| 1 | // Copyright (C) 2021 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include <qaudiooutput.h> |
| 5 | #include <qaudiodevice.h> |
| 6 | #include <qmediadevices.h> |
| 7 | #include <private/qplatformaudiooutput_p.h> |
| 8 | #include <private/qplatformmediaintegration_p.h> |
| 9 | |
| 10 | /*! |
| 11 | \qmltype AudioOutput |
| 12 | \nativetype QAudioOutput |
| 13 | \brief An audio output to be used for playback or monitoring of a capture session. |
| 14 | |
| 15 | \inqmlmodule QtMultimedia |
| 16 | \ingroup multimedia_qml |
| 17 | \ingroup multimedia_audio_qml |
| 18 | |
| 19 | \qml |
| 20 | MediaPlayer { |
| 21 | id: playMusic |
| 22 | source: "music.wav" |
| 23 | audioOutput: AudioOutput { |
| 24 | volume: slider.value |
| 25 | } |
| 26 | } |
| 27 | Slider { |
| 28 | id: slider |
| 29 | from: 0. |
| 30 | to: 1. |
| 31 | } |
| 32 | \endqml |
| 33 | |
| 34 | You can use AudioOutput together with a QtMultiMedia::MediaPlayer to play audio content, or you |
| 35 | can use it in conjunction with a MultiMedia::CaptureSession to monitor the audio processed by the |
| 36 | capture session. |
| 37 | |
| 38 | \sa VideoOutput, AudioInput |
| 39 | */ |
| 40 | |
| 41 | /*! |
| 42 | \class QAudioOutput |
| 43 | \brief Represents an output channel for audio. |
| 44 | \inmodule QtMultimedia |
| 45 | \ingroup multimedia |
| 46 | \ingroup multimedia_audio |
| 47 | \since 6.0 |
| 48 | |
| 49 | This class represents an output channel that can be used together with |
| 50 | QMediaPlayer or QMediaCaptureSession. It enables the selection of the |
| 51 | physical output device to be used, muting the channel, and changing the |
| 52 | channel's volume. |
| 53 | */ |
| 54 | QAudioOutput::QAudioOutput(QObject *parent) |
| 55 | : QAudioOutput(QMediaDevices::defaultAudioOutput(), parent) |
| 56 | { |
| 57 | } |
| 58 | |
| 59 | QAudioOutput::QAudioOutput(const QAudioDevice &device, QObject *parent) |
| 60 | : QObject(parent) |
| 61 | { |
| 62 | auto maybeAudioOutput = QPlatformMediaIntegration::instance()->createAudioOutput(this); |
| 63 | if (maybeAudioOutput) { |
| 64 | d = maybeAudioOutput.value(); |
| 65 | d->device = device.mode() == QAudioDevice::Output ? device : QMediaDevices::defaultAudioOutput(); |
| 66 | d->setAudioDevice(d->device); |
| 67 | } else { |
| 68 | d = new QPlatformAudioOutput(nullptr); |
| 69 | qWarning() << "Failed to initialize QAudioOutput" << maybeAudioOutput.error(); |
| 70 | } |
| 71 | } |
| 72 | |
| 73 | QAudioOutput::~QAudioOutput() |
| 74 | { |
| 75 | setDisconnectFunction({}); |
| 76 | delete d; |
| 77 | } |
| 78 | |
| 79 | /*! |
| 80 | \qmlproperty real QtMultimedia::AudioOutput::volume |
| 81 | |
| 82 | This property holds the volume of the audio output. |
| 83 | |
| 84 | The volume is scaled linearly from \c 0.0 (silence) to \c 1.0 (full volume). |
| 85 | Values outside this range will be clamped: a value lower than 0.0 is set to |
| 86 | 0.0, a value higher than 1.0 will set to 1.0. |
| 87 | |
| 88 | The default volume is \c{1.0}. |
| 89 | |
| 90 | UI \l{volume controls} should usually be scaled non-linearly. For example, |
| 91 | using a logarithmic scale will produce linear changes in perceived \l{loudness}, |
| 92 | which is what a user would normally expect from a volume control. |
| 93 | |
| 94 | See \l {QtAudio::convertVolume()}{QtMultimedia.convertVolume()} |
| 95 | for more details. |
| 96 | */ |
| 97 | |
| 98 | /*! |
| 99 | \property QAudioOutput::volume |
| 100 | \brief The current volume. |
| 101 | |
| 102 | The volume is scaled linearly, ranging from \c 0 (silence) to \c 1 |
| 103 | (full volume). |
| 104 | \note values outside this range will be clamped. |
| 105 | |
| 106 | By default the volume is \c 1. |
| 107 | |
| 108 | UI volume controls should usually be scaled non-linearly. For example, |
| 109 | using a logarithmic scale will produce linear changes in perceived loudness, |
| 110 | which is what a user would normally expect from a volume control. |
| 111 | |
| 112 | \sa QtAudio::convertVolume() |
| 113 | */ |
| 114 | float QAudioOutput::volume() const |
| 115 | { |
| 116 | return d->volume; |
| 117 | } |
| 118 | |
| 119 | void QAudioOutput::setVolume(float volume) |
| 120 | { |
| 121 | volume = qBound(min: 0., val: volume, max: 1.); |
| 122 | if (d->volume == volume) |
| 123 | return; |
| 124 | d->volume = volume; |
| 125 | d->setVolume(volume); |
| 126 | emit volumeChanged(volume); |
| 127 | } |
| 128 | |
| 129 | /*! |
| 130 | \qmlproperty bool QtMultimedia::AudioOutput::muted |
| 131 | |
| 132 | This property holds whether the audio output is muted. |
| 133 | |
| 134 | Defaults to \c{false}. |
| 135 | */ |
| 136 | |
| 137 | /*! |
| 138 | \property QAudioOutput::muted |
| 139 | \brief The muted state of the current media. |
| 140 | |
| 141 | The value will be \c true if the output is muted; otherwise \c{false}. |
| 142 | */ |
| 143 | bool QAudioOutput::isMuted() const |
| 144 | { |
| 145 | return d->muted; |
| 146 | } |
| 147 | |
| 148 | void QAudioOutput::setMuted(bool muted) |
| 149 | { |
| 150 | if (d->muted == muted) |
| 151 | return; |
| 152 | d->muted = muted; |
| 153 | d->setMuted(muted); |
| 154 | emit mutedChanged(muted); |
| 155 | } |
| 156 | |
| 157 | /*! |
| 158 | \qmlproperty AudioDevice QtMultimedia::AudioOutput::device |
| 159 | |
| 160 | This property describes the audio device connected to this output. |
| 161 | |
| 162 | The device property represents the audio device this output is connected to. |
| 163 | This property can be used to select an output device from the |
| 164 | QtMultimedia::MediaDevices::audioOutputs() list. |
| 165 | */ |
| 166 | |
| 167 | /*! |
| 168 | \property QAudioOutput::device |
| 169 | \brief The audio device connected to this output. |
| 170 | |
| 171 | The device property represents the audio device this output is connected to. |
| 172 | This property can be used to select an output device from the |
| 173 | QMediaDevices::audioOutputs() list. |
| 174 | You can select the system default audio output by setting this property to |
| 175 | a default constructed QAudioDevice object. |
| 176 | */ |
| 177 | QAudioDevice QAudioOutput::device() const |
| 178 | { |
| 179 | return d->device; |
| 180 | } |
| 181 | |
| 182 | void QAudioOutput::setDevice(const QAudioDevice &device) |
| 183 | { |
| 184 | auto dev = device; |
| 185 | if (dev.isNull()) |
| 186 | dev = QMediaDevices::defaultAudioOutput(); |
| 187 | if (dev.mode() != QAudioDevice::Output) |
| 188 | return; |
| 189 | if (d->device == dev) |
| 190 | return; |
| 191 | d->device = dev; |
| 192 | d->setAudioDevice(dev); |
| 193 | emit deviceChanged(); |
| 194 | } |
| 195 | |
| 196 | /*! |
| 197 | \internal |
| 198 | */ |
| 199 | void QAudioOutput::setDisconnectFunction(std::function<void()> disconnectFunction) |
| 200 | { |
| 201 | if (d->disconnectFunction) { |
| 202 | auto df = d->disconnectFunction; |
| 203 | d->disconnectFunction = {}; |
| 204 | df(); |
| 205 | } |
| 206 | d->disconnectFunction = std::move(disconnectFunction); |
| 207 | } |
| 208 | |
| 209 | #include "moc_qaudiooutput.cpp" |
| 210 | |