| 1 | /* | 
| 2 | Copyright 2018 Google Inc. All Rights Reserved. | 
| 3 |  | 
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); | 
| 5 | you may not use this file except in compliance with the License. | 
| 6 | You may obtain a copy of the License at | 
| 7 |  | 
| 8 |     http://www.apache.org/licenses/LICENSE-2.0 | 
| 9 |  | 
| 10 | Unless required by applicable law or agreed to in writing, software | 
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, | 
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
| 13 | See the License for the specific language governing permissions and | 
| 14 | limitations under the License. | 
| 15 | */ | 
| 16 |  | 
| 17 | #ifndef RESONANCE_AUDIO_PLATFORM_COMMON_ROOM_EFFECTS_UTILS_H_ | 
| 18 | #define RESONANCE_AUDIO_PLATFORM_COMMON_ROOM_EFFECTS_UTILS_H_ | 
| 19 |  | 
| 20 | #include <vector> | 
| 21 |  | 
| 22 | #include "api/resonance_audio_api.h" | 
| 23 | #include "base/constants_and_types.h" | 
| 24 | #include "base/misc_math.h" | 
| 25 | #include "platforms/common/room_properties.h" | 
| 26 |  | 
| 27 | namespace vraudio { | 
| 28 |  | 
| 29 | // Room material properties. | 
| 30 | struct RoomMaterial { | 
| 31 |   // Material surface integer identifier. | 
| 32 |   MaterialName name; | 
| 33 |  | 
| 34 |   // An array of absorption coefficients defined in octave bands. | 
| 35 |   float absorption_coefficients[kNumReverbOctaveBands]; | 
| 36 | }; | 
| 37 |  | 
| 38 | // Generates |ReflectionProperties| based on given |room_properties|. | 
| 39 | // | 
| 40 | // @param room_properties Room properties. | 
| 41 | ReflectionProperties ComputeReflectionProperties( | 
| 42 |     const RoomProperties& room_properties); | 
| 43 |  | 
| 44 | // Generates |ReverbProperties| based on given |room_properties|. | 
| 45 | // | 
| 46 | // @param room_properties Room properties. | 
| 47 | ReverbProperties ComputeReverbProperties(const RoomProperties& room_properties); | 
| 48 |  | 
| 49 | // Generates |ReverbProperties| by directly setting the RT60 values, subject | 
| 50 | // to modifications by |brightness_modifier| and |time_scaler|. | 
| 51 | // | 
| 52 | // @param rt60_values RT60 values. | 
| 53 | // @param brightness_modifier Modifier adjusting the brightness of reverb. | 
| 54 | // @param time_scalar Modifier scaling the reverb time. | 
| 55 | // @param gain_multiplier Modifier scaling the reverb gain. | 
| 56 | ReverbProperties ComputeReverbPropertiesFromRT60s(const float* rt60_values, | 
| 57 |                                                   float brightness_modifier, | 
| 58 |                                                   float time_scalar, | 
| 59 |                                                   float gain_multiplier); | 
| 60 |  | 
| 61 | // Calculates the gain value for |source_position| with respect to the given | 
| 62 | // room properties. The sound level for the room effects will remain the same | 
| 63 | // inside the room, otherwise, it will decrease with a linear ramp from the | 
| 64 | // closest point on the room. | 
| 65 | // | 
| 66 | // @param source_position World position of the source. | 
| 67 | // @param room_position Center position of the room. | 
| 68 | // @param room_rotation Orientation of the room. | 
| 69 | // @param room_dimensions Dimensions of the room.. | 
| 70 | // @return Attenuation (gain) value in range [0.0f, 1.0f]. | 
| 71 | float ComputeRoomEffectsGain(const WorldPosition& source_position, | 
| 72 |                              const WorldPosition& room_position, | 
| 73 |                              const WorldRotation& room_rotation, | 
| 74 |                              const WorldPosition& room_dimensions); | 
| 75 |  | 
| 76 | // Gets the room material properties from a material index. | 
| 77 | // | 
| 78 | // @param material_index Index of the material. | 
| 79 | RoomMaterial GetRoomMaterial(size_t material_index); | 
| 80 |  | 
| 81 | }  // namespace vraudio | 
| 82 |  | 
| 83 | #endif  // RESONANCE_AUDIO_PLATFORM_COMMON_ROOM_EFFECTS_UTILS_H_ | 
| 84 |  |