| 1 | /* |
| 2 | Copyright 2018 Google Inc. All Rights Reserved. |
| 3 | |
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | you may not use this file except in compliance with the License. |
| 6 | You may obtain a copy of the License at |
| 7 | |
| 8 | http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | |
| 10 | Unless required by applicable law or agreed to in writing, software |
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, |
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | See the License for the specific language governing permissions and |
| 14 | limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef RESONANCE_AUDIO_PLATFORM_COMMON_ROOM_EFFECTS_UTILS_H_ |
| 18 | #define RESONANCE_AUDIO_PLATFORM_COMMON_ROOM_EFFECTS_UTILS_H_ |
| 19 | |
| 20 | #include <vector> |
| 21 | |
| 22 | #include "api/resonance_audio_api.h" |
| 23 | #include "base/constants_and_types.h" |
| 24 | #include "base/misc_math.h" |
| 25 | #include "platforms/common/room_properties.h" |
| 26 | |
| 27 | namespace vraudio { |
| 28 | |
| 29 | // Room material properties. |
| 30 | struct RoomMaterial { |
| 31 | // Material surface integer identifier. |
| 32 | MaterialName name; |
| 33 | |
| 34 | // An array of absorption coefficients defined in octave bands. |
| 35 | float absorption_coefficients[kNumReverbOctaveBands]; |
| 36 | }; |
| 37 | |
| 38 | // Generates |ReflectionProperties| based on given |room_properties|. |
| 39 | // |
| 40 | // @param room_properties Room properties. |
| 41 | ReflectionProperties ComputeReflectionProperties( |
| 42 | const RoomProperties& room_properties); |
| 43 | |
| 44 | // Generates |ReverbProperties| based on given |room_properties|. |
| 45 | // |
| 46 | // @param room_properties Room properties. |
| 47 | ReverbProperties ComputeReverbProperties(const RoomProperties& room_properties); |
| 48 | |
| 49 | // Generates |ReverbProperties| by directly setting the RT60 values, subject |
| 50 | // to modifications by |brightness_modifier| and |time_scaler|. |
| 51 | // |
| 52 | // @param rt60_values RT60 values. |
| 53 | // @param brightness_modifier Modifier adjusting the brightness of reverb. |
| 54 | // @param time_scalar Modifier scaling the reverb time. |
| 55 | // @param gain_multiplier Modifier scaling the reverb gain. |
| 56 | ReverbProperties ComputeReverbPropertiesFromRT60s(const float* rt60_values, |
| 57 | float brightness_modifier, |
| 58 | float time_scalar, |
| 59 | float gain_multiplier); |
| 60 | |
| 61 | // Calculates the gain value for |source_position| with respect to the given |
| 62 | // room properties. The sound level for the room effects will remain the same |
| 63 | // inside the room, otherwise, it will decrease with a linear ramp from the |
| 64 | // closest point on the room. |
| 65 | // |
| 66 | // @param source_position World position of the source. |
| 67 | // @param room_position Center position of the room. |
| 68 | // @param room_rotation Orientation of the room. |
| 69 | // @param room_dimensions Dimensions of the room.. |
| 70 | // @return Attenuation (gain) value in range [0.0f, 1.0f]. |
| 71 | float ComputeRoomEffectsGain(const WorldPosition& source_position, |
| 72 | const WorldPosition& room_position, |
| 73 | const WorldRotation& room_rotation, |
| 74 | const WorldPosition& room_dimensions); |
| 75 | |
| 76 | // Gets the room material properties from a material index. |
| 77 | // |
| 78 | // @param material_index Index of the material. |
| 79 | RoomMaterial GetRoomMaterial(size_t material_index); |
| 80 | |
| 81 | } // namespace vraudio |
| 82 | |
| 83 | #endif // RESONANCE_AUDIO_PLATFORM_COMMON_ROOM_EFFECTS_UTILS_H_ |
| 84 | |