1 | // Copyright (C) 2024 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #include "qcolorutil_p.h" |
5 | |
6 | #include <QtGui/qcolor.h> |
7 | #include <QtGui/qvector3d.h> |
8 | #include <cmath> |
9 | |
10 | QT_BEGIN_NAMESPACE |
11 | |
12 | namespace { |
13 | |
14 | // Poor man's RGB to YUV conversion with BT.709 coefficients |
15 | // from https://en.wikipedia.org/wiki/Y%E2%80%B2UV |
16 | QVector3D RGBToYUV(const QColor &c) |
17 | { |
18 | const float R = c.redF(); |
19 | const float G = c.greenF(); |
20 | const float B = c.blueF(); |
21 | QVector3D yuv; |
22 | yuv[0] = 0.2126f * R + 0.7152f * G + 0.0722f * B; |
23 | yuv[1] = -0.09991f * R - 0.33609f * G + 0.436f * B; |
24 | yuv[2] = 0.615f * R - 0.55861f * G - 0.05639f * B; |
25 | return yuv; |
26 | } |
27 | |
28 | } // namespace |
29 | |
30 | bool fuzzyCompare(const QColor &lhs, const QColor &rhs, float tol) |
31 | { |
32 | const QVector3D lhsYuv = RGBToYUV(c: lhs); |
33 | const QVector3D rhsYuv = RGBToYUV(c: rhs); |
34 | const float relativeLumaDiff = |
35 | 0.5f * std::abs(x: (lhsYuv[0] - rhsYuv[0]) / (lhsYuv[0] + rhsYuv[0])); |
36 | const float colorDiff = QVector3D::crossProduct(v1: lhsYuv, v2: rhsYuv).length(); |
37 | return colorDiff < tol && relativeLumaDiff < tol; |
38 | } |
39 | |
40 | QT_END_NAMESPACE |
41 |