1 | // Copyright (C) 2023 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QAUDIOSTATEMACHINE_P_H |
5 | #define QAUDIOSTATEMACHINE_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtMultimedia/qaudio.h> |
19 | |
20 | #include <qmutex.h> |
21 | #include <qwaitcondition.h> |
22 | #include <qpointer.h> |
23 | #include <atomic> |
24 | #include <chrono> |
25 | |
26 | QT_BEGIN_NAMESPACE |
27 | |
28 | class QAudioStateChangeNotifier; |
29 | |
30 | /* QAudioStateMachine provides an opportunity to |
31 | * toggle QAudio::State with QAudio::Error in |
32 | * a thread-safe manner. |
33 | * The toggling functions return a notifier, |
34 | * which notifies about the change via |
35 | * QAudioStateChangeNotifier::stateChanged and errorChanged. |
36 | * |
37 | * The state machine is supposed to be used mostly in |
38 | * QAudioSink and QAudioSource implementations. |
39 | */ |
40 | class Q_MULTIMEDIA_EXPORT QAudioStateMachine |
41 | { |
42 | public: |
43 | using RawState = int; |
44 | class Notifier |
45 | { |
46 | public: |
47 | void reset() |
48 | { |
49 | if (auto stateMachine = std::exchange(obj&: m_stateMachine, new_val: nullptr)) |
50 | stateMachine->reset(state: m_state, prevState: m_prevState, error: m_error); |
51 | } |
52 | |
53 | ~Notifier() { reset(); } |
54 | |
55 | Notifier(const Notifier &) = delete; |
56 | Notifier(Notifier &&other) noexcept |
57 | : m_stateMachine(std::exchange(obj&: other.m_stateMachine, new_val: nullptr)), |
58 | m_state(other.m_state), |
59 | m_prevState(other.m_prevState), |
60 | m_error(other.m_error) |
61 | { |
62 | } |
63 | |
64 | operator bool() const { return m_stateMachine != nullptr; } |
65 | |
66 | void setError(QAudio::Error error) { m_error = error; } |
67 | |
68 | // Can be added make state changing more flexible |
69 | // but needs some investigation to ensure state change consistency |
70 | // The method is supposed to be used for sync read/write |
71 | // under "notifier = updateActiveOrIdle(isActive)" |
72 | // void setState(QAudio::State state) { ... } |
73 | |
74 | bool isStateChanged() const { return m_state != m_prevState; } |
75 | |
76 | QAudio::State prevState() const { return QAudio::State(m_prevState); } |
77 | |
78 | private: |
79 | Notifier(QAudioStateMachine *stateMachine = nullptr, RawState state = QAudio::StoppedState, |
80 | RawState prevState = QAudio::StoppedState, QAudio::Error error = QAudio::NoError) |
81 | : m_stateMachine(stateMachine), m_state(state), m_prevState(prevState), m_error(error) |
82 | { |
83 | } |
84 | |
85 | private: |
86 | QAudioStateMachine *m_stateMachine; |
87 | RawState m_state; |
88 | const RawState m_prevState; |
89 | QAudio::Error m_error; |
90 | |
91 | friend class QAudioStateMachine; |
92 | }; |
93 | |
94 | QAudioStateMachine(QAudioStateChangeNotifier ¬ifier, bool synchronize = true); |
95 | |
96 | ~QAudioStateMachine(); |
97 | |
98 | QAudio::State state() const; |
99 | |
100 | QAudio::Error error() const; |
101 | |
102 | bool isDraining() const; |
103 | |
104 | bool isActiveOrIdle() const; |
105 | |
106 | // atomicaly checks if the state is stopped and marked as drained |
107 | std::pair<bool, bool> getDrainedAndStopped() const; |
108 | |
109 | // waits if the method stop(error, true) has bee called |
110 | void waitForDrained(std::chrono::milliseconds timeout); |
111 | |
112 | // mark as drained and wake up the method waitForDrained |
113 | void onDrained(); |
114 | |
115 | // Active/Idle/Suspended -> Stopped |
116 | Notifier stop(QAudio::Error error = QAudio::NoError, bool shouldDrain = false, |
117 | bool forceUpdateError = false); |
118 | |
119 | // Active/Idle/Suspended -> Stopped |
120 | Notifier stopOrUpdateError(QAudio::Error error = QAudio::NoError) |
121 | { |
122 | return stop(error, shouldDrain: false, forceUpdateError: true); |
123 | } |
124 | |
125 | // Stopped -> Active/Idle |
126 | Notifier start(bool isActive = true); |
127 | |
128 | // Active/Idle -> Suspended + saves the exchanged state |
129 | Notifier suspend(); |
130 | |
131 | // Suspended -> saved state (Active/Idle) |
132 | Notifier resume(); |
133 | |
134 | // Idle -> Active |
135 | Notifier activateFromIdle(); |
136 | |
137 | // Active/Idle -> Active/Idle + updateError |
138 | Notifier updateActiveOrIdle(bool isActive, QAudio::Error error = QAudio::NoError); |
139 | |
140 | // Any -> Any; better use more strict methods |
141 | Notifier forceSetState(QAudio::State state, QAudio::Error error = QAudio::NoError); |
142 | |
143 | // force set the error |
144 | void setError(QAudio::Error error); |
145 | |
146 | private: |
147 | Notifier changeState(std::pair<RawState, uint32_t> prevStatesSet, RawState state, |
148 | QAudio::Error error = QAudio::NoError, bool shouldDrain = false); |
149 | |
150 | void reset(RawState state, RawState prevState, QAudio::Error error); |
151 | |
152 | private: |
153 | QPointer<QAudioStateChangeNotifier> m_notifier; |
154 | std::atomic<RawState> m_state = QAudio::StoppedState; |
155 | std::atomic<QAudio::Error> m_error = QAudio::NoError; |
156 | RawState m_suspendedInState = QAudio::SuspendedState; |
157 | |
158 | struct Synchronizer; |
159 | std::unique_ptr<Synchronizer> m_sychronizer; |
160 | }; |
161 | |
162 | QT_END_NAMESPACE |
163 | |
164 | #endif // QAUDIOSTATEMACHINE_P_H |
165 | |