| 1 | /* | 
| 2 | Copyright 2018 Google Inc. All Rights Reserved. | 
| 3 |  | 
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); | 
| 5 | you may not use this file except in compliance with the License. | 
| 6 | You may obtain a copy of the License at | 
| 7 |  | 
| 8 |     http://www.apache.org/licenses/LICENSE-2.0 | 
| 9 |  | 
| 10 | Unless required by applicable law or agreed to in writing, software | 
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, | 
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
| 13 | See the License for the specific language governing permissions and | 
| 14 | limitations under the License. | 
| 15 | */ | 
| 16 |  | 
| 17 | #ifndef RESONANCE_AUDIO_AMBISONICS_HOA_ROTATOR_H_ | 
| 18 | #define RESONANCE_AUDIO_AMBISONICS_HOA_ROTATOR_H_ | 
| 19 |  | 
| 20 | #include <vector> | 
| 21 |  | 
| 22 | #include "Eigen/Dense" | 
| 23 | #include "base/audio_buffer.h" | 
| 24 | #include "base/misc_math.h" | 
| 25 |  | 
| 26 | namespace vraudio { | 
| 27 |  | 
| 28 | // Rotator for higher order ambisonic sound fields. It supports ACN channel | 
| 29 | // ordering and SN3D normalization (AmbiX). | 
| 30 | class HoaRotator { | 
| 31 |  public: | 
| 32 |   // Constructs a sound field rotator of an arbitrary ambisonic order. | 
| 33 |   // | 
| 34 |   // @param ambisonic_order Order of ambisonic sound field. | 
| 35 |   explicit HoaRotator(int ambisonic_order); | 
| 36 |  | 
| 37 |   // Performs a smooth inplace rotation of a sound field buffer from | 
| 38 |   // |current_rotation_| to |target_rotation|. | 
| 39 |   // | 
| 40 |   // @param target_rotation Target rotation to be applied to the input buffer. | 
| 41 |   // @param input Higher order sound field input buffer to be rotated. | 
| 42 |   // @param output Pointer to output buffer. | 
| 43 |   // @return True if rotation has been applied. | 
| 44 |   bool Process(const WorldRotation& target_rotation, const AudioBuffer& input, | 
| 45 |                AudioBuffer* output); | 
| 46 |  | 
| 47 |  private: | 
| 48 |   // Updates the rotation matrix with using supplied WorldRotation. | 
| 49 |   // | 
| 50 |   // @param rotation World rotation. | 
| 51 |   void UpdateRotationMatrix(const WorldRotation& rotation); | 
| 52 |  | 
| 53 |   // Order of the ambisonic sound field handled by the rotator. | 
| 54 |   const int ambisonic_order_; | 
| 55 |  | 
| 56 |   // Current rotation which is used in the interpolation process in order to | 
| 57 |   // compute new rotation matrix. Initialized with an identity rotation. | 
| 58 |   WorldRotation current_rotation_; | 
| 59 |  | 
| 60 |   // Spherical harmonics rotation sub-matrices for each order. | 
| 61 |   std::vector<Eigen::MatrixXf> rotation_matrices_; | 
| 62 |  | 
| 63 |   // Final spherical harmonics rotation matrix. | 
| 64 |   Eigen::MatrixXf rotation_matrix_; | 
| 65 | }; | 
| 66 |  | 
| 67 | }  // namespace vraudio | 
| 68 |  | 
| 69 | #endif  // RESONANCE_AUDIO_AMBISONICS_HOA_ROTATOR_H_ | 
| 70 |  |