1 | // Copyright (C) 2023 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qtvideo.h" |
5 | |
6 | QT_BEGIN_NAMESPACE |
7 | |
8 | /*! |
9 | \namespace QtVideo |
10 | \since 6.7 |
11 | \inmodule QtMultimedia |
12 | \brief Enumerations for camera and video functionality. |
13 | */ |
14 | |
15 | /*! |
16 | \enum QtVideo::Rotation |
17 | \since 6.7 |
18 | |
19 | The angle of the clockwise rotation that should be applied to a video |
20 | frame before displaying. The rotation is performed in video coordinates, |
21 | where the Y-axis points downwards on the display. It means that |
22 | the rotation direction complies with \l QTransform::rotate. |
23 | |
24 | \value None No rotation required, the frame has correct orientation |
25 | \value Clockwise90 The frame should be rotated clockwise by 90 degrees |
26 | \value Clockwise180 The frame should be rotated clockwise by 180 degrees |
27 | \value Clockwise270 The frame should be rotated clockwise by 270 degrees |
28 | */ |
29 | |
30 | QT_END_NAMESPACE |
31 | |
32 | #include "moc_qtvideo.cpp" |
33 |