| 1 | // Copyright (C) 2018 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #include <QtLottie/private/qlottierasterrenderer_p.h> |
| 5 | |
| 6 | #include <QPainter> |
| 7 | #include <QRectF> |
| 8 | #include <QBrush> |
| 9 | #include <QTransform> |
| 10 | #include <QGradient> |
| 11 | #include <QPointer> |
| 12 | |
| 13 | #include <QtLottie/private/qlottieshape_p.h> |
| 14 | #include <QtLottie/private/qlottiefill_p.h> |
| 15 | #include <QtLottie/private/qlottiegfill_p.h> |
| 16 | #include <QtLottie/private/qlottieimage_p.h> |
| 17 | #include <QtLottie/private/qlottiebasictransform_p.h> |
| 18 | #include <QtLottie/private/qlottieshapetransform_p.h> |
| 19 | #include <QtLottie/private/qlottierect_p.h> |
| 20 | #include <QtLottie/private/qlottieellipse_p.h> |
| 21 | #include <QtLottie/private/qlottiepolystar_p.h> |
| 22 | #include <QtLottie/private/qlottieround_p.h> |
| 23 | #include <QtLottie/private/qlottiefreeformshape_p.h> |
| 24 | #include <QtLottie/private/qlottietrimpath_p.h> |
| 25 | #include <QtLottie/private/qlottiefilleffect_p.h> |
| 26 | #include <QtLottie/private/qlottierepeater_p.h> |
| 27 | #include <QtLottie/private/qlottieflatlayers_p.h> |
| 28 | |
| 29 | QT_BEGIN_NAMESPACE |
| 30 | |
| 31 | QLottieRasterRenderer::QLottieRasterRenderer(QPainter *painter) |
| 32 | : m_painter(painter) |
| 33 | { |
| 34 | m_painter->setPen(QPen(Qt::NoPen)); |
| 35 | } |
| 36 | |
| 37 | void QLottieRasterRenderer::saveState() |
| 38 | { |
| 39 | qCDebug(lcLottieQtLottieRender) << "Save painter state" ; |
| 40 | m_painter->save(); |
| 41 | saveTrimmingState(); |
| 42 | m_pathStack.push_back(t: m_unitedPath); |
| 43 | m_fillEffectStack.push_back(t: m_fillEffect); |
| 44 | m_unitedPath = QPainterPath(); |
| 45 | } |
| 46 | |
| 47 | void QLottieRasterRenderer::restoreState() |
| 48 | { |
| 49 | qCDebug(lcLottieQtLottieRender) << "Restore painter state" ; |
| 50 | m_painter->restore(); |
| 51 | restoreTrimmingState(); |
| 52 | m_unitedPath = m_pathStack.pop(); |
| 53 | m_fillEffect = m_fillEffectStack.pop(); |
| 54 | } |
| 55 | |
| 56 | void QLottieRasterRenderer::render(const QLottieLayer &layer) |
| 57 | { |
| 58 | qCDebug(lcLottieQtLottieRender) << "Layer:" << layer.name() |
| 59 | << "clip layer" << layer.isClippedLayer(); |
| 60 | if (layer.isMaskLayer()) |
| 61 | m_buildingClipRegion = true; |
| 62 | else if (!m_clipPath.isEmpty()) { |
| 63 | QTransform inv = m_painter->transform().inverted(); |
| 64 | if (layer.clipMode() == QLottieLayer::Alpha) |
| 65 | m_painter->setClipPath(path: inv.map(p: m_clipPath)); |
| 66 | else if (layer.clipMode() == QLottieLayer::InvertedAlpha) { |
| 67 | QPainterPath screen; |
| 68 | screen.addRect(x: 0, y: 0, w: m_painter->device()->width(), |
| 69 | h: m_painter->device()->height()); |
| 70 | m_painter->setClipPath(path: inv.map(p: screen - m_clipPath)); |
| 71 | } |
| 72 | else { |
| 73 | // Clipping is not applied to paths that have |
| 74 | // not setting clipping parameters |
| 75 | m_painter->setClipping(false); |
| 76 | } |
| 77 | m_buildingClipRegion = false; |
| 78 | m_clipPath = QPainterPath(); |
| 79 | } |
| 80 | } |
| 81 | |
| 82 | void QLottieRasterRenderer::render(const QLottieSolidLayer &layer) |
| 83 | { |
| 84 | render(layer: static_cast<const QLottieLayer &>(layer)); |
| 85 | m_painter->fillRect(QRect(QPoint(), layer.size()), color: layer.color()); |
| 86 | } |
| 87 | |
| 88 | void QLottieRasterRenderer::render(const QLottieRect &rect) |
| 89 | { |
| 90 | m_painter->save(); |
| 91 | |
| 92 | for (int i = 0; i < m_repeatCount; i++) { |
| 93 | qCDebug(lcLottieQtLottieRender) << rect.name() |
| 94 | << rect.position() << rect.size(); |
| 95 | applyRepeaterTransform(instance: i); |
| 96 | if (trimmingState() == QLottieRenderer::Sequential) { |
| 97 | QTransform t = m_painter->transform(); |
| 98 | QPainterPath tp = t.map(p: rect.path()); |
| 99 | tp.addPath(path: m_unitedPath); |
| 100 | m_unitedPath = tp; |
| 101 | } else if (m_buildingClipRegion) { |
| 102 | QTransform t = m_painter->transform(); |
| 103 | QPainterPath tp = t.map(p: rect.path()); |
| 104 | tp.addPath(path: m_clipPath); |
| 105 | m_clipPath = tp; |
| 106 | } else |
| 107 | m_painter->drawPath(path: rect.path()); |
| 108 | } |
| 109 | |
| 110 | m_painter->restore(); |
| 111 | } |
| 112 | |
| 113 | void QLottieRasterRenderer::render(const QLottieEllipse &ellipse) |
| 114 | { |
| 115 | m_painter->save(); |
| 116 | |
| 117 | for (int i = 0; i < m_repeatCount; i++) { |
| 118 | qCDebug(lcLottieQtLottieRender) << "Ellipse:" << ellipse.name() |
| 119 | << ellipse.position() |
| 120 | << ellipse.size(); |
| 121 | |
| 122 | applyRepeaterTransform(instance: i); |
| 123 | if (trimmingState() == QLottieRenderer::Sequential) { |
| 124 | QTransform t = m_painter->transform(); |
| 125 | QPainterPath tp = t.map(p: ellipse.path()); |
| 126 | tp.addPath(path: m_unitedPath); |
| 127 | m_unitedPath = tp; |
| 128 | } else if (m_buildingClipRegion) { |
| 129 | QTransform t = m_painter->transform(); |
| 130 | QPainterPath tp = t.map(p: ellipse.path()); |
| 131 | tp.addPath(path: m_clipPath); |
| 132 | m_clipPath = tp; |
| 133 | } else |
| 134 | m_painter->drawPath(path: ellipse.path()); |
| 135 | } |
| 136 | |
| 137 | m_painter->restore(); |
| 138 | } |
| 139 | |
| 140 | void QLottieRasterRenderer::render(const QLottiePolyStar &star) |
| 141 | { |
| 142 | m_painter->save(); |
| 143 | |
| 144 | for (int i = 0; i < m_repeatCount; i++) { |
| 145 | qCDebug(lcLottieQtLottieRender) << "PolyStar:" << star.name() |
| 146 | << star.position() |
| 147 | << star.pointCount() << star.outerRadius() << star.innerRadius(); |
| 148 | |
| 149 | applyRepeaterTransform(instance: i); |
| 150 | if (trimmingState() == QLottieRenderer::Sequential) { |
| 151 | QTransform t = m_painter->transform(); |
| 152 | QPainterPath tp = t.map(p: star.path()); |
| 153 | tp.addPath(path: m_unitedPath); |
| 154 | m_unitedPath = tp; |
| 155 | } else if (m_buildingClipRegion) { |
| 156 | QTransform t = m_painter->transform(); |
| 157 | QPainterPath tp = t.map(p: star.path()); |
| 158 | tp.addPath(path: m_clipPath); |
| 159 | m_clipPath = tp; |
| 160 | } else |
| 161 | m_painter->drawPath(path: star.path()); |
| 162 | } |
| 163 | |
| 164 | m_painter->restore(); |
| 165 | } |
| 166 | |
| 167 | void QLottieRasterRenderer::render(const QLottieImage &image) |
| 168 | { |
| 169 | const QImage img = image.image(); |
| 170 | if (img.isNull()) |
| 171 | return; |
| 172 | |
| 173 | m_painter->save(); |
| 174 | |
| 175 | for (int i = 0; i < m_repeatCount; i++) { |
| 176 | qCDebug(lcLottieQtLottieRender) << "Image" << image.name(); |
| 177 | |
| 178 | applyRepeaterTransform(instance: i); |
| 179 | |
| 180 | m_painter->drawImage(r: QRectF(QPointF(), image.size()), image: img); |
| 181 | } |
| 182 | |
| 183 | m_painter->restore(); |
| 184 | } |
| 185 | |
| 186 | |
| 187 | void QLottieRasterRenderer::render(const QLottieRound &round) |
| 188 | { |
| 189 | m_painter->save(); |
| 190 | |
| 191 | for (int i = 0; i < m_repeatCount; i++) { |
| 192 | qCDebug(lcLottieQtLottieRender) << "Round:" << round.name() |
| 193 | << round.position() << round.radius(); |
| 194 | |
| 195 | if (trimmingState() == QLottieRenderer::Sequential) { |
| 196 | QTransform t = m_painter->transform(); |
| 197 | QPainterPath tp = t.map(p: round.path()); |
| 198 | tp.addPath(path: m_unitedPath); |
| 199 | m_unitedPath = tp; |
| 200 | } else if (m_buildingClipRegion) { |
| 201 | QTransform t = m_painter->transform(); |
| 202 | QPainterPath tp = t.map(p: round.path()); |
| 203 | tp.addPath(path: m_clipPath); |
| 204 | m_clipPath = tp; |
| 205 | } else |
| 206 | m_painter->drawPath(path: round.path()); |
| 207 | } |
| 208 | |
| 209 | m_painter->restore(); |
| 210 | } |
| 211 | |
| 212 | void QLottieRasterRenderer::render(const QLottieFill &fill) |
| 213 | { |
| 214 | qCDebug(lcLottieQtLottieRender) << "Fill:" <<fill.name() |
| 215 | << fill.color(); |
| 216 | |
| 217 | if (m_fillEffect) |
| 218 | return; |
| 219 | |
| 220 | float alpha = fill.color().alphaF() * fill.opacity() / 100.0f; |
| 221 | QColor color = fill.color(); |
| 222 | color.setAlphaF(alpha); |
| 223 | m_painter->setBrush(color); |
| 224 | } |
| 225 | |
| 226 | void QLottieRasterRenderer::render(const QLottieGFill &gradient) |
| 227 | { |
| 228 | qCDebug(lcLottieQtLottieRender) << "Gradient:" << gradient.name() |
| 229 | << gradient.value(); |
| 230 | |
| 231 | if (m_fillEffect) |
| 232 | return; |
| 233 | |
| 234 | if (gradient.value()) |
| 235 | m_painter->setBrush(*gradient.value()); |
| 236 | else |
| 237 | qCWarning(lcLottieQtLottieRender) << "Gradient:" |
| 238 | << gradient.name() |
| 239 | << "Cannot draw gradient fill" ; |
| 240 | } |
| 241 | |
| 242 | void QLottieRasterRenderer::render(const QLottieStroke &stroke) |
| 243 | { |
| 244 | qCDebug(lcLottieQtLottieRender) << "Stroke:" << stroke.name() |
| 245 | << stroke.pen() << stroke.pen().miterLimit(); |
| 246 | |
| 247 | if (m_fillEffect) |
| 248 | return; |
| 249 | |
| 250 | m_painter->setPen(stroke.pen()); |
| 251 | } |
| 252 | |
| 253 | void QLottieRasterRenderer::render(const QLottieBasicTransform &transform) |
| 254 | { |
| 255 | QTransform t = m_painter->transform(); |
| 256 | applyTransform(xf: &t, lottieXf: transform); |
| 257 | m_painter->setTransform(transform: t); |
| 258 | m_painter->setOpacity(m_painter->opacity() * transform.opacity()); |
| 259 | |
| 260 | qCDebug(lcLottieQtLottieRender) << transform.name() |
| 261 | << m_painter->transform() |
| 262 | << "opacity:" << m_painter->opacity(); |
| 263 | } |
| 264 | |
| 265 | void QLottieRasterRenderer::render(const QLottieShapeTransform &transform) |
| 266 | { |
| 267 | qCDebug(lcLottieQtLottieRender) << "Shape transform:" << transform.name() |
| 268 | << "of" << transform.parent()->name(); |
| 269 | |
| 270 | QTransform t = m_painter->transform(); |
| 271 | applyTransform(xf: &t, lottieXf: transform, isShapeTransform: true); |
| 272 | m_painter->setTransform(transform: t); |
| 273 | m_painter->setOpacity(m_painter->opacity() * transform.opacity()); |
| 274 | |
| 275 | qCDebug(lcLottieQtLottieRender) << transform.name() |
| 276 | << m_painter->transform() |
| 277 | << m_painter->opacity(); |
| 278 | } |
| 279 | |
| 280 | void QLottieRasterRenderer::render(const QLottieFreeFormShape &shape) |
| 281 | { |
| 282 | m_painter->save(); |
| 283 | |
| 284 | for (int i = 0; i < m_repeatCount; i ++) { |
| 285 | qCDebug(lcLottieQtLottieRender) << "Render shape:" |
| 286 | << shape.name() << "of" |
| 287 | << shape.parent()->name(); |
| 288 | applyRepeaterTransform(instance: i); |
| 289 | if (trimmingState() == QLottieRenderer::Sequential) { |
| 290 | QTransform t = m_painter->transform(); |
| 291 | QPainterPath tp = t.map(p: shape.path()); |
| 292 | tp.addPath(path: m_unitedPath); |
| 293 | m_unitedPath = tp; |
| 294 | } else if (m_buildingClipRegion) { |
| 295 | QTransform t = m_painter->transform(); |
| 296 | QPainterPath tp = t.map(p: shape.path()); |
| 297 | tp.addPath(path: m_clipPath); |
| 298 | m_clipPath = tp; |
| 299 | } else |
| 300 | m_painter->drawPath(path: shape.path()); |
| 301 | } |
| 302 | |
| 303 | m_painter->restore(); |
| 304 | } |
| 305 | |
| 306 | void QLottieRasterRenderer::render(const QLottieTrimPath &trimPath) |
| 307 | { |
| 308 | // TODO: Move "Sequential" trimming to the prerendering thread |
| 309 | // Now it is done in the GUI thread |
| 310 | |
| 311 | m_painter->save(); |
| 312 | |
| 313 | for (int i = 0; i < m_repeatCount; i ++) { |
| 314 | qCDebug(lcLottieQtLottieRender) << "Render shape:" |
| 315 | << trimPath.name() << "of" |
| 316 | << trimPath.parent()->name(); |
| 317 | applyRepeaterTransform(instance: i); |
| 318 | if (!trimPath.isParallel() && !qFuzzyCompare(p1: qreal(0.0), p2: m_unitedPath.length())) { |
| 319 | qCDebug(lcLottieQtLottieRender) << "Render trim path in the GUI thread" ; |
| 320 | QPainterPath tr = trimPath.trim(path: m_unitedPath); |
| 321 | // Do not use the applied transform, as the transform |
| 322 | // is already included in m_unitedPath |
| 323 | m_painter->setTransform(transform: QTransform()); |
| 324 | m_painter->drawPath(path: tr); |
| 325 | } |
| 326 | } |
| 327 | |
| 328 | m_painter->restore(); |
| 329 | } |
| 330 | |
| 331 | void QLottieRasterRenderer::render(const QLottieFillEffect &effect) |
| 332 | { |
| 333 | qCDebug(lcLottieQtLottieRender) << "Fill:" <<effect.name() |
| 334 | << effect.color(); |
| 335 | |
| 336 | m_fillEffect = &effect; |
| 337 | m_painter->setBrush(m_fillEffect->color()); |
| 338 | m_painter->setOpacity(m_painter->opacity() * m_fillEffect->opacity()); |
| 339 | } |
| 340 | |
| 341 | void QLottieRasterRenderer::render(const QLottieRepeater &repeater) |
| 342 | { |
| 343 | qCDebug(lcLottieQtLottieRender) << "Repeater:" <<repeater.name() |
| 344 | << "count:" << repeater.copies(); |
| 345 | |
| 346 | if (m_repeaterTransform) { |
| 347 | qCWarning(lcLottieQtLottieRender) << "Only one Repeater can be active at a time!" ; |
| 348 | return; |
| 349 | } |
| 350 | |
| 351 | m_repeatCount = repeater.copies(); |
| 352 | m_repeatOffset = repeater.offset(); |
| 353 | |
| 354 | // Can store pointer to transform, although the transform |
| 355 | // is managed by another thread. The object will be available |
| 356 | // until the frame has been rendered |
| 357 | m_repeaterTransform = &repeater.transform(); |
| 358 | |
| 359 | m_painter->translate(dx: m_repeatOffset * m_repeaterTransform->position().x(), |
| 360 | dy: m_repeatOffset * m_repeaterTransform->position().y()); |
| 361 | } |
| 362 | |
| 363 | void QLottieRasterRenderer::applyRepeaterTransform(int instance) |
| 364 | { |
| 365 | if (!m_repeaterTransform || instance == 0) |
| 366 | return; |
| 367 | |
| 368 | QTransform t = m_painter->transform(); |
| 369 | |
| 370 | QPointF anchors = -m_repeaterTransform->anchorPoint(); |
| 371 | QPointF position = m_repeaterTransform->position(); |
| 372 | QPointF anchoredCenter = anchors + position; |
| 373 | |
| 374 | t.translate(dx: anchoredCenter.x(), dy: anchoredCenter.y()); |
| 375 | t.rotate(a: m_repeaterTransform->rotation()); |
| 376 | t.scale(sx: m_repeaterTransform->scale().x(), |
| 377 | sy: m_repeaterTransform->scale().y()); |
| 378 | m_painter->setTransform(transform: t); |
| 379 | |
| 380 | qreal o =m_repeaterTransform->opacityAtInstance(instance); |
| 381 | |
| 382 | m_painter->setOpacity(m_painter->opacity() * o); |
| 383 | } |
| 384 | |
| 385 | QT_END_NAMESPACE |
| 386 | |