| 1 | // Copyright (C) 2022 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QAUDIOROOM_H |
| 5 | #define QAUDIOROOM_H |
| 6 | |
| 7 | #include <QtSpatialAudio/qtspatialaudioglobal.h> |
| 8 | #include <QtCore/qobject.h> |
| 9 | |
| 10 | #include <QtGui/qquaternion.h> |
| 11 | #include <QtGui/qvector3d.h> |
| 12 | |
| 13 | QT_BEGIN_NAMESPACE |
| 14 | |
| 15 | class QAudioEngine; |
| 16 | class QAudioRoomPrivate; |
| 17 | |
| 18 | class Q_SPATIALAUDIO_EXPORT QAudioRoom : public QObject |
| 19 | { |
| 20 | Q_OBJECT |
| 21 | Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged) |
| 22 | Q_PROPERTY(QVector3D dimensions READ dimensions WRITE setDimensions NOTIFY dimensionsChanged) |
| 23 | Q_PROPERTY(QQuaternion rotation READ rotation WRITE setRotation NOTIFY rotationChanged) |
| 24 | Q_PROPERTY(float reflectionGain READ reflectionGain WRITE setReflectionGain NOTIFY reflectionGainChanged) |
| 25 | Q_PROPERTY(float reverbGain READ reverbGain WRITE setReverbGain NOTIFY reverbGainChanged) |
| 26 | Q_PROPERTY(float reverbTime READ reverbTime WRITE setReverbTime NOTIFY reverbTimeChanged) |
| 27 | Q_PROPERTY(float reverbBrightness READ reverbBrightness WRITE setReverbBrightness NOTIFY reverbBrightnessChanged) |
| 28 | public: |
| 29 | explicit QAudioRoom(QAudioEngine *engine); |
| 30 | ~QAudioRoom() override; |
| 31 | |
| 32 | enum Material { |
| 33 | Transparent, |
| 34 | AcousticCeilingTiles, |
| 35 | BrickBare, |
| 36 | BrickPainted, |
| 37 | ConcreteBlockCoarse, |
| 38 | ConcreteBlockPainted, |
| 39 | CurtainHeavy, |
| 40 | FiberGlassInsulation, |
| 41 | GlassThin, |
| 42 | GlassThick, |
| 43 | Grass, |
| 44 | LinoleumOnConcrete, |
| 45 | Marble, |
| 46 | Metal, |
| 47 | ParquetOnConcrete, |
| 48 | PlasterRough, |
| 49 | PlasterSmooth, |
| 50 | PlywoodPanel, |
| 51 | PolishedConcreteOrTile, |
| 52 | Sheetrock, |
| 53 | WaterOrIceSurface, |
| 54 | WoodCeiling, |
| 55 | WoodPanel, |
| 56 | UniformMaterial, |
| 57 | }; |
| 58 | |
| 59 | enum Wall { |
| 60 | LeftWall, |
| 61 | RightWall, |
| 62 | Floor, |
| 63 | Ceiling, |
| 64 | FrontWall, |
| 65 | BackWall |
| 66 | }; |
| 67 | |
| 68 | void setPosition(QVector3D pos); |
| 69 | QVector3D position() const; |
| 70 | |
| 71 | void setDimensions(QVector3D dim); |
| 72 | QVector3D dimensions() const; |
| 73 | |
| 74 | void setRotation(const QQuaternion &q); |
| 75 | QQuaternion rotation() const; |
| 76 | |
| 77 | void setWallMaterial(Wall wall, Material material); |
| 78 | Material wallMaterial(Wall wall) const; |
| 79 | |
| 80 | void setReflectionGain(float factor); |
| 81 | float reflectionGain() const; |
| 82 | |
| 83 | void setReverbGain(float factor); |
| 84 | float reverbGain() const; |
| 85 | |
| 86 | void setReverbTime(float factor); |
| 87 | float reverbTime() const; |
| 88 | |
| 89 | void setReverbBrightness(float factor); |
| 90 | float reverbBrightness() const; |
| 91 | |
| 92 | Q_SIGNALS: |
| 93 | void positionChanged(); |
| 94 | void dimensionsChanged(); |
| 95 | void rotationChanged(); |
| 96 | void wallsChanged(); |
| 97 | void reflectionGainChanged(); |
| 98 | void reverbGainChanged(); |
| 99 | void reverbTimeChanged(); |
| 100 | void reverbBrightnessChanged(); |
| 101 | |
| 102 | private: |
| 103 | Q_DECLARE_PRIVATE(QAudioRoom) |
| 104 | |
| 105 | // ### Qt7: remove unused member |
| 106 | QT6_ONLY(Q_DECL_UNUSED_MEMBER void *unused = nullptr;) // for ABI compatibility |
| 107 | }; |
| 108 | |
| 109 | QT_END_NAMESPACE |
| 110 | |
| 111 | #endif |
| 112 | |