| 1 | /* | 
|---|---|
| 2 | Copyright 2018 Google Inc. All Rights Reserved. | 
| 3 | |
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); | 
| 5 | you may not use this file except in compliance with the License. | 
| 6 | You may obtain a copy of the License at | 
| 7 | |
| 8 | http://www.apache.org/licenses/LICENSE-2.0 | 
| 9 | |
| 10 | Unless required by applicable law or agreed to in writing, software | 
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, | 
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
| 13 | See the License for the specific language governing permissions and | 
| 14 | limitations under the License. | 
| 15 | */ | 
| 16 | |
| 17 | #include "api/binaural_surround_renderer.h" | 
| 18 | |
| 19 | #include "base/logging.h" | 
| 20 | #include "graph/binaural_surround_renderer_impl.h" | 
| 21 | |
| 22 | namespace vraudio { | 
| 23 | |
| 24 | BinauralSurroundRenderer* BinauralSurroundRenderer::Create( | 
| 25 | size_t frames_per_buffer, int sample_rate_hz, | 
| 26 | SurroundFormat surround_format) { | 
| 27 | std::unique_ptr<BinauralSurroundRendererImpl> renderer( | 
| 28 | new BinauralSurroundRendererImpl(frames_per_buffer, sample_rate_hz)); | 
| 29 | if (!renderer->Init(surround_format)) { | 
| 30 | return nullptr; | 
| 31 | } | 
| 32 | return renderer.release(); | 
| 33 | } | 
| 34 | |
| 35 | } // namespace vraudio | 
| 36 | 
