| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | #include <QDebug> |
| 4 | #include <qaudioformat.h> |
| 5 | #include <qalgorithms.h> |
| 6 | |
| 7 | QT_BEGIN_NAMESPACE |
| 8 | |
| 9 | /*! |
| 10 | \class QAudioFormat |
| 11 | \brief The QAudioFormat class stores audio stream parameter information. |
| 12 | |
| 13 | \inmodule QtMultimedia |
| 14 | \ingroup multimedia |
| 15 | \ingroup multimedia_audio |
| 16 | |
| 17 | An audio format specifies how data in a raw audio stream is arranged. For |
| 18 | example, how the stream is to be interpreted. |
| 19 | |
| 20 | QAudioFormat contains parameters that specify how the audio sample data |
| 21 | is arranged. These are the frequency, the number of channels, and the |
| 22 | sample format. The following table describes these in more detail. |
| 23 | |
| 24 | \table |
| 25 | \header |
| 26 | \li Parameter |
| 27 | \li Description |
| 28 | \row |
| 29 | \li Sample Rate |
| 30 | \li Samples per second of audio data in Hertz. |
| 31 | \row |
| 32 | \li Number of channels |
| 33 | \li The number of audio channels (typically one for mono |
| 34 | or two for stereo). These are the amount of consecutive |
| 35 | samples that together form one frame in the stream |
| 36 | \row |
| 37 | \li Sample format |
| 38 | \li The format of the audio samples in the stream |
| 39 | \endtable |
| 40 | |
| 41 | This class is used in conjunction with QAudioSource or |
| 42 | QAudioSink to allow you to specify the parameters of the audio |
| 43 | stream being read or written, or with QAudioBuffer when dealing with |
| 44 | samples in memory. |
| 45 | |
| 46 | You can obtain audio formats compatible with the audio device used |
| 47 | through functions in QAudioDevice. This class also lets you |
| 48 | query available parameter values for a device, so that you can set |
| 49 | the parameters yourself. See the \l QAudioDevice class |
| 50 | description for details. You need to know the format of the audio |
| 51 | streams you wish to play or record. |
| 52 | |
| 53 | Samples for all channels will be interleaved. |
| 54 | One sample for each channel for the same instant in time is referred |
| 55 | to as a frame in Qt Multimedia (and other places). |
| 56 | */ |
| 57 | |
| 58 | /*! |
| 59 | \fn QAudioFormat::QAudioFormat() |
| 60 | |
| 61 | Constructs a new audio format. |
| 62 | |
| 63 | Values are initialized as follows: |
| 64 | \list |
| 65 | \li sampleRate() = 0 |
| 66 | \li channelCount() = 0 |
| 67 | \li sampleFormat() = QAudioFormat::Unknown |
| 68 | \endlist |
| 69 | */ |
| 70 | |
| 71 | /*! |
| 72 | \fn QAudioFormat::QAudioFormat(const QAudioFormat &other) |
| 73 | |
| 74 | Construct a new audio format using \a other. |
| 75 | */ |
| 76 | |
| 77 | /*! |
| 78 | \fn QAudioFormat::~QAudioFormat() |
| 79 | |
| 80 | Destroy this audio format. |
| 81 | */ |
| 82 | |
| 83 | /*! |
| 84 | \fn bool QAudioFormat::operator==(const QAudioFormat &a, const QAudioFormat &b) |
| 85 | |
| 86 | Returns \c true if audio format \a a is equal to \a b, otherwise returns \c false. |
| 87 | */ |
| 88 | |
| 89 | /*! |
| 90 | \fn bool QAudioFormat::operator!=(const QAudioFormat &a, const QAudioFormat &b) |
| 91 | |
| 92 | Returns \c true if audio format \a a is not equal to \a b, otherwise returns \c false. |
| 93 | */ |
| 94 | |
| 95 | /*! |
| 96 | \fn bool QAudioFormat::isValid() const |
| 97 | |
| 98 | Returns \c true if all of the parameters are valid. |
| 99 | */ |
| 100 | |
| 101 | /*! |
| 102 | \fn void QAudioFormat::setSampleRate(int samplerate) |
| 103 | |
| 104 | Sets the sample rate to \a samplerate in Hertz. |
| 105 | */ |
| 106 | |
| 107 | /*! |
| 108 | \fn int QAudioFormat::sampleRate() const |
| 109 | |
| 110 | Returns the current sample rate in Hertz. |
| 111 | */ |
| 112 | |
| 113 | /*! |
| 114 | \enum QAudioFormat::AudioChannelPosition |
| 115 | |
| 116 | Describes the possible audio channel positions. These follow the standard |
| 117 | definition used in the 22.2 surround sound configuration. |
| 118 | |
| 119 | \value UnknownPosition Unknown position |
| 120 | \value FrontLeft |
| 121 | \value FrontRight |
| 122 | \value FrontCenter |
| 123 | \value LFE Low Frequency Effect channel (Subwoofer) |
| 124 | \value BackLeft |
| 125 | \value BackRight |
| 126 | \value FrontLeftOfCenter |
| 127 | \value FrontRightOfCenter |
| 128 | \value BackCenter |
| 129 | \value LFE2 |
| 130 | \value SideLeft |
| 131 | \value SideRight |
| 132 | \value TopFrontLeft |
| 133 | \value TopFrontRight |
| 134 | \value TopFrontCenter |
| 135 | \value TopCenter |
| 136 | \value TopBackLeft |
| 137 | \value TopBackRight |
| 138 | \value TopSideLeft |
| 139 | \value TopSideRight |
| 140 | \value TopBackCenter |
| 141 | \value BottomFrontCenter |
| 142 | \value BottomFrontLeft |
| 143 | \value BottomFrontRight |
| 144 | */ |
| 145 | /*! |
| 146 | \variable QAudioFormat::NChannelPositions |
| 147 | \internal |
| 148 | */ |
| 149 | |
| 150 | /*! |
| 151 | \enum QAudioFormat::ChannelConfig |
| 152 | |
| 153 | This enum describes a standardized audio channel layout. The most common |
| 154 | configurations are Mono, Stereo, 2.1 (stereo plus low frequency), 5.1 surround, |
| 155 | and 7.1 surround configurations. |
| 156 | |
| 157 | \value ChannelConfigUnknown The channel configuration is not known. |
| 158 | \value ChannelConfigMono The audio has one Center channel. |
| 159 | \value ChannelConfigStereo The audio has two channels, Left and Right. |
| 160 | \value ChannelConfig2Dot1 The audio has three channels, Left, Right and |
| 161 | LFE (low frequency effect). |
| 162 | \value ChannelConfig3Dot0 The audio has three channels, Left, Right, and |
| 163 | Center. |
| 164 | \value ChannelConfig3Dot1 The audio has four channels, Left, Right, Center, |
| 165 | and LFE (low frequency effect). |
| 166 | \value ChannelConfigSurround5Dot0 The audio has five channels, Left, Right, |
| 167 | Center, BackLeft, and BackRight. |
| 168 | \value ChannelConfigSurround5Dot1 The audio has 6 channels, Left, Right, |
| 169 | Center, LFE, BackLeft, and BackRight. |
| 170 | \value ChannelConfigSurround7Dot0 The audio has 7 channels, Left, Right, |
| 171 | Center, BackLeft, BackRight, SideLeft, and SideRight. |
| 172 | \value ChannelConfigSurround7Dot1 The audio has 8 channels, Left, Right, |
| 173 | Center, LFE, BackLeft, BackRight, SideLeft, and SideRight. |
| 174 | */ |
| 175 | |
| 176 | /*! |
| 177 | Sets the channel configuration to \a config. |
| 178 | |
| 179 | Sets the channel configuration of the audio format to one of the standard |
| 180 | audio channel configurations. |
| 181 | |
| 182 | \note that this will also modify the channel count. |
| 183 | */ |
| 184 | void QAudioFormat::setChannelConfig(ChannelConfig config) noexcept |
| 185 | { |
| 186 | m_channelConfig = config; |
| 187 | if (config != ChannelConfigUnknown) |
| 188 | m_channelCount = qPopulationCount(v: config); |
| 189 | } |
| 190 | |
| 191 | /*! |
| 192 | Returns the position of a certain audio \a channel inside an audio frame |
| 193 | for the given format. |
| 194 | Returns -1 if the channel does not exist for this format or the channel |
| 195 | configuration is unknown. |
| 196 | */ |
| 197 | int QAudioFormat::channelOffset(AudioChannelPosition channel) const noexcept |
| 198 | { |
| 199 | if (!(m_channelConfig & (1u << channel))) |
| 200 | return -1; |
| 201 | |
| 202 | uint maskedChannels = m_channelConfig & ((1u << channel) - 1); |
| 203 | return qPopulationCount(v: maskedChannels); |
| 204 | } |
| 205 | |
| 206 | /*! |
| 207 | \fn void QAudioFormat::setChannelCount(int channels) |
| 208 | |
| 209 | Sets the channel count to \a channels. Setting this also sets the channel |
| 210 | config to ChannelConfigUnknown. |
| 211 | */ |
| 212 | |
| 213 | /*! |
| 214 | \fn template <typename... Args> QAudioFormat::ChannelConfig QAudioFormat::channelConfig(Args... channels) |
| 215 | |
| 216 | Returns the current channel configuration for the given \a channels. |
| 217 | */ |
| 218 | /*! |
| 219 | \fn QAudioFormat::ChannelConfig QAudioFormat::channelConfig() const noexcept |
| 220 | |
| 221 | Returns the current channel configuration. |
| 222 | */ |
| 223 | |
| 224 | /*! |
| 225 | \fn int QAudioFormat::channelCount() const |
| 226 | |
| 227 | Returns the current channel count value. |
| 228 | |
| 229 | */ |
| 230 | |
| 231 | /*! |
| 232 | \fn void QAudioFormat::setSampleFormat(SampleFormat format) |
| 233 | |
| 234 | Sets the sample format to \a format. |
| 235 | |
| 236 | \sa QAudioFormat::SampleFormat |
| 237 | */ |
| 238 | |
| 239 | /*! |
| 240 | \fn QAudioFormat::SampleFormat QAudioFormat::sampleFormat() const |
| 241 | Returns the current sample format. |
| 242 | |
| 243 | \sa setSampleFormat() |
| 244 | */ |
| 245 | |
| 246 | /*! |
| 247 | Returns the number of bytes required for this audio format for \a microseconds. |
| 248 | |
| 249 | Returns 0 if this format is not valid. |
| 250 | |
| 251 | Note that some rounding may occur if \a microseconds is not an exact fraction of the |
| 252 | sampleRate(). |
| 253 | |
| 254 | \sa durationForBytes() |
| 255 | */ |
| 256 | qint32 QAudioFormat::bytesForDuration(qint64 microseconds) const |
| 257 | { |
| 258 | return bytesPerFrame() * framesForDuration(microseconds); |
| 259 | } |
| 260 | |
| 261 | /*! |
| 262 | Returns the number of microseconds represented by \a bytes in this format. |
| 263 | |
| 264 | Returns 0 if this format is not valid. |
| 265 | |
| 266 | Note that some rounding may occur if \a bytes is not an exact multiple |
| 267 | of the number of bytes per frame. |
| 268 | |
| 269 | \sa bytesForDuration() |
| 270 | */ |
| 271 | qint64 QAudioFormat::durationForBytes(qint32 bytes) const |
| 272 | { |
| 273 | // avoid compiler warnings about unused variables. [[maybe_unused]] in the header |
| 274 | // gives compiler errors on older gcc versions |
| 275 | Q_UNUSED(reserved); |
| 276 | |
| 277 | if (!isValid() || bytes <= 0) |
| 278 | return 0; |
| 279 | |
| 280 | // We round the byte count to ensure whole frames |
| 281 | return qint64(1000000LL * (bytes / bytesPerFrame())) / sampleRate(); |
| 282 | } |
| 283 | |
| 284 | /*! |
| 285 | Returns the number of bytes required for \a frameCount frames of this format. |
| 286 | |
| 287 | Returns 0 if this format is not valid. |
| 288 | |
| 289 | \sa bytesForDuration() |
| 290 | */ |
| 291 | qint32 QAudioFormat::bytesForFrames(qint32 frameCount) const |
| 292 | { |
| 293 | return frameCount * bytesPerFrame(); |
| 294 | } |
| 295 | |
| 296 | /*! |
| 297 | Returns the number of frames represented by \a byteCount in this format. |
| 298 | |
| 299 | Note that some rounding may occur if \a byteCount is not an exact multiple |
| 300 | of the number of bytes per frame. |
| 301 | |
| 302 | Each frame has one sample per channel. |
| 303 | |
| 304 | \sa framesForDuration() |
| 305 | */ |
| 306 | qint32 QAudioFormat::framesForBytes(qint32 byteCount) const |
| 307 | { |
| 308 | int size = bytesPerFrame(); |
| 309 | if (size > 0) |
| 310 | return byteCount / size; |
| 311 | return 0; |
| 312 | } |
| 313 | |
| 314 | /*! |
| 315 | Returns the number of frames required to represent \a microseconds in this format. |
| 316 | |
| 317 | Note that some rounding may occur if \a microseconds is not an exact fraction of the |
| 318 | \l sampleRate(). |
| 319 | */ |
| 320 | qint32 QAudioFormat::framesForDuration(qint64 microseconds) const |
| 321 | { |
| 322 | if (!isValid()) |
| 323 | return 0; |
| 324 | |
| 325 | return qint32((microseconds * sampleRate()) / 1000000LL); |
| 326 | } |
| 327 | |
| 328 | /*! |
| 329 | Return the number of microseconds represented by \a frameCount frames in this format. |
| 330 | */ |
| 331 | qint64 QAudioFormat::durationForFrames(qint32 frameCount) const |
| 332 | { |
| 333 | if (!isValid() || frameCount <= 0) |
| 334 | return 0; |
| 335 | |
| 336 | return (frameCount * 1000000LL) / sampleRate(); |
| 337 | } |
| 338 | |
| 339 | /*! |
| 340 | \fn int QAudioFormat::bytesPerFrame() const |
| 341 | |
| 342 | Returns the number of bytes required to represent one frame |
| 343 | (a sample in each channel) in this format. |
| 344 | |
| 345 | Returns 0 if this format is invalid. |
| 346 | */ |
| 347 | |
| 348 | /*! |
| 349 | \fn int QAudioFormat::bytesPerSample() const |
| 350 | Returns the number of bytes required to represent one sample in this format. |
| 351 | |
| 352 | Returns 0 if this format is invalid. |
| 353 | */ |
| 354 | |
| 355 | /*! |
| 356 | Normalizes the \a sample value to a number between -1 and 1. |
| 357 | The method depends on the QaudioFormat. |
| 358 | */ |
| 359 | float QAudioFormat::normalizedSampleValue(const void *sample) const |
| 360 | { |
| 361 | switch (m_sampleFormat) { |
| 362 | case UInt8: |
| 363 | return ((float)*reinterpret_cast<const quint8 *>(sample)) |
| 364 | / (float)std::numeric_limits<qint8>::max() |
| 365 | - 1.; |
| 366 | case Int16: |
| 367 | return ((float)*reinterpret_cast<const qint16 *>(sample)) |
| 368 | / (float)std::numeric_limits<qint16>::max(); |
| 369 | case Int32: |
| 370 | return ((float)*reinterpret_cast<const qint32 *>(sample)) |
| 371 | / (float)std::numeric_limits<qint32>::max(); |
| 372 | case Float: |
| 373 | return *reinterpret_cast<const float *>(sample); |
| 374 | case Unknown: |
| 375 | case NSampleFormats: |
| 376 | break; |
| 377 | } |
| 378 | |
| 379 | return 0.; |
| 380 | } |
| 381 | |
| 382 | /*! |
| 383 | Returns a default channel configuration for \a channelCount. |
| 384 | |
| 385 | Default configurations are defined for up to 8 channels, and correspond to |
| 386 | standard Mono, Stereo and Surround configurations. For higher channel counts, |
| 387 | this simply uses the first \a channelCount audio channels defined in |
| 388 | \l QAudioFormat::AudioChannelPosition. |
| 389 | */ |
| 390 | QAudioFormat::ChannelConfig QAudioFormat::defaultChannelConfigForChannelCount(int channelCount) |
| 391 | { |
| 392 | QAudioFormat::ChannelConfig config; |
| 393 | switch (channelCount) { |
| 394 | case 0: |
| 395 | config = QAudioFormat::ChannelConfigUnknown; |
| 396 | break; |
| 397 | case 1: |
| 398 | config = QAudioFormat::ChannelConfigMono; |
| 399 | break; |
| 400 | case 2: |
| 401 | config = QAudioFormat::ChannelConfigStereo; |
| 402 | break; |
| 403 | case 3: |
| 404 | config = QAudioFormat::ChannelConfig2Dot1; |
| 405 | break; |
| 406 | case 4: |
| 407 | config = QAudioFormat::channelConfig(channels: QAudioFormat::FrontLeft, channels: QAudioFormat::FrontRight, |
| 408 | channels: QAudioFormat::BackLeft, channels: QAudioFormat::BackRight); |
| 409 | break; |
| 410 | case 5: |
| 411 | config = QAudioFormat::ChannelConfigSurround5Dot0; |
| 412 | break; |
| 413 | case 6: |
| 414 | config = QAudioFormat::ChannelConfigSurround5Dot1; |
| 415 | break; |
| 416 | case 7: |
| 417 | config = QAudioFormat::ChannelConfigSurround7Dot0; |
| 418 | break; |
| 419 | case 8: |
| 420 | config = QAudioFormat::ChannelConfigSurround7Dot1; |
| 421 | break; |
| 422 | default: |
| 423 | // give up, simply use the first n channels |
| 424 | config = QAudioFormat::ChannelConfig((1 << (channelCount + 1)) - 1); |
| 425 | } |
| 426 | return config; |
| 427 | } |
| 428 | |
| 429 | /*! |
| 430 | \enum QAudioFormat::SampleFormat |
| 431 | |
| 432 | Qt will always expect and use samples in the endianness of the host platform. |
| 433 | When processing audio data from external sources yourself, ensure you convert |
| 434 | them to the correct endianness before writing them to a QAudioSink or |
| 435 | QAudioBuffer. |
| 436 | |
| 437 | \value Unknown Not Set |
| 438 | \value UInt8 Samples are 8 bit unsigned integers |
| 439 | \value Int16 Samples are 16 bit signed integers |
| 440 | \value Int32 Samples are 32 bit signed integers |
| 441 | \value Float Samples are floats |
| 442 | \omitvalue NSampleFormats |
| 443 | */ |
| 444 | |
| 445 | #ifndef QT_NO_DEBUG_STREAM |
| 446 | QDebug operator<<(QDebug dbg, QAudioFormat::SampleFormat type) |
| 447 | { |
| 448 | QDebugStateSaver saver(dbg); |
| 449 | dbg.nospace(); |
| 450 | switch (type) { |
| 451 | case QAudioFormat::UInt8: |
| 452 | dbg << "UInt8" ; |
| 453 | break; |
| 454 | case QAudioFormat::Int16: |
| 455 | dbg << "Int16" ; |
| 456 | break; |
| 457 | case QAudioFormat::Int32: |
| 458 | dbg << "Int32" ; |
| 459 | break; |
| 460 | case QAudioFormat::Float: |
| 461 | dbg << "Float" ; |
| 462 | break; |
| 463 | default: |
| 464 | dbg << "Unknown" ; |
| 465 | break; |
| 466 | } |
| 467 | return dbg; |
| 468 | } |
| 469 | |
| 470 | QDebug operator<<(QDebug dbg, const QAudioFormat &f) |
| 471 | { |
| 472 | dbg << "QAudioFormat(" << f.sampleRate() << "Hz, " << f.channelCount() << "Channels, " |
| 473 | << f.sampleFormat() << "Format )" ; |
| 474 | return dbg; |
| 475 | } |
| 476 | #endif |
| 477 | |
| 478 | QT_END_NAMESPACE |
| 479 | |