| 1 | /* |
| 2 | Copyright 2018 Google Inc. All Rights Reserved. |
| 3 | |
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | you may not use this file except in compliance with the License. |
| 6 | You may obtain a copy of the License at |
| 7 | |
| 8 | http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | |
| 10 | Unless required by applicable law or agreed to in writing, software |
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, |
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | See the License for the specific language governing permissions and |
| 14 | limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "dsp/gain_mixer.h" |
| 18 | |
| 19 | #include <cmath> |
| 20 | |
| 21 | #include "base/logging.h" |
| 22 | |
| 23 | namespace vraudio { |
| 24 | |
| 25 | GainMixer::GainMixer(size_t num_channels, size_t frames_per_buffer) |
| 26 | : num_channels_(num_channels), |
| 27 | output_(num_channels_, frames_per_buffer), |
| 28 | is_empty_(false) { |
| 29 | DCHECK_NE(num_channels_, 0U); |
| 30 | Reset(); |
| 31 | } |
| 32 | |
| 33 | void GainMixer::AddInput(const AudioBuffer& input, |
| 34 | const std::vector<float>& gains) { |
| 35 | DCHECK_EQ(gains.size(), num_channels_); |
| 36 | DCHECK_EQ(input.num_channels(), num_channels_); |
| 37 | DCHECK_EQ(input.num_frames(), output_.num_frames()); |
| 38 | |
| 39 | auto* gain_processors = GetOrCreateProcessors(source_id: input.source_id()); |
| 40 | // Accumulate the input buffers into the output buffer. |
| 41 | for (size_t i = 0; i < num_channels_; ++i) { |
| 42 | if (input[i].IsEnabled()) { |
| 43 | (*gain_processors)[i].ApplyGain(target_gain: gains[i], input: input[i], output: &output_[i], |
| 44 | accumulate_output: true /* accumulate_output */); |
| 45 | } else { |
| 46 | // Make sure the gain processor is initialized. |
| 47 | (*gain_processors)[i].Reset(gain: gains[i]); |
| 48 | } |
| 49 | } |
| 50 | is_empty_ = false; |
| 51 | } |
| 52 | |
| 53 | void GainMixer::AddInputChannel(const AudioBuffer::Channel& input, |
| 54 | SourceId source_id, |
| 55 | const std::vector<float>& gains) { |
| 56 | DCHECK_EQ(gains.size(), num_channels_); |
| 57 | DCHECK_EQ(input.size(), output_.num_frames()); |
| 58 | |
| 59 | auto* gain_processors = GetOrCreateProcessors(source_id); |
| 60 | // Accumulate the input buffers into the output buffer. |
| 61 | for (size_t i = 0; i < num_channels_; ++i) { |
| 62 | if (input.IsEnabled()) { |
| 63 | (*gain_processors)[i].ApplyGain(target_gain: gains[i], input, output: &output_[i], |
| 64 | accumulate_output: true /* accumulate_output */); |
| 65 | } else { |
| 66 | // Make sure the gain processor is initialized. |
| 67 | (*gain_processors)[i].Reset(gain: gains[i]); |
| 68 | } |
| 69 | } |
| 70 | is_empty_ = false; |
| 71 | } |
| 72 | |
| 73 | const AudioBuffer* GainMixer::GetOutput() const { |
| 74 | if (is_empty_) { |
| 75 | return nullptr; |
| 76 | } |
| 77 | return &output_; |
| 78 | } |
| 79 | |
| 80 | void GainMixer::Reset() { |
| 81 | if (!is_empty_) { |
| 82 | // Delete the processors for sources which no longer exist. |
| 83 | for (auto it = source_gain_processors_.begin(); |
| 84 | it != source_gain_processors_.end(); |
| 85 | /* no increment */) { |
| 86 | if (it->second.processors_active) { |
| 87 | it->second.processors_active = false; |
| 88 | ++it; |
| 89 | } else { |
| 90 | source_gain_processors_.erase(position: it++); |
| 91 | } |
| 92 | } |
| 93 | // Reset the output buffer. |
| 94 | output_.Clear(); |
| 95 | } |
| 96 | is_empty_ = true; |
| 97 | } |
| 98 | |
| 99 | GainMixer::GainProcessors::GainProcessors(size_t num_channels) |
| 100 | : processors_active(true), processors(num_channels) {} |
| 101 | |
| 102 | std::vector<GainProcessor>* GainMixer::GetOrCreateProcessors( |
| 103 | SourceId source_id) { |
| 104 | // Attempt to find a |ScaleAndAccumulateProcessor| for the given |source_id|, |
| 105 | // if none can be found add one. In either case mark that the processor has |
| 106 | // been used so that it is not later deleted. |
| 107 | if (source_gain_processors_.find(x: source_id) == |
| 108 | source_gain_processors_.end()) { |
| 109 | source_gain_processors_.insert(x: {source_id, GainProcessors(num_channels_)}); |
| 110 | } |
| 111 | source_gain_processors_.at(k: source_id).processors_active = true; |
| 112 | return &(source_gain_processors_.at(k: source_id).processors); |
| 113 | } |
| 114 | |
| 115 | } // namespace vraudio |
| 116 | |