1 | // Copyright 2022 Google Inc. All Rights Reserved. |
2 | // |
3 | // Use of this source code is governed by a BSD-style license |
4 | // that can be found in the COPYING file in the root of the source |
5 | // tree. An additional intellectual property rights grant can be found |
6 | // in the file PATENTS. All contributing project authors may |
7 | // be found in the AUTHORS file in the root of the source tree. |
8 | // ----------------------------------------------------------------------------- |
9 | // |
10 | // Sharp RGB to YUV conversion. |
11 | |
12 | #ifndef WEBP_SHARPYUV_SHARPYUV_H_ |
13 | #define WEBP_SHARPYUV_SHARPYUV_H_ |
14 | |
15 | #ifdef __cplusplus |
16 | extern "C" { |
17 | #endif |
18 | |
19 | #ifndef SHARPYUV_EXTERN |
20 | #ifdef WEBP_EXTERN |
21 | #define SHARPYUV_EXTERN WEBP_EXTERN |
22 | #else |
23 | // This explicitly marks library functions and allows for changing the |
24 | // signature for e.g., Windows DLL builds. |
25 | #if defined(__GNUC__) && __GNUC__ >= 4 |
26 | #define SHARPYUV_EXTERN extern __attribute__((visibility("default"))) |
27 | #else |
28 | #if defined(_MSC_VER) && defined(WEBP_DLL) |
29 | #define SHARPYUV_EXTERN __declspec(dllexport) |
30 | #else |
31 | #define SHARPYUV_EXTERN extern |
32 | #endif /* _MSC_VER && WEBP_DLL */ |
33 | #endif /* __GNUC__ >= 4 */ |
34 | #endif /* WEBP_EXTERN */ |
35 | #endif /* SHARPYUV_EXTERN */ |
36 | |
37 | // SharpYUV API version following the convention from semver.org |
38 | #define SHARPYUV_VERSION_MAJOR 0 |
39 | #define SHARPYUV_VERSION_MINOR 2 |
40 | #define SHARPYUV_VERSION_PATCH 1 |
41 | // Version as a uint32_t. The major number is the high 8 bits. |
42 | // The minor number is the middle 8 bits. The patch number is the low 16 bits. |
43 | #define SHARPYUV_MAKE_VERSION(MAJOR, MINOR, PATCH) \ |
44 | (((MAJOR) << 24) | ((MINOR) << 16) | (PATCH)) |
45 | #define SHARPYUV_VERSION \ |
46 | SHARPYUV_MAKE_VERSION(SHARPYUV_VERSION_MAJOR, SHARPYUV_VERSION_MINOR, \ |
47 | SHARPYUV_VERSION_PATCH) |
48 | |
49 | // Returns the library's version number, packed in hexadecimal. See |
50 | // SHARPYUV_VERSION. |
51 | SHARPYUV_EXTERN int SharpYuvGetVersion(void); |
52 | |
53 | // RGB to YUV conversion matrix, in 16 bit fixed point. |
54 | // y = rgb_to_y[0] * r + rgb_to_y[1] * g + rgb_to_y[2] * b + rgb_to_y[3] |
55 | // u = rgb_to_u[0] * r + rgb_to_u[1] * g + rgb_to_u[2] * b + rgb_to_u[3] |
56 | // v = rgb_to_v[0] * r + rgb_to_v[1] * g + rgb_to_v[2] * b + rgb_to_v[3] |
57 | // Then y, u and v values are divided by 1<<16 and rounded. |
58 | typedef struct { |
59 | int rgb_to_y[4]; |
60 | int rgb_to_u[4]; |
61 | int rgb_to_v[4]; |
62 | } SharpYuvConversionMatrix; |
63 | |
64 | // Converts RGB to YUV420 using a downsampling algorithm that minimizes |
65 | // artefacts caused by chroma subsampling. |
66 | // This is slower than standard downsampling (averaging of 4 UV values). |
67 | // Assumes that the image will be upsampled using a bilinear filter. If nearest |
68 | // neighbor is used instead, the upsampled image might look worse than with |
69 | // standard downsampling. |
70 | // r_ptr, g_ptr, b_ptr: pointers to the source r, g and b channels. Should point |
71 | // to uint8_t buffers if rgb_bit_depth is 8, or uint16_t buffers otherwise. |
72 | // rgb_step: distance in bytes between two horizontally adjacent pixels on the |
73 | // r, g and b channels. If rgb_bit_depth is > 8, it should be a |
74 | // multiple of 2. |
75 | // rgb_stride: distance in bytes between two vertically adjacent pixels on the |
76 | // r, g, and b channels. If rgb_bit_depth is > 8, it should be a |
77 | // multiple of 2. |
78 | // rgb_bit_depth: number of bits for each r/g/b value. One of: 8, 10, 12, 16. |
79 | // Note: 16 bit input is truncated to 14 bits before conversion to yuv. |
80 | // yuv_bit_depth: number of bits for each y/u/v value. One of: 8, 10, 12. |
81 | // y_ptr, u_ptr, v_ptr: pointers to the destination y, u and v channels. Should |
82 | // point to uint8_t buffers if yuv_bit_depth is 8, or uint16_t buffers |
83 | // otherwise. |
84 | // y_stride, u_stride, v_stride: distance in bytes between two vertically |
85 | // adjacent pixels on the y, u and v channels. If yuv_bit_depth > 8, they |
86 | // should be multiples of 2. |
87 | // width, height: width and height of the image in pixels |
88 | SHARPYUV_EXTERN int SharpYuvConvert(const void* r_ptr, const void* g_ptr, |
89 | const void* b_ptr, int rgb_step, |
90 | int rgb_stride, int rgb_bit_depth, |
91 | void* y_ptr, int y_stride, void* u_ptr, |
92 | int u_stride, void* v_ptr, int v_stride, |
93 | int yuv_bit_depth, int width, int height, |
94 | const SharpYuvConversionMatrix* yuv_matrix); |
95 | |
96 | // TODO(b/194336375): Add YUV444 to YUV420 conversion. Maybe also add 422 |
97 | // support (it's rarely used in practice, especially for images). |
98 | |
99 | #ifdef __cplusplus |
100 | } // extern "C" |
101 | #endif |
102 | |
103 | #endif // WEBP_SHARPYUV_SHARPYUV_H_ |
104 | |