| 1 | // Copyright (C) 2024 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QVIDEOFRAMETEXTUREPOOL_P_H |
| 5 | #define QVIDEOFRAMETEXTUREPOOL_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include "qvideoframe.h" |
| 19 | #include "qhwvideobuffer_p.h" |
| 20 | |
| 21 | #include <array> |
| 22 | #include <optional> |
| 23 | |
| 24 | QT_BEGIN_NAMESPACE |
| 25 | |
| 26 | class QRhi; |
| 27 | class QRhiResourceUpdateBatch; |
| 28 | |
| 29 | /** |
| 30 | * @brief The class QVideoFrameTexturePool stores textures in slots to ensure |
| 31 | * they are alive during rhi's rendering rounds. |
| 32 | * Depending on the rhi backend, 1, 2, or 3 rounds are needed |
| 33 | * to complete the texture presentaton. |
| 34 | * The strategy of slots filling is based on QRhi::currentFrameSlot results. |
| 35 | */ |
| 36 | class Q_MULTIMEDIA_EXPORT QVideoFrameTexturePool { |
| 37 | static constexpr size_t MaxSlotsCount = 4; |
| 38 | public: |
| 39 | /** |
| 40 | * @brief The flag indicates whether the textures need update. |
| 41 | * Whenever a new current frame is set, the flag is turning into true. |
| 42 | */ |
| 43 | bool texturesDirty() const { return m_texturesDirty; } |
| 44 | |
| 45 | const QVideoFrame& currentFrame() const { return m_currentFrame; } |
| 46 | |
| 47 | /** |
| 48 | * @brief The method sets the current frame to be converted into textures. |
| 49 | * The flag texturesDirty becomes true after setting a new frame. |
| 50 | */ |
| 51 | void setCurrentFrame(QVideoFrame frame); |
| 52 | |
| 53 | /** |
| 54 | * @brief The method updates textures basing on the current frame. |
| 55 | * It's recommended to invoke it during rhi's rendering, |
| 56 | * in other words, between QRhi::beginFrame and QRhi::endFrame. |
| 57 | * The method resets texturesDirty to false. |
| 58 | * |
| 59 | * @return the pointer to the updated texture or null if failed |
| 60 | */ |
| 61 | QVideoFrameTextures* updateTextures(QRhi &rhi, QRhiResourceUpdateBatch &rub); |
| 62 | |
| 63 | /** |
| 64 | * @brief The method should be invoked after finishing QRhi::endFrame. |
| 65 | * It propagates the call to the current texture in order to |
| 66 | * free resources that are not needed anymore. |
| 67 | */ |
| 68 | void onFrameEndInvoked(); |
| 69 | |
| 70 | /** |
| 71 | * @brief The method clears all texture slots and sets the dirty flag if |
| 72 | * the current frame is valid. |
| 73 | */ |
| 74 | void clearTextures(); |
| 75 | |
| 76 | private: |
| 77 | QVideoFrame m_currentFrame; |
| 78 | bool m_texturesDirty = false; |
| 79 | std::array<QVideoFrameTexturesUPtr, MaxSlotsCount> m_textureSlots; |
| 80 | std::optional<int> m_currentSlot; |
| 81 | QVideoFrameTexturesUPtr m_oldTextures; |
| 82 | }; |
| 83 | |
| 84 | QT_END_NAMESPACE |
| 85 | |
| 86 | #endif // QVIDEOFRAMETEXTUREPOOL_P_H |
| 87 | |