| 1 | // Copyright (C) 2018 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #include <QtLottie/private/qbatchrenderer_p.h> |
| 5 | |
| 6 | #include <QImage> |
| 7 | #include <QPainter> |
| 8 | #include <QHash> |
| 9 | #include <QMap> |
| 10 | #include <QMutexLocker> |
| 11 | #include <QLoggingCategory> |
| 12 | #include <QThread> |
| 13 | |
| 14 | #include <QJsonDocument> |
| 15 | #include <QJsonArray> |
| 16 | |
| 17 | #include <QtLottie/private/qlottieconstants_p.h> |
| 18 | #include <QtLottie/private/qlottiebase_p.h> |
| 19 | #include <QtLottie/private/qlottieflatlayers_p.h> |
| 20 | #include <QtLottie/private/qlottieroot_p.h> |
| 21 | #include <QtLottie/private/qlottielayer_p.h> |
| 22 | |
| 23 | #include <QtLottie/private/qlottieanimation_p.h> |
| 24 | #include <QtLottie/private/qlottierasterrenderer_p.h> |
| 25 | |
| 26 | QT_BEGIN_NAMESPACE |
| 27 | |
| 28 | Q_LOGGING_CATEGORY(lcLottieQtLottieRenderThread, "qt.lottieqt.lottie.render.thread" ); |
| 29 | |
| 30 | QBatchRenderer *QBatchRenderer::m_rendererInstance = nullptr; |
| 31 | |
| 32 | QBatchRenderer::QBatchRenderer() |
| 33 | : QThread() |
| 34 | { |
| 35 | const QByteArray cacheStr = qgetenv(varName: "QLOTTIE_RENDER_CACHE_SIZE" ); |
| 36 | int cacheSize = cacheStr.toInt(); |
| 37 | if (cacheSize > 0) { |
| 38 | qCDebug(lcLottieQtLottieRenderThread) << "Setting frame cache size to" << cacheSize; |
| 39 | m_cacheSize = cacheSize; |
| 40 | } |
| 41 | } |
| 42 | |
| 43 | QBatchRenderer::~QBatchRenderer() |
| 44 | { |
| 45 | QMutexLocker mlocker(&m_mutex); |
| 46 | |
| 47 | for (Entry *entry : std::as_const(t&: m_animData)) { |
| 48 | qDeleteAll(c: entry->frameCache); |
| 49 | delete entry->lottieTreeBlueprint; |
| 50 | delete entry; |
| 51 | } |
| 52 | } |
| 53 | |
| 54 | QBatchRenderer *QBatchRenderer::instance() |
| 55 | { |
| 56 | if (!m_rendererInstance) |
| 57 | m_rendererInstance = new QBatchRenderer; |
| 58 | |
| 59 | return m_rendererInstance; |
| 60 | } |
| 61 | |
| 62 | void QBatchRenderer::deleteInstance() |
| 63 | { |
| 64 | delete m_rendererInstance; |
| 65 | m_rendererInstance = nullptr; |
| 66 | } |
| 67 | |
| 68 | void QBatchRenderer::registerAnimator(QLottieAnimation *animator) |
| 69 | { |
| 70 | QMutexLocker mlocker(&m_mutex); |
| 71 | |
| 72 | qCDebug(lcLottieQtLottieRenderThread) << "Register Animator:" |
| 73 | << static_cast<void*>(animator); |
| 74 | |
| 75 | Entry *&entry = m_animData[animator]; |
| 76 | if (entry) { |
| 77 | qDeleteAll(c: entry->frameCache); |
| 78 | delete entry->lottieTreeBlueprint; |
| 79 | delete entry; |
| 80 | entry = nullptr; |
| 81 | } |
| 82 | Q_ASSERT(entry == nullptr); |
| 83 | entry = new Entry; |
| 84 | entry->animator = animator; |
| 85 | entry->startFrame = animator->startFrame(); |
| 86 | entry->endFrame = animator->endFrame(); |
| 87 | entry->currentFrame = animator->startFrame(); |
| 88 | entry->animDir = animator->direction(); |
| 89 | QLottieRoot *root = new QLottieRoot; |
| 90 | root->parseSource(jsonSource: animator->jsonSource(), fileSource: m_animData.keys().last()->source()); |
| 91 | entry->lottieTreeBlueprint = root; |
| 92 | m_waitCondition.wakeAll(); |
| 93 | } |
| 94 | |
| 95 | void QBatchRenderer::deregisterAnimator(QLottieAnimation *animator) |
| 96 | { |
| 97 | QMutexLocker mlocker(&m_mutex); |
| 98 | |
| 99 | qCDebug(lcLottieQtLottieRenderThread) << "Deregister Animator:" |
| 100 | << static_cast<void*>(animator); |
| 101 | |
| 102 | Entry *entry = m_animData.take(key: animator); |
| 103 | if (entry) { |
| 104 | qDeleteAll(c: entry->frameCache); |
| 105 | delete entry->lottieTreeBlueprint; |
| 106 | delete entry; |
| 107 | } |
| 108 | } |
| 109 | |
| 110 | bool QBatchRenderer::gotoFrame(QLottieAnimation *animator, int frame) |
| 111 | { |
| 112 | QMutexLocker mlocker(&m_mutex); |
| 113 | |
| 114 | Entry *entry = m_animData.value(key: animator, defaultValue: nullptr); |
| 115 | if (entry) { |
| 116 | qCDebug(lcLottieQtLottieRenderThread) << "Animator:" |
| 117 | << static_cast<void*>(animator) |
| 118 | << "Goto frame:" << frame; |
| 119 | entry->currentFrame = frame; |
| 120 | entry->animDir = animator->direction(); |
| 121 | pruneFrameCache(e: entry); |
| 122 | m_waitCondition.wakeAll(); |
| 123 | return true; |
| 124 | } |
| 125 | return false; |
| 126 | } |
| 127 | |
| 128 | void QBatchRenderer::pruneFrameCache(Entry* e) |
| 129 | { |
| 130 | QHash<int, QLottieBase*>::iterator removeCandidate = e->frameCache.end(); |
| 131 | if (e->frameCache.size() == m_cacheSize && |
| 132 | !e->frameCache.contains(key: e->currentFrame)) |
| 133 | removeCandidate = e->frameCache.begin(); |
| 134 | |
| 135 | QHash<int, QLottieBase*>::iterator it = e->frameCache.begin(); |
| 136 | while (it != e->frameCache.end()) { |
| 137 | int frame = it.key(); |
| 138 | if ((frame - e->currentFrame) * e->animDir >= 0) { // same frame or same direction |
| 139 | if (removeCandidate != e->frameCache.end() && |
| 140 | (removeCandidate.key() - frame) * e->animDir < 0) |
| 141 | removeCandidate = it; |
| 142 | ++it; |
| 143 | } else { |
| 144 | qCDebug(lcLottieQtLottieRenderThread) << "Animator:" << static_cast<void*>(e->animator) |
| 145 | << "Remove frame from cache" << frame; |
| 146 | delete it.value(); |
| 147 | it = e->frameCache.erase(it); |
| 148 | removeCandidate = e->frameCache.end(); |
| 149 | } |
| 150 | } |
| 151 | if (removeCandidate != e->frameCache.end()) { |
| 152 | qCDebug(lcLottieQtLottieRenderThread) << "Animator:" |
| 153 | << static_cast<void*>(e->animator) |
| 154 | << "Remove frame from cache" |
| 155 | << removeCandidate.key() |
| 156 | << "(Reason - cache is full)" ; |
| 157 | e->frameCache.erase(it: removeCandidate); |
| 158 | } |
| 159 | m_lastRenderedFrame = -1; |
| 160 | } |
| 161 | |
| 162 | QLottieBase *QBatchRenderer::getFrame(QLottieAnimation *animator, int ) |
| 163 | { |
| 164 | QMutexLocker mlocker(&m_mutex); |
| 165 | |
| 166 | Entry *entry = m_animData.value(key: animator, defaultValue: nullptr); |
| 167 | if (entry) |
| 168 | return entry->frameCache.value(key: frameNumber, defaultValue: nullptr); |
| 169 | else |
| 170 | return nullptr; |
| 171 | } |
| 172 | |
| 173 | void QBatchRenderer::prerender(Entry *animEntry) |
| 174 | { |
| 175 | while (animEntry->frameCache.size() < m_cacheSize) { |
| 176 | if (m_lastRenderedFrame == animEntry->currentFrame) |
| 177 | animEntry->currentFrame += animEntry->animDir; |
| 178 | |
| 179 | QLottieBase *&lottieTree = animEntry->frameCache[animEntry->currentFrame]; |
| 180 | if (lottieTree == nullptr) { |
| 181 | lottieTree = new QLottieBase(*animEntry->lottieTreeBlueprint); |
| 182 | |
| 183 | for (QLottieBase *elem : lottieTree->children()) { |
| 184 | if (elem->active(frame: animEntry->currentFrame)) |
| 185 | elem->updateProperties( frame: animEntry->currentFrame); |
| 186 | } |
| 187 | } |
| 188 | |
| 189 | qCDebug(lcLottieQtLottieRenderThread) << "Animator:" |
| 190 | << static_cast<void*>(animEntry->animator) |
| 191 | << "Frame drawn to cache. FN:" |
| 192 | << animEntry->currentFrame; |
| 193 | emit frameReady(animator: animEntry->animator, frameNumber: animEntry->currentFrame); |
| 194 | |
| 195 | animEntry->currentFrame += animEntry->animDir; |
| 196 | |
| 197 | if (animEntry->currentFrame > animEntry->endFrame) { |
| 198 | animEntry->currentFrame = animEntry->startFrame; |
| 199 | } else if (animEntry->currentFrame < animEntry->startFrame) { |
| 200 | animEntry->currentFrame = animEntry->endFrame; |
| 201 | } |
| 202 | } |
| 203 | } |
| 204 | |
| 205 | void QBatchRenderer::frameRendered(QLottieAnimation *animator, int ) |
| 206 | { |
| 207 | QMutexLocker mlocker(&m_mutex); |
| 208 | |
| 209 | Entry *entry = m_animData.value(key: animator, defaultValue: nullptr); |
| 210 | if (entry) { |
| 211 | qCDebug(lcLottieQtLottieRenderThread) << "Animator:" << static_cast<void*>(animator) |
| 212 | << "Remove frame from cache" << frameNumber; |
| 213 | |
| 214 | QLottieBase *root = entry->frameCache.take(key: frameNumber); |
| 215 | if (root != nullptr) { |
| 216 | delete root; |
| 217 | m_waitCondition.wakeAll(); |
| 218 | } |
| 219 | m_lastRenderedFrame = frameNumber; |
| 220 | } |
| 221 | } |
| 222 | |
| 223 | void QBatchRenderer::run() |
| 224 | { |
| 225 | qCDebug(lcLottieQtLottieRenderThread) << "rendering thread" << QThread::currentThread(); |
| 226 | |
| 227 | while (!isInterruptionRequested()) { |
| 228 | QMutexLocker mlocker(&m_mutex); |
| 229 | |
| 230 | for (Entry *e : std::as_const(t&: m_animData)) |
| 231 | prerender(animEntry: e); |
| 232 | |
| 233 | m_waitCondition.wait(lockedMutex: &m_mutex); |
| 234 | } |
| 235 | } |
| 236 | |
| 237 | QT_END_NAMESPACE |
| 238 | |