1 | /* |
2 | Copyright 2018 Google Inc. All Rights Reserved. |
3 | |
4 | Licensed under the Apache License, Version 2.0 (the "License"); |
5 | you may not use this file except in compliance with the License. |
6 | You may obtain a copy of the License at |
7 | |
8 | http://www.apache.org/licenses/LICENSE-2.0 |
9 | |
10 | Unless required by applicable law or agreed to in writing, software |
11 | distributed under the License is distributed on an "AS-IS" BASIS, |
12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
13 | See the License for the specific language governing permissions and |
14 | limitations under the License. |
15 | */ |
16 | |
17 | #ifndef RESONANCE_AUDIO_DSP_CHANNEL_CONVERTER_H_ |
18 | #define RESONANCE_AUDIO_DSP_CHANNEL_CONVERTER_H_ |
19 | |
20 | #include "base/audio_buffer.h" |
21 | |
22 | namespace vraudio { |
23 | |
24 | // Converts a mono |input| buffer to a stereo |output| buffer by preserving the |
25 | // signal energy. |
26 | // |
27 | // @param input Mono input buffer. |
28 | // @param output Pointer to a stereo output buffer. |
29 | void ConvertStereoFromMono(const AudioBuffer& input, AudioBuffer* output); |
30 | |
31 | // Converts a stereo |input| buffer to a mono |output| buffer by preserving the |
32 | // signal energy. |
33 | // |
34 | // @param input Stereo input buffer. |
35 | // @param output Pointer to a mono output buffer. |
36 | void ConvertMonoFromStereo(const AudioBuffer& input, AudioBuffer* output); |
37 | |
38 | } // namespace vraudio |
39 | |
40 | #endif // RESONANCE_AUDIO_DSP_CHANNEL_CONVERTER_H_ |
41 | |