| 1 | // Copyright (C) 2023 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qtvideo.h" |
| 5 | |
| 6 | QT_BEGIN_NAMESPACE |
| 7 | |
| 8 | /*! |
| 9 | \namespace QtVideo |
| 10 | \since 6.7 |
| 11 | \inmodule QtMultimedia |
| 12 | \brief Enumerations for camera and video functionality. |
| 13 | */ |
| 14 | |
| 15 | /*! |
| 16 | \enum QtVideo::Rotation |
| 17 | \since 6.7 |
| 18 | |
| 19 | The angle of the clockwise rotation that should be applied to a video |
| 20 | frame before displaying. The rotation is performed in video coordinates, |
| 21 | where the Y-axis points downwards on the display. It means that |
| 22 | the rotation direction complies with \l QTransform::rotate. |
| 23 | |
| 24 | \value None No rotation required, the frame has correct orientation |
| 25 | \value Clockwise90 The frame should be rotated clockwise by 90 degrees |
| 26 | \value Clockwise180 The frame should be rotated clockwise by 180 degrees |
| 27 | \value Clockwise270 The frame should be rotated clockwise by 270 degrees |
| 28 | */ |
| 29 | |
| 30 | QT_END_NAMESPACE |
| 31 | |
| 32 | #include "moc_qtvideo.cpp" |
| 33 | |