| 1 | /* |
| 2 | Copyright 2018 Google Inc. All Rights Reserved. |
| 3 | |
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | you may not use this file except in compliance with the License. |
| 6 | You may obtain a copy of the License at |
| 7 | |
| 8 | http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | |
| 10 | Unless required by applicable law or agreed to in writing, software |
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, |
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | See the License for the specific language governing permissions and |
| 14 | limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | // Prevent Visual Studio from complaining about std::copy_n. |
| 18 | #if defined(_WIN32) |
| 19 | #define _SCL_SECURE_NO_WARNINGS |
| 20 | #endif |
| 21 | |
| 22 | #include "utils/buffer_partitioner.h" |
| 23 | |
| 24 | #include "utils/planar_interleaved_conversion.h" |
| 25 | |
| 26 | namespace vraudio { |
| 27 | |
| 28 | BufferPartitioner::BufferPartitioner(size_t num_channels, |
| 29 | size_t frames_per_buffer, |
| 30 | NewBufferCallback buffer_callback) |
| 31 | : num_channels_(num_channels), |
| 32 | frames_per_buffer_(frames_per_buffer), |
| 33 | buffer_callback_(std::move(buffer_callback)), |
| 34 | current_buffer_ptr_(nullptr), |
| 35 | current_buffer_write_position_frames_(0), |
| 36 | planar_channel_ptrs_(num_channels) {} |
| 37 | |
| 38 | size_t BufferPartitioner::GetNumGeneratedBuffersForNumInputFrames( |
| 39 | size_t num_input_frames) const { |
| 40 | return (current_buffer_write_position_frames_ + num_input_frames) / |
| 41 | frames_per_buffer_; |
| 42 | } |
| 43 | |
| 44 | void BufferPartitioner::AddBuffer(const int16* interleaved_buffer, |
| 45 | size_t num_channels, size_t num_frames) { |
| 46 | AddBufferTemplated<const int16*>(buffer: interleaved_buffer, num_channels, |
| 47 | num_frames); |
| 48 | } |
| 49 | |
| 50 | void BufferPartitioner::AddBuffer(const float* interleaved_buffer, |
| 51 | size_t num_channels, size_t num_frames) { |
| 52 | AddBufferTemplated<const float*>(buffer: interleaved_buffer, num_channels, |
| 53 | num_frames); |
| 54 | } |
| 55 | |
| 56 | void BufferPartitioner::AddBuffer(const float* const* planar_buffer, |
| 57 | size_t num_channels, size_t num_frames) { |
| 58 | AddBufferTemplated<const float* const*>(buffer: planar_buffer, num_channels, |
| 59 | num_frames); |
| 60 | } |
| 61 | |
| 62 | void BufferPartitioner::AddBuffer(const int16* const* planar_buffer, |
| 63 | size_t num_channels, size_t num_frames) { |
| 64 | AddBufferTemplated<const int16* const*>(buffer: planar_buffer, num_channels, |
| 65 | num_frames); |
| 66 | } |
| 67 | |
| 68 | void BufferPartitioner::AddBuffer(const AudioBuffer& audio_buffer) { |
| 69 | AddBuffer(num_valid_frames: audio_buffer.num_frames(), audio_buffer); |
| 70 | } |
| 71 | |
| 72 | void BufferPartitioner::AddBuffer(size_t num_valid_frames, |
| 73 | const AudioBuffer& audio_buffer) { |
| 74 | DCHECK_EQ(audio_buffer.num_channels(), num_channels_); |
| 75 | DCHECK_LE(num_valid_frames, audio_buffer.num_frames()); |
| 76 | for (size_t channel = 0; channel < num_channels_; ++channel) { |
| 77 | planar_channel_ptrs_[channel] = &audio_buffer[channel][0]; |
| 78 | } |
| 79 | AddBuffer(planar_buffer: planar_channel_ptrs_.data(), num_channels: audio_buffer.num_channels(), |
| 80 | num_frames: num_valid_frames); |
| 81 | } |
| 82 | |
| 83 | size_t BufferPartitioner::GetNumBufferedFrames() const { |
| 84 | return current_buffer_write_position_frames_; |
| 85 | } |
| 86 | |
| 87 | size_t BufferPartitioner::Flush() { |
| 88 | if (current_buffer_write_position_frames_ == 0 || |
| 89 | current_buffer_ptr_ == nullptr) { |
| 90 | return 0; |
| 91 | } |
| 92 | DCHECK_LE(current_buffer_write_position_frames_, |
| 93 | current_buffer_ptr_->num_frames()); |
| 94 | const size_t num_zeropadded_frames = |
| 95 | current_buffer_ptr_->num_frames() - current_buffer_write_position_frames_; |
| 96 | for (AudioBuffer::Channel& channel : *current_buffer_ptr_) { |
| 97 | DCHECK_LE(current_buffer_write_position_frames_, channel.size()); |
| 98 | std::fill(first: channel.begin() + current_buffer_write_position_frames_, |
| 99 | last: channel.end(), value: 0.0f); |
| 100 | } |
| 101 | current_buffer_ptr_ = buffer_callback_(current_buffer_ptr_); |
| 102 | current_buffer_write_position_frames_ = 0; |
| 103 | return num_zeropadded_frames; |
| 104 | } |
| 105 | |
| 106 | void BufferPartitioner::Clear() { |
| 107 | current_buffer_ptr_ = nullptr; |
| 108 | current_buffer_write_position_frames_ = 0; |
| 109 | } |
| 110 | |
| 111 | template <typename BufferType> |
| 112 | void BufferPartitioner::AddBufferTemplated(BufferType buffer, |
| 113 | size_t num_channels, |
| 114 | size_t num_frames) { |
| 115 | DCHECK_EQ(num_channels, num_channels_); |
| 116 | |
| 117 | size_t input_read_frame = 0; |
| 118 | while (input_read_frame < num_frames) { |
| 119 | if (current_buffer_ptr_ == nullptr) { |
| 120 | current_buffer_ptr_ = buffer_callback_(nullptr); |
| 121 | if (current_buffer_ptr_ == nullptr) { |
| 122 | LOG(WARNING) << "No input buffer received" ; |
| 123 | return; |
| 124 | } |
| 125 | DCHECK_EQ(current_buffer_ptr_->num_frames(), frames_per_buffer_); |
| 126 | DCHECK_EQ(current_buffer_ptr_->num_channels(), num_channels_); |
| 127 | current_buffer_write_position_frames_ = 0; |
| 128 | } |
| 129 | DCHECK_GT(frames_per_buffer_, current_buffer_write_position_frames_); |
| 130 | const size_t remaining_frames_in_temp_buffer = |
| 131 | frames_per_buffer_ - current_buffer_write_position_frames_; |
| 132 | const size_t remaining_frames_in_input_buffer = |
| 133 | num_frames - input_read_frame; |
| 134 | const size_t num_frames_to_process = std::min( |
| 135 | a: remaining_frames_in_temp_buffer, b: remaining_frames_in_input_buffer); |
| 136 | |
| 137 | FillAudioBufferWithOffset(buffer, num_frames, num_channels_, |
| 138 | input_read_frame, |
| 139 | current_buffer_write_position_frames_, |
| 140 | num_frames_to_process, current_buffer_ptr_); |
| 141 | |
| 142 | input_read_frame += num_frames_to_process; |
| 143 | |
| 144 | // Update write pointers in temporary buffer. |
| 145 | current_buffer_write_position_frames_ += num_frames_to_process; |
| 146 | if (current_buffer_write_position_frames_ == frames_per_buffer_) { |
| 147 | // Current buffer is filled with data -> pass it to callback. |
| 148 | current_buffer_ptr_ = buffer_callback_(current_buffer_ptr_); |
| 149 | current_buffer_write_position_frames_ = 0; |
| 150 | if (current_buffer_ptr_ == nullptr) { |
| 151 | LOG(WARNING) << "No input buffer received" ; |
| 152 | return; |
| 153 | } |
| 154 | DCHECK_EQ(current_buffer_ptr_->num_frames(), frames_per_buffer_); |
| 155 | DCHECK_EQ(current_buffer_ptr_->num_channels(), num_channels_); |
| 156 | } |
| 157 | } |
| 158 | } |
| 159 | |
| 160 | } // namespace vraudio |
| 161 | |