1 | // Copyright (C) 2023 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #include "qscatter3dseries_p.h" |
5 | #include "scatteritemmodelhandler_p.h" |
6 | |
7 | QT_BEGIN_NAMESPACE |
8 | |
9 | ScatterItemModelHandler::ScatterItemModelHandler(QItemModelScatterDataProxy *proxy, QObject *parent) |
10 | : AbstractItemModelHandler(parent) |
11 | , m_proxy(proxy) |
12 | , m_proxyArray(0) |
13 | , m_xPosRole(noRoleIndex) |
14 | , m_yPosRole(noRoleIndex) |
15 | , m_zPosRole(noRoleIndex) |
16 | , m_rotationRole(noRoleIndex) |
17 | , m_haveXPosPattern(false) |
18 | , m_haveYPosPattern(false) |
19 | , m_haveZPosPattern(false) |
20 | , m_haveRotationPattern(false) |
21 | {} |
22 | |
23 | ScatterItemModelHandler::~ScatterItemModelHandler() {} |
24 | |
25 | void ScatterItemModelHandler::handleDataChanged(const QModelIndex &topLeft, |
26 | const QModelIndex &bottomRight, |
27 | const QList<int> &roles) |
28 | { |
29 | // Do nothing if full reset already pending |
30 | if (!m_fullReset) { |
31 | if (m_itemModel->columnCount() > 1) { |
32 | // If the data model is multi-column, do full asynchronous reset to |
33 | // simplify things |
34 | AbstractItemModelHandler::handleDataChanged(topLeft, bottomRight, roles); |
35 | } else { |
36 | int start = qMin(a: topLeft.row(), b: bottomRight.row()); |
37 | int end = qMax(a: topLeft.row(), b: bottomRight.row()); |
38 | |
39 | QScatterDataArray array(end - start + 1); |
40 | int count = 0; |
41 | for (int i = start; i <= end; i++) |
42 | modelPosToScatterItem(modelRow: i, modelColumn: 0, item&: array[count++]); |
43 | |
44 | m_proxy->setItems(index: start, items: array); |
45 | } |
46 | } |
47 | } |
48 | |
49 | void ScatterItemModelHandler::handleRowsInserted(const QModelIndex &parent, int start, int end) |
50 | { |
51 | // Do nothing if full reset already pending |
52 | if (!m_fullReset) { |
53 | if (!m_proxy->itemCount() || m_itemModel->columnCount() > 1) { |
54 | // If inserting into an empty array, do full asynchronous reset to avoid |
55 | // multiple separate inserts when initializing the model. If the data |
56 | // model is multi-column, do full asynchronous reset to simplify things |
57 | AbstractItemModelHandler::handleRowsInserted(parent, start, end); |
58 | } else { |
59 | QScatterDataArray array(end - start + 1); |
60 | int count = 0; |
61 | for (int i = start; i <= end; i++) |
62 | modelPosToScatterItem(modelRow: i, modelColumn: 0, item&: array[count++]); |
63 | |
64 | m_proxy->insertItems(index: start, items: array); |
65 | } |
66 | } |
67 | } |
68 | |
69 | void ScatterItemModelHandler::handleRowsRemoved(const QModelIndex &parent, int start, int end) |
70 | { |
71 | Q_UNUSED(parent); |
72 | |
73 | // Do nothing if full reset already pending |
74 | if (!m_fullReset) { |
75 | if (m_itemModel->columnCount() > 1) { |
76 | // If the data model is multi-column, do full asynchronous reset to |
77 | // simplify things |
78 | AbstractItemModelHandler::handleRowsRemoved(parent, start, end); |
79 | } else { |
80 | m_proxy->removeItems(index: start, removeCount: end - start + 1); |
81 | } |
82 | } |
83 | } |
84 | |
85 | static inline QQuaternion toQuaternion(const QVariant &variant) |
86 | { |
87 | if (variant.canConvert<QQuaternion>()) { |
88 | return variant.value<QQuaternion>(); |
89 | } else if (variant.canConvert<QString>()) { |
90 | QString s = variant.toString(); |
91 | if (!s.isEmpty()) { |
92 | bool angleAndAxis = false; |
93 | if (s.startsWith(c: QLatin1Char('@'))) { |
94 | angleAndAxis = true; |
95 | s = s.mid(position: 1); |
96 | } |
97 | if (s.count(c: QLatin1Char(',')) == 3) { |
98 | qsizetype index = s.indexOf(ch: QLatin1Char(',')); |
99 | qsizetype index2 = s.indexOf(ch: QLatin1Char(','), from: index + 1); |
100 | qsizetype index3 = s.indexOf(ch: QLatin1Char(','), from: index2 + 1); |
101 | |
102 | bool sGood, xGood, yGood, zGood; |
103 | float sCoord = s.left(n: index).toFloat(ok: &sGood); |
104 | float xCoord = s.mid(position: index + 1, n: index2 - index - 1).toFloat(ok: &xGood); |
105 | float yCoord = s.mid(position: index2 + 1, n: index3 - index2 - 1).toFloat(ok: &yGood); |
106 | float zCoord = s.mid(position: index3 + 1).toFloat(ok: &zGood); |
107 | |
108 | if (sGood && xGood && yGood && zGood) { |
109 | if (angleAndAxis) |
110 | return QQuaternion::fromAxisAndAngle(x: xCoord, y: yCoord, z: zCoord, angle: sCoord); |
111 | else |
112 | return QQuaternion(sCoord, xCoord, yCoord, zCoord); |
113 | } |
114 | } |
115 | } |
116 | } |
117 | return QQuaternion(); |
118 | } |
119 | |
120 | void ScatterItemModelHandler::modelPosToScatterItem(int modelRow, |
121 | int modelColumn, |
122 | QScatterDataItem &item) |
123 | { |
124 | QModelIndex index = m_itemModel->index(row: modelRow, column: modelColumn); |
125 | float xPos; |
126 | float yPos; |
127 | float zPos; |
128 | if (m_xPosRole != noRoleIndex) { |
129 | QVariant xValueVar = index.data(arole: m_xPosRole); |
130 | if (m_haveXPosPattern) |
131 | xPos = xValueVar.toString().replace(re: m_xPosPattern, after: m_xPosReplace).toFloat(); |
132 | else |
133 | xPos = xValueVar.toFloat(); |
134 | } else { |
135 | xPos = 0.0f; |
136 | } |
137 | if (m_yPosRole != noRoleIndex) { |
138 | QVariant yValueVar = index.data(arole: m_yPosRole); |
139 | if (m_haveYPosPattern) |
140 | yPos = yValueVar.toString().replace(re: m_yPosPattern, after: m_yPosReplace).toFloat(); |
141 | else |
142 | yPos = yValueVar.toFloat(); |
143 | } else { |
144 | yPos = 0.0f; |
145 | } |
146 | if (m_zPosRole != noRoleIndex) { |
147 | QVariant zValueVar = index.data(arole: m_zPosRole); |
148 | if (m_haveZPosPattern) |
149 | zPos = zValueVar.toString().replace(re: m_zPosPattern, after: m_zPosReplace).toFloat(); |
150 | else |
151 | zPos = zValueVar.toFloat(); |
152 | } else { |
153 | zPos = 0.0f; |
154 | } |
155 | if (m_rotationRole != noRoleIndex) { |
156 | QVariant rotationVar = index.data(arole: m_rotationRole); |
157 | if (m_haveRotationPattern) { |
158 | item.setRotation(toQuaternion( |
159 | variant: QVariant(rotationVar.toString().replace(re: m_rotationPattern, after: m_rotationReplace)))); |
160 | } else { |
161 | item.setRotation(toQuaternion(variant: rotationVar)); |
162 | } |
163 | } |
164 | |
165 | item.setPosition(QVector3D(xPos, yPos, zPos)); |
166 | } |
167 | |
168 | // Resolve entire item model into QScatterDataArray. |
169 | void ScatterItemModelHandler::resolveModel() |
170 | { |
171 | if (m_itemModel.isNull()) { |
172 | QScatterDataArray empty; |
173 | m_proxy->resetArray(newArray: empty); |
174 | m_proxyArray.clear(); |
175 | return; |
176 | } |
177 | |
178 | m_xPosPattern = m_proxy->xPosRolePattern(); |
179 | m_yPosPattern = m_proxy->yPosRolePattern(); |
180 | m_zPosPattern = m_proxy->zPosRolePattern(); |
181 | m_rotationPattern = m_proxy->rotationRolePattern(); |
182 | m_xPosReplace = m_proxy->xPosRoleReplace(); |
183 | m_yPosReplace = m_proxy->yPosRoleReplace(); |
184 | m_zPosReplace = m_proxy->zPosRoleReplace(); |
185 | m_rotationReplace = m_proxy->rotationRoleReplace(); |
186 | m_haveXPosPattern = !m_xPosPattern.namedCaptureGroups().isEmpty() && m_xPosPattern.isValid(); |
187 | m_haveYPosPattern = !m_yPosPattern.namedCaptureGroups().isEmpty() && m_yPosPattern.isValid(); |
188 | m_haveZPosPattern = !m_zPosPattern.namedCaptureGroups().isEmpty() && m_zPosPattern.isValid(); |
189 | m_haveRotationPattern = !m_rotationPattern.namedCaptureGroups().isEmpty() |
190 | && m_rotationPattern.isValid(); |
191 | |
192 | QHash<int, QByteArray> roleHash = m_itemModel->roleNames(); |
193 | m_xPosRole = roleHash.key(value: m_proxy->xPosRole().toLatin1(), defaultKey: noRoleIndex); |
194 | m_yPosRole = roleHash.key(value: m_proxy->yPosRole().toLatin1(), defaultKey: noRoleIndex); |
195 | m_zPosRole = roleHash.key(value: m_proxy->zPosRole().toLatin1(), defaultKey: noRoleIndex); |
196 | m_rotationRole = roleHash.key(value: m_proxy->rotationRole().toLatin1(), defaultKey: noRoleIndex); |
197 | const int columnCount = m_itemModel->columnCount(); |
198 | const int rowCount = m_itemModel->rowCount(); |
199 | const int totalCount = rowCount * columnCount; |
200 | int runningCount = 0; |
201 | |
202 | // If dimensions have changed, recreate the array |
203 | if (m_proxyArray.data() != m_proxy->series()->dataArray().data() |
204 | || totalCount != m_proxyArray.size()) { |
205 | m_proxyArray.resize(size: totalCount); |
206 | } |
207 | |
208 | // Parse data into newProxyArray |
209 | for (int i = 0; i < rowCount; i++) { |
210 | for (int j = 0; j < columnCount; j++) { |
211 | modelPosToScatterItem(modelRow: i, modelColumn: j, item&: m_proxyArray[runningCount]); |
212 | runningCount++; |
213 | } |
214 | } |
215 | |
216 | m_proxy->resetArray(newArray: m_proxyArray); |
217 | } |
218 | |
219 | QT_END_NAMESPACE |
220 | |