| 1 | // Copyright (C) 2023 The Qt Company Ltd. | 
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only | 
| 3 |  | 
| 4 | #include "qtvideo.h" | 
| 5 |  | 
| 6 | QT_BEGIN_NAMESPACE | 
| 7 |  | 
| 8 | /*! | 
| 9 |     \namespace QtVideo | 
| 10 |     \since 6.7 | 
| 11 |     \inmodule QtMultimedia | 
| 12 |     \brief Enumerations for camera and video functionality. | 
| 13 | */ | 
| 14 |  | 
| 15 | /*! | 
| 16 |     \enum QtVideo::Rotation | 
| 17 |     \since 6.7 | 
| 18 |  | 
| 19 |     The angle of the clockwise rotation that should be applied to a video | 
| 20 |     frame before displaying. The rotation is performed in video coordinates, | 
| 21 |     where the Y-axis points downwards on the display. It means that | 
| 22 |     the rotation direction complies with \l QTransform::rotate. | 
| 23 |  | 
| 24 |     \value None No rotation required, the frame has correct orientation | 
| 25 |     \value Clockwise90 The frame should be rotated clockwise by 90 degrees | 
| 26 |     \value Clockwise180 The frame should be rotated clockwise by 180 degrees | 
| 27 |     \value Clockwise270 The frame should be rotated clockwise by 270 degrees | 
| 28 | */ | 
| 29 |  | 
| 30 | QT_END_NAMESPACE | 
| 31 |  | 
| 32 | #include "moc_qtvideo.cpp" | 
| 33 |  |