| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | |
| 5 | #include "qaudio.h" |
| 6 | #include "qaudiodevice.h" |
| 7 | #include "qaudiosystem_p.h" |
| 8 | #include "qaudiosink.h" |
| 9 | |
| 10 | #include <private/qplatformaudiodevices_p.h> |
| 11 | #include <private/qplatformmediaintegration_p.h> |
| 12 | |
| 13 | QT_BEGIN_NAMESPACE |
| 14 | |
| 15 | /*! |
| 16 | \class QAudioSink |
| 17 | \brief The QAudioSink class provides an interface for sending audio data to |
| 18 | an audio output device. |
| 19 | |
| 20 | \inmodule QtMultimedia |
| 21 | \ingroup multimedia |
| 22 | \ingroup multimedia_audio |
| 23 | |
| 24 | You can construct an audio output with the system's |
| 25 | default audio output device. It is also possible to |
| 26 | create QAudioSink with a specific QAudioDevice. When |
| 27 | you create the audio output, you should also send in |
| 28 | the QAudioFormat to be used for the playback (see |
| 29 | the QAudioFormat class description for details). |
| 30 | |
| 31 | To play a file: |
| 32 | |
| 33 | Starting to play an audio stream is simply a matter of calling |
| 34 | start() with a QIODevice. QAudioSink will then fetch the data it |
| 35 | needs from the io device. So playing back an audio file is as |
| 36 | simple as: |
| 37 | |
| 38 | \snippet multimedia-snippets/audio.cpp Audio output class members |
| 39 | |
| 40 | \snippet multimedia-snippets/audio.cpp Audio output setup |
| 41 | |
| 42 | The file will start playing assuming that the audio system and |
| 43 | output device support it. If you run out of luck, check what's |
| 44 | up with the error() function. |
| 45 | |
| 46 | After the file has finished playing, we need to stop the device: |
| 47 | |
| 48 | \snippet multimedia-snippets/audio.cpp Audio output stop |
| 49 | |
| 50 | At any given time, the QAudioSink will be in one of four states: |
| 51 | active, suspended, stopped, or idle. These states are described |
| 52 | by the QtAudio::State enum. |
| 53 | State changes are reported through the stateChanged() signal. You |
| 54 | can use this signal to, for instance, update the GUI of the |
| 55 | application; the mundane example here being changing the state of |
| 56 | a \c { play/pause } button. You request a state change directly |
| 57 | with suspend(), stop(), reset(), resume(), and start(). |
| 58 | |
| 59 | If an error occurs, you can fetch the \l{QtAudio::Error}{error |
| 60 | type} with the error() function. Please see the QtAudio::Error enum |
| 61 | for a description of the possible errors that are reported. When |
| 62 | QtAudio::UnderrunError is encountered, the state changes to QtAudio::IdleState, |
| 63 | when another error is encountered, the state changes to QtAudio::StoppedState. |
| 64 | You can check for errors by connecting to the stateChanged() |
| 65 | signal: |
| 66 | |
| 67 | \snippet multimedia-snippets/audio.cpp Audio output state changed |
| 68 | |
| 69 | \sa QAudioSource, QAudioDevice |
| 70 | */ |
| 71 | |
| 72 | /*! |
| 73 | Construct a new audio output and attach it to \a parent. |
| 74 | The default audio output device is used with the output |
| 75 | \a format parameters. |
| 76 | */ |
| 77 | QAudioSink::QAudioSink(const QAudioFormat &format, QObject *parent) |
| 78 | : QAudioSink({}, format, parent) |
| 79 | { |
| 80 | } |
| 81 | |
| 82 | /*! |
| 83 | Construct a new audio output and attach it to \a parent. |
| 84 | The device referenced by \a audioDevice is used with the output |
| 85 | \a format parameters. |
| 86 | */ |
| 87 | QAudioSink::QAudioSink(const QAudioDevice &audioDevice, const QAudioFormat &format, QObject *parent): |
| 88 | QObject(parent) |
| 89 | { |
| 90 | d = QPlatformMediaIntegration::instance()->audioDevices()->audioOutputDevice(format, deviceInfo: audioDevice, parent); |
| 91 | if (d) |
| 92 | connect(sender: d, signal: &QPlatformAudioSink::stateChanged, context: this, slot: [this](QAudio::State state) { |
| 93 | // if the signal has been emitted from another thread, |
| 94 | // the state may be already changed by main one |
| 95 | if (state == d->state()) |
| 96 | emit stateChanged(state); |
| 97 | }); |
| 98 | else |
| 99 | qWarning() << ("No audio device detected" ); |
| 100 | } |
| 101 | |
| 102 | /*! |
| 103 | \fn bool QAudioSink::isNull() const |
| 104 | |
| 105 | Returns \c true is the QAudioSink instance is \c null, otherwise returns |
| 106 | \c false. |
| 107 | */ |
| 108 | |
| 109 | /*! |
| 110 | Destroys this audio output. |
| 111 | |
| 112 | This will release any system resources used and free any buffers. |
| 113 | */ |
| 114 | QAudioSink::~QAudioSink() |
| 115 | { |
| 116 | delete d; |
| 117 | } |
| 118 | |
| 119 | /*! |
| 120 | Returns the QAudioFormat being used. |
| 121 | |
| 122 | */ |
| 123 | QAudioFormat QAudioSink::format() const |
| 124 | { |
| 125 | return d ? d->format() : QAudioFormat(); |
| 126 | } |
| 127 | |
| 128 | /*! |
| 129 | Starts transferring audio data from the \a device to the system's audio output. |
| 130 | The \a device must have been opened in the \l{QIODevice::ReadOnly}{ReadOnly} or |
| 131 | \l{QIODevice::ReadWrite}{ReadWrite} modes. |
| 132 | |
| 133 | If the QAudioSink is able to successfully output audio data, state() returns |
| 134 | QtAudio::ActiveState, error() returns QtAudio::NoError |
| 135 | and the stateChanged() signal is emitted. |
| 136 | |
| 137 | If a problem occurs during this process, error() returns QtAudio::OpenError, |
| 138 | state() returns QtAudio::StoppedState and the stateChanged() signal is emitted. |
| 139 | |
| 140 | \sa QIODevice |
| 141 | */ |
| 142 | void QAudioSink::start(QIODevice* device) |
| 143 | { |
| 144 | if (!d) |
| 145 | return; |
| 146 | |
| 147 | if (!device->isReadable()) { |
| 148 | qWarning() << "QAudioSink::start: QIODevice is not readable" ; |
| 149 | d->setError(QAudio::OpenError); |
| 150 | return; |
| 151 | } |
| 152 | |
| 153 | d->elapsedTime.restart(); |
| 154 | d->start(device); |
| 155 | } |
| 156 | |
| 157 | /*! |
| 158 | Returns a pointer to the internal QIODevice being used to transfer data to |
| 159 | the system's audio output. The device will already be open and |
| 160 | \l{QIODevice::write()}{write()} can write data directly to it. |
| 161 | |
| 162 | \note The pointer will become invalid after the stream is stopped or |
| 163 | if you start another stream. |
| 164 | |
| 165 | If the QAudioSink is able to access the system's audio device, state() returns |
| 166 | QtAudio::IdleState, error() returns QtAudio::NoError |
| 167 | and the stateChanged() signal is emitted. |
| 168 | |
| 169 | If a problem occurs during this process, error() returns QtAudio::OpenError, |
| 170 | state() returns QtAudio::StoppedState and the stateChanged() signal is emitted. |
| 171 | |
| 172 | \sa QIODevice |
| 173 | */ |
| 174 | QIODevice* QAudioSink::start() |
| 175 | { |
| 176 | if (!d) |
| 177 | return nullptr; |
| 178 | d->elapsedTime.restart(); |
| 179 | return d->start(); |
| 180 | } |
| 181 | |
| 182 | /*! |
| 183 | Stops the audio output, detaching from the system resource. |
| 184 | |
| 185 | Sets error() to QtAudio::NoError, state() to QtAudio::StoppedState and |
| 186 | emit stateChanged() signal. |
| 187 | |
| 188 | \note On Linux, and Darwin, this operation synchronously drains the |
| 189 | underlying audio buffer, which may cause delays accordingly to the |
| 190 | buffer payload. To reset all the buffers immediately, use the method |
| 191 | \l reset instead. |
| 192 | \sa reset() |
| 193 | */ |
| 194 | void QAudioSink::stop() |
| 195 | { |
| 196 | if (d) |
| 197 | d->stop(); |
| 198 | } |
| 199 | |
| 200 | /*! |
| 201 | Immediately halts audio output and discards any audio data currently in the buffers. All pending |
| 202 | audio data pushed to QIODevice is ignored. |
| 203 | |
| 204 | \sa stop() |
| 205 | */ |
| 206 | void QAudioSink::reset() |
| 207 | { |
| 208 | if (d) |
| 209 | d->reset(); |
| 210 | } |
| 211 | |
| 212 | /*! |
| 213 | Stops processing audio data, preserving buffered audio data. |
| 214 | |
| 215 | Sets error() to QtAudio::NoError, state() to QtAudio::SuspendedState and |
| 216 | emits stateChanged() signal. |
| 217 | */ |
| 218 | void QAudioSink::suspend() |
| 219 | { |
| 220 | if (d) |
| 221 | d->suspend(); |
| 222 | } |
| 223 | |
| 224 | /*! |
| 225 | Resumes processing audio data after a suspend(). |
| 226 | |
| 227 | Sets state() to the state the sink had when suspend() was called, and sets |
| 228 | error() to QAudioError::NoError. This function does nothing if the audio sink's |
| 229 | state is not QtAudio::SuspendedState. |
| 230 | */ |
| 231 | void QAudioSink::resume() |
| 232 | { |
| 233 | if (d) |
| 234 | d->resume(); |
| 235 | } |
| 236 | |
| 237 | /*! |
| 238 | Returns the number of free bytes available in the audio buffer. |
| 239 | |
| 240 | \note The returned value is only valid while in QtAudio::ActiveState or QtAudio::IdleState |
| 241 | state, otherwise returns zero. |
| 242 | */ |
| 243 | qsizetype QAudioSink::bytesFree() const |
| 244 | { |
| 245 | return d ? d->bytesFree() : 0; |
| 246 | } |
| 247 | |
| 248 | /*! |
| 249 | Sets the audio buffer size to \a value in bytes. |
| 250 | |
| 251 | \note This function can be called anytime before start(). Calls to this |
| 252 | are ignored after start(). It should not be assumed that the buffer size |
| 253 | set is the actual buffer size used - call bufferSize() anytime after start() |
| 254 | to return the actual buffer size being used. |
| 255 | */ |
| 256 | void QAudioSink::setBufferSize(qsizetype value) |
| 257 | { |
| 258 | if (d) |
| 259 | d->setBufferSize(value); |
| 260 | } |
| 261 | |
| 262 | /*! |
| 263 | Returns the audio buffer size in bytes. |
| 264 | |
| 265 | If called before start(), returns platform default value. |
| 266 | If called before start() but setBufferSize() was called prior, returns value set by setBufferSize(). |
| 267 | If called after start(), returns the actual buffer size being used. This may not be what was set previously |
| 268 | by setBufferSize(). |
| 269 | |
| 270 | */ |
| 271 | qsizetype QAudioSink::bufferSize() const |
| 272 | { |
| 273 | return d ? d->bufferSize() : 0; |
| 274 | } |
| 275 | |
| 276 | /*! |
| 277 | Returns the amount of audio data processed since start() |
| 278 | was called (in microseconds). |
| 279 | */ |
| 280 | qint64 QAudioSink::processedUSecs() const |
| 281 | { |
| 282 | return d ? d->processedUSecs() : 0; |
| 283 | } |
| 284 | |
| 285 | /*! |
| 286 | Returns the microseconds since start() was called, including time in Idle and |
| 287 | Suspend states. |
| 288 | */ |
| 289 | qint64 QAudioSink::elapsedUSecs() const |
| 290 | { |
| 291 | return state() == QAudio::StoppedState ? 0 : d->elapsedTime.nsecsElapsed()/1000; |
| 292 | } |
| 293 | |
| 294 | /*! |
| 295 | Returns the error state. |
| 296 | */ |
| 297 | QtAudio::Error QAudioSink::error() const |
| 298 | { |
| 299 | return d ? d->error() : QAudio::OpenError; |
| 300 | } |
| 301 | |
| 302 | /*! |
| 303 | Returns the state of audio processing. |
| 304 | */ |
| 305 | QtAudio::State QAudioSink::state() const |
| 306 | { |
| 307 | return d ? d->state() : QAudio::StoppedState; |
| 308 | } |
| 309 | |
| 310 | /*! |
| 311 | Sets the output volume to \a volume. |
| 312 | |
| 313 | The volume is scaled linearly from \c 0.0 (silence) to \c 1.0 (full volume). |
| 314 | Values outside this range will be clamped. |
| 315 | |
| 316 | The default volume is \c 1.0. |
| 317 | |
| 318 | \note Adjustments to the volume will change the volume of this audio stream, |
| 319 | not the global volume. |
| 320 | |
| 321 | UI volume controls should usually be scaled non-linearly. For example, using |
| 322 | a logarithmic scale will produce linear changes in perceived loudness, which |
| 323 | is what a user would normally expect from a volume control. See |
| 324 | QtAudio::convertVolume() for more details. |
| 325 | */ |
| 326 | void QAudioSink::setVolume(qreal volume) |
| 327 | { |
| 328 | if (!d) |
| 329 | return; |
| 330 | qreal v = qBound(min: qreal(0.0), val: volume, max: qreal(1.0)); |
| 331 | d->setVolume(v); |
| 332 | } |
| 333 | |
| 334 | /*! |
| 335 | Returns the volume between 0.0 and 1.0 inclusive. |
| 336 | */ |
| 337 | qreal QAudioSink::volume() const |
| 338 | { |
| 339 | return d ? d->volume() : 1.0; |
| 340 | } |
| 341 | |
| 342 | /*! |
| 343 | \fn QAudioSink::stateChanged(QtAudio::State state) |
| 344 | This signal is emitted when the device \a state has changed. |
| 345 | This is the current state of the audio output. |
| 346 | |
| 347 | \note The QtAudio namespace was named QAudio up to and including Qt 6.6. |
| 348 | String-based connections to this signal have to use \c{QAudio::State} as |
| 349 | the parameter type: \c{connect(source, SIGNAL(stateChanged(QAudio::State)), ...);} |
| 350 | */ |
| 351 | |
| 352 | QT_END_NAMESPACE |
| 353 | |
| 354 | #include "moc_qaudiosink.cpp" |
| 355 | |