| 1 | // Copyright (C) 2023 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QAUDIOSTATEMACHINE_P_H |
| 5 | #define QAUDIOSTATEMACHINE_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include "qaudiostatemachineutils_p.h" |
| 19 | |
| 20 | #include <qpointer.h> |
| 21 | #include <atomic> |
| 22 | |
| 23 | QT_BEGIN_NAMESPACE |
| 24 | |
| 25 | class QAudioStateChangeNotifier; |
| 26 | |
| 27 | /* QAudioStateMachine provides an opportunity to |
| 28 | * toggle QAudio::State with QAudio::Error in |
| 29 | * a thread-safe manner. |
| 30 | * The toggling functions return a notifier, |
| 31 | * which notifies about the change via |
| 32 | * QAudioStateChangeNotifier::stateChanged and errorChanged. |
| 33 | * |
| 34 | * The state machine is supposed to be used mostly in |
| 35 | * QAudioSink and QAudioSource implementations. |
| 36 | */ |
| 37 | class Q_MULTIMEDIA_EXPORT QAudioStateMachine |
| 38 | { |
| 39 | public: |
| 40 | using RawState = AudioStateMachineUtils::RawState; |
| 41 | class Notifier |
| 42 | { |
| 43 | public: |
| 44 | void reset() |
| 45 | { |
| 46 | if (auto stateMachine = std::exchange(obj&: m_stateMachine, new_val: nullptr)) |
| 47 | stateMachine->reset(state: m_state, prevState: m_prevState); |
| 48 | } |
| 49 | |
| 50 | ~Notifier() { reset(); } |
| 51 | |
| 52 | Notifier(const Notifier &) = delete; |
| 53 | Notifier(Notifier &&other) noexcept |
| 54 | : m_stateMachine(std::exchange(obj&: other.m_stateMachine, new_val: nullptr)), |
| 55 | m_state(other.m_state), |
| 56 | m_prevState(other.m_prevState) |
| 57 | { |
| 58 | } |
| 59 | |
| 60 | operator bool() const { return m_stateMachine != nullptr; } |
| 61 | |
| 62 | QAudio::State prevAudioState() const { return AudioStateMachineUtils::toAudioState(state: m_prevState); } |
| 63 | |
| 64 | QAudio::State audioState() const { return AudioStateMachineUtils::toAudioState(state: m_state); } |
| 65 | |
| 66 | bool isDraining() const { return AudioStateMachineUtils::isDrainingState(state: m_state); } |
| 67 | |
| 68 | bool isStateChanged() const { return prevAudioState() != audioState(); } |
| 69 | |
| 70 | private: |
| 71 | Notifier(QAudioStateMachine *stateMachine = nullptr, RawState state = QAudio::StoppedState, |
| 72 | RawState prevState = QAudio::StoppedState) |
| 73 | : m_stateMachine(stateMachine), m_state(state), m_prevState(prevState) |
| 74 | { |
| 75 | } |
| 76 | |
| 77 | private: |
| 78 | QAudioStateMachine *m_stateMachine; |
| 79 | RawState m_state; |
| 80 | const RawState m_prevState; |
| 81 | |
| 82 | friend class QAudioStateMachine; |
| 83 | }; |
| 84 | |
| 85 | enum class RunningState { |
| 86 | Active = QtAudio::State::ActiveState, |
| 87 | Idle = QtAudio::State::IdleState |
| 88 | }; |
| 89 | |
| 90 | QAudioStateMachine(QAudioStateChangeNotifier ¬ifier); |
| 91 | |
| 92 | ~QAudioStateMachine(); |
| 93 | |
| 94 | QAudio::State state() const; |
| 95 | |
| 96 | QAudio::Error error() const; |
| 97 | |
| 98 | bool isActiveOrIdle() const; |
| 99 | |
| 100 | bool isDraining() const; |
| 101 | |
| 102 | // atomicaly checks if the state is stopped and marked as drained |
| 103 | std::pair<bool, bool> getDrainedAndStopped() const; |
| 104 | |
| 105 | // Stopped[draining] -> Stopped |
| 106 | bool onDrained(); |
| 107 | |
| 108 | // Active/Idle/Suspended -> Stopped |
| 109 | // or Active -> Stopped[draining] for shouldDrain = true |
| 110 | Notifier stop(QAudio::Error error = QAudio::NoError, bool shouldDrain = false, |
| 111 | bool forceUpdateError = false); |
| 112 | |
| 113 | // Active/Idle/Suspended -> Stopped |
| 114 | Notifier stopOrUpdateError(QAudio::Error error = QAudio::NoError) |
| 115 | { |
| 116 | return stop(error, shouldDrain: false, forceUpdateError: true); |
| 117 | } |
| 118 | |
| 119 | // Stopped -> Active/Idle |
| 120 | Notifier start(RunningState activeOrIdle = RunningState::Active); |
| 121 | |
| 122 | // Active/Idle -> Suspended + saves the exchanged state |
| 123 | Notifier suspend(); |
| 124 | |
| 125 | // Suspended -> saved state (Active/Idle) |
| 126 | Notifier resume(); |
| 127 | |
| 128 | // Idle -> Active |
| 129 | Notifier activateFromIdle(); |
| 130 | |
| 131 | // Active/Idle -> Active/Idle + updateError |
| 132 | Notifier updateActiveOrIdle(RunningState activeOrIdle, QAudio::Error error = QAudio::NoError); |
| 133 | |
| 134 | // Any -> Any; better use more strict methods |
| 135 | Notifier forceSetState(QAudio::State state, QAudio::Error error = QAudio::NoError); |
| 136 | |
| 137 | // force set the error |
| 138 | Notifier setError(QAudio::Error error); |
| 139 | |
| 140 | private: |
| 141 | template <typename StatesChecker, typename NewState> |
| 142 | Notifier changeState(const StatesChecker &statesChecker, const NewState &newState); |
| 143 | |
| 144 | void reset(RawState state, RawState prevState); |
| 145 | |
| 146 | private: |
| 147 | QPointer<QAudioStateChangeNotifier> m_notifier; |
| 148 | std::atomic<RawState> m_state = QAudio::StoppedState; |
| 149 | QAudio::State m_suspendedInState = QAudio::SuspendedState; |
| 150 | }; |
| 151 | |
| 152 | QT_END_NAMESPACE |
| 153 | |
| 154 | #endif // QAUDIOSTATEMACHINE_P_H |
| 155 | |