| 1 | // Copyright (C) 2024 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QAMBIENTSOUND_P_H |
| 5 | #define QAMBIENTSOUND_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists for the convenience |
| 12 | // of other Qt classes. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtSpatialAudio/qambientsound.h> |
| 19 | #include <QtSpatialAudio/private/qtspatialaudioglobal_p.h> |
| 20 | #include <QtCore/qmutex.h> |
| 21 | #include <QtCore/qurl.h> |
| 22 | #include <QtCore/qfile.h> |
| 23 | #include <QtCore/private/qobject_p.h> |
| 24 | #include <QtMultimedia/qaudiodecoder.h> |
| 25 | #include <QtMultimedia/qaudiobuffer.h> |
| 26 | |
| 27 | QT_BEGIN_NAMESPACE |
| 28 | |
| 29 | class QAudioEngine; |
| 30 | |
| 31 | class QAmbientSoundPrivate : public QObjectPrivate |
| 32 | { |
| 33 | Q_DECLARE_PUBLIC(QAmbientSound) |
| 34 | |
| 35 | public: |
| 36 | explicit QAmbientSoundPrivate(int nchannels = 2) : nchannels(nchannels) { } |
| 37 | |
| 38 | template <typename T> |
| 39 | static QAmbientSoundPrivate *get(T *soundSource) |
| 40 | { |
| 41 | return soundSource ? soundSource->d_func() : nullptr; |
| 42 | } |
| 43 | |
| 44 | QUrl url; |
| 45 | float volume = 1.; |
| 46 | int nchannels = 2; |
| 47 | std::unique_ptr<QAudioDecoder> decoder; |
| 48 | std::unique_ptr<QFile> sourceDeviceFile; |
| 49 | QAudioEngine *engine = nullptr; |
| 50 | |
| 51 | QMutex mutex; |
| 52 | int currentBuffer = 0; |
| 53 | int bufPos = 0; |
| 54 | int m_currentLoop = 0; |
| 55 | QList<QAudioBuffer> buffers; |
| 56 | int sourceId = -1; // kInvalidSourceId |
| 57 | |
| 58 | QAtomicInteger<bool> m_autoPlay = true; |
| 59 | QAtomicInteger<bool> m_playing = false; |
| 60 | QAtomicInt m_loops = 1; |
| 61 | bool m_loading = false; |
| 62 | |
| 63 | void play() { |
| 64 | m_playing = true; |
| 65 | } |
| 66 | void pause() { |
| 67 | m_playing = false; |
| 68 | } |
| 69 | void stop() { |
| 70 | QMutexLocker locker(&mutex); |
| 71 | m_playing = false; |
| 72 | currentBuffer = 0; |
| 73 | bufPos = 0; |
| 74 | m_currentLoop = 0; |
| 75 | } |
| 76 | |
| 77 | void load(); |
| 78 | void getBuffer(float *buf, int frames, int channels); |
| 79 | }; |
| 80 | |
| 81 | QT_END_NAMESPACE |
| 82 | |
| 83 | #endif // QAMBIENTSOUND_P_H |
| 84 | |