp 9 |
| 812 | |
| 813 | \sa qDrawShadeRect(), QStyle |
| 814 | */ |
| 815 | |
| 816 | void qDrawPlainRect(QPainter *p, const QRect &r, const QColor &c, |
| 817 | int lineWidth, const QBrush *fill) |
| 818 | { |
| 819 | qDrawPlainRect(p, x: r.x(), y: r.y(), w: r.width(), h: r.height(), c, |
| 820 | lineWidth, fill); |
| 821 | } |
| 822 | |
| 823 | |
| 824 | /*! |
| 825 | \class QTileRules |
| 826 | \since 4.6 |
| 827 | |
| 828 | \inmodule QtWidgets |
| 829 | |
| 830 | \brief The QTileRules class provides the rules used to draw a |
| 831 | pixmap or image split into nine segments. |
| 832 | |
| 833 | Spliiting is similar to \l{http://www.w3.org/TR/css3-background/}{CSS3 border-images}. |
| 834 | |
| 835 | \sa Qt::TileRule, QMargins |
| 836 | */ |
| 837 | |
| 838 | /*! \fn QTileRules::QTileRules(Qt::TileRule horizontalRule, Qt::TileRule verticalRule) |
| 839 | Constructs a QTileRules with the given \a horizontalRule and |
| 840 | \a verticalRule. |
| 841 | */ |
| 842 | |
| 843 | /*! \fn QTileRules::QTileRules(Qt::TileRule rule) |
| 844 | Constructs a QTileRules with the given \a rule used for both |
| 845 | the horizontal rule and the vertical rule. |
| 846 | */ |
| 847 | |
| 848 | /*! |
| 849 | \fn void qDrawBorderPixmap(QPainter *painter, const QRect &target, const QMargins &margins, const QPixmap &pixmap) |
| 850 | \relates <qdrawutil.h> |
| 851 | \since 4.6 |
| 852 | |
| 853 | \brief The qDrawBorderPixmap function is for drawing a pixmap into |
| 854 | the margins of a rectangle. |
| 855 | |
| 856 | Draws the given \a pixmap into the given \a target rectangle, using the |
| 857 | given \a painter. The pixmap will be split into nine segments and drawn |
| 858 | according to the \a margins structure. |
| 859 | */ |
| 860 | |
| 861 | typedef QVarLengthArray<QPainter::PixmapFragment, 16> QPixmapFragmentsArray; |
| 862 | |
| 863 | /*! |
| 864 | \since 4.6 |
| 865 | |
| 866 | Draws the indicated \a sourceRect rectangle from the given \a pixmap into |
| 867 | the given \a targetRect rectangle, using the given \a painter. The pixmap |
| 868 | will be split into nine segments according to the given \a targetMargins |
| 869 | and \a sourceMargins structures. Finally, the pixmap will be drawn |
| 870 | according to the given \a rules. |
| 871 | |
| 872 | This function is used to draw a scaled pixmap, similar to |
| 873 | \l{http://www.w3.org/TR/css3-background/}{CSS3 border-images} |
| 874 | |
| 875 | \sa Qt::TileRule, QTileRules, QMargins |
| 876 | */ |
| 877 | |
| 878 | void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargins &targetMargins, |
| 879 | const QPixmap &pixmap, const QRect &sourceRect,const QMargins &sourceMargins, |
| 880 | const QTileRules &rules |
| 881 | #ifndef Q_QDOC |
| 882 | , QDrawBorderPixmap::DrawingHints hints |
| 883 | #endif |
| 884 | ) |
| 885 | { |
| 886 | QPainter::PixmapFragment d; |
| 887 | d.opacity = 1.0; |
| 888 | d.rotation = 0.0; |
| 889 | |
| 890 | QPixmapFragmentsArray opaqueData; |
| 891 | QPixmapFragmentsArray translucentData; |
| 892 | |
| 893 | // source center |
| 894 | const int sourceCenterTop = sourceRect.top() + sourceMargins.top(); |
| 895 | const int sourceCenterLeft = sourceRect.left() + sourceMargins.left(); |
| 896 | const int sourceCenterBottom = sourceRect.bottom() - sourceMargins.bottom() + 1; |
| 897 | const int sourceCenterRight = sourceRect.right() - sourceMargins.right() + 1; |
| 898 | const int sourceCenterWidth = sourceCenterRight - sourceCenterLeft; |
| 899 | const int sourceCenterHeight = sourceCenterBottom - sourceCenterTop; |
| 900 | // target center |
| 901 | const int targetCenterTop = targetRect.top() + targetMargins.top(); |
| 902 | const int targetCenterLeft = targetRect.left() + targetMargins.left(); |
| 903 | const int targetCenterBottom = targetRect.bottom() - targetMargins.bottom() + 1; |
| 904 | const int targetCenterRight = targetRect.right() - targetMargins.right() + 1; |
| 905 | const int targetCenterWidth = targetCenterRight - targetCenterLeft; |
| 906 | const int targetCenterHeight = targetCenterBottom - targetCenterTop; |
| 907 | |
| 908 | QVarLengthArray<qreal, 16> xTarget; // x-coordinates of target rectangles |
| 909 | QVarLengthArray<qreal, 16> yTarget; // y-coordinates of target rectangles |
| 910 | |
| 911 | int columns = 3; |
| 912 | int rows = 3; |
| 913 | if (rules.horizontal != Qt::StretchTile && sourceCenterWidth != 0) |
| 914 | columns = qMax(a: 3, b: 2 + qCeil(v: targetCenterWidth / qreal(sourceCenterWidth))); |
| 915 | if (rules.vertical != Qt::StretchTile && sourceCenterHeight != 0) |
| 916 | rows = qMax(a: 3, b: 2 + qCeil(v: targetCenterHeight / qreal(sourceCenterHeight))); |
| 917 | |
| 918 | xTarget.resize(sz: columns + 1); |
| 919 | yTarget.resize(sz: rows + 1); |
| 920 | |
| 921 | bool oldAA = painter->testRenderHint(hint: QPainter::Antialiasing); |
| 922 | if (painter->paintEngine()->type() != QPaintEngine::OpenGL |
| 923 | && painter->paintEngine()->type() != QPaintEngine::OpenGL2 |
| 924 | && oldAA && painter->combinedTransform().type() != QTransform::TxNone) { |
| 925 | painter->setRenderHint(hint: QPainter::Antialiasing, on: false); |
| 926 | } |
| 927 | |
| 928 | xTarget[0] = targetRect.left(); |
| 929 | xTarget[1] = targetCenterLeft; |
| 930 | xTarget[columns - 1] = targetCenterRight; |
| 931 | xTarget[columns] = targetRect.left() + targetRect.width(); |
| 932 | |
| 933 | yTarget[0] = targetRect.top(); |
| 934 | yTarget[1] = targetCenterTop; |
| 935 | yTarget[rows - 1] = targetCenterBottom; |
| 936 | yTarget[rows] = targetRect.top() + targetRect.height(); |
| 937 | |
| 938 | qreal dx = targetCenterWidth; |
| 939 | qreal dy = targetCenterHeight; |
| 940 | |
| 941 | switch (rules.horizontal) { |
| 942 | case Qt::StretchTile: |
| 943 | dx = targetCenterWidth; |
| 944 | break; |
| 945 | case Qt::RepeatTile: |
| 946 | dx = sourceCenterWidth; |
| 947 | break; |
| 948 | case Qt::RoundTile: |
| 949 | dx = targetCenterWidth / qreal(columns - 2); |
| 950 | break; |
| 951 | } |
| 952 | |
| 953 | for (int i = 2; i < columns - 1; ++i) |
| 954 | xTarget[i] = xTarget[i - 1] + dx; |
| 955 | |
| 956 | switch (rules.vertical) { |
| 957 | case Qt::StretchTile: |
| 958 | dy = targetCenterHeight; |
| 959 | break; |
| 960 | case Qt::RepeatTile: |
| 961 | dy = sourceCenterHeight; |
| 962 | break; |
| 963 | case Qt::RoundTile: |
| 964 | dy = targetCenterHeight / qreal(rows - 2); |
| 965 | break; |
| 966 | } |
| 967 | |
| 968 | for (int i = 2; i < rows - 1; ++i) |
| 969 | yTarget[i] = yTarget[i - 1] + dy; |
| 970 | |
| 971 | // corners |
| 972 | if (targetMargins.top() > 0 && targetMargins.left() > 0 && sourceMargins.top() > 0 && sourceMargins.left() > 0) { // top left |
| 973 | d.x = (0.5 * (xTarget[1] + xTarget[0])); |
| 974 | d.y = (0.5 * (yTarget[1] + yTarget[0])); |
| 975 | d.sourceLeft = sourceRect.left(); |
| 976 | d.sourceTop = sourceRect.top(); |
| 977 | d.width = sourceMargins.left(); |
| 978 | d.height = sourceMargins.top(); |
| 979 | d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width; |
| 980 | d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height; |
| 981 | if (hints & QDrawBorderPixmap::OpaqueTopLeft) |
| 982 | opaqueData.append(t: d); |
| 983 | else |
| 984 | translucentData.append(t: d); |
| 985 | } |
| 986 | if (targetMargins.top() > 0 && targetMargins.right() > 0 && sourceMargins.top() > 0 && sourceMargins.right() > 0) { // top right |
| 987 | d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1])); |
| 988 | d.y = (0.5 * (yTarget[1] + yTarget[0])); |
| 989 | d.sourceLeft = sourceCenterRight; |
| 990 | d.sourceTop = sourceRect.top(); |
| 991 | d.width = sourceMargins.right(); |
| 992 | d.height = sourceMargins.top(); |
| 993 | d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width; |
| 994 | d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height; |
| 995 | if (hints & QDrawBorderPixmap::OpaqueTopRight) |
| 996 | opaqueData.append(t: d); |
| 997 | else |
| 998 | translucentData.append(t: d); |
| 999 | } |
| 1000 | if (targetMargins.bottom() > 0 && targetMargins.left() > 0 && sourceMargins.bottom() > 0 && sourceMargins.left() > 0) { // bottom left |
| 1001 | d.x = (0.5 * (xTarget[1] + xTarget[0])); |
| 1002 | d.y =(0.5 * (yTarget[rows] + yTarget[rows - 1])); |
| 1003 | d.sourceLeft = sourceRect.left(); |
| 1004 | d.sourceTop = sourceCenterBottom; |
| 1005 | d.width = sourceMargins.left(); |
| 1006 | d.height = sourceMargins.bottom(); |
| 1007 | d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width; |
| 1008 | d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height; |
| 1009 | if (hints & QDrawBorderPixmap::OpaqueBottomLeft) |
| 1010 | opaqueData.append(t: d); |
| 1011 | else |
| 1012 | translucentData.append(t: d); |
| 1013 | } |
| 1014 | if (targetMargins.bottom() > 0 && targetMargins.right() > 0 && sourceMargins.bottom() > 0 && sourceMargins.right() > 0) { // bottom right |
| 1015 | d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1])); |
| 1016 | d.y = (0.5 * (yTarget[rows] + yTarget[rows - 1])); |
| 1017 | d.sourceLeft = sourceCenterRight; |
| 1018 | d.sourceTop = sourceCenterBottom; |
| 1019 | d.width = sourceMargins.right(); |
| 1020 | d.height = sourceMargins.bottom(); |
| 1021 | d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width; |
| 1022 | d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height; |
| 1023 | if (hints & QDrawBorderPixmap::OpaqueBottomRight) |
| 1024 | opaqueData.append(t: d); |
| 1025 | else |
| 1026 | translucentData.append(t: d); |
| 1027 | } |
| 1028 | |
| 1029 | // horizontal edges |
| 1030 | if (targetCenterWidth > 0 && sourceCenterWidth > 0) { |
| 1031 | if (targetMargins.top() > 0 && sourceMargins.top() > 0) { // top |
| 1032 | QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueTop ? opaqueData : translucentData; |
| 1033 | d.sourceLeft = sourceCenterLeft; |
| 1034 | d.sourceTop = sourceRect.top(); |
| 1035 | d.width = sourceCenterWidth; |
| 1036 | d.height = sourceMargins.top(); |
| 1037 | d.y = (0.5 * (yTarget[1] + yTarget[0])); |
| 1038 | d.scaleX = dx / d.width; |
| 1039 | d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height; |
| 1040 | for (int i = 1; i < columns - 1; ++i) { |
| 1041 | d.x = (0.5 * (xTarget[i + 1] + xTarget[i])); |
| 1042 | data.append(t: d); |
| 1043 | } |
| 1044 | if (rules.horizontal == Qt::RepeatTile) |
| 1045 | data[data.size() - 1].width = ((xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX); |
| 1046 | } |
| 1047 | if (targetMargins.bottom() > 0 && sourceMargins.bottom() > 0) { // bottom |
| 1048 | QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueBottom ? opaqueData : translucentData; |
| 1049 | d.sourceLeft = sourceCenterLeft; |
| 1050 | d.sourceTop = sourceCenterBottom; |
| 1051 | d.width = sourceCenterWidth; |
| 1052 | d.height = sourceMargins.bottom(); |
| 1053 | d.y = (0.5 * (yTarget[rows] + yTarget[rows - 1])); |
| 1054 | d.scaleX = dx / d.width; |
| 1055 | d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height; |
| 1056 | for (int i = 1; i < columns - 1; ++i) { |
| 1057 | d.x = (0.5 * (xTarget[i + 1] + xTarget[i])); |
| 1058 | data.append(t: d); |
| 1059 | } |
| 1060 | if (rules.horizontal == Qt::RepeatTile) |
| 1061 | data[data.size() - 1].width = ((xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX); |
| 1062 | } |
| 1063 | } |
| 1064 | |
| 1065 | // vertical edges |
| 1066 | if (targetCenterHeight > 0 && sourceCenterHeight > 0) { |
| 1067 | if (targetMargins.left() > 0 && sourceMargins.left() > 0) { // left |
| 1068 | QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueLeft ? opaqueData : translucentData; |
| 1069 | d.sourceLeft = sourceRect.left(); |
| 1070 | d.sourceTop = sourceCenterTop; |
| 1071 | d.width = sourceMargins.left(); |
| 1072 | d.height = sourceCenterHeight; |
| 1073 | d.x = (0.5 * (xTarget[1] + xTarget[0])); |
| 1074 | d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width; |
| 1075 | d.scaleY = dy / d.height; |
| 1076 | for (int i = 1; i < rows - 1; ++i) { |
| 1077 | d.y = (0.5 * (yTarget[i + 1] + yTarget[i])); |
| 1078 | data.append(t: d); |
| 1079 | } |
| 1080 | if (rules.vertical == Qt::RepeatTile) |
| 1081 | data[data.size() - 1].height = ((yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY); |
| 1082 | } |
| 1083 | if (targetMargins.right() > 0 && sourceMargins.right() > 0) { // right |
| 1084 | QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueRight ? opaqueData : translucentData; |
| 1085 | d.sourceLeft = sourceCenterRight; |
| 1086 | d.sourceTop = sourceCenterTop; |
| 1087 | d.width = sourceMargins.right(); |
| 1088 | d.height = sourceCenterHeight; |
| 1089 | d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1])); |
| 1090 | d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width; |
| 1091 | d.scaleY = dy / d.height; |
| 1092 | for (int i = 1; i < rows - 1; ++i) { |
| 1093 | d.y = (0.5 * (yTarget[i + 1] + yTarget[i])); |
| 1094 | data.append(t: d); |
| 1095 | } |
| 1096 | if (rules.vertical == Qt::RepeatTile) |
| 1097 | data[data.size() - 1].height = ((yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY); |
| 1098 | } |
| 1099 | } |
| 1100 | |
| 1101 | // center |
| 1102 | if (targetCenterWidth > 0 && targetCenterHeight > 0 && sourceCenterWidth > 0 && sourceCenterHeight > 0) { |
| 1103 | QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueCenter ? opaqueData : translucentData; |
| 1104 | d.sourceLeft = sourceCenterLeft; |
| 1105 | d.sourceTop = sourceCenterTop; |
| 1106 | d.width = sourceCenterWidth; |
| 1107 | d.height = sourceCenterHeight; |
| 1108 | d.scaleX = dx / d.width; |
| 1109 | d.scaleY = dy / d.height; |
| 1110 | |
| 1111 | qreal repeatWidth = (xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX; |
| 1112 | qreal repeatHeight = (yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY; |
| 1113 | |
| 1114 | for (int j = 1; j < rows - 1; ++j) { |
| 1115 | d.y = (0.5 * (yTarget[j + 1] + yTarget[j])); |
| 1116 | for (int i = 1; i < columns - 1; ++i) { |
| 1117 | d.x = (0.5 * (xTarget[i + 1] + xTarget[i])); |
| 1118 | data.append(t: d); |
| 1119 | } |
| 1120 | if (rules.horizontal == Qt::RepeatTile) |
| 1121 | data[data.size() - 1].width = repeatWidth; |
| 1122 | } |
| 1123 | if (rules.vertical == Qt::RepeatTile) { |
| 1124 | for (int i = 1; i < columns - 1; ++i) |
| 1125 | data[data.size() - i].height = repeatHeight; |
| 1126 | } |
| 1127 | } |
| 1128 | |
| 1129 | if (opaqueData.size()) |
| 1130 | painter->drawPixmapFragments(fragments: opaqueData.data(), fragmentCount: opaqueData.size(), pixmap, hints: QPainter::OpaqueHint); |
| 1131 | if (translucentData.size()) |
| 1132 | painter->drawPixmapFragments(fragments: translucentData.data(), fragmentCount: translucentData.size(), pixmap); |
| 1133 | |
| 1134 | if (oldAA) |
| 1135 | painter->setRenderHint(hint: QPainter::Antialiasing, on: true); |
| 1136 | } |
| 1137 | |
| 1138 | } // namespace QQC2 |
| 1139 | |
| 1140 | QT_END_NAMESPACE |
| 1141 | |